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Upcoming Changes to Test Server for 8-28-06

liquescentliquescent Member UncommonPosts: 145
+Slowed down the turtles' movement speed.

+Added a new level 70 light armor outfit to the Saurians in Jakreth Jungle.

+Added a new level 90 medium armor outfit to the Tahtald siblings in Talrim Hills.

+Updated the description of the spell, Blight Walk.

+Fixed the aggro range and spell description of the spell, Cloud Vision.

+Updated descriptions of the Doom Knight's damage spells.

+Added the following sentence to the description of many of the quest items in the main FoL and MoD quests as these items cannot be gained a second time: “Keep this essential quest item in your inventory.”

+Scroll of Treant Form, Scroll of Bat Form, Scroll of Wolf Pack are now mob drops and can no longer be purchased from the Druid trainers.

+Updated the Swamp of Ruin. Added a new temple area. New spawns will be added soon!

+Significantly reduced duration of the Necromancer's, Doom Knight's, and Revealer's fear spells.

+Fixed typo in the Immortal Warrior song so that it no longer is a duplicate of the Veteran Warrior.

+The Scroll of Phantasmic Manifestations now drops off the Hoary Acolyte of Chasm.

+The Scroll of Sord's Snarling Sphere now drops off High Priest Lethali.

+Updated the Game Manual.

+Increased the frequency of Dracogriff Feathers dropping.

+Made dialog updates to the monk fist rings quest.

+Rangers can no longer buy Scroll of Placate Animal from their trainer. This is a drop only.

+Updated exclusions and targets on Druid's form spells. Forms no longer need to be recast upon zoning.

+Made several updates to poisons, thanks to Citrine. (Make sure to double check item level, components, and stats on any poisons you are currently crafting.)

+Added level requirement to the Assassin epic and made some minor dialog updates.

+Scroll of Viciousness of the Wolf now drops off the Herdmaster.

+The Ores used in crafting now stack in groups of 50 (diamond, platinum, crystal, obsidian).

+Added max time limit to Crocodile Claws and Sewage Spiders quests.

+Moonstone and Sunstone's default stack is now 5, this means you will craft a stack of 5 at a time instead of 1.

+Added level requirements to several steps in the main FoL and MoD quests.

+Fixed a bug with triggering spawngroups.

+Added the Flash spawn back into Jakreth Jungle, Akath Fal still has the same 2 spawn points as before.

+Updated Trinst: fixed stairs in Rogue guild, added a new Stalker camp, Sumarlidi Grimsson is now in a small house, other modifications.

+Updated the Honorforger quest, updated stats on weapons and added a level requirement.

+Fixed the Flood spawns in Eastern Wasteland.

+High Priest Trinesh now despawns correctly when handing in the statuette.

+Fixed long standing issue with 100% penalty

+Added Black Widow and Stink Beetle spawns to Kauldur for their low level poison components.

+Fixed holes in Mephite's Lair, added stairs out of lava, added new Lava Lord spawns to the stairs.

+When holding down mouse on chat/game text scrollbar, the control no longer scrolls from your current view when new text is received

Community Development Group Changelog

08/27/06 17:42:18 Llarlen [41]

- Disabled ranged attack animation for now (won't be able to get animation and model swap in sync for update)
- Added Item Set code
- Added support for non-single word class names in encyclopedia spell list
- Item stats and spell effects with floating point values are now displayed as % in encyclopedia
- Added level listing to items by level in encyclopedia
- Removed Class Spell by name listing in encyclopedia and renamed Class Spells by Level
- Moved some constants into defines.py
- Genesis no longer freaks when there's no instance of a specific class (defined item set classes but no application as of yet)

08/27/06 16:09:26 Citrine [40]

- Added exclusions to Necro form spells

08/26/06 15:41:27 Llarlen [39]

- Finally fixed some encyclopedia entries
- Uninteresting items no longer show up in the 'by level' index in encyclopedia
- Added a new subIndex to spells in encyclopedia with various options
- Added component costs to spell descriptions in encyclopedia
- Added an alert notification on finishing encyclopedia and genesis compile
- Fixed some deprecated error raisings in dbdict.py
- Added a compile time feedback to encyclopedia compiling

