Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

World of Warcraft's Customer Definition

World of Warcraft's Customer Definition
World of Warcraft customers include individuals who have paid a subscription fee or purchased a prepaid card to play World of Warcraft, as well as those who have purchased the installation box bundled with one free month access. Internet Game Room players that have accessed the game over the last seven days are also counted as customers. The above definition excludes all players under free promotional subscriptions, expired or cancelled subscriptions, and expired pre-paid cards. Customers in licensees' territories are defined along the same rules.

http://www.lunchpr.com/main.asp?page=%2Fproduct%5Fpage%2Easp&link=i%3D261

There,the end of this stupid debate.its not 5 or 6+ mill players playing.Unless Im not understanding somthing I think this should rap things up.

I allso seen its only 630,000 active users.wich is alot mind you and more then any other game.

Comments

  • MoongloMoonglo Member Posts: 101


    Originally posted by Lt.Deadend

    World of Warcraft's Customer Definition
    World of Warcraft customers include individuals who have paid a subscription fee or purchased a prepaid card to play World of Warcraft, as well as those who have purchased the installation box bundled with one free month access. Internet Game Room players that have accessed the game over the last seven days are also counted as customers. The above definition excludes all players under free promotional subscriptions, expired or cancelled subscriptions, and expired pre-paid cards. Customers in licensees' territories are defined along the same rules.

    http://www.lunchpr.com/main.asp?page=%2Fproduct%5Fpage%2Easp&link=i%3D261
    There,the end of this stupid debate.its not 5 or 6+ mill players playing.Unless Im not understanding somthing I think this should rap things up.
    I allso seen its only 630,000 active users.wich is alot mind you and more then any other game.


    Where do you get the 630k active user figure?

    image

  • Lt.DeadendLt.Deadend Member Posts: 325


    Originally posted by Moonglo

    Where do you get the 630k active user figure?




    For the second quarter of 2006, we attained WoW peak concurrent users of approximately 630,000, and average concurrent users of about 330,000, up 6% and 14% respectively compared to the previous quarter. As of June 30, 2006, over 5 million paid accounts have been activated for the WoW game.

    http://china.seekingalpha.com/article/15326
  • MoongloMoonglo Member Posts: 101


    Originally posted by Lt.Deadend




    Originally posted by Moonglo
    Where do you get the 630k active user figure?













    For the second quarter of 2006, we attained WoW peak concurrent users of approximately 630,000, and average concurrent users of about 330,000, up 6% and 14% respectively compared to the previous quarter. As of June 30, 2006, over 5 million paid accounts have been activated for the WoW game.


    http://china.seekingalpha.com/article/15326


    Got ya. That is the company who owns the Asian rights (maybe others) to WoW after reading some of their filings etc.  Basically its THEIR share of the WoW market not the entire WoW customer numbers. To me the 630k seems inflated for their part...(630k would be 10% of the entire WoW subscriber base online at one time).

    Shrug I dunno...so done with that game :)

    image

  • SheistaSheista Member UncommonPosts: 1,203
    This is also the same reason why Lineage and Lineage 2 numbers were very wrong, and people think that they are more popular than they really are.  The way they count their numbers, is by individual characters.  This is due to the insane number of gaming cafes where people don't actually own their accounts in some cases.  

  • baffbaff Member Posts: 9,457
    Lineage count their numbers differently to WoW, they count by server users only. Which means they include free trials.
  • VengeSunsoarVengeSunsoar Member EpicPosts: 6,601


    Originally posted by Lt.Deadend

    World of Warcraft's Customer Definition
    World of Warcraft customers include individuals who have paid a subscription fee or purchased a prepaid card to play World of Warcraft, as well as those who have purchased the installation box bundled with one free month access. Internet Game Room players that have accessed the game over the last seven days are also counted as customers. The above definition excludes all players under free promotional subscriptions, expired or cancelled subscriptions, and expired pre-paid cards. Customers in licensees' territories are defined along the same rules.

    http://www.lunchpr.com/main.asp?page=%2Fproduct%5Fpage%2Easp&link=i%3D261
    There,the end of this stupid debate.its not 5 or 6+ mill players playing.Unless Im not understanding somthing I think this should rap things up.
    I allso seen its only 630,000 active users.wich is alot mind you and more then any other game.


