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I was real excited about this game, I thought it would be pretty fun to actually RP and design a character that was a brigand who could actually kill people and take their stuff, maybe get a reputation and even be hunted down and caught by some good guys. Plus I would love to play a game based on the real world where people don't have magical energies swirling around them all the time and I don't fart lighting on my enemies. I don't know if anyone can remember back this far but there was a certain game known as "Darklands" that would be my ideal setting for a MMO.
Anyway, if you guys can manage to clean up this game then I am in.
Comments
I hear ya, but all other mmo's to me are the same and Roma Victor is totaly differant and still very young so I honestly think it will stand its ground and be a good "sandbox". Graphics are going to turn people away but I personaly wont care as long as I am immersed in my character and the crafting is tedious now but very complex and I really want to see where it all evolves to. These devs seem to give a damn and that means alot so hopefully all their sweat pays off, and its really possible to make the game awsome.
{(RIP)} SWG
Sorry......
Not many games that stumble this badly coming out of the gate ever rcover from it. This game recieved some really bad reviews. Some were the lowest rating ever given by the publication in which it was reviewed.
In ths industry, like most, first impressions are a one shot deal. You blow it and you end up a$$ out on the pavement.
Critical thinking is a desire to seek, patience to doubt, fondness to meditate, slowness to assert, readiness to consider, carefulness to dispose and set in order; and hatred for every kind of imposture.
yeah that is true, this game seems to be off to a pretty bad start, but this magazine review that everyone is talking about means very little to me. MMOs can't really be compared to other games in that respect though, most games a blips on the radar, they show up, either hit or flop, and then usually fade away. MMOs do the same thing except they hang around a whole lot longer and can go from flop to hit.
"Rome wasn't coded in a day"
- Kanoth
Dunno much about WW2OL.
But i followed AO from before even beta.It actually set a mmorpg record back in 2001 when it launched by selling something like 50k copies in a week or so .which was by then a record.
Its first 2 weeks saw most sales as it had like you said a horrible launch and peaked in first month at about 60k.It has since then despite numerous fixes and innovation both gameplay and graphically(thus it is right to enjoy a good score on rating) never ever came close to its first month of 60k subs.It maybe even now enjoying close to that numbers in population but many are on free play now and last i heard it had like 10-12k subs.
Had it not been for the bad launch it probably would have easily broken the 100k sales in less then a month.
Dunno much about WW2OL.
But i followed AO from before even beta.It actually set a mmorpg record back in 2001 when it launched by selling something like 50k copies in a week or so .which was by then a record.
Its first 2 weeks saw most sales as it had like you said a horrible launch and peaked in first month at about 60k.It has since then despite numerous fixes and innovation both gameplay and graphically(thus it is right to enjoy a good score on rating) never ever came close to its first month of 60k subs.It maybe even now enjoying close to that numbers in population but many are on free play now and last i heard it had like 10-12k subs.
Had it not been for the bad launch it probably would have easily broken the 100k sales in less then a month.
AO had 40k players 2 years after release...still decent numbers.
WW2OL has stayed pretty consistantly at 10k players since launch. It also maintains a solid rating on this site, despite the slamming it got here early on. It is also the only other hard core historcial game out there IMHO.(anyone who brings up puzzle pirates gets bitchslapped). Interestingly, it still has a Jorev like player who STILL comes on this board and slams the game from time to time...all these years later.
AO had 40k players 2 years after release...still decent numbers.
Thats still terrible for a game that sold 50k copies in a week.
Mind you i am not saying a mmorpg cannot not recover and be a smash hit as it been done before.
EQ1 launch was terrible too(ok not as bad but bad).And it went on to 500k+ accounts in its prime.
But,i might be inclined to agree as years go by its much harder.Reason been is pre 2002 you be lucky to see 2-3 mmorpg released per year.So a bad launch who had their act clean up may recover to a manageable level.
But in 2006 i doubt it can happen with mmorpg coming out every couple of months.People just move on.This years alone we seen DnL,DDO,RV,RF online,AA as well as expansions for other released products and before the year is over at least 3-5 more mmorpg are slated for possible xmas release too.
AO had 40k players 2 years after release...still decent numbers.
Thats still terrible for a game that sold 50k copies in a week.
Mind you i am not saying a mmorpg cannot not recover and be a smash hit as it been done before.
EQ1 launch was terrible too(ok not as bad but bad).And it went on to 500k+ accounts in its prime.
But,i might be inclined to agree as years go by its much harder.Reason been is pre 2002 you be lucky to see 2-3 mmorpg released per year.So a bad launch who had their act clean up may recover to a manageable level.
But in 2006 i doubt it can happen with mmorpg coming out every couple of months.People just move on.This years alone we seen DnL,DDO,RV,RF online,AA as well as expansions for other released products and before the year is over at least 3-5 more mmorpg are slated for possible xmas release too.
When compared to DDO, AA, DnL and RF...RV looks pretty good!
I said this at launch, and I will say it again, RV has fallen victim to its own buzz in a lot of ways...people expecting things from it that wernt going to happen right off, and things that just wernt in the 'vision' for this game. I suspect as more stuff gets added to the game, the real fanbase for this game will find it and play it...and people like Jorev and the like will be kinda snickered at the way the fans of WW2OL snicker at Bismark(i think that was his handle). In the case of the historcial MMOG...it seems to be a marathon, not a sprint.
We know.
We know.
omg this guy is sad and sad .He distorted me writing that "dunno much about WW2OL" to recreate his own quote as he distorted IGN review lol.Man thats pathetic hahahaha.
Here is an example of how sempiternal has fallen so low to edit people's post.Not hard to do is it lol.
Not hard to do doh.But you should at least do it on a 10 page post.Its so easy to find my original post and see you editted it as this thread is barely 2 pages long .You are sad man!
LOL No no no, his name was Blair! I remember him from the years I was with WWIIOL. Though he had a few accounts so one of them could have been Bismark. I enjoyed his threads. lol
"Rome wasn't coded in a day"
- Kanoth
It's a very niche game with a hardcore following , something roma Victor could still pull off .
Mmorpgs by design don't make money till months or years later so Roma Victor could easily pull through if they fix the game up fast enough and keep working on the game instead of just trying to break even as fast as possible while just leeching off the hardcore gamers.
I was actually interested in this game , but thankfully waited and didn't buy release. I'll hold my piggybank's virginity till they fix this thing up and actually turn out a game
It's better be hated for who you are, than loved for who you aren't.
However I think RomaVictor would also have this effect once more of the planned features make it in.
I would argue RV has that hardcore audience already...hence the cries of 'Fanboi' from the haters around here.
PS I dont consider myself hardcore...the truly devoted are always playing. I gotta work...grin
It's better be hated for who you are, than loved for who you aren't.
"Rome wasn't coded in a day"
- Kanoth
Some time this month I hope.
It's better be hated for who you are, than loved for who you aren't.
"Rome wasn't coded in a day"
- Kanoth
It's better be hated for who you are, than loved for who you aren't.
SOE knows what you like... You don't!
And don't forget... I am forcing you to read this!
It's better be hated for who you are, than loved for who you aren't.