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Is EQ 2 worth getting at this point?

WeenusWeenus Member Posts: 42
Hi,
I have played about 5 different mmorpgs, my most recent was wow but i quit that cause it took over my life and i didn't like the world that much, and the community was very immature.

My favorite mmo is EQ i played that for a while and loved the world and everything about it.

Does EQ 2 live up to its predeccssor? is it worth getting and paying the monthly fees for over other mmos?


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Comments

  • starman999starman999 Member Posts: 1,232

    The real question is was it ever worth getting?

    Having tried the game for a couple of months I came to the realization that the graphics were fair but the game itself was severely lacking. The original EQ was and still is a far superior game in terms of quests and content.

    I would rather they had upgraded the graphics of the original and invested in EQ' s future than to have made this mediocre sequel.

    Critical thinking is a desire to seek, patience to doubt, fondness to meditate, slowness to assert, readiness to consider, carefulness to dispose and set in order; and hatred for every kind of imposture.

  • DenmarDenmar Member UncommonPosts: 24
    EQ and EQ2 are very different games, so you will find only a few similiarities in gameplay between them.  I think EQ2 is worth checking out, at the very least, nowadays.  You can always download the Trial of the Isle 7 day client.  You can't leave newbie island with it, but it will give you a general idea how the game plays. 
  • WeenusWeenus Member Posts: 42
    Alright,
    Also i know wow ate up the mmo market, so do the less popular mmos like eq2, still have huge servers & player communitys like the good ol days when eq was the only good mmo out?

  • DenmarDenmar Member UncommonPosts: 24
    I haven't played for a couple months, but back then SoE had done a fairly decent job of keeping a good player:server ratio.  Unless you are looking for lightly populated servers, join one that is listing medium or heavy population during your prime time.  There are a couple PvP servers, too, if you are interested in that sort of thing.
  • CelestianCelestian Member UncommonPosts: 1,136


    Originally posted by starman999

    The real question is was it ever worth getting?
    Having tried the game for a couple of months I came to the realization that the graphics were fair but the game itself was severely lacking. The original EQ was and still is a far superior game in terms of quests and content.
    I would rather they had upgraded the graphics of the original and invested in EQ' s future than to have made this mediocre sequel.


    Hey, I played EQ1 as well, good 5 years or more but I can't believe you seriously think the quests in EQ1 are remotely in the same league as EQ2. EQ2's quests are far more suoerior and out number EQ1's by hundreds if not thousands.

    Just the heritage quests alone in EQ2 are better than EQ1's.

    So, how is EQ2's "game" lacking compared to EQ1. And how are EQ1's quests superior to EQ2s? I'll grant you EQ1 probably has more content, as well it should it's been out far longer.

  • VagelispVagelisp Member UncommonPosts: 448

    Hi I ll tell you what happened a few years ago. I was playing UO and somewhere i can't recall now i saw a banner that was actually an UO screenshot showing players of UO going through a portal and playing Everquest. Everquest was a legend. It was the only game that beat UO after a few years of it's Success. Do not compare EQ1 with EQ2. You may be amazed from the new grafix system of EQ2 but it does not worth the effort. EQ2 is not EQ1 in any way. If you want to try something new try something else and not EQ2.

  • ChrysaorChrysaor Member UncommonPosts: 111
    edited December 2020

    Try out EverQuest I, it remains the very best gameplay on the market today.

    Post edited by Chrysaor on
  • WeenusWeenus Member Posts: 42
    How is EQ 1 doing these days? is it still populated? do you still need to pay the 15$ a month like the current mmo's?

  • EiaeEiae Member Posts: 61

    EQ2 is the best game out there at the moment and well worth the money compaired to other games.

    It is not like EQ1, though. Its closer to WoW than EQ1. EQ1 is still alive and a very good game, even better than most of the newer games you can get now. Only problem is that like most older games its a bit elitist and life in the lower levels can be tough/lonesome.

  • FaelanFaelan Member UncommonPosts: 819
    Is EQ1 still as painfully slow as it was back then? I'm not talking about leveling up. I'm talking about the fact that back then, I would sometimes run up to a mob, hit attack, then go get something to eat or drink, then finish off the mob when I came back. While waiting for health/mana regen, I'd do dishes or other household chores. Although it did help making the place look spiffy, there's just something wrong about a game with so much downtime that you often find yourself turning to other activities.

    I'm a big ol' fluffy carewolf. Be afraid. Be very afraid.

  • M1sf1tM1sf1t Member UncommonPosts: 1,583


    First of all divorce your mind from the idea that EQ2 is in anyway, shape or form like EQ1. EQ2 is better then EQ1 IMHO...less grind, more fun, and tons of non-raid content which includes solo and group dungeons that scale with your level, a deep and useful crafting system, and a very balanced class system in which everyone can solo but some solo better then others but in the end everyone can solo which is not the case in EQ1. Oh a good PvP system and servers. If you are in love with the experince of EQ1 as your first MMORPG then nothing will be good enough for you. If you are looking for a game that is better then and more refined in the lessons learned from EQ1 and which is fun then EQ2 is a great game and worth playing even as of today.




    Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.

    Game(s) I Am Currently Playing:

    GW2 (+LoL and BF3)

  • lillinlillin Member Posts: 207


    Originally posted by M1sf1t
    First of all divorce your mind from the idea that EQ2 is anyway or shape or form like EQ1. EQ2 is better then EQ1 IMHO...less grind, more fun, and tons of non-raid content which includes solo and group dungeons that scale with your level, a deep and useful crafting system, and a very balanced class system in which everyone can solo but some solo better then others but in the end everyone can solo which is not the case in EQ1. Oh a good PvP system and servers. If you are in love with the experince of EQ1 as your first MMORPG then nothing will be good enough for you. If you are looking for a game that is better then and more refined in the lessons learned from EQ1 and which is fun then EQ2 is a great game and worth playing even as of today.


    Lets debunk the over zealous fan real fast.

    How many dungeons scale with your level again?  How many are solo and how many are group?  What is the name of this ONE dungeon?  Oh yes you must pay 7.99 extra for this dungeon, or buy station access where you can rent this this dungeon, after you have subscribed for 3 months then it unlocks.

    Crafting system has been dumbed down.  You can actually make a bad product and get two pristine products when finished, hmmmm that doesn't add up.  Basically any moron can craft now, with this advent of thinking now the market is flooded and people are selling things just a few copper above what an npc would give you.  So with crafting in its current form you can expect to make a few copper per 10 minutes.  Oh one more thing, eq2 got this grand idea that drops should be way better then anything crafted in the middle of the games life.  So now crafters such as, armorers, tailors, weaponsmiths are truely useless.

    PvP is good he says ............ I have played the pvp servers, her is how you make it fun.  Pick any evil race of character then select assassin.  Once you do this you are the overpowered class of pvp and will rule all.  So roll an assassin first, get to endgame, save the money, twink your alts.

    Also what he means by solo is simply you can level up solo.  THis will be very slow go but you have the option to do it.  If you want anything worth while better group or raid.

    On the raid thing this guy answered ............ the person was asking if its all raid endgame, the answer is yes.  It doesnt matter how many people it requires really.  See what they do is this little trick of droppin less stuff for less people so they have to grind the raid just as much as other games.

    Unlike this guy, i would not suggest playing eq2 and ill go into depth on the reasons why as soon as i get some info released from soe that i requested.  Basically when playing eq2 you are a tester.  They change the game so drastically and with out warning you have no idea what your playing from month to month, sometimes week to week.  They are making their customers pay them to basically find out how to make thier next game.

  • M1sf1tM1sf1t Member UncommonPosts: 1,583


    Originally posted by lillin

    Originally posted by M1sf1t
    First of all divorce your mind from the idea that EQ2 is anyway or shape or form like EQ1. EQ2 is better then EQ1 IMHO...less grind, more fun, and tons of non-raid content which includes solo and group dungeons that scale with your level, a deep and useful crafting system, and a very balanced class system in which everyone can solo but some solo better then others but in the end everyone can solo which is not the case in EQ1. Oh a good PvP system and servers. If you are in love with the experince of EQ1 as your first MMORPG then nothing will be good enough for you. If you are looking for a game that is better then and more refined in the lessons learned from EQ1 and which is fun then EQ2 is a great game and worth playing even as of today.

    Lets debunk the over zealous fan real fast.


    Oh Boy I Bet Some One Has A Stick Up There Arse.



    How many dungeons scale with your level again?  How many are solo and how many are group?  What is the name of this ONE dungeon?  Oh yes you must pay 7.99 extra for this dungeon, or buy station access where you can rent this this dungeon, after you have subscribed for 3 months then it unlocks.
    There is a dungeon in the commonlands that you can play solo called
    Bloodskully Valley, there is one in Antonica which it's name escapes me
    right now, there is also a mini-instance zone in which you ride a boat
    by yourself to the Enchanted Lands and have to face a few waves of mobs
    and in the end you  usually get a nice chest drop. I am sure
    veterans of EQ2 can fill in the gap.

    Another thing you don't need the adventure packs. They are not required
    for you to have fun they are extra content for people looking for such
    a thing. He could easliy do without these adventure packs if likes.


    Crafting system has been dumbed down.  You can actually make a bad product and get two pristine products when finished, hmmmm that doesn't add up.  Basically any moron can craft now, with this advent of thinking now the market is flooded and people are selling things just a few copper above what an npc would give you.  So with crafting in its current form you can expect to make a few copper per 10 minutes.  Oh one more thing, eq2 got this grand idea that drops should be way better then anything crafted in the middle of the games life.  So now crafters such as, armorers, tailors, weaponsmiths are truely useless.

