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RuwinRuwin Member Posts: 89

Wouldn't it be nice if you could at least walk around your own ship? Or perhaps a group of you being able to walk around a command ship. Maybe player bases? Just a thought.

If you don't have anything positive to add to my post don't add anything.

Comments

  • HellFragHellFrag Member Posts: 14
    yes, i don't know why they haven't added that... like in earth and beyond lol.  Eve is a great game but its hard to immerse you're self

  • jimmyman99jimmyman99 Member UncommonPosts: 3,221

    It would be nice of course, but making full detailed characters (taking into account how extremely detailed current avatar creation is) would take a LOT of development resources. Its just not tangible enough to implement since walking in a station or a ship is basically eye candy, doesnt have any function.

    An example would be developing a 5 billion dollar laser that shoots birds that poop on a monument. Its a big overkill. Still, if CCP's resources would of been unlimited, I bet they would of done that and a lot more. Would be nice definitely.


    I am the type of player where I like to do everything and anything from time to time.
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  • SobaManSobaMan Member Posts: 384
    They do want to do it.  It's just, as the guy above me said, why?  There is simply so much that can be done with the universe that there is no point, at the moment, in working on what you do in a station.  They do want to implement it though.  Its just... going to be on the back burner for a very long time.

    We can agree to disagree, or we can bicker constantly... either way, I'm right.
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  • MinscMinsc Member UncommonPosts: 1,353


    Originally posted by Ruwin

    Wouldn't it be nice if you could at least walk around your own ship? Or perhaps a group of you being able to walk around a command ship. Maybe player bases? Just a thought.
    If you don't have anything positive to add to my post don't add anything.


    As for the walking around on your ship part, it does not make sense in the game lore. Remember that players are 'pod' pilots, they are encased in a protective goo-filled egg that allows them to control the ship. Because of this there is very little reason to even have anywhere to walk around since the podpilot is wired directly into their ship. Plus it would be foolish to get out of your pod once you're on the ship. If your ship were to get attacked and destroyed while you are out of your pod then you're conciousness would not be transferred to a new clone and you would be permadead, it wouldn't be too smart to do so.

    Stationwise is another story though and it would be cool to be able to dock and walk out of your ships hangar to a general area. It would be cool to see just how absolutely huge all of the ships are when you're looking at them from the scale of a human being. I also think it would be cool if you could see guns and stuff being fitted to the ship by drones in the fitting screen.

    As has been said though, they do want to do this eventually, but they also want to do about a million other things that are far more important than the fluff of walking around a station.
  • mindspatmindspat Member Posts: 1,367

    I see no reason to how "walking around in your ship" would enhance game play.  Sure it would be "cool" but that's it.  It would also be "cool" to have a strip joint in space stations where you could "enhance" the strippers albeit I don't see that happening any time soon.

    If you were able to change the setting or environment while docked through clicking or accessing other features such as market, corp, missions, etc I could see how this would be emersive. 

    I would like to see personalized hangars that reflected your items in a docking hangar as they appearing in the stations inventory.

    We all know that if you could go to a "bar" in stations while docked when messing with what ever feature your attention demanded that we all would likely do so.

    I say "NO" to walking around and having "guests" on ships.  Hmm...does this mean if I pop'd a ship that ALL the "visitors" aboard could be podded too?  It would not enhance game play.

  • cosycosy Member UncommonPosts: 3,228


    Originally posted by Ruwin

    Wouldn't it be nice if you could at least walk around your own ship? Or perhaps a group of you being able to walk around a command ship. Maybe player bases? Just a thought.
    If you don't have anything positive to add to my post don't add anything.


    if u exit from your pod u can get mindlock
    read a bit the lore of the game

      "I have examined him, I'm afraid the symptoms all point towards it." Anu was saying.

        "This mind-lock as you call it, is it permanent?" captain Ouriye asked.

        "I'm afraid so. We have studied it thoroughly and found no cure. It's a shame, if I may say so."

        "But how do you prevent it in the first place? I mean, was this bound to happen?" the captain enquired.

        "Under the circumstances, yes. The only way to prevent this is with
    intense training for many years. That timeframe was unacceptable to
    your superiors. Besides, you knew what was going to happen all along.
    You have no grounds for complaints now."

        "I know, I know," Ouriye sighed. "I had my reservations, but what could I do? I was under strict orders."

        "I understand," Anu replied. "The lieutenant performed admirably. You can be proud of him."

        "I am," Ouriye answered.

        Silence. 'What is going on?' Pirkotan thought. 'They must be
    talking about me. What mind-lock?' Then the captain and two of the
    Jovians appeared before him. They looked at his face, into his open
    eyes. 'Hey!' Pirkotan screamed in his mind. 'Help me!'

        "He looks so peaceful, lying there. Is he conscious?' asked the captain.

        "Who knows? Maybe, maybe not," came Anu's reply.

        "It's sad to loose him, he was an efficient officer. And a valued
    friend," Ouriye said. "He will receive the Medal of Valor for this, it
    will be sent to his parents. His father will be so proud."

        "And rightly so," Anu said. "Anyway, we have certain... treatments that can be beneficial to him, if you're interested...?"

        "I thank you for your offer, but it is unnecessary," Ouriye
    replied. "We have very good institutions that can take care of him. He
    will be well provided for."

        Pirkotan screamed a silent curse. His fate was sealed. He had been
    sacrificed for the greater good of the Caldari State, like a clog in a
    great big machine. Just before he passed into a murky slumber, Pirkotan
    read the motto of the Caldari Navy embedded on the captain's sleeve:
    'All For the Good of Many.' Much good it would do him, stuck in his own
    mind for the rest of his life.

    BestSigEver :P
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  • ssstupidossstupido Member Posts: 253


    Originally posted by Ruwin

    Wouldn't it be nice if you could at least walk around your own ship? Or perhaps a group of you being able to walk around a command ship. Maybe player bases? Just a thought.
    If you don't have anything positive to add to my post don't add anything.



    well, EVE is a space-ships MMORPG. i dont see EQ players asking for space-ships or demanding being able to fly a plane and have flight-fights.

    there are far too many walking MMORPGs with persons, avatars and stuff. EVE is unique. no avatars, other than the tiny picture on your character sheet. please, dont try to make it like any other MMORPG out there

  • cosycosy Member UncommonPosts: 3,228

    remember eve is get dev that listen ppl 
    player asked for planetary combat and atm CCP get a demo 
    if will ask for body avatar what get out of pod and live on stations CCP  will make that i am sure just have patience alot of patience



    BestSigEver :P
    image

  • AzirophosAzirophos Member Posts: 447

    Leaving your ship with your avatar, landing on planets, colonizing planets, are things that the Devs have in mind for EVE in the future, yet don't expect those to come anytime soon if at all.

    ------------------------------------------------------
    Originally posted by Mandolin

    Designers need to move away from the old D&D level-based model which was never designed for player vs player combat in the first place.

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