    How is that not players.  A subscription fee is someone paying for the game (they may not play it but they have the option to and are paying for it; A prepaid card is used by a player; a person buying a box with one month access will play it in that month therefore a player; a person accessing the game from a game room is a player.  These are all seperate players counted as a player.  So 5-6 million still holds.

    Unless

    Are some people being counted twice?  Does the game room person need a subscription then access from the game room?

    Venge Sunsoar

    Just because you don't like it doesn't mean it is bad.
  • syrecsyrec Member UncommonPosts: 26
    I think most game co's pad their numbers. Glass half full type deal. If people think a game has more numbers they think it's more popular, and if they think it's more popular they are more likely to play.


  • Firebird1Firebird1 Member Posts: 222
    And yet it seems that no other MMO has come even close or is currently close to WOW in terms of popularity.  After seeing the changes to COH, SWG, and watching Auto Assult launch I can only wonder what Blizzard did right and everyone else forgot?

  • RattrapRattrap Member, Newbie CommonPosts: 1,599

    WOW has insanely small server capacity

    So when you see servers RED and queued - It is not because lot of people playing but because the servers can take not to many people.

    Last time i played it was very obvious WOW player base dwindled to at least 1/3 of launch

    "Before this battle is over all the world will know that few...stood against many." - King Leonidas

  • AphexAphex Member Posts: 194

    This defnition says that there are 5 to 6 million people with either an active account (which they're paying for) or that played from an internet game room at least once the past week. Pretty much all those players are active (except for some that have recently quit and waiting for their account to expire or are still paying for their account but not playing for whatever reason).

    I'm pretty sure that most, if not all games count their customers this way.

  • Vertex1980Vertex1980 Member Posts: 951
    I'm digging the music on that site.

    image
  • fizzle322fizzle322 Member Posts: 723
    To me the 630k users figure sounds credible.

    I honestly don't believe that WoW has 5 million subscribers.

    I think they sold 5 million boxes, of which 630k are subscribed, of which 60-90k users actually play nightly.

    Most of the servers max out at 5k, they usually have 10-15 high pop servers, and the rest are medium and low pop. So I figure anywhere from 60k to 90k users on any given weeknight, prolly 100k+ on the weekends.

    Impressive figures, but the fact remains, WoW still has no endgame. Almost everybody who plays it, at some point 3-5 months down the line uninstalls it and goes to play something else.


  • GameloadingGameloading Member UncommonPosts: 14,182


    Originally posted by Lt.Deadend

    World of Warcraft's Customer Definition
    World of Warcraft customers include individuals who have paid a subscription fee or purchased a prepaid card to play World of Warcraft, as well as those who have purchased the installation box bundled with one free month access. Internet Game Room players that have accessed the game over the last seven days are also counted as customers. The above definition excludes all players under free promotional subscriptions, expired or cancelled subscriptions, and expired pre-paid cards. Customers in licensees' territories are defined along the same rules.

    http://www.lunchpr.com/main.asp?page=%2Fproduct%5Fpage%2Easp&link=i%3D261
    There,the end of this stupid debate.its not 5 or 6+ mill players playing.Unless Im not understanding somthing I think this should rap things up.
    I allso seen its only 630,000 active users.wich is alot mind you and more then any other game.

    the game has 5 million subscribers. (I have no idea why it makes my text a link)
  • ScarisScaris Member UncommonPosts: 5,332

    [quote]Originally posted by Lt.Deadend
    [b]World of Warcraft's Customer DefinitionWorld of Warcraft customers include individuals who have paid a subscription fee or purchased a prepaid card to play World of Warcraft, as well as those who have purchased the installation box bundled with one free month access. Internet Game Room players that have accessed the game over the last seven days are also counted as customers. The above definition excludes all players under free promotional subscriptions, expired or cancelled subscriptions, and expired pre-paid cards. Customers in licensees' territories are defined along the same rules.
    [url=http://www.lunchpr.com/main.asp?page=/product_page.asp&link=i=261]
    There,the end of this stupid debate.its not 5 or 6+ mill players playing.Unless Im not understanding somthing I think this should rap things up.
    I allso seen its only 630,000 active users.wich is alot mind you and more then any other game.
    [/b][/quote]

    Umm, that's 630,000 US players. That doesn't include the rest of the world.