    The only way you always get pristine items from
    non-pristine crafting is if you are a provisioner making food/drinks or
    alchemist making posions/potions and get a average end product which only gives you 1 pristine. If you fail and get below average you get a lesser
    product that is not pristine and has it's effects reduced in time and potency.

    Also
    yes craftng is now less tedious and open to more people so a-holes who
    over charge on T1 handcrafted items get a chill pill. Sorry if you cant
    charge 2 plat for a non-pristine tin shield anymore. You now have to
    compete and earn your customers....oh the horrors !

    Oh wait let's look at WoW's crafting system...ummm is there one worth talking about ? NO ! WoW's crafting system is a utter trash. Nothing and I mean nothing is worth making or selling from 1-300 unless you are a Alchemist or Enchanter enchanting weapons and items for someones alt twink. Even then you will be limited in recipes because unless you farm gold or belong to a raiding guild you wont be seeing any of the mats or recipes that make big money in the AH for cheap.


    Lets look at tailoring in WoW. Hmm outside of making bags for yourself  it is useless unless you disenchant ur items to level up your main crafting skill **shock**Enchanting !**shock** which means you'll be doing the biggest gold sink in the game. What about the other professions ? Smithing is useless, Leatherworkering useless, Enigeneering outside of PvP useless. The only logical reason to craft in WoW is if you like throwing gold out the window and never want to see it come back. You wont make any money in WoW's crafting system outside of Enchating or Alchemist and those two professions are desired only for Raiding and PvP.




    PvP is good he says ............ I have played the pvp servers, her is how you make it fun.  Pick any evil race of character then select assassin.  Once you do this you are the overpowered class of pvp and will rule all.  So roll an assassin first, get to endgame, save the money, twink your alts.
    Guess you never played WoW. ---- --> OMGWTFBBQSAUCE I l337 L3g0l@$ NE
    Rogue and I W1ll STUN LOCK U AND 2 SHOT U. LoLz Chuck Noris.

    I bet he'll also enjoy the the honor grind and being 1 or 2 shotted by raid equiped players who are 12 years old  or over grown emo manboys telling in chat to "LRN2PLAY NUB /spit" while doing it.




    Also what he means by solo is simply you can level up solo.  THis will be very slow go but you have the option to do it.  If you want anything worth while better group or raid.

    That is complete and utter BS and you know it. I played a Fury leveled fine and my Templar doing good. Not as fast as my Fury but I am doing well. Then again guess what you don't have to level up solo. You can be social and
    group with people using the LFG tools and chat channels and do instances which give great XP. Yeah I know
    that is not what the WoW fanbois have in mind when they play a online
    game and spam their endless witty Chuck Noris jokes in the World LFG
    chat system and while telling people to "LRN2PLAY".



    On the raid thing this guy answered ............ the person was asking if its all raid endgame, the answer is yes.  It doesnt matter how many people it requires really.  See what they do is this little trick of droppin less stuff for less people so they have to grind the raid just as much as other games.
    Unlike this guy, i would not suggest playing eq2 and ill go into depth on the reasons why as soon as i get some info released from soe that i requested.  Basically when playing eq2 you are a tester.  They change the game so drastically and with out warning you have no idea what your playing from month to month, sometimes week to week.  They are making their customers pay them to basically find out how to make thier next game.

    You can PvP in EQ2, or spend your time crafting in EQ2 and actually make in game
    money off it, or finish those Lore and Legend and Hertiage quests, do instances or raid if you like.

    Now what is there to do in WoW ???? Oh I know
    it's "RAID OR DIE" or better yet you can also get on that endless PvP treadmill grind of degrading
    honor. So let's see it's grind for items in boring 5+ hour long raids or grind for PvP items using a degrading honor ladder system that punishes you for not playing 24 hours 7 days a week.
    Yup that sure is a lot to do in WoW.
    Between the crappy "Chuck Noris" joke spams, immature behavior, elitiest raiding guilds, and horrible PvP grind I sure bet this guy will be more then willing to waste his time on a game which will never reward him with anything to progress his character after he reaches the max level of 60 in about a month or so a becomes bored out of his skull.


    P.S. About that tester part of your post. You make sure and tell the OP that when he is waiting in que to log onto his server and he is number 850+ with a 30 minute wait time. That is if his server doesn't crash every so often and require a complete realm restart that then for some odd reason ends up take longer then expected and before you know it he is reading on the forums how his realm along with 8 other realms will be offline for a few days.














    Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.

    Game(s) I Am Currently Playing:

    GW2 (+LoL and BF3)

  • lomillerlomiller Member Posts: 1,810


    Originally posted by lillin

    How many dungeons scale with your level again?  How many are solo and how many are group?  What is the name of this ONE dungeon?  Oh yes you must pay 7.99 extra for this dungeon, or buy station access where you can rent this this dungeon, after you have subscribed for 3 months then it unlocks.