08/26/06 09:06:09 Dacca [38]

- Fixed a grammar error in tempest epic dialogue with Dazadeh
- Added substantial platinum reward for the Orc Drum quest
- Added a small platinum reward to the following quests: Scorpius Tail, Hazeroth's Horn, Mummy Tatters, Guard Dradoom, Hook and Worm, Sewage Spider quests
- Added a small gold reward to the following quests: Abanadoned House, Chigger Problem, Wild Dog Flesh, Snarltooth, Kodiak Bear Skin, Bat Infestation, Governor's Mansion, Sholin, Moat Rat, Sorb's Lantern, Bat Fangs
- Added a small copper reward to the following quests: Wood Mite, Black Bear, Sword of Fellowship
- Added dialogue for the following quests: Scorpius Tail, Mummy Tatters, Wild Dog Flesh, Ring of Venin, Sewage Spider, Crocodile Claws, Bat Fangs
- Added a new and exciting reward to the Sewage Spider Thorax quest
- Increased xp reward to the following quests: Sewage Spider, Governor's Mansion, Bat Infestation
- Added to Shield of Fellowship journal entry to remind the player to return with the Sword of Fellowship

08/26/06 03:38:01 Llarlen [37]

- Encyclopedia code fixed so the online wiki should display the stuff correctly
- Using a ranged weapon no longer loops through all items for ammo, better performance
- Added a /rangedattack macro line
- Fixed the left/right arrows on default macro page from raising errors
- Added various checks to ranged weapon usage
- Added a ranged macro to default macro buttons
- Added out of range check for arrows
- Enabled bow shooting animation if player isn't melee attacking or has a good enough distance
- Removed some unnecessary comments (# modficiation) and some superfluous imports
- Increased max stack sizes for arrows by a factor of 2.5, might still have missed some
- Decreased bow weapon rates to about 1/3 of previous values, might still have missed some
- Increased default stack sizes of arrows by a factor of 2.5, left out the dragon and wyvern arrow drops to maintain rarity
- Adjusted warning dialog title on encyclopedia search failure
- Added a bow and some arrows to the ranger starting equipment
- Added /rangedattack macro to ranger starting macros
- Fixed some more errors I stumbled upon
- Encyclopedia is up-to-date again for the moment

- Not 100% sure if shooting animation is in sync with model swap

08/26/06 00:09:59 jritter [36]

Game and chat text are now logged to log_MoMChat.txt and log_MoMGame.txt with timestamps

08/25/06 23:40:13 missl [35]

*Fixed some typos in the enchanting dialog.
*Increased the health and reflection damage on the shaman thorn spells.


08/25/06 22:52:55 jritter [33]

When holding down mouse on chat/game text, the control no longer scrolls from your current view when new text is received

08/25/06 22:37:00 Dacca [32]

Updated quest dialogue and money reward for Arctic Cat Fangs

08/25/06 22:32:22 jritter [31]

character vault items now work MMORPG side, needs testing


08/25/06 19:39:42 jritter [29]

Private character item vault now works on a single player world update, vault items are deleted upon character removal, fixed a slot issue with vault items

08/25/06 13:39:07 jritter [28]

Adjusted private item vault GUI
Fixed issue with default window positions

08/25/06 11:47:01 Llarlen [27]

- Opening encyclopedia search window now sets focus on text field
- Pressing return in encyclopedia search text field initiates now search
- Pressing escape in encyclopedia search text field now closes search window
- Adjusted blue color in encyclopedia to be better readable
- Adjusted yellow color in encyclopedia
- Encyclopedia has been updated with latest changes to genesis source
- Threw out the color parsing hooks and used replaces instead, fixes a lot of potential future problems too
- Above means that encyclopedia coloring now works
- Fixed some more none-type warnings on exiting single player world check

08/25/06 02:49:48 Llarlen [26]