    - Scaris

    "What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World

  • PhoenixsPhoenixs Member Posts: 2,646
    "World of Warcraft customers include individuals who have paid a subscription fee or purchased a prepaid card to play
    World of Warcraft, as well as those who have purchased the installation box bundled with one free month access. Internet
    Game Room players that have accessed the game over the last seven days are also counted as customers. The above
    definition excludes all players under free promotional subscriptions, expired or cancelled subscriptions, and
    expired pre-paid cards. Customers in licensees' territories are defined along the same rules."


    Breakdown:
    • Paid a monthly subscribtion or a prepaid card. A totally normal mmo player actively paying hus subscribtion.
    • Bought the game with one month. It's the one month that is counted here. They might not play anymore after that month, but at the time the count is done, they are much of the same as option 1.
    • Internet game room player that have accessed the game over the last 7 days. This is for the Asian part of the game, if you have accessed your game over the last 7 days you are pretty active too.
    The following are NOT counted as a player:
    • Free trail or any people playing the game for free.
    • Expired or cancelled subscritions
    • expired pre-paid cards
    I don't understand what is wrong with their definition. It's pretty much the defenition most companies use.

    The http://www.mmogchart.com/ guy doesn't see any trouble with the defenition either.

    And the 630 000 is peak concurrent users in China. Wich in no way has anything to do with the active subscribtion base of Wow worldwide. "Peak concurrent users" is the highest amount of players online at the same time.


  • hypersanhypersan Member Posts: 63
    http://www.mmorpg.com/discussion2.cfm/thread/92798


    the above link explain in detail how Blizzard defines a customer in each country and what they earn from these "customers" relative to US customers. It is quite obvious that the numbers previously cited are not entirely accurate. Particularly when it applies to the eastern market.


  • ScarisScaris Member UncommonPosts: 5,332


    Originally posted by hypersan
    http://www.mmorpg.com/discussion2.cfm/thread/92798the above link explain in detail how Blizzard defines a customer in each country and what they earn from these "customers" relative to US customers. It is quite obvious that the numbers previously cited are not entirely accurate. Particularly when it applies to the eastern market.

    That isn't news, and there is no accurate way to count the eastern market. That has all been discussed before. You guys are really trying to split hairs to devalidate WoW's success somehow. Well I hate to break it to you all but the server lists for each region say otherwise along with the continual additions coming in all the time.

    EVERY company has descrepencies with how they count subs in some way or another. But Blizzard be damded for it right?

    - Scaris

    "What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World

  • KyorutoKyoruto Member Posts: 794


    Originally posted by Vertex1980
    I'm digging the music on that site.

    I know dude... I'm totally chilling to the music. I want it as like a permanate background noise.

    Siehst du mich
    Erkennst du mich
    Ganz tief in meinem Herz
    ist noch ein Platz f?r dich
    Ich suche dich
    Ich sehne mich
    nach dem was ich geliebt hab
    doch ich find es nicht

  • Lt.DeadendLt.Deadend Member Posts: 325

    Looks like some people didnt take the hint ,.so ill spell it out,.WOW counts inactive accounts,..its only sold 5.5 6mill+ box's,.it dont have that many people playing.

    Allso wow only makes 42mill a month on subs,thats not 6mill people,. its only like 2.2 or somthing

    I seen the stats for guildwars to,.2.4mill box's sold 580k factions sold.

    MMORPG charts are false,.Big corp sites that research the MMO games revenue's say so.I dont need to place anymore links..go find the shit yourselfs.