    There are at least 5 instances that scale with level in the splitpaw pack alone.  That isn’t really the issue though, I mean how much demand is there to run the same instance over and over again all the way from level 20-70?  It’s a nice addition to the game where used appropriately like in the new 2 group guild raids. 

    I suspect what the previous poster was referring to is the fact that there are multiple instances, both solo and group, available to you at every level.  If you prefer instances over shared dungeons there are always several choices, unlike say WoW where you get one instance every 10 levels then solo to grind enough xp to get to the next one.

    Crafting system has been dumbed down.  You can actually make a bad product and get two pristine products when finished, hmmmm that doesn't add up.  Basically any moron can craft now, with this advent of thinking now the market is flooded and people are selling things just a few copper above what an npc would give you.  So with crafting in its current form you can expect to make a few copper per 10 minutes.  Oh one more thing, eq2 got this grand idea that drops should be way better then anything crafted in the middle of the games life.  So now crafters such as, armorers, tailors, weaponsmiths are truely useless.

    I was a bit skeptical of the crafting changes before I gave them a try but if you look at them objectively I don’t see how you can say it’s dumbed down.  I used to fire up a movie or TV show on my PC, set it to take most of the screen then craft in windowed mode with just enough EQ2 showing to hit reactions when I say them out of the corner of my eye.  After working through the entire run of Friends (~100 hours), Farscape (~80 hours), Dead Like Me (~20 hours) Firefly (~10 hours) at least 5 times each and watching to many movies to count I sort of hit the wall on this.  If the old system took any skill there would have been no way I could ever get away with this.

    Now, I spend, my time on things like acquiring the rare raw materials I need, pricing my products so that they sell quickly without kicking off a price war that kills my profits, dealing with customers orders and looking for new customers.  *All* of these things are far more difficult and involved then the old “grind out sub-combines” style of crafting and get to the heart of what an MMO is really about.  

    It may be easier to level a crafter but being a successful crafter is far more challenging then ever before due to the increased competition.  If you are prepared to dump money and time into it you can get a high level crafter with much less work then it took before.  If you want to be a truly successful crafter and make money rather then dump money in, it’s far more difficult then ever. 

    I just find it ironic that you are makeing two contradictory complaints.  "That crafting has been dumbed down" and that "it's too hard to be successfull" 

    (For those asking about crafting and how good it is, that’s something to consider.  EQ2 crafting is good; however there are only a small number of truly successful crafters per server.  You can’t just jump into crafting and expect to be successful, for most people it just ends up being a money sink.)

    PvP is good he says ............ I have played the pvp servers, her is how you make it fun.  Pick any evil race of character then select assassin.  Once you do this you are the overpowered class of pvp and will rule all.  So roll an assassin first, get to endgame, save the money, twink your alts.

    If that works for you then do it.  Other people find other ways to have fun.

    Also what he means by solo is simply you can level up solo.  THis will be very slow go but you have the option to do it.  If you want anything worth while better group or raid.

    The people into farming for loot to sell mostly solo/duo.

    On the raid thing this guy answered ............ the person was asking if its all raid endgame, the answer is yes.  It doesnt matter how many people it requires really.  See what they do is this little trick of droppin less stuff for less people so they have to grind the raid just as much as other games.

    EQ2 is a different game then EQ1 but it’s still Everquest, the game that introduced raiding.  Raiding is always going to play a role, but if you quest, explore, craft seek out the lore the chances are you will never run out of things to do.  If you are more into grinding out that next level or getting that cool piece of loot then sooner or later you will run out of non raid things to do.

    Unlike this guy, i would not suggest playing eq2 and ill go into depth on the reasons why as soon as i get some info released from soe that i requested.  Basically when playing eq2 you are a tester.  They change the game so drastically and with out warning you have no idea what your playing from month to month, sometimes week to week.  They are making their customers pay them to basically find out how to make thier next game.

    All MMO’s change over time that’s just the way it is.  Unlike some other games out there (WoW, SWG) every major change in EQ2 has reflected principles the devs have been talking about since beta.  If this type of a change comes as a surprise to you it can only be because you haven’t been paying attention.    


    To the OP.  Fun is, of course always subjective but IMO if you find some people you enjoy playing with EQ2 is one of the best games on the market today.  Unlike EQ1, however, it does not try to force you into social situations.  For some people the path of least resistance is to solo and jump past the things that truly make an MMO worthwhile.  

    You will periodically hear from people like the poster I responded to above who have a blind hate for SOE or simply a blind hate for EQ2 because it’s not EQ1.  You can usually spot these people by claims like “EQ2 changes without warning”.  As I pointed out above the principles the EQ2 dev team is working on remain nearly identical to the ones they outlined in beta, and any thoughtful player can easily recognize the things that need to change to follow these principle but certain people will always complain that “the game is changing without warning” when these inevitable changes happen.  

