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Classic Servers? (Discussion)

Alright seriously,

I know we've gone over this but...

I don't get the logic or point in not creating Classic Servers of any kind, CU or Pre-CU. Their Subs would obviously go up, I mean no matter what. They would increase their fanbase again and perhaps gain a bit of credibility with some people (Most not though they would play it). E** has a simple problem, its not reassuring as 6 months of work could go down the drain if the dude just decides he doesn't feel like upholding a server anymore. If SOE on the other hand just brought back 2 simple Classic Servers, ALOT of people would hop over and start all over again... you're talking 1 year at least if pulled off right of Subs. Its a logical business move, not that SOE in tune with Logic or Good Business.

So, why then no Classics yet?

Pehaps Dev team? I belive that SWG is running on a skeleton team and introducing Classic Servers would be too much for them to handle. Is there any other reason why not to bring out 1 or 2 Classics? Pride? we all know SOE has no Pride, prove by The Mustafar Release with the "CH Necklace" lol. Any other reasons as to why not? we all know its done easily, EQ has them np at all.

Either way lets discuss the possibility and/or benefits of Classic Servers for SWG, Rollbacks are out of topic as we all know thats not gonna happen.

Born from silence, silence full of it
A perfect concert my best friend
So much to live for, so much to die for
If only my heart had a home

Sing what you can`t say
Forget what you can`t play
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«1

Comments

  • vbb1964vbb1964 Member Posts: 10
    You can't run a game like this on 1 machine. It will take a cluster of over 40 machines just to get started. I think there will be issues but I think the movement is to get the financing to do this right up front.
  • scaramooshscaramoosh Member Posts: 3,424

    Nothing to do with what they can and cant do :S Mythic ran DAOC classic servers! SOE run TONS of different servers for EQ like progression servers. They host PVP and RP and normal servers for EQ2.

    etc etc.

    It's because LA own th elicense and SOE wouldn't be allowed tbh.

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  • jrscottjrscott Member Posts: 1,252


    Originally posted by vbb1964
    You can't run a game like this on 1 machine. It will take a cluster of over 40 machines just to get started. I think there will be issues but I think the movement is to get the financing to do this right up front.


    Based on what assumptions?  The software in question has not even been completed and we know how many machines it will take to perform?  Got next week's lottery numbers in Georgia?

    How many subscribers?  What will the power of the systems be?  Will peak usage follow the same pattern as SOE servers?  Will the new stuff be more or less efficient?  There are too many unknowns to make a statement like that.

    Every 18 months the power of computing doubles.  Keep that in mind.    By the time they get done, one machine might just do the trick (just kidding).

    I realize I said I quit. I never said it was forever :)

  • Apache_Apache_ Member Posts: 168

    Its been my belief that they are not allowed.  Somebody, somewhere is telling them that they can no longer use the pre-nge gaming system.

    I have 2 theories on this:

    1- Whoever designed the original game system maintained the rights to the design and took it away.  Possibly to use that concept elswhere and because of patent laws, SoE/LA can not duplicate the system.

    2- SoE/LA sold the game design, and can no longer use it.

    Either way the game design is simply no longer available to them wich is why they can not roll back.  Even though Im sure they wish they could, they cant.

    Wich is why at the beginning of the NGE they said that 'Technicly' they can not roll back.  Not 'Technologiclly'.

    SoE/LA are two of the richest companies in the world.  They definately have the Technology and know how to achieve a pre-nge game.  But Technicaly they cant.  For some reason.

    Although I often wonder.   If my little conspiracy theory is true.....where did the game design go?  Who has it now, and what are they going to do with it?

  • jrscottjrscott Member Posts: 1,252


    Originally posted by Apache_

    Although I often wonder.   If my little conspiracy theory is true.....where did the game design go?  Who has it now, and what are they going to do with it?


    I respectfully say nay to your theories.  When Raph left SOE, he was under NDA, not SOE.  And the only way you are going to sell a "game design" is if it is patented.  Is there a patent here?  I don't believe there is.  Nobody is going to buy the design when they can just reverse engineer it.  Without a patent there is nothing to prevent this.

    I say it is an issue of somebody losing their job the day they have to roll back, and that somebody is doing their best to hide the evidence from the directors who have more important problems to deal with anyhow.

