Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

The Chronicles of Spellborn: Marco van Haren Q&A

Garrett Fuller interviews PR Manager Marco van Haren about The Chronicles of Spellborn in this new MMORPG.com exclusive Q&A.

image MMORPG.com: With all the fantasy races out there what made you choose to create the Daevi for this game?

Marco van Haren: The Chronicles of Spellborn features a unique, genuine setting, environment and atmosphere. It would have been completely out of place to have a “regular” fantasy race such as orcs or elves living in the TCoS universe.

Looking at the lore we see these eight demons ruling a world filled with servitor races. Up until now there is no clear evidence found that explains if the humans were created by the demons or were part of the world history for a far longer period. With the Daevi, we wanted to create a race serving as a link between the humans and their oppressors. Not only does this allow for an exciting graphical character, but it also gives the designers room for cool future content focusing on the more social aspects of the bond between the eight demons, the daevi and the humans.

On a side note; during the design of Spellborn we kept the possibilities for additional playable races in mind. Some of the current NPC races in the game are already designed this way.

You can read more here.

Dana Massey
Formerly of MMORPG.com
Currently Lead Designer for Bit Trap Studios

Comments

  • NaazirNaazir Member Posts: 90
    Oh so VERY excited about this game!!! Thanks for all the good info.



    -Naaz.


  • HybbanHybban Member Posts: 12
    This is for me the most anticipated MMO of the year. I can't wait to have it. This interview is really interesting for the least!
  • Jade6Jade6 Member Posts: 429

    I keep wondering if this will be yet another gank fest, or if you can choose not to get attacked if you don't want to participate in that sort of gameplay. Neither their website nor this article answers that question in any way.

    Then again, their combat system looks mostly like guild wars, reflexes rather than strategy; running around in a circle and spamming just one single button until the mob dies doesn't exactly make for interesting gameplay IMO.

  • sly220sly220 Member UncommonPosts: 607
    kewl great info as usual cant wait to kill kill kill

    image

  • ThumbThumb Member Posts: 1
    Game isnt out yet and they're allready pullin strings.Beta testing was 1 big advertisment joke and still is.Lots of nice talk but eventually.Im realy lookin forward to this game,i only hope this aint going to be the next DnL.
  • EllestarEllestar Member Posts: 18


    Originally posted by Jade6

    I keep wondering if this will be yet another gank fest, or if you can choose not to get attacked if you don't want to participate in that sort of gameplay. Neither their website nor this article answers that question in any way.
    Then again, their combat system looks mostly like guild wars, reflexes rather than strategy; running around in a circle and spamming just one single button until the mob dies doesn't exactly make for interesting gameplay IMO.


    Try a Guild vs Guild PvP in Guild Wars without a strategy and try to spam one single button there 
Sign In or Register to comment.