    I’m not saying this or any other game is for everyone, just that you need to look closely about what complaints are being leveled and what may be motivating people to make those complaints.  If someone is saying they hate the game because they were surprised by changes that anyone could see had to take place to fit the principles the developers have outlined since day one then you may want to take the things they say with a grain of salt.  

    My best advice is to pick up the game, try it for a while and concentrate on meeting people and makeing some friends.  This will be the only way you can truly find out if this game is for you.

  • lillinlillin Member Posts: 207


    Originally posted by M1sf1t


    Oh Boy I Bet Some One Has A Stick Up There Arse.

    yes i believe this was appropiate, then again i guess one speaks from expirience.

    There is a dungeon in the commonlands that you can play solo called Bloodskully Valley, there is one in Antonica which it's name escapes me right now, there is also a mini-instance zone in which you ride a boat by yourself to the Enchanted Lands and have to face a few waves of mobs and in the end you  usually get a nice chest drop. I am sure veterans of EQ2 can fill in the gap.
    There is a dungeon in the commonlands that you can play solo called Bloodskully Valley, there is one in Antonica which it's name escapes me right now, there is also a mini-instance zone in which you ride a boat by yourself to the Enchanted Lands and have to face a few waves of mobs and in the end you  usually get a nice chest drop. I am sure veterans of EQ2 can fill in the gap.

    yes this was the access quest to even enter the zone of EL, which is no longer required, like many other access quest people completed that are no longer required.  Also is that the only two solo instances you can think of?  Not a very impressive selection.
    Another thing you don't need the adventure packs. They are not required for you to have fun they are extra content for people looking for such a thing. He could easliy do without these adventure packs if likes.

    if you want the scaling instances ( which cap at level 50) this guy talks of you have to buy splitpaw.
    The only way you always get pristine items from non-pristine crafting is if you are a provisioner making food/drinks or alchemist making posions/potions and get a average end product which only gives you 1 pristine. If you fail and get below average you get a lesser product that is not pristine and has it's effects reduced in time and potency. 
    try T7 crafting, then come back and talk.

    Also yes craftng is now less tedious and open to more people so a-holes who over charge on T1 handcrafted items get a chill pill. Sorry if you cant charge 2 plat for a non-pristine tin shield anymore. You now have to compete and earn your customers....oh the horrors !

    Also yes craftng is now less tedious and open to more people so a-holes who over charge on T1 handcrafted items get a chill pill. Sorry if you cant charge 2 plat for a non-pristine tin shield anymore. You now have to compete and earn your customers....oh the horrors !
    You will sell most your stuff to an npc, its faster money and only a few copper less then market value.  Its not worth crafting if thier is no reward, some however do like spending a few hours gathering raws, then a few hours crafting, and a few days selling to make a handful of silver.

    Oh wait let's look at WoW's crafting system...ummm is there one worth talking about ? NO ! WoW's crafting system is a utter trash. Nothing and I mean nothing is worth making or selling from 1-300 unless you are a Alchemist or Enchanter enchanting weapons and items for someones alt twink. Even then you will be limited in recipes because unless you farm gold or belong to a raiding guild you wont be seeing any of the mats or recipes that make big money in the AH for cheap.
    Oh wait let's look at WoW's crafting system...ummm is there one worth talking about ? NO ! WoW's crafting system is a utter trash. Nothing and I mean nothing is worth making or selling from 1-300 unless you are a Alchemist or Enchanter enchanting weapons and items for someones alt twink. Even then you will be limited in recipes because unless you farm gold or belong to a raiding guild you wont be seeing any of the mats or recipes that make big money in the AH for cheap.

    WoW has nothing to do with this, but i guess to you it does, let the record show this guy cares about WoW  ............. kk anything else on wow?

    Lets look at tailoring in WoW. Hmm outside of making bags for yourself  it is useless unless you disenchant ur items to level up your main crafting skill **shock**Enchanting !**shock** which means you'll be doing the biggest gold sink in the game. What about the other professions ? Smithing is useless, Leatherworkering useless, Enigeneering outside of PvP useless. The only logical reason to craft in WoW is if you like throwing gold out the window and never want to see it come back. You wont make any money in WoW's crafting system outside of Enchating or Alchemist and those two professions are desired only for Raiding and PvP.


    WoW has nothing to do with this, but i guess to you it does, let the record show this guy cares about WoW  ............. kk anything else on wow?


    Guess you never played WoW. ---- --> OMGWTFBBQSAUCE I l337 L3g0l@$ NE Rogue and I W1ll STUN LOCK U AND 2 SHOT U. LoLz Chuck Noris.

