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There is a limit to how much a company can disclose. There is also a limit where the fanbase begins to erode and if said product launches it will need to do alot to attract a playerbase.
Avoiding fanbase erosion might just include lettin us know a bit of info, or just even popping your heads out and saying wtf? it's dark out here.
regardless the game has dropped from very high on my list to almost non existant. Secrecy and public relations are two different things. A simple hello folks we know yur waiting would do a hell of alot to maintain a small playerbase to begin with.
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That's true, I agree. However, MMORPG.com got unusually little coverage on the game. If you check out other sites, and sum up the information you gather that way you can get quite a pile of facts, screenshots and news on Fallen Earth.
But, only time will tell.
Im really angry at the Darkfall devs for promising so much then doing no support of their game on the website. It's an insult.
Why start the hype engine if you dont have the assets or the will to back it up? Im not saying disclose critical information, but if you dont want info out there...dont create the expectation or the DESIRE for the info in the first place.
All this, "we'll release when we're ready" is an insult to fans who take the time and energy to get interested.
"we'll release when ready"
is way better than:
"We'll release what we got and patch it all later"
How many games have lost much because of catastrophic launches and unfinished buggy gameplay?
The last of the Trackers
Software sales are a give and take, ffs. You announce info...we get excited. You tell us more then we invest more of ourselves in your idea. Eventually we give you money for your code.
Dont start making us want info unless you're ready to give us at least a little bit. Otherwise your just messing with our heads. I dont like to be messed with.
If you (I and I mean you in general not you the OP) do nothing to look into a game, I could see why a person would think this way. Its just not the case. Look at their website4, if you like I will forward you all the e-mails from these guys I have gotten (or you can read them in this forum too). Yes they are keeping quiet more so than any game I have ever played, but they are not avoiding their fan base. At least not IMHO.
Even if they can't answer your question, they will converse with you on the subject or just to say why they can't right now.
Interesting that you say there is no 'hello folks we know you're waiting', I seem to remember it was only recently at fallenearth.se something was posted to that effect, basically saying 'hello things are still going well, because we've given you mostly story information from incharacter recently here is an update in general on Fallen Earth and us' or something like that. They also post every now and then there and say they read it, and www.fallenearth.se seems to be where the 'base' is converging for the moment, so that's the place to be to check in I would say, most people who were here (And for a long time too), are now there.
Having followed the game for a long time I'm actually really impressed with the way the devs carry themselves, can understand the frustration of not having big previews and hype and information being pumped out but just have to be patient, there was a time when you'd wait months and months for any sort of word at all, it's generally 3 weeks or so now between at least a newsletter.
Hopefully they start opening the tap a little more on the information faucet. Even a drop would keep me interested now.
I have no problem with checking once in a while if there is news. Besides we'd get an email if theres new right? Maybe it is the difference between actively waiting and passively waiting. I tend to get real anoyed too when i do the first so I switch to the latter.
I was one of those people who saw the early stuff for D&L and was totally sold on it. But I was also one of those people who realised about 12 months before release that I'd been sold a dud. Very glad I bailed before I actually parted with any money.
I think an important distinction between the two is Icarus right from the start (which we have to acknowledge was years and years and years ago) have deliberately kept the hype down. I came across D&L and FE at around the same time. D&L were flogging themselves for all they were worth - no for more than they were worth. FE have given a few interviews.
All the signs point towards Icarus speeding towards the finish line with no less than they've promised from those developer interviews. Sure they'll probably have attracted and lost a few fans in the meantime, but that's why they haven't hyped yet. I expect to see them rev up the hype engine a few months before release, open their official forums and... away we go!
Yes, I've E-mailed them several times and got responses, and answers to certain questions I had. Of course Icarus didn't answer my questions about when the game would be released and things of that nature, but in terms of some general questions about gameplay and what to expect, I got some info.
Of course, this isn't the normal way a player gets info on a mmo, but I still have total confidence in Icarus and I think they are doing well not to let too much info out and hype of the game needlessly. On the other hand, I'd like to start seeing more public releases of info for Fallen Earth, or I may start to fear for the state of the game. It's been a long time in development.
I share your confidence. I'm impressed with the way Icarus have handled their publicity. They've done it quite intelligently and that makes me think they're doing lots of other things intelligently.
It's also really important to remember that they're not just developing Fallen Earth as a game. They're developing what looks to be a really impressive next generation game engine on which any mmo can be built.
That's a bigger undertaking than just developing Fallen Earth.
I wouldn't fear for the state of the game. Given their history of being so tight-lipped I see their releasing those newsletters with faction info as a sign they can see the finish line. I wouldn't care to predict exactly when they'll announce beta but I think the state of the game is healthy.
With them getting more and more things like this, I highly doubt this is vaporware. I may have gotten bored waiting, but I am sure this will be an awesome game. I am just waiting for Beta.
Waiting For: something good
Games Tried: SWTOR, Star Trek Online, EQ, EQ2, Earth and Beyond, Planetside, Lineage 2, Eve Online, WoW, City of Heroes, City of Villians, Auto Assault, Fallen Earth
Star Wars: Galaxies - Ibra Olasi (Valcyn Server) [Dead, screw you SOE]
Waiting For: something good
Games Tried: SWTOR, Star Trek Online, EQ, EQ2, Earth and Beyond, Planetside, Lineage 2, Eve Online, WoW, City of Heroes, City of Villians, Auto Assault, Fallen Earth
Star Wars: Galaxies - Ibra Olasi (Valcyn Server) [Dead, screw you SOE]
My money is on vapor... poof!
This isn't behind, this is a giant leap forward, as far as MMO gaming goes.
A no show? Hop over to MOGArmy.com and take a ganders at that video. They are well on their way. Ignore fallenearth.com, it's obsolete. But this game will definitely get to beta stage, and I'll quickly gamble on it going to release.
Fallen Earth.se - Your source for Fallen Earth
Fallen Earth Roleplaying Community
I'm looking forward to FE. It's a shame we have so little info on it.
From Wikipedia:
"[The apostrophe] assists in marking the possessives of all nouns and many pronouns."
"For the plural of abbreviations, an apostrophe is widely regarded as incorrect, so CDs is preferable to CDs."
Yeah, for a no show, that guy sure was excited talking about the game. This game is going to top anything that has been made yet. From the very beginning they stated that they did not want to say what was and was not going to be in the game because they didn't want the normal type of hype that some games do (dnl) and just don't deliver. From those clips this game definately looks like it is going to deliver.
No vaporware here!
They have now had a playable demo at the Austin Games Conference. It has been recieving great reviews from independent sources. Even though they still have no release date, or even a beta date, I think all this negative talk should be rendered redundent.
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