    I realize I said I quit. I never said it was forever :)

  • Janko84Janko84 Member Posts: 42
    Well, this theories are all good. But i think we dont have the chance to find out what is the real problem.
    Evidently there is someone or something what cant allow the rollback.
    We must hope that the directors of SOE/LA just look at those numbers of players now and pre-NGe or pre-CU.
    Maybe this will be the starting thing to rollback.


  • Wildcat84Wildcat84 Member Posts: 2,304

    LEC and SOE own all the code that ever existed in SWG.  So it's not that they don't have a license for the code, if that were the case they couldn't have added back in the pre-NGE (and CU) player bounty system, and they couldn't modify the old FRS for re inclusion.

    It's a matter of them not wanting to as a matter of foolish pride, as they know no one will play on the current servers if they do, and thus, there will be a "de facto" rollback of the game to pre-CU due to lack of interest in NGE.  Even the vocal pro-NGE minority would end up playing on them.

    This would force them to dump NGE development and spend their efforts converting post-CU content to the pre-CU system (of course, that would be the dream scenario for us all) because the dev dollars would have to follow the subscriber base.

    It can't be any other reason than stubborn pride that they haven't already (or didn't leave some servers at least pre-NGE) added classic servers as there is no doubt that pre-CU classic servers would increase subscriptions, and indeed at this point is the ONLY thing SOE could do that would increase subscriptions. 

    Will they ever happen?  That is the good news.  Pre-CU SWG is coming back at some point, no matter what.  Either the ducks, or when the subscriber number falls to near or below the point where NGE no longer is "cash positive" (ie: subscription fees are no longer covering the development, hosting, and support costs). 

    At that point, I believe SOE/LEC will either give us classic servers or shut the game down.  We are very VERY near that point now.  Mark my words, the only SWG that is around this time next year won't be the NGE.  It will be pre-CU.  The only way the NGE is still around is if it's also running along side classic servers.




  • KzinKillerKzinKiller Member Posts: 625


    Originally posted by Wildcat84

    LEC and SOE own all the code that ever existed in SWG. So it's not that they don't have a license for the code, if that were the case they couldn't have added back in the pre-NGE (and CU) player bounty system, and they couldn't modify the old FRS for re inclusion.

    It's a matter of them not wanting to as a matter of foolish pride, as they know no one will play on the current servers if they do, and thus, there will be a "de facto" rollback of the game to pre-CU due to lack of interest in NGE. Even the vocal pro-NGE minority would end up playing on them.

    This would force them to dump NGE development and spend their efforts converting post-CU content to the pre-CU system (of course, that would be the dream scenario for us all) because the dev dollars would have to follow the subscriber base.

    It can't be any other reason than stubborn pride that they haven't already (or didn't leave some servers at least pre-NGE) added classic servers as there is no doubt that pre-CU classic servers would increase subscriptions, and indeed at this point is the ONLY thing SOE could do that would increase subscriptions.

    Will they ever happen? That is the good news. Pre-CU SWG is coming back at some point, no matter what. Either the ducks, or when the subscriber number falls to near or below the point where NGE no longer is "cash positive" (ie: subscription fees are no longer covering the development, hosting, and support costs).

    At that point, I believe SOE/LEC will either give us classic servers or shut the game down. We are very VERY near that point now. Mark my words, the only SWG that is around this time next year won't be the NGE. It will be pre-CU. The only way the NGE is still around is if it's also running along side classic servers.


    They always had a problem maintaining pre-CU code with 32 professions because of complexity. Complexity = cost ... to run that game properly required a large number of coders. At some point Smed made an executive decision: not enough subscribers, so the way to be profitable is to make the game cheaper to run, with fewer coders.

    That painted them into a corner. That decision caused significant turnover in the dev staff, either SOE fired them or they left because of SOE's direction. Now you've got a coding staff that (a) doesn't know anything about pre-CU code or (b) doesn't like that design and doesn't want to build it. To run a pre-CU game properly now, SOE would have to hire a larger staff and find somebody who could train them on running pre-CU code. Good luck getting back any of the key guys whose work they spit on with the CU and NGE.

    So basically, the decision to run pre-CU servers is "Should we invest a bunch of new money and commit to higher costs for years to come, or just put it out of its misery and invest in something that will be more profitable?"