    WoW has nothing to do with this, but i guess to you it does, let the record show this guy cares about WoW  ............. kk anything else on wow?


    Guess you never played WoW. ---- --> OMGWTFBBQSAUCE I l337 L3g0l@$ NE Rogue and I W1ll STUN LOCK U AND 2 SHOT U. LoLz Chuck Noris.

    WoW has nothing to do with this, but i guess to you it does, let the record show this guy cares about WoW ............. kk anything else on wow?


    I bet he'll also enjoy the the honor grind and being 1 or 2 shotted by raid equiped players who are 12 years old  or over grown emo manboys telling in chat to "LRN2PLAY NUB /spit" while doing it.

    WoW has nothing to do with this, but i guess to you it does, let the record show this guy cares about WoW  ............. kk anything else on wow?
    But wait bet he likes being killed by a low geared assassin who got thier master 2 backstab that is a one shot killer in eq2 ......... huh go figure.


    That is complete and utter BS and you know it. I played a Fury leveled fine and my Templar doing good. Not as fast as my Fury but I am doing well. Then again guess what you don't have to level up solo. You can be social and group with people using the LFG tools and chat channels and do instances which give great XP. Yeah I know that is not what the WoW fanbois have in mind when they play a online game and spam their endless witty Chuck Noris jokes in the World LFG chat system and while telling people to "LRN2PLAY".
    This same stuff clutters eq2's chat channels, bad thing is we have world wide level channels we get to hear it in.  Im just glad no one was sorry enough to bring it up in forums about eq2 .................. 
    For the leveling, go play and use that wonderful lfg tool and ask for groups, let me know how that goes from one to 50 ish.


    You can PvP in EQ2, or spend your time crafting in EQ2 and actually make in game money off it, or finish those Lore and Legend and Hertiage quests, do instances or raid if you like.
    If your smart you will go grind solo mobs over and over, they will drop things that will sell pretty high to npc's.  Dont bother crafting it doesnt make alot and dont bother pvp'n for cash cause most dont carry it on them.

    Now what is there to do in WoW ???? Oh I know it's "RAID OR DIE" or better yet you can also get on that endless PvP treadmill grind of degrading honor. So let's see it's grind for items in boring 5+ hour long raids or grind for PvP items using a degrading honor ladder system that punishes you for not playing 24 hours 7 days a week. Yup that sure is a lot to do in WoW.
    WoW has nothing to do with this, but i guess to you it does, let the record show this guy cares about WoW  ............. kk anything else on wow?

    Between the crappy "Chuck Noris" joke spams, immature behavior, elitiest raiding guilds, and horrible PvP grind I sure bet this guy will be more then willing to waste his time on a game which will never reward him with anything to progress his character after he reaches the max level of 60 in about a month or so a becomes bored out of his skull.
    I think he is talkin about eq2 here actually

    P.S. About that tester part of your post. You make sure and tell the OP that when he is waiting in que to log onto his server and he is number 850+ with a 30 minute wait time. That is if his server doesn't crash every so often and require a complete realm restart that then for some odd reason ends up take longer then expected and before you know it he is reading on the forums how his realm along with 8 other realms will be offline for a few days.

    WoW has nothing to do with this, but i guess to you it does, let the record show this guy cares about WoW  ............. kk anything else on wow?
















    P.S. About that tester part of your post. You make sure and tell the OP that when he is waiting in que to log onto his server and he is number 850+ with a 30 minute wait time. That is if his server doesn't crash every so often and require a complete realm restart that then for some odd reason ends up take longer then expected and before you know it he is reading on the forums how his realm along with 8 other realms will be offline for a few days.

    WoW has nothing to do with this, but i guess to you it does, let the record show this guy cares about WoW  ............. kk anything else on wow?




























  • grimbojgrimboj Member Posts: 2,102


    Originally posted by Weenus

    Does EQ 2 live up to its predeccssor? is it worth getting and paying the monthly fees for over other mmos?




    No & No.

    Youre posting in the EQ2 forum so all youre gonna get is fanbois stamping out the people who try to leak the info that the game is crap. I wont lie, I had fun for a while when I found some nice hard-core peeps but they left and the servers are dead. There are 2 dungeons with people in leaving huge levelling deadzones where you have to solo grind to tears. Not my idea of fun. Also, the expansions offer little content YET everyone insists you need them to have fun, result: Youre left with a $60-70 SOE bill and a big

    --
    Note: PlayNC will refuse to allow you access to your account if you forget your password and can't provide a scanned image of the product key for the first product you purchased..... LOL

  • lomillerlomiller Member Posts: 1,810


    Originally posted by lillin

    yes this was the access quest to even enter the zone of EL, which is no longer required, like many other access quest people completed that are no longer required.  Also is that the only two solo instances you can think of?  Not a very impressive selection.


