I tried this game at release and had a few issues. I'm wondering if they have been addressed.
Class buffs seamed to not hit teammates unless they were right on top of you, which in the scope of the combat range, it was difficult to stay in buff range and engage in combat. Has this been addressed?
Cities where you get out of your car. They always seamed sluggish and your character was out of sync (the animation was not in sync with the speed they moved). Has this been fixed?
Leveling speed... like all NC games I've played the time it took to level seamed like I was grinding instead of playing. Has this been addressed?
Any info on these would be great in helping me decide to play this game or not again.
Comments
they have fixed a lot of things, unfortunately they broke a few as well. anyone thinkin of playing this game
don't make a human player cause we got the nerf hammer upside the head. pvp is now a carebear joke.
i would wait unless you get a deal like offered at certain places like game stop.
i wouldent suggest going back yet, its still the case that 3 or so elvels advantage in pvp make you godly to the point that you CANNOT kill them.
I'm not very interested in the PVP aspect personally. I am actually tired of PVP and its never ending issues in every game.
I did not see specifically the buff range when I browsed the patch notes, does anyone know if they increased buff range?
i wouldent suggest going back yet, its still the case that 3 or so elvels advantage in pvp make you godly to the point that you CANNOT kill them.
obviously, you do not play commando/engie, or you would not say humans needed anything.
the problem is lazy devs who see nerfs as a easy way out instead of fixing broken skills.
right now, thanks to meks exploiting, 8 commando can loose against 2 toasters (meks).
don't tell me about inbalance. i've been here since closed beta, and these devs see a nerf as a "balancing".
don't get me wrong, the meks have been nerfed as well, and i see any "nerf" as lazy coding. what we are
going for here is a "balance". but how can we talk balance when there are meks exploiting the out-of-sync
issue. if you play the game you know who im talking about.
as it stands, there are at least 2 human guilds who are thinking of leaving this game,
and i think that sucks. all respect to mutants,meks, but they expect us humans to group in convoy one
of every class? what if a engie isn't online who wants to pvp? we give up? if you expect that, you sir,
are nothing but a griefer, and your post adds nothing to ongoing gameplay issues.