    Since they had no luck making pre-CU a success on the scale they want (because of poor management decisions), what's going to convince them that it'll work this time? Nothing. So I'm a skeptic that Smed's boys will ever do it .... if they did, they'd do it Smed's way: low quality, quick & dirty, hope to squeeze a few months of subscription out of eager vets who want to experience the pre-CU game again, but buggy as hell and poorly supported.

    Pass.

    image

  • iskareotiskareot Member Posts: 2,143


    Originally posted by vbb1964
    You can't run a game like this on 1 machine. It will take a cluster of over 40 machines just to get started. I think there will be issues but I think the movement is to get the financing to do this right up front.


    I actually asked this question and it was 16 servers (however) understand that is because chat, i.e. is one, etc.. then they use different means to spread this out.

    (They use profiles if you will) --

    I did find it intresting that they use Unix -- for some things, like I do in my office.    Hands down it is stable compared to Microcrap.

    ______________________________
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  • ShaydeShayde Member Posts: 4,529
    There's no sane reason not to, and they could have it running this afternoon if they wanted. They have the servers free, they've stated so on the EQ forums.

    Pride.. foolishness... there's a laundry list. Guess they don't like making money.


    Shayde - SWG (dead)
    Proud member of the Cabal.
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    It sounds great, so great in fact, I pitty those who canceled :( - Some deluded SWG fanboi who pities me.
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  • TillerTiller Member LegendaryPosts: 11,488

    I bet I know what’s going on with the game. They are making SW:G easier to manage by taking it apart and putting back in minor systems and finalizing them so that when they start moving devs off SW:G to all the other games SOE is working on it will be less of a headache for the remaining small team. They may release a few tiny adventure packs but that’s it. SW:G is done and they are moving on to producing other titles. No more love for that game after they finish revamping stuff I'm afraid. It will be placed in the  Tanarus game section.

    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • RekrulRekrul Member Posts: 2,961


    Originally posted by tillamook

    I bet I know what’s going on with the game. They are making SW:G easier to manage by taking it apart and putting back in minor systems and finalizing them so that when they start moving devs off SW:G to all the other games SOE is working on it will be less of a headache for the remaining small team. They may release a few tiny adventure packs but that’s it. SW:G is done and they are moving on to producing other titles. No more love for that game after they finish revamping stuff I'm afraid. It will be placed in the  Tanarus game section.


    SWG is not easier to manage. The architecture hasn't changed. Every NPC they add still requires the same ammount of work as it did.

    Costs are cut by firing people, not improving performance (well, that's the only way management knows how to do it).

    If they are so focused on improving the game, wouldn't it be much more cost effective, to start with old system, then tweak a few small things, rather than throw entire game out, then develop everything from scratch?

    And why in the name of money are they investing so much into a dead game? SWG has no future anymore. 3 revamps have alienated entire playerbase that will not return, even if the game is polished. And they have 6 or so months left, before next generation of MMOs starts coming out.

    Will those replace SWG? Will they offer improved pre-cu? Nope. But they'll offer new things, and players will not go back to an old game with track record such as SWG.

    I'd imagine that this SWG:Complete will be the final nail in the coffin, after which the project is scrapped. New expansion? If they do release another expansion, then SWG must be raking in lots of cash despite everything. Not 2% profit margin, but more in the order of 20-50%. In that case they might keep it going for a while.
  • WyethWyeth Member Posts: 51



    Originally posted by iskareot

    I actually asked this question and it was 16 servers (however) understand that is because chat, i.e. is one, etc.. then they use different means to spread this out.


    It was my understanding that there were several servers per planet.  Rubberbanding was, in part, due to crossing server boundaries.

    __________________________________________________
    Wyeth - Chilastra 8/30/03-6/1/05 Master Artisan, Master Weaponsmith, Master Shipwright (after giving up Weaponsmith), Master Merchant

    Zadox - Chilastra 12/1/03-6/3/05 Master Rifleman, Master Scout, Master Ranger.

  • ElnatorElnator Member Posts: 6,077


    Originally posted by ShdwGamer

    Alright seriously,
    I know we've gone over this but...
    I don't get the logic or point in not creating Classic Servers of any kind, CU or Pre-CU.


    You just pointed out why it won't happen.

    Neither LEC nor SOE have shown any ability in that area in the past 3 years.  What makes you think that's going to suddenly change?

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  • JediGeekJediGeek Member Posts: 446


    Originally posted by Elnator

    Originally posted by ShdwGamer

    Alright seriously,
    I know we've gone over this but...
    I don't get the logic or point in not creating Classic Servers of any kind, CU or Pre-CU.

    You just pointed out why it won't happen.

    Neither LEC nor SOE have shown any ability in that area in the past 3 years.  What makes you think that's going to suddenly change?


    Sadly, that's probably a very accurate reason.  I can't believe how many fanbois on the SOE forums think the devs and management are some benevolant demi-gods that are far wiser and smarter than the unwashed masses of players.  The sad truth is that many vets really are smarter than just about anyone at SOE.  While it's very obvious to many of us, it could simply be that SOE management isn't that bright.  Those that have heard about vets wanting classic servers have bought in to the group-think that the devs know what they're doing and it's best for the game.
    Sometimes the simplest answer is the right one.  A very simple answer is that they're just stupid.

    SWG Tempest: Cardo Dycen RIP
    Eve: Cardoh Dycen
    I support random drug testing for all SOE employees

  • Wildcat84Wildcat84 Member Posts: 2,304
    Piling layers of junk on top of the pre-CU server and client (it still exists at the core of the code, largely intact, just unused or superseded by post CU and NGE garbage) only adds to the complexity of fixing real core stability and bug issues, not helps it.

    Consider that they managed to get the CU in decent shape in less than half the time the NGE has already taken, and it had 32 professions and an unlockable alpha class.  They've so far managed to "finish"  2 of the 9 measly professions left and make them viable.

    It'd be way easier to fix the real core issues with the game (such as shooting through buildings, spawns that spawn inside things, things that get stuck in walls, etc) if they went back and started at a time before all the above kludge was added to the original core.

    And, they also still have the code somewhere for the ORIGINAL combat revamp rebalance that wasn't the CU, but an actual revamp and rebalance of the original combat system...





  • ObeeObee Member Posts: 1,550


    Originally posted by ShdwGamer


    So, why then no Classics yet?


    The devs keep saying that the NGE had to happen so they could continue development on the game.  I read that as an admission that the pre-NGE game was too complex (too much reading) for the current dev team to handle.  For some unfathomable reason, as the original developers left SOE (or were moved to other projects), they were replaced by less and less competent people.

    The NGE is a massive failure since they lost subscriptions and didn't gain the imaginary ones they were chasing.  They cancelled the last expansion because there isn't enough current subscribers to justify the cost (word of mouth on the game is bad enough that they couldn't count on new sales).  They are in panic mode trying to find something that will stop the regular stream of cancellations.  It's the reason they keep adding back pre-NGE things (auto-aim, etc.) they claimed would never be put back in.  I'm betting camps will be put back in with Chapter 3 (and the NGE fans will cheer at the great new thing they got).

    Anyway, the reason they won't do a classic server, or even a rollback, even though they know it would solve many of the problems they have right now isn't because of ego or someone losing a job, it's because the current developers do not have the skill or ability to do it.  Seriously, go read all the posts by Helios and Rogue_5 on the SOE forums (and try not to think too hard about the fact that those two are in charge of the direction of the game).  The people currently running the game are incompetent more than ego driven or malicious.


  • MX13MX13 Member Posts: 2,489

    Here are the possible reasons:

    1) They truely believe the game is about to take off with new players, and they do not need Pre-NGE servers. Probability - Low

    2) SOE can not support the code. Probability - Low

    3) They truely believe the game is heading in the right dirrection, and believe the players will come back. Probability - Med

    4) LA is not allowing them to run multiple game types. Probability - Med

    5) By releasing Pre-NGE Servers, the flood of players to such servers would show their incompetence, costing many to loose their jobs or be personally tarnished for wasting Tens of Millions of dollars. Probability - High

    I'll start my own SWG... with Black Jack... and Hookers!!!

    In fact, forget the SWG!!!!

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  • RekrulRekrul Member Posts: 2,961


    Originally posted by Obee

    Originally posted by ShdwGamer


    So, why then no Classics yet?

