Adam Carpenter spoke to us about Fury and we had a chance to play it rather extensively - for a Con - on the show floor. Here is our in-depth report on what we found.
Before our interview, Adam had invited Carolyn and I to sit down and duke it out for their four on four vortex games. These games pit the two groups in a competitive game not unlike capture the flag. The goal is to capture four crystals for your side before time expires. The crystals are carried by flying bugs called pekons. These bugs ensure that the crystals enter the game over time and increase the tension and excitement as more crystals enter the world.
Unlike most early PvP games weve seen, it seemed melee was a more than viable option in Fury. As a warrior, I had no problem running around and killing enemies. Sure, I got destroyed my share of times as well, but as a die-hard melee gamer, I definitely felt things were fair. |
You can read more here.
Dana Massey
Formerly of MMORPG.com
Currently Lead Designer for Bit Trap Studios
Comments
This was a good read. Thank you for the article.
so...
thanks for the article!
cant wait for Fury in 2007
MyBrute = addicting mini online game!
The thing that really grabed my attention was the 64player maps large scale and they way they talked about it sounded really fun.
Probably going to pick it up when it comes out
I played in the battle grounds of WoW once or twice... It was the best thing I had ever played in an MMO... Fury seems to take that and build on it, creating what truly seems to be the new level of MMO PvP gaming. I really look forward to this game, and hope I am accepted into the beta when they send out the invites ;D
That was a great article!
Thanx