- Fixed a logic error in OnQuit() which could occur if no world was loaded
- Cut down encyclopedia compilation time from about 40 minutes to about 8 minutes
- Added a bitmap button linking to the encyclopedia to main menu in the lower left corner
- Added a search button to the encyclopedia
- Added a search prompt for the encyclopedia
- Added the colors yellow and blue to the encyclopedia parser, which were used but nonexistent
- Encyclopedia entries which generated a bad name have been fixed
- Added subtables to items for different item types in encyclopedia
- Added subtables to recipes for different crafting skills in encyclopedia
- Added a spell scroll link to spell descriptions in encyclopedia
- While compiling encyclopedia spawns no longer generate bad image links
- All Item and Effect attributes now display their values in encyclopedia
- Stats which have floating point values display now them instead of an int in encyclopedia
- Fixed a copy-paste error which labeled stamina regen as health regen in encyclopedia
- Adjusted encyclopedia link parser to support more characters, this fixes some dead links
- Recipe ingredients in encyclopedia are now better readable, one ingredient per line
- Encyclopedia now displays the quests sorted by name
- Recipes list their skill level in front of their names in encyclopedia lists
- Stat coloring in encyclopedia is still screwed up, will fix it tomorrow

08/25/06 02:03:59 Citrine [25]

- Added frost descrption and spell effects to Frost blast (had electrical description and spell effects)
- Added Resist_cold to Frost Blast
- Added debuffs to spells missing them giving them to whole line
- Reduced damage on Lightning Surge (had the same damage as the next spell in line.)

08/25/06 00:45:47 Citrine [24]

changed Herdmaster's Hirudinea to bring it in line with new mod on the herdmaster



08/24/06 23:58:18 jritter [21]

Character private item vault is working (check out the bank), (in progress)

08/24/06 23:37:29 missl [20]

*Fixed holes in Mephite's Lair, added stairs to climb out of lava.
*Added Lava Lords to the new stairs.

08/24/06 22:12:41 jritter [19]

more character item vault stuff (in progress)

08/24/06 20:31:11 jritter [18]

Initial character item vault stuff

08/24/06 13:05:04 keallsovfe [17]

Changed some of the resist values to be closer to where I feel they should be. Could not find Sacred Stone Skill.


08/23/06 23:02:01 Llarlen [15]

- Merged last enchanting changes
- Added the spell skill code, if the spell has an associated skill, the caster can gain up to -10% cast time reduction, -10% mana cost and +20% cast range. Spell skill skillups now give diminishing returns.
- Added wondrous weapon package. For a better description look into /genesis/item/weapons/wondrous.py. They still need mobs to drop them and/or quests and maybe some nifty effects.
- Added max repair value refresh on item proto refresh
- Adjusted max repair values for item variants, value used is the same as in /genesis/dbdict.py. Somehow the items still have their previous maxRepair value before looting, upon loot, the stat gets updated correctly.

08/23/06 22:21:17 missl [14]

+Added Black Widow and Stink Beetle spawns to Kauldur for their low level poison components.

08/23/06 22:15:23 missl [13]

Added several new armor textures and the new Bisotaur Lord texture set for the expansion pack.

08/23/06 19:28:37 jritter [11]

Fixing issue with 100% penalty!


08/23/06 18:12:49 jritter [9]

- Increased moonstone/sunstone default stack size
- Merged in enchanting genesis stuff from previous testing repo (we'll need to check it)

08/23/06 18:02:30 Llarlen [8]

- Changed a previously missed whrandom to random import (whrandom is deprecated since python 2.1)
- Fixed bards starting macros
- Fixed macro pages > primary, they work now (tested)
- NPC messages now show up in the game window, not chat (tested)
- Mobs are now able to use aoe spells against other mobs if KoS and also should only if KoS (tested, no malfunction)
- Removed PvP settings check from spell.py (line 691+), this gets already checked in AllowHarmful() which is called anyway.
- Made a slight optimization to IsKOS(), if RPG_REALM_MONSTER will now run less checks through
- Corrected a copy-paste error in pet improvement calculation
- Added a platform check to genesis.py, as long as the sqliteconnection.py doesn't have the 'filename = filename[1:]' cut, genesis and MoM test version now both work on OSX.

