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I guess the fact that you clicked into this means that you probably are interested in another Star Wars MMO. I think the idea is great, and it sucks that it was ruined. I was just sitting around the office, you know, being productive, and was wondering how many of you would like to see another Star Wars MMO come out.
I'm sure now that Caption Greedus (G. Lucas) is releasing the videos again, the hype would be way up. I'd love to see one that is like SWG but a little better put together and with a sort of dog-fighting flight feature, but with the classes and stuff a lot like SWG.
Comments
Yahr! Declare SWG non-canonical and let Bioware make us KOTORO! Or... Knights of the New Republic Online. Whichever.
Come to think of it, declare the prequels and SWG non-canonical and let Obsidian write the story and get the cast while Bioware directs the movies! Really, I find it shocking that I think the writing and acting in TSL is better than in Episode I or II (haven't really sat through III so I won't say anything). Kreia whoops the Emporer. She's what the Emporer should've been when he wasn't pretending to be an ally of the Jedi.
Faranthil Tanathalos
EverQuest 1 - Ranger
Star Wars Galaxies - Master Ranger
Everquest2 - Ranger WarhammerOnline - Shadow Warrior
WOW - Hunter
That's right I like bows and arrows.
Well like i said before the only thing great even pre nge about SWG was the crafting.
I agree that a kotor online will be by far best option.That would mean that unlike SWG which had many classes but one class which was way overbalanced ,in KOTORO let it be so all are jedis.
There it can be like this all choose jedi path-good or evil.Then let people specialize into branches such as healing ,tanking,dps ,mind control and effectively you have gotten your classic tank,healer,enchanter etc.But all retain basic lightsaber fighting skills.
Have things like bounty hunters and rest be npc .I cannot see any other way of achieving balance without the SWG fiasco.If say you make bounty hunter a profession once more and he is underpowered compared to a jedi ppl will not play it!If you make them on par ,ppl will moan that jedi is weak.
If you make jedi ,quest/grind againh ppl will complain.
There is no point in trying to fix SWG anymore as it has gone to far for to long and there is really no turning back now.
A Completely new SW MMORPG would be really great. Taking place somewhere else in the timeline. Preferbly between EP3 and EP4 as there must be a lot of things happening there that we dont know of.
Also a new graphic engine and putting more music into the game would make it feel more Star Warsy..
We can only hope that someone out there is actually working on the idea of a new SW MMORPG but untill then i guess we are stuck with what we can get..
Between EP3 and EP4 there are few jedis and most will be wiped in this timeline.
So if you make a star wars in that timeline same issues will crop up.
Why are there so many jedis running aound?If you do what SoE wanted to do initally when there was going be to a cap per server of jedi and when one dies its permadeath and replaced by next closest to FS ,it will cause the same uproar.So again you will have jedis running in good numbers and freely around cities.
Best bet is take the story very far behind when jedis and sith were plentiful.Maybe the period from the extended stories which i think was the new sith wars before the rule of 2 came in place limiting the number of siths.
Alone in Space?
Between EP3 and EP4 there are few jedis and most will be wiped in this timeline.
So if you make a star wars in that timeline same issues will crop up.
Why are there so many jedis running aound?If you do what SoE wanted to do initally when there was going be to a cap per server of jedi and when one dies its permadeath and replaced by next closest to FS ,it will cause the same uproar.So again you will have jedis running in good numbers and freely around cities.
Best bet is take the story very far behind when jedis and sith were plentiful.Maybe the period from the extended stories which i think was the new sith wars before the rule of 2 came in place limiting the number of siths.
Hercules said it perfectly.
Best post ever, Herc.
In War - Victory.
In Peace - Vigilance.
In Death - Sacrifice.
Between EP3 and EP4 there are few jedis and most will be wiped in this timeline.
So if you make a star wars in that timeline same issues will crop up.
Why are there so many jedis running aound?If you do what SoE wanted to do initally when there was going be to a cap per server of jedi and when one dies its permadeath and replaced by next closest to FS ,it will cause the same uproar.So again you will have jedis running in good numbers and freely around cities.
Best bet is take the story very far behind when jedis and sith were plentiful.Maybe the period from the extended stories which i think was the new sith wars before the rule of 2 came in place limiting the number of siths.
If I played a Star Wars MMO I would really wanna play a jedi. I suspect a lot of people would, that is why KOTOR is probably a better setting as you can justify a much larger number of both Sith force users and regualr Jedi.