    The devs keep saying that the NGE had to happen so they could continue development on the game.  I read that as an admission that the pre-NGE game was too complex (too much reading) for the current dev team to handle.



    <To be read in Keanu Reaves voice>

    Yea, dude, this code is like hundreds of LOCs. No way am I reading that.

    And there's numbers in there. Far out. I mean, not 1 and 2, but numbers like 3.14 and 9.713. And, I ain't kiddin you, a 0x342af. o.O


  • musicemusice Member Posts: 6
    Ive had this discussion with ppl everywhere. SOE will NEVER do anything like this cause of 1 thing....its something we want. after playing the game for 3 years yes i miss the pre-cu and cu very much but never will they come to pass. we are beating a dead horse with this topic nothing will happen. 

  • ShaydeShayde Member Posts: 4,529


    Originally posted by musice
    Ive had this discussion with ppl everywhere. SOE will NEVER do anything like this cause of 1 thing....its something we want. after playing the game for 3 years yes i miss the pre-cu and cu very much but never will they come to pass. we are beating a dead horse with this topic nothing will happen. 



    That's a good point. Maybe we should start a petition to NEVER give us classic servers. Reverse psychology.

    Shayde - SWG (dead)
    Proud member of the Cabal.
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    imageimage
    It sounds great, so great in fact, I pitty those who canceled :( - Some deluded SWG fanboi who pities me.
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  • Wind'ChillyWind'Chilly Member Posts: 22


    Originally posted by ShdwGamer

    Alright seriously,
    I know we've gone over this but...
    I don't get the logic or point in not creating Classic Servers of any kind, CU or Pre-CU. Their Subs would obviously go up, I mean no matter what. They would increase their fanbase again and perhaps gain a bit of credibility with some people (Most not though they would play it). E** has a simple problem, its not reassuring as 6 months of work could go down the drain if the dude just decides he doesn't feel like upholding a server anymore. If SOE on the other hand just brought back 2 simple Classic Servers, ALOT of people would hop over and start all over again... you're talking 1 year at least if pulled off right of Subs. Its a logical business move, not that SOE in tune with Logic or Good Business.
    So, why then no Classics yet?
    Pehaps Dev team? I belive that SWG is running on a skeleton team and introducing Classic Servers would be too much for them to handle. Is there any other reason why not to bring out 1 or 2 Classics? Pride? we all know SOE has no Pride, prove by The Mustafar Release with the "CH Necklace" lol. Any other reasons as to why not? we all know its done easily, EQ has them np at all.
    Either way lets discuss the possibility and/or benefits of Classic Servers for SWG, Rollbacks are out of topic as we all know thats not gonna happen.


    You say 6 months of work could go down the drain if someone doesn't want to uphold the server anymore so it cant be trusted. But SOE did the same thing a year of work down the drain because they no longer wanted to uphold the original game. So with SOE its the same as playing on a player run server, because you do not know what will happen by tomorrow
  • boognish75boognish75 Member UncommonPosts: 1,540
    well for the love of god i hope they make one so we can get onto more interesting topics in the mmo world

    playing eq2 and two worlds

  • KzinKillerKzinKiller Member Posts: 625


    Originally posted by Obee

    The devs keep saying that the NGE had to happen so they could continue development on the game. I read that as an admission that the pre-NGE game was too complex (too much reading) for the current dev team to handle. For some unfathomable reason, as the original developers left SOE (or were moved to other projects), they were replaced by less and less competent people.


    Oh, it's fathomable. The less competent coders are cheaper and less independent. Much less likely to tell Julio "That's stupid ... you're stupid" when he comes up with another bright way to make SWG into Jedi v. Bounty Hunter for PSP.

    image

  • ShivorEheShivorEhe Member Posts: 83


    Originally posted by Shayde

    Originally posted by musice
    Ive had this discussion with ppl everywhere. SOE will NEVER do anything like this cause of 1 thing....its something we want. after playing the game for 3 years yes i miss the pre-cu and cu very much but never will they come to pass. we are beating a dead horse with this topic nothing will happen. 
    That's a good point. Maybe we should start a petition to NEVER give us classic servers. Reverse psychology.


    LOL classic...no pun intended
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