    You never needed an access quest to get into EL.  You could do that quest to go there at level 25, or you could wait until level 30 which is when the content started.

    The only effect the majority of access quests had was to cut off large segments of content to many people.  There isn’t any way you can reasonably say this is good for the game.  Where access quests make sense they still exist, where they didn’t they are gone


    try T7 crafting, then come back and talk.


    Done and making some good coin.  Granted, it’s tougher now but if you have the skill and dedication it’s still quite viable.


    Also is that the only two solo instances you can think of?  Not a very impressive selection.


    A partial list of solo instances

    Valley of the Rogue Magi (16-20)
    The Shattered Vale (16-20)
    The Prison of Admiral Grimgadget (20-25)
    A Pirate's Hidden Stash (20-23)
    The Rumbler Caves (22-26)
    The Necromancer's Lair (25-29)
    A Gnoll Cave (25-29)
    An Open Grave (27-30)
    Tallon Hording Halls (29-33)
    D'Morte Burial Chambers (30-34)
    Dire Hollow (31-35)
    Sullon Mines (32-36)
    The Cave of Wonder (32-36)
    Cavern of Tangled Weeds (34-37)
    Underrot Caverns (35-39)
    Cleansing of the Cove (36-40)
    The Dark Den (37-40)
    Forbidden Sepulcher (39-43)
    Splitpaw Arena (20-50) scales to level
    Delving into the Darkness (20-50) scales to level
    Trial of Harclave (20-50) scales to level
    The Hideout (20-50) scales to level
    Azhar's Penitence (47-52)
    Tears Grifters (45-60)  
    multiple smaller instances that scale to level

  • zensaberzensaber Member UncommonPosts: 787
    everquest 2 is the best it's ever been they've smoothed out all the stupid stuff that i hated when the game was released and now i'm L O V I N G it :-]
  • CelestianCelestian Member UncommonPosts: 1,136


    Originally posted by lillin
    Lets debunk the over zealous fan real fast.
    How many dungeons scale with your level again?  How many are solo and how many are group?  What is the name of this ONE dungeon?  Oh yes you must pay 7.99 extra for this dungeon, or buy station access where you can rent this this dungeon, after you have subscribed for 3 months then it unlocks.


    Let's debunk this over zealous SOE hater.

    There are several solo instances that do not require you purchase anything but the base game. Pirates Hidden Stash is one that I recall off the top of my head, there are others. The zone will give you the option for "heroic" or not, that is the solo instance.

    As to level scaling, yeah, you need Split Paw for the scaling level instances but the fact that they scale 20-50 (meaning you can level up there till you hit 50) I think makes it worth the 8 dollar tag he complained about.

    I personally don't need scaling dungeons and solo instances. I like to play with people but if you want to you can. I like the fact you have the options. You will level faster in groups, you got more folks can fight more powerful creatures... what do ya expect?

    The tradeskill system is great now, far less tedious, more fun. Don't need to depend on others to make items for you to continue your trade... and you make from the components, no more stupid sub-combines.

    At the end game you can raid. I am in a guild that does raid 2-3 times a week but that's not my focus. I probably play 40 hours a week but of that only 6-8 hours of that is raiding.  There are a few long winded quests you can work on to get some really nice items and you also have the AA's to work on as well.

    The changes to EQ2 have been drastic, in some cases yes, but they are for the better. Death penalty was stupid, group debt? Death stings, it doesn't make you want to quit the game... that's a good thing. If you want a stagnant game look elsewhere.

  • lillinlillin Member Posts: 207


    Originally posted by Celestian


    Let's debunk this over zealous SOE hater.

    Congrats you debunked yourself, color me surprised.  The blindness of the diehard fan triumphs again !

    There are several solo instances that do not require you purchase anything but the base game. Pirates Hidden Stash is one that I recall off the top of my head, there are others. The zone will give you the option for "heroic" or not, that is the solo instance.

    As to level scaling, yeah, you need Split Paw for the scaling level instances but the fact that they scale 20-50 (meaning you can level up there till you hit 50) I think makes it worth the 8 dollar tag he complained about.

    I personally don't need scaling dungeons and solo instances. I like to play with people but if you want to you can. I like the fact you have the options. You will level faster in groups, you got more folks can fight more powerful creatures... what do ya expect?

    The tradeskill system is great now, far less tedious, more fun. Don't need to depend on others to make items for you to continue your trade... and you make from the components, no more stupid sub-combines.

    At the end game you can raid. I am in a guild that does raid 2-3 times a week but that's not my focus. I probably play 40 hours a week but of that only 6-8 hours of that is raiding.  There are a few long winded quests you can work on to get some really nice items and you also have the AA's to work on as well.

    The changes to EQ2 have been drastic, in some cases yes, but they are for the better. Death penalty was stupid, group debt? Death stings, it doesn't make you want to quit the game... that's a good thing. If you want a stagnant game look elsewhere.