  • -exo-exo Member Posts: 564
    yeah..i'm done with WoW ... off to play RF.... or even EvE or L2 near future.

    www.roxstudiodesigns.com

  • NihilanthNihilanth Member Posts: 1,357


    Originally posted by Lt.Deadend

    Looks like some people didnt take the hint ,.so ill spell it out,.WOW counts inactive accounts,..its only sold 5.5 6mill+ box's,.it dont have that many people playing.
    Allso wow only makes 42mill a month on subs,thats not 6mill people,. its only like 2.2 or somthing
    I seen the stats for guildwars to,.2.4mill box's sold 580k factions sold.
    MMORPG charts are false,.Big corp sites that research the MMO games revenue's say so.I dont need to place anymore links..go find the shit yourselfs.



    What part of

    "The above definition excludes all players under free promotional subscriptions, expired or cancelled subscriptions, and expired pre-paid cards."

    don't you understand?  Get over it people, WoW has 6+ million current subscibers.  That's not just the number of boxes sold.  This argument has been beaten to death, yet some people just don't want to admit that WoW has that many subscribers.  Guess what, it does.  Deal with it.

    Schutzbar - Human Warrior - Windrunner Alliance - World of Warcraft
    Nihilanth - Kerra Paladin - Blackburrow - EverQuest II
    XBL Gamertag - Eagle15GT

  • -exo-exo Member Posts: 564


    Originally posted by Nihilanth

    Originally posted by Lt.Deadend

    Looks like some people didnt take the hint ,.so ill spell it out,.WOW counts inactive accounts,..its only sold 5.5 6mill+ box's,.it dont have that many people playing.
    Allso wow only makes 42mill a month on subs,thats not 6mill people,. its only like 2.2 or somthing
    I seen the stats for guildwars to,.2.4mill box's sold 580k factions sold.
    MMORPG charts are false,.Big corp sites that research the MMO games revenue's say so.I dont need to place anymore links..go find the shit yourselfs.


    What part of

    "The above definition excludes all players under free promotional subscriptions, expired or cancelled subscriptions, and expired pre-paid cards."

    don't you understand?  Get over it people, WoW has 6+ million current subscibers.  That's not just the number of boxes sold.  This argument has been beaten to death, yet some people just don't want to admit that WoW has that many subscribers.  Guess what, it does.  Deal with it.


    it doesn't matter the arguement about how many people there are... it's WHO is playing. My thought is parents tend to buy a WoW subcription for their children to play instead of buying a babysitter. This also goes for those child  mind set people due to the blizzard brand name. If it wasn't for these people the game i assure you would be dead.

    www.roxstudiodesigns.com

  • AshkentAshkent Member Posts: 772


    Originally posted by Phoenixs
    "World of Warcraft customers include individuals who have paid a subscription fee or purchased a prepaid card to play World of Warcraft, as well as those who have purchased the installation box bundled with one free month access. Internet Game Room players that have accessed the game over the last seven days are also counted as customers. The above definition excludes all players under free promotional subscriptions, expired or cancelled subscriptions, and expired pre-paid cards. Customers in licensees' territories are defined along the same rules."

    Breakdown:


    Paid a monthly subscribtion or a prepaid card. A totally normal mmo player actively paying hus subscribtion.
    Bought the game with one month. It's the one month that is counted here. They might not play anymore after that month, but at the time the count is done, they are much of the same as option 1.
    Internet game room player that have accessed the game over the last 7 days. This is for the Asian part of the game, if you have accessed your game over the last 7 days you are pretty active too.The following are NOT counted as a player:



    Free trail or any people playing the game for free.

    Expired or cancelled subscritions
    expired pre-paid cardsI don't understand what is wrong with their definition. It's pretty much the defenition most companies use.

    The http://www.mmogchart.com/ guy doesn't see any trouble with the defenition either.

    And the 630 000 is peak concurrent users in China. Wich in no way has anything to do with the active subscribtion base of Wow worldwide. "Peak concurrent users" is the highest amount of players online at the same time.


    glad someone finally decided to say something. all the WoW haters still can't get over the fact that WoW has that many players even with the proof right in front of them. READ THE F**KING DESCRIPTION!!
Sign In or Register to comment.