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Open enviorments?

i HOPE the enviorments are open....and not like for example eq2....what i mean by that is no invisbile walls limitng where u can and can not go....i hated that feeling that ur boxed in even outside in a huge green feild area.....if u see a hill u should be able to get up it...i remember some times in eq2 where id be running from a mob or chasing a mob and when i went to go over the hill my guy would be stoped by an invisible wall....stupid i tell ya......lost its free world feeling if u no what im saying.....sigh...oh well...come on Vanguard!!!!

Comments

  • GrestehGresteh Member Posts: 146


    Originally posted by mike3486
    i HOPE the enviorments are open....and not like for example eq2....what i mean by that is no invisbile walls limitng where u can and can not go....i hated that feeling that ur boxed in even outside in a huge green feild area.....if u see a hill u should be able to get up it...i remember some times in eq2 where id be running from a mob or chasing a mob and when i went to go over the hill my guy would be stoped by an invisible wall....stupid i tell ya......lost its free world feeling if u no what im saying.....sigh...oh well...come on Vanguard!!!!

    Vanguard is
    going to have very few invisible walls if any, according sigil will only use
    them to avoid exploits or pointless deaths(such as falling to a place that you
    can’t reach normally) otherwise you will be free to go to whatever place you
    want.

  • solymnarsolymnar Member Posts: 85


    Originally posted by Gresteh
    Vanguard is going to have very few invisible walls if any, according sigil will only use them to avoid exploits or pointless deaths(such as falling to a place that you can’t reach normally) otherwise you will be free to go to whatever place you want.


    Exactly.  The devs are going by the philosophy of, "if you can see it, you can probably (99%+ chance) go to it"

    You will probably have a hard time finding invisible walls.  And you will be free to jump to your death in a variety of fashions.  :D  (just not if the landing is somehow in a place you can't possible reach thus making it impossible to recover the gear off your crushed and broken former body)  ;)

  • jimmyman99jimmyman99 Member UncommonPosts: 3,221
    AS far as I know, there will be very few instances and invisible walls. It will be an open environment like WoW.

    I am the type of player where I like to do everything and anything from time to time.
    image
    http://en.wikipedia.org/wiki/Holodomor - pre-WW2 genocide.
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  • VengefulVengeful Member Posts: 473


    Originally posted by jimmyman99
    AS far as I know, there will be very few instances and invisible walls. It will be an open environment like WoW.

    On top of that, there won't be many inartificial barriers, such as in Wow, where there are incredibly steep rock faces (seemingly, sometimes, without purpose or reason) to limit your travel. If you can't climb it at this point, you'll have flying mounts by the end that will allow you to fly over the mountains and/or land on them.

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  • mike3486mike3486 Member Posts: 57
    awsome. i CANT WAIT ANY LONGERR!!!! wheres my invite?!!!!!
  • MX13MX13 Member Posts: 2,489


    Originally posted by jimmyman99
    AS far as I know, there will be very few instances and invisible walls. It will be an open environment like WoW.

    Not intended as a flame, but it's entirely a persistant free-roaming world, which WoW is not. If you've played SWG, think that, but combine all of the planets together and increase it x10... There are NO load zones, only server boarder zones...

    I'll start my own SWG... with Black Jack... and Hookers!!!

    In fact, forget the SWG!!!!

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  • n2soonersn2sooners Member UncommonPosts: 926
    I don't believe you will be able to scale sheer walls the same way you were in SWG, but otherwise it looks like the world will be wide open.

    image image

  • SpiritofGameSpiritofGame Member UncommonPosts: 1,332

    Open environments, yes.

    If you can see it, you can most like go to it.

    Note:  It also seems I remember vaguely that "climbing" may be included in the game at some point.  I cannot link that, but I seem that one Dev did remark that that may be added.

    Flying mounts (at high level) will also be a boon to traveling.

    ~ Ancient Membership ~

  • solymnarsolymnar Member Posts: 85


    Originally posted by SpiritofGame

    Open environments, yes.
    If you can see it, you can most like go to it.
    Note:  It also seems I remember vaguely that "climbing" may be included in the game at some point.  I cannot link that, but I seem that one Dev did remark that that may be added.
    Flying mounts (at high level) will also be a boon to traveling.


    Climbing is a type of mobility that will not be in at launch, but is something they consider likely to be added at some point.  They did not yet say if it would be in shortly after launch or included as part of an expansion etc.

  • Lendal1Lendal1 Member Posts: 5


    Originally posted by Gresteh

    Originally posted by mike3486
    i HOPE the enviorments are open....and not like for example eq2....what i mean by that is no invisbile walls limitng where u can and can not go....i hated that feeling that ur boxed in even outside in a huge green feild area.....if u see a hill u should be able to get up it...i remember some times in eq2 where id be running from a mob or chasing a mob and when i went to go over the hill my guy would be stoped by an invisible wall....stupid i tell ya......lost its free world feeling if u no what im saying.....sigh...oh well...come on Vanguard!!!!

    Vanguard is going to have very few invisible walls if any, according sigil will only use them to avoid exploits or pointless deaths(such as falling to a place that you can’t reach normally) otherwise you will be free to go to whatever place you want.


    I'm sure there will be some boundaries but Sigil has said that they are building a HUGE world and they want to build FREEDOM into it [their words, not mine].  So, it sounds like it will be right up your alley.
  • puhctek76puhctek76 Member Posts: 8
    according to all the info it does look like a pretty open world, I am sure if there is a mountain you want to climb you will not be able to but as in EQII when you want to run over a hill there should be no limitations, I guess until realease we will be able to find out what it is really like. <cant wait>
  • GnomadGnomad Member Posts: 377

    Very open world from what I have been told, full of zone lines everywhere that are totally invisible and in some locations the edge of the zone looks like a jagged line so that you can zone numerous times while moving forward 100 yards.

  • solymnarsolymnar Member Posts: 85


    Originally posted by Gnomad

    Very open world from what I have been told, full of zone lines everywhere that are totally invisible and in some locations the edge of the zone looks like a jagged line so that you can zone numerous times while moving forward 100 yards.



    Might want to recheck your source because the info you were given doesn't make remote sense.  The world is a seamless grid of 2km by 2km by 2km cubes.  There is no zoning.  The technology has already been accomplished well in L2.  The only difference being that VG has the option to stack the "cubes" vertically as well. 

    Call it a hunch but I doubt your "source" knew that. ;)

  • DimitrioDimitrio Member UncommonPosts: 152
    There are not instances in Vanguard.

    Dimitrio Darkblade
    Founder Leader of Vitae Essentia
    http://www.veguild.org

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