Also some of the stuff from KOTOR 2 could let you have non-jedi with some force powers. In fact HK-47 and Atton both go specifically into some detail about how non-jedi can kill force users. Thus justifying some sort of balance with jedi versus non jedi which is a major problem in a Star Wars themed MMO.
Edit: Oh and by the way, meatbags, hk-47 rules.
If they attempt another Star Wars MMO they should set it either well before the movies or well after.
Trying to wedge an MMO in between 2 of the movies is terribly restrictive and the only pay off is bad cameos from the major characters.
The KotOR series worked so well because Bioware/Obsidian had so much room to work within the Star Wars mythos because the timeline in that period wasn't over saturated with movies, comics, video games and books.
To be honest, I never advanced very far in the Pilot Profession. I was discouraged to find out that I couldn't master it solo. So I used it for what it was worth, a free travel shuttle. Don't get me wrong, I was not displeased with JTL at all. Its just I remember playing X-Wing Vs. Tie Fighter for hours on end. JTL I did not enjoy so much.
IMHO, The only way to make the next Star Wars game will be to make it in the Thrawn trilogy. When the Jedi order is reestablished the Emperor is dead and the Vong are the real threat and you have the Imperial and Rebels joining together to fight them. I mean you have the heroes in it already in canon and you have yourself. It would be the greatest story ever told, yours!!!!
http://www.forceofarms.com/index.php
Focus more on the whole neutral scene, the smugglers and whatnot. Plenty of gameplay for you there, wether it is taking care of your huge manufacturing corporation, smuggling illegal gods, fighting small scale wars, or just being an happy citizen of the planet [name].
The playerbase should be composed of one of two things:
A. No Jedi whasoever except as NPCs. There might be the possibility of being force sensitive, augmenting certain abilities, but dont take it any further. Timeline in this case can be near the original movies, when there were only 5 jedi not in hiding, all but one of whom die.
B. All Jedi or some other force user class, Bear in mind, force users dont have to have lightsabers, much less official jedi training. Timeline would fit in best near the Sith Wars as others mentioned, before the Sith's infrastructure collapsed due to infighting.
No man is an island, entire of itself; every man is a piece of the continent, a part of the main. any man's death diminishes me, because I am involved in mankind, and therefore never send to know for whom the bell tolls; it tolls for thee.
Hemingway
I say do something different. I think something like PSO/PSU(action RPG) around the KOTOR period would simply be incredible. Have missions going on for dark and light that causes them to cross paths and have the world heavily influenced by an objective based system. Obviously this would be a very heavily Jedi populated game but there still would be room for bounty hunters and just plain adventures that maybe aren't force sensitive using ranged weapons and what not.
This also could be done using a Guild Wars type system but I think would work much better in a single world/server.
I couldn't answer this on the vote, because I believe in speaking with proper English.
My answer would be "Yes." I would like to see another SW MMO if done correctly.
Bounty Hunters should be about 90% the strength of a Jedi Master...but tactics should be able to make up for it...Jango Fett almost took Obi Wan, that was a good fight.
Basically the game needs to be kinda twitchy, but Jedi should have an AI programmed ability.
How about this idea? You complete a quest line, (a lengthy one) to unlock the abiliy to start a Jedi, one who just finished being a padawan. While permadeath is a harsh option, make it so when you die as a Jedi, you have to wait a week of real-time to respawn. This would
A. Is what originally SWG was to be and was the vision of verrant staff(esically that bloke now at blizzard).Not gonna work.Too many jedi geeks out there
B.can work and is the most likely scenario.Make every player character with the ability to be force users.Some will be like a nuker like the emperor as he never carried a LS in episode 6.Some can be healer types .Others use the LS for speed and dmg(aka the dps melee type).Some not very good with LS but have learnt the art of aviodance and make excellent front line troops(aka the tank).Some not great with LS but can use them okish but have excellent forsight and vision to use range weapons like the blaster(aka the ranger).
Some have perfected the jedi mind trick to such an extent they have excellent control over animals (aka CH).
Some put their faith in technology such as building robots.
Sorry for putting medival comparions but you can see it can work even on a classic setting with only force users .
As for crafting make everyone have a secondary profession which is crafting.LS can be contructed by all but for good LS let the weaponsmith be the master.
1) Episode I-III are declared non-canonical. The real story just never happened that way.
2) George Lucas is thrown out of office.