    /claps


  • CelestianCelestian Member UncommonPosts: 1,136


    Originally posted by lillin

    Originally posted by Celestian


    Let's debunk this over zealous SOE hater.

    Congrats you debunked yourself, color me surprised.  The blindness of the diehard fan triumphs again !

    There are several solo instances that do not require you purchase anything but the base game. Pirates Hidden Stash is one that I recall off the top of my head, there are others. The zone will give you the option for "heroic" or not, that is the solo instance.

    As to level scaling, yeah, you need Split Paw for the scaling level instances but the fact that they scale 20-50 (meaning you can level up there till you hit 50) I think makes it worth the 8 dollar tag he complained about.

    I personally don't need scaling dungeons and solo instances. I like to play with people but if you want to you can. I like the fact you have the options. You will level faster in groups, you got more folks can fight more powerful creatures... what do ya expect?

    The tradeskill system is great now, far less tedious, more fun. Don't need to depend on others to make items for you to continue your trade... and you make from the components, no more stupid sub-combines.

    At the end game you can raid. I am in a guild that does raid 2-3 times a week but that's not my focus. I probably play 40 hours a week but of that only 6-8 hours of that is raiding.  There are a few long winded quests you can work on to get some really nice items and you also have the AA's to work on as well.

    The changes to EQ2 have been drastic, in some cases yes, but they are for the better. Death penalty was stupid, group debt? Death stings, it doesn't make you want to quit the game... that's a good thing. If you want a stagnant game look elsewhere.




    /claps




    Wow, you can quote my entire post, say nothing and not disprove anything I said.

    Cheers.

  • M1sf1tM1sf1t Member UncommonPosts: 1,583
    That's because he is a troll. Why would he and
    other EQ2 haters post in this forum if they didn't like and don't play
    this game ? They are angry bitter trolls. I can tell anyone from the start that I felt WoW was better then EQ2 at launch. I played WoW and got 2 60's and raided my eyeballs out and then did PvP and realized it was all one big shallow grind.  I left WoW burnt out and discovered that over time EQ2 has improved and grown and become a better game then WoW IMHO. It had many things I could do that didn't require 40people. Of course for some people that opinion is outrageous because as pointed out they are blind with SOE and EQ2 hatered for whatever the reason.

    Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.

    Game(s) I Am Currently Playing:

    GW2 (+LoL and BF3)

  • lillinlillin Member Posts: 207

    While part of me says, yes make these 3 total fools look stupid, your just not worth it.  Arguing with a fanboy is pointless, they cant see the two sides of the coin, only the shiny pretty side they imagine to exist.

    For the one who cant figure out what i highlighted.  In one sentence you say you love to group, in the other sentence you say you hate to depend on others .  Want me to draw a picture or you got it now?

    To the other guy who cant split his ideas up in paragraphs.  If your going to ride a companies ****, make easier for others to read so we can all have a laugh.

    To the the third guy who trys to make an inteligent rebutal but only repeats the say false over hyped info...... nice try but too many people know the truth.  You explain the game as if it has everybase covered to perfection, and if you truely believe this and can keep a straight face telling others this, then you really should work for SOE ............... start with SWG i hear they need some good bs'rs to get that game on track.

    Do i play eq2, used to ............ its still on my account becuase of the station pass.  I play many soe games as well as others.  I play games, test them, push them, and find out what could be fixed, what needs adjusting ect.  I dont play a game and start **** riding as some loyalist do.  Doing this doesn't help the game, it pushes logical people away while keeping the illogical people happy with their ignorant, blind glee.  I've delt with these people several times, you three are nothing new, jokes at best, we all know it.

  • MastermartzMastermartz Member Posts: 255
    HOLY **** PEOPLE HONESTLY!!!! I havent seen one game so far that people have turnedme off of it because of the bitching, Everyone hates WoW, everyone hates EQ1, EQ2, EVE even a little hate against FFXI..can someone please tell me a game that gets barely any complaints? The biggest thing that turns me off is when a player says "This game is a ghost town" I loves WoW because it was never "Ghost town" but eventually i quit WoW for my own reasons I want to get a new MMO in a couple of days but people are saying every MMO i ask about is dead..Honestly now, is EQ1 and EQ2 dead?
  • mlbdudemlbdude Member Posts: 21
    My wife and I left WoW a couple of months ago and just started EQ2 about a month ago.  Loving it so far and wish we had left long ago.  The population is not ad big as WoW, but in my opinion there were too many people running around in WoW.  One odd thing is that the main city in EQ2 is pretty empty but that is because there is not much there to do.  Most people are in the small hamlets aroudn the city.  I was told myselft but never appreciated it until recently but the community in EQ2 is SO MUCH better than in WoW.  Guilding is fun and I love to play and chat with my guildmates.
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