some marketing-speak about being designed from a player-style perspective
On the negative side:
looks like a strong focus on combat -- where's any hint of crafting features?
in-game currency sales
hyped as a way to generate stories for novels and (supposedly) a movie
In particular, follow the main site's link to the developer's (Stainglass Llama) web site, then click on the "executive pitch" Word document. It's replete with misspellings; it seems to have been adapted from a pitch to a particular financier; and it talks about the game world as holding crash survivors who lose technology and must deal with "magic and religion." Hah?
Star Wars Galaxies was one of the most highly anticipated mmorpg every wrought, but fell horribly short of player expectations. Immediately after launch, SWG had an estimated 100,000 subscribers, and within 6 months had lost nearly 75% of them due to a bad call on the developers behalf of which game engine and software to use, causing an irreparable amount of bugs, glitches, and high latency which made the game nearly unplayable. The only gaming world was shocked to see that Sony such a huge company had blundered what could not be blundered, the official Star Wars Online game. The only subscribers left to SWG right now are the ones constantly flooding their official forums with hate-mail and tearfully long essays about "how much they wish there was some other scifi mmorpg to play..." yet so very few have braved to attempt developing a professional scifi mmorpg... Until we came along
Well the concept of the game so far looks great, Will probably take many years before its finished providing a good job is done. One to look out for in the future i think.
Originally posted by Zorvan They are not even screenshots, they are concept art. Says so on their website. Whoever gave 'em to mmorpg.com as "screenshots" was a retard.
you really need to start reading into things... here is a quote from the official site:
Originally posted by EthanC
It's kind of complicated.
In order to qualify for an mmorpg.com listing you have to jump through several hoops, and one of those is provide 5 ingame screenshots.
Well we have dozens of ingame screenshots and several videos in fact, but are locked into an NDA with Microforte, developer of Bigworld until as they say "the check clears." The probem is that we have as of yet no idea how long that is going to take. It could be 5 minutes from now, it could be months.
So. We couldn't wait any longer to get the mmorpg.com listing up. The truth is that there are several games coming out in the next 2-3 years and the mmorpg.com community is well aware of this. We had to get our name out there as quickly as possible.
And therefore, we got together with the few licensed programs we have such as Vue5 and 3ds Max and used the only engine that we had on hand which we were dabbling with in phase 1 before anyone had introduced Bigworld to us. It was extremely primitive being a mostly homemade conglomeration but held alot of promise, which is why phase1 people are still sworn to silence and will remain that way until further notice.
Regardless, Divergence will remain to be a "Bigworld" game even if we don't end up getting enough investment to purchase the graphics engine, as most of the technology driving alot of our promises such as the 200,000 people on one server is all handled by Bigworld Server, which will definately be the backbone of the game.
Comments
mmm yeah it looks all shiney and new . If those are really screenshots then im definately interseted.
laugh & the world laughs with you, weep & you weep alone.
hmmm new game eh?
Graphics are really great so far. I just hope i can trade in a sword for a big azz gun!
Hmm.
On the plus side:
On the negative side:
In particular, follow the main site's link to the developer's (Stainglass Llama) web site, then click on the "executive pitch" Word document. It's replete with misspellings; it seems to have been adapted from a pitch to a particular financier; and it talks about the game world as holding crash survivors who lose technology and must deal with "magic and religion." Hah?
Hmm again....
--Flatfingers
Ex SWG players it looks like
Star Wars Galaxies was one of the most highly anticipated mmorpg every wrought, but fell horribly short of player expectations. Immediately after launch, SWG had an estimated 100,000 subscribers, and within 6 months had lost nearly 75% of them due to a bad call on the developers behalf of which game engine and software to use, causing an irreparable amount of bugs, glitches, and high latency which made the game nearly unplayable. The only gaming world was shocked to see that Sony such a huge company had blundered what could not be blundered, the official Star Wars Online game. The only subscribers left to SWG right now are the ones constantly flooding their official forums with hate-mail and tearfully long essays about "how much they wish there was some other scifi mmorpg to play..." yet so very few have braved to attempt developing a professional scifi mmorpg... Until we came along
Lol, really? Do you guys expect the game to be good by looking at those screenshots?
Do you know how easy it is to generate such screenshots with today's game development tools? Very easy.
But, developing the game mechanics and the content is the hard part.
I am not at all moved by a bunch of computer generated screenshots.
They are not even screenshots, they are concept art. Says so on their website. Whoever gave 'em to mmorpg.com as "screenshots" was a retard.
Guild Wars 2 is my religion
Well the concept of the game so far looks great, Will probably take many years before its finished providing a good job is done. One to look out for in the future i think.
you really need to start reading into things...
here is a quote from the official site: