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As it's using the DAOC engine (old) i have 2 concerns...

1. There surely can't be anymore room to improve that acient engine? So in future it'll look totally dated.

2. DAOC had the worst character movement/controls/interface ever! Felt like you were controlling a brick and making the world move round you :S Took ages to turn around and just felt soo weird compared to newer games.

Will this game suffer the same?

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Don't click here...no2

Comments

  • ValentinaValentina Member RarePosts: 2,109
    It's using the old daoc engine? where did you see/hear this? it sure as heck dosn't look like it...

  • danno1984danno1984 Member Posts: 41
    Yes it is using the DAoC Engine, but its called evoloution!  The advantage of using it means the devs dont have to start from scratch, but rather improve it, take a look at some screenshots and ull see it looks nothing like DAoC.
  • scaramooshscaramoosh Member Posts: 3,424
    As soon as u look at it u can tell

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    Don't click here...no2

  • narakuunarakuu Member Posts: 348

    Well everything is gonna look outdated in the "fuuuutuuuureeee" but from the screenshots it looks really nice and hopefully it will have alot of detail and not humongous open spaces.

    I dont know about the controls though since i havent played daoc. From what I have seen in gameplay videos the looking around and moving seemed smooth though.

  • ciabb64ciabb64 Member Posts: 33
     probably just based on an updated version of the DAoC engine, and just because movementin DAoC was crap in your opinion, doesn't mean the sensitivity and movements will be exactly the same in Warhammer Online.

  • SLoGHSLoGH Member UncommonPosts: 5

    Daoc didnt have its own engine, it only uses the Gamebryo Engine, as games like Firaxis Games' Sid Meier's Civilization IV and Bethesda's The Elder Scrools IV: Oblivion which were also made using this engine.

    Of course it will use the last version of the engine, and if they wanted they could make the game with even better graphics than Oblivion, but it wont happen as MMOs use more computer resources than any other games, so they need to keep good performance.



  • Shaman64Shaman64 Member Posts: 399

    I hope you didn't think they would use the exact model engine they used in doac. slogh is right. Mythic will be using hte same engine from the doac game but it will be the latest model,.Actually Slogh's post says it all. Don't worry about the engine. Have faith.

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  • checkthis500checkthis500 Member Posts: 1,236

    Not to mention the screens and in-game footage are from a pre-alpha build.  When we have some video or screens from the lastest build (which if I remember correctly is being shown soon somewhere) then I think we'll be a little closer to truly seeing the nature of this beast.

    You can use the same engine as a game, and completely revamp it for better graphics, control, movement, lighting, effects, etc. etc.  You're just building on old code, so it doesn't take as long to have a working product.  It's a very smart move.  So the game won't "look" dated, since they're not using the old graphics, just the old engine.  These are two very different things.

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    I live to fight, and fight to live.

  • enzymeenzyme Member UncommonPosts: 464

    The only thing I can think of in regards to this is that yeah, if they are using the DAoC Engine it would scare me away at first thought but think of it like this.

    DAoC when it was built was probably coded a certain way with different asset management, and systems, over time they have to improve on the existing game systems with each subsequent release.

    Now with WAR, they have an engine they can use, but with different systems alltogether for an entirely new game, not mired in systems that were written for DAoC. So you have a dev team experienced with a toolset they know how to use and are creating an entirely different game, with all new systems, more efficient ways of handling assets to take full advantage of the engine.

    I would say sit and wait to check out more before writing it off completely.

    Current Games:

  • qotsaqotsa Member UncommonPosts: 835
    nevermind


  • iCehiCeh Member UncommonPosts: 884
    Tbh, just port DAoC to this newer engine and let us play it in a couple of months. Cheers!!

    -iCeh

  • LumsterLumster Member Posts: 230

    @scaramoosh

    People like you make me sick, learn something about computers.

    An engine has many parts, each part can be improved (greatly, depending on the engine and how it's used) or even made complety new.

    So quit your whining because you know nothing, let the devs do their job they what they are doing.


    I hate people who know nothing but always have to spread panic.

  • Shaman64Shaman64 Member Posts: 399
    Okay....Ignoring  the rude post above, People always use engines that were used on previous projects. They may rebuild it themselfs or get a newer model. If they were using the older  engine, the'd be in trouble.Don't worry man, if anything in this game causes it to sink, it certainly won't be the engine.

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  • ValentinaValentina Member RarePosts: 2,109
    Ewww... =( LOL it's such an old engine. >.< Oh well, I'm sure they will do a good job with it.

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