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Current players: did they fix ....

ZergorZergor Member CommonPosts: 15
I tried this game at release and had a few issues. I'm wondering if they have been addressed.

Class buffs seamed to not hit teammates unless they were right on top of you, which in the scope of the combat range, it was difficult to stay in buff range and engage in combat. Has this been addressed?

Cities where you get out of your car. They always seamed sluggish and your character was out of sync (the animation was not in sync with the speed they moved). Has this been fixed?

Leveling speed... like all NC games I've played the time it took to level seamed like I was grinding instead of playing. Has this been addressed?

Any info on these would be great in helping me decide to play this game or not again.



Comments

  • suskesuske Member Posts: 714

    they have fixed a lot of things, unfortunately they broke a few as well. anyone thinkin of playing this game

    don't make a human player cause we got the nerf hammer upside the head. pvp is now a carebear joke.

    i would wait unless you get a deal like offered at certain places like game stop.

  • kaikaikaikai Member Posts: 40


    Originally posted by suske

    they have fixed a lot of things, unfortunately they broke a few as well. anyone thinkin of playing this game
    don't make a human player cause we got the nerf hammer upside the head. pvp is now a carebear joke.
    i would wait unless you get a deal like offered at certain places like game stop.


    humans needed the nerf hammer, all their skills were double the damage or half the cost of their counterparts from the other races.

    i wouldent suggest going back yet, its still the case that 3 or so elvels advantage in pvp make you godly to the point that you CANNOT kill them.
  • ZergorZergor Member CommonPosts: 15
    Thanks for the feedback. I did download the entire thing again last night and got it installed this morning, but I think I missed the free activation of old accounts by a day or so.

    I'm not very interested in the PVP aspect personally. I am actually tired of PVP and its never ending issues in every game.

    I did not see specifically the buff range when I browsed the patch notes, does anyone know if they increased buff range?


  • suskesuske Member Posts: 714


    Originally posted by kaikai

    Originally posted by suske

    they have fixed a lot of things, unfortunately they broke a few as well. anyone thinkin of playing this game
    don't make a human player cause we got the nerf hammer upside the head. pvp is now a carebear joke.
    i would wait unless you get a deal like offered at certain places like game stop.

    humans needed the nerf hammer, all their skills were double the damage or half the cost of their counterparts from the other races.

    i wouldent suggest going back yet, its still the case that 3 or so elvels advantage in pvp make you godly to the point that you CANNOT kill them.


    obviously, you do not play commando/engie, or you would not say humans needed anything.

    the problem is lazy devs who see nerfs as a easy way out instead of fixing broken skills.

    right now, thanks to meks exploiting, 8 commando can loose against 2 toasters (meks).

    don't tell me about inbalance. i've been here since closed beta, and these devs see a nerf as a "balancing".

    don't get me wrong, the meks have been nerfed as well, and i see any "nerf" as lazy coding. what we are 

    going for here is a "balance". but how can we talk balance when there are meks  exploiting the out-of-sync

    issue. if you play the game you know who im talking about.

                                 as it stands, there are at least 2 human guilds who are thinking of leaving this game,

    and i think that sucks. all respect to mutants,meks, but they expect us humans to group in convoy one

    of every class? what if a engie isn't online who wants to pvp? we give up? if you expect that, you sir,

    are nothing but a griefer, and your post adds nothing to ongoing gameplay issues.

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