08/23/06 00:18:42 Llarlen [7]

- Fixed Mephite's Lair exit, so player no longer sinks into ground.
- Updated shamans health/stamina buff line descriptions
- Added descriptions to various shaman buffs that were missing one.
- Erased a duplicate import in /mud/world/item.py
- Item penalties are now much harsher, if the player lacks 20 levels, it's down to 100%. Else there is now a nonlinear mapping so penalty increases exponentially with higher level missed. Nothing changes in the calculation for items below level 20.
- Added descriptions to the bard negation spell line
- Added descriptions to the necromancer negation spell line
- Disabled possibility for mobs casting necromancer form spells
- Disabled possibility for mobs casting necromancer resurrection spells, if they got a fix to actually be able to use those spells, they probably would end up spamming players with resurrection queries even if they don't want a rez.
- Disabled possibility for mobs casting necromancer undead specific sleep spells, could be changed to mob ai filtering in the future so mobs don't relentlessly try to use them on non-undead
- One revealer travel spell was missing the flag spell.aiCast = False, fixed that
- Disabled possibility for mobs casting cleric/shaman summon food/drinking water spells
- Disabled possibility for mobs casting cleric resurrection spells
- Updated enchanting code to latest version, only in /mud/world/ though (/mud/world/crafting.py and /mud/world/defines.py), defines now contain a new resist type which never gets checked for mob values, so should be irresistable.

08/22/06 21:07:27 Llarlen [6]

Made necessary changes to support python2.5; some deprecations remain.

Comments

  • I love this game ! :)
  • tormundatormunda Member Posts: 34
    Only just found this game! What can I say - Wow!.... or is it MoM! lol
  • liquescentliquescent Member UncommonPosts: 145

    Here are the changes that went live to the test server:

    Patch Notes:

    + Added Private Vaults to Bank for storing up to 300 additional items per character.

    + Added Item Set code (equipping combinations of items can yield new bonuses and procs!) Thanks to Llarlen.

    + Added a new level of craftable armor, Monstrous, which can be worn by monsters only. Thanks to Citrine.

    + Many improvements to the in game Encyclopedia! Thanks to Llarlen.

    + Added spell skill logic, if the spell has an associated skill (evocation, transmutation, necromancy, etc.), the caster can gain up to -10% cast time reduction, -10% mana cost and +20% cast range. Skillups near skill cap are less frequent.

    + Added /rangedattack macro command.

    + Added persistent ignore list.

    + Mobs are now able to use aoe spells against other mobs if KoS. (this should fix bar fights.)

    + Game and chat text are now logged to log_MoMChat.txt and log_MoMGame.txt with timestamps.

    + Teleportation spells work, regardless of target's level.

    + Fixed pet size issues.

    + Mobs no longer aggro on characters who are protected from death.

    + Swapped single/double click for spell casting and activating skills from character window.

    + Fixed several issues with ignore functionality. (join/left messages, emotes, etc)

    + Added /ignored command to see a list of who you are ignoring.

    + Added /ignore, /unignore, and /ignored to help window.

    + Increased usefulness of endquest rewards for FoL and MoD.

    + Blightborn armor now has Item Set powers which give bonuses for equipping all pieces.(many more sets to come!)

    + Increased the number of low level spawns around Trinst.

    + Fixed stack selling prices.

    + /bind now shows name of zone bound in.

    + Fixed random items to have meaningful repair values.

    + Fixed potential stacking errors.

    + Item stats and spell effects with floating point values are now displayed as % in encyclopedia.

    + Added level listing to "items by level" in encyclopedia.

    + Added exclusions to Necro form spells.

    + Added a new subIndex to spells in encyclopedia with various options.

    + Added component costs to spell descriptions in encyclopedia.

    + Added new dialogue for the following quests: Scorpius Tail, Mummy Tatters, Wild Dog Flesh, Ring of Venin, Sewage Spider, Crocodile Claws, Bat Fangs.

    + Added a new and exciting reward to the Sewage Spider Thorax quest.

    + Increased xp reward to the following quests: Sewage Spider, Governor's Mansion, Bat Infestation.

    + Added to Shield of Fellowship journal entry to remind the player to return with the Sword of Fellowship.

    + Added various checks to ranged weapon usage including range check for arrows.

    + Added a ranged macro to default macro buttons.

    + Increased default/max stack sizes for arrows by a factor of 2 1/2.

