Hey there!
This thread is for me and all the other tradeskill fanatics out there who feel a bit "underserved" in the big world of MMORPG's and are still looking for that one game that really has it all.
The core question:
What online rpg has the best tradeskill system?
Tha particulars:
When I (and others like me) say "has it all" I don't just mean a game in which you can craft items of various natures. I mean a game that incorporates that possibility into a much larger frame of a selfsustaining in game economy. I am not happy with just being able to craft my QL 200 elven fire bow (or whatever), I would like to see a game in which that is only the start. A game in which, in time, one would be able to start entire product lines and factories and sell the goods to large quantities of people.
I am looking for a game where going the path of opening up a business is a true alternative to going out and slaying mobs. A game where it is possible to open up a bar, a restaurant, a weapon shop, a tailor store, a pharmacy, a hospital, (insert your idea here). A game, where you can employ other players if your business grows too big to be handled by yourself. In short, a game where the players themselves make up the entire economy.
So, what's the point of this thread? Well, I am just curious if I am the only one waiting for a game like that. Also, I wonder if there maybe is a game like that out there and I just don't know about it. If so, please, by all means, let me know, because I am quite tired of pretty much all games I know. Let's be honest, most of them are just sophisticated versions of the tamagotchies...
Comments
*Shudders* I'd say SWG and Ultima Online have the ability to open shops and so forth. I'd stick with ultima online if you can manage the graphics. im probably not much help
Age of Conan is going to have a detailed and involved enough crafting system that it might fit the bill for you.
You will need to play the game a bit to get to the crafting part of it though
No man is an island, entire of itself; every man is a piece of the continent, a part of the main. any man's death diminishes me, because I am involved in mankind, and therefore never send to know for whom the bell tolls; it tolls for thee.
Hemingway
Is the UO community still big and strong or is it dying out, with me being the only one on the server if I started it now?
@Angyl
Any idea which titles might "surprise me pleasently"? I try to keep my eyes peeled for new games that cater to my whishes, but so far I failed to find any. In fact, all the reviews i read about the most anticipated upcoming title, Age of Conan, don't mention anything about tradeskills and economy at all, only great PVP, which frankly, I don't give two rats bottoms about.
Really? Can you link any reviews where that is talked about? I must have missed those...
gladly:
community release talking about the crafting system Here
Everything ever said in the public forums on the subject here
No third party reviews have yet been released on the system, probably because its still in closed Beta
No man is an island, entire of itself; every man is a piece of the continent, a part of the main. any man's death diminishes me, because I am involved in mankind, and therefore never send to know for whom the bell tolls; it tolls for thee.
Hemingway
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Do I ever sleep?
You have manufacterers, researchers, miners, and they all depend on each other to make items.
Most of the items are player made aswell, And you can avoid combat without gimping yourself in the process.