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What type of Missions/Exploration/PvP?

PokemonTrainerRedPokemonTrainerRed Member UncommonPosts: 375

I wonder what kind of missions they will have and how they will be presented to us. I hope that we can avoid the "Kill x number of creature" type missions followed by "Kill another x number of creature and kill something slightly stronger". Because, as most people will agree will get boring. Very quickly.

My first idea is about the PvP aspect is that every world is controled my a certian race, and that places can be raided by other races to take over the area. You can still go to the world however, but you have to be careful and try to avoid the town nearby. A simliar setup is on Space Cowboy, which featured massive battles (200+ Ships).

An idea about Missions could be that a set number of people, like 20 or so can get sent to a "Mission Map" where they can carry out their "orders". If you don't want to go on missions you can explore as a team, going anywhere you like, with dangers as well.

Any other ideas on how Missions should be presented, or how exploration should be organised?



Comments

  • RuthgarRuthgar Member Posts: 730
    First I am assuming PvP would be wide open on most worlds without a high tech civiliaztion.
    If I'm playing A Goa'uld and I see a human out in the jungle on an unihabited world, everything should be fair game.

    As far as missions are concerned, I don't think they will have many missions that aren't 4-5 man. I also don't think alot of the human missions will concern killing x things. It would be more around exploration. While the Goa'uld would be more around killing/subjagating natives.
    I am sure there will certain flash points that will be an all out war between races, where it will be massive, but I still think most of the content should be 4-5 man. Usually on the show when you solo, you were going to be captured and the rest of your team would have to come and get you.


  • meanmon13meanmon13 Member Posts: 12

    There has been allot of information released about PvP and combat in general. You can find it here.

    ~Meanmon13

    Ps: Stargate Game

  • slawcioslawcio Member Posts: 21
    Yeah i think instancing where a team is taken to their own mission is not fun. If you start makign high lv instances where only the people you allow in there can go in its going to turn into another WOW. Basicly at the high lv you will find a raiding guild and all you will do is log on few times a week to do the raid. But if its open where anyone and everyone can come to try and get the kill thats better. My favorite games ENB and SWG both had this type of system and i liked it very much. it made me wanna make friend so i could roll to the raid with them and try to get the boss kill. Sometimes we got the boss other times we didnt. It also gave people a better chance of getting loot. If you gotta gow with say a 40 people raid and you just joined the guild good luck getting any decent loot. And if you dont only play the game to raid there is liek no chance in hell of getting 40 people to go and try to do the instance. But if its open you just need a group of 4 or 5 people to do the most damage. My 2 cents.
  • SylvariusSylvarius Member Posts: 69
    free for all, with large nations, a combo.  there would be the large NPC nations, with player influence and such.  then there would be smaller sects, maybe player and NPC ran.

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