    + Decreased bow weapon rates to about 1/3 of previous values.

    + Added a bow and some arrows to the ranger starting equipment.

    + Increased the health and reflection damage on the shaman thorn spells.

    + When holding down mouse on chat/game text, the control no longer scrolls from your current view when new text is received.

    + Updated quest dialogue and money reward for Arctic Cat Fangs.

    + Fixed issue with default window positions.

    + Added a bitmap button linking to the encyclopedia to main menu in the lower left corner.

    + Added a search button to the encyclopedia.

    + Added subtables to items for different item types in encyclopedia.

    + Added subtables to recipes for different crafting skills in encyclopedia.

    + Added a spell scroll link to spell descriptions in encyclopedia.

    + All Item and Effect attributes now display their values in encyclopedia.

    + Added frost description and spell effects to Frost Blast.

    + Reduced damage on Lightning Surge.

    + Changed Herdmaster's Hirudinea to bring it in line with new mod on the Herdmaster.

    + Fixed holes in Mephite's Lair, added stairs to climb out of pit. Added Lava Lords to the new stairs.

    + Added Black Widow and Stink Beetle spawns to Kauldur for their low level poison components.

    + NPC messages now show up in the game window, not chat.

    + Updated shamans health/stamina buff line descriptions.

    + Adjusted item stat penalties significantly.

    + Added descriptions to the Bard and Necromancer negation spell lines.

    + Improved AI spell casting.

    + Slowed down the turtles' movement speed.

    + Added a new level 70 light armor outfit to the Saurians in Jakreth Jungle.

    + Added a new level 90 medium armor outfit to the Tahtald siblings in Talrim Hills.

    + Updated the description of the spell, Blight Walk.

    + Fixed the aggro range and spell description of the spell, Cloud Vision.

    + Updated descriptions of the Doom Knight's damage spells.

    + Added the following sentence to the description of many of the quest items in the main FoL and MoD quests as these items cannot be gained a second time: “Keep this essential quest item in your inventory.”

    + Scroll of Treant Form, Scroll of Bat Form, Scroll of Wolf Pack are now mob drops and can no longer be purchased from the Druid trainers.

    + Updated the Swamp of Ruin. Added a new temple area. New spawns will be added soon!

    + Significantly reduced duration of the Necromancer's, Doom Knight's, and Revealer's fear spells.

    + Fixed typo in the Immortal Warrior song so that it no longer is a duplicate of the Veteran Warrior.

    + The Scroll of Phantasmic Manifestations now drops off the Hoary Acolyte of Chasm.

    + The Scroll of Sord's Snarling Sphere now drops off High Priest Lethali.

    + Updated the Game Manual.

    + Increased the frequency of Dracogriff Feathers dropping.

    + Made dialog updates to the monk fist rings quest.

    + Rangers can no longer buy Scroll of Placate Animal from their trainer. This is a drop only.

    + Updated exclusions and targets on Druid's form spells. Forms no longer need to be recast upon zoning.

    + Made several updates to poisons, thanks to Citrine. (Make sure to double check item level, components, and stats on any poisons you are currently crafting.)

    + Added level requirement to the Assassin epic and made some minor dialog updates.

    + Scroll of Viciousness of the Wolf now drops off the Herdmaster.

    + The Ores used in crafting now stack in groups of 50 (diamond, platinum, crystal, obsidian).

    + Added max time limit to Crocodile Claws and Sewage Spiders quests.

    + Moonstone and Sunstone's default stack is now 5, this means you will craft a stack of 5 at a time instead of 1.

    + Added level requirements to several steps in the main FoL and MoD quests.

    + Fixed a bug with triggering spawngroups.

    + Added the Flash spawn back into Jakreth Jungle, Akath Fal still has the same 2 spawn points as before.

    + Updated Trinst: fixed stairs in Rogue guild, added a new Stalker camp, Sumarlidi Grimsson is now in a small house, other modifications.

    + Updated the Honorforger quest, updated stats on weapons and added a level requirement.

    + Fixed the Flood spawns in Eastern Wasteland.

    + High Priest Trinesh now despawns correctly when handing in the statuette.

    + Fixed long standing issue with 100% penalty.

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