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General: MMOWTF: Don't Hate the Player...

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  • ammieammie Member UncommonPosts: 109

     

    Lets all go mug an old lady in the street, after all she is easy prey and it might be fun.......................But no,  there is a penalty!

    Ok, you might be playing at being a griefer only because it's a game.............................But what about the real person out there, do you really want to spoil some ones game enough so that they leave? Forget the "Carebear" bit, ganking is unpleasant for many.

    "It's a pvp server and anything goes!"  Surely you can't be so daft as to not realise, indiscriminate  griefing will only ruin pvp servers in the end. You'll all end up on a penal colony, running around ganking each other like lunatics! There's a big difference between pvp and ganking. Pvp is fun.

    Dan's gabfest was created to cause discussion? I really don't think so! Even after trying to read between the lines. Every griefer can now quote from Dan's article, after all it's now was ok to go beat up players in the training grounds. MMORPGS are already rapidly losing their identity and it can't help when an editor make crass statements like " Speaking of victims, there is special relationship between the PKer and Carebear that transcends love and hate." Try to convince people who leave pvp servers in disgust of this. Dan you remind me of a bored "WoW" player.

    My biggest annoyance with this article is, at this moment in time when so many MMORPGs are trying to cater to the masses, we really don't need an editor to encourage four year old behaviour (with or without too much sugar) otherwise we might just end up getting four year old games! We do need them to encourage authentic pvp.

     

     

  • NatoBNatoB Member Posts: 114



    Originally posted by ammie

     
     NatoB posted;
                
    All you people who continously complain that these "greifers" are continously killing you, stay off the servers they on. It is as simple as that. If you prefer PvE more then stay on a PvE server. PROBLEM SOLVED. stop damn whining all the time.
     
     Doesn't this mean you let the gankers win? Pvp servers could be fun, they add an edge to the game, plus guilds bond more, friends help each other out, planned raids could be fought, etc. Why should a few selfish players spoil this? Do they not have the skill to fight their own levels? 
    I think all people are asking for is a penalty for unfair play. That seems such an easy solution and of course gankers can still gank, if they dare!!!               
     
     
     
     



    I know this is what is meant to happen, but, it isnt going to happen, do you htink these big game studios care if one of us quit because of these people. They dont, they lose 1 player and gain 50. What i am trying to say is if you really really hate this happening to you stay away from the problem. I hate it to but i really dont care, i use the same tactic i have always used when it comes to idiots like gankers, ignore the dweeblets. I enjoy my PvP as much as the next guy.

    If you guys want a good game to go play PvP, where skill is tested and not gear and level. I reccomend you play Guild Wars. And on the plus side the developers of this game made sure that no ganking can happen :D

    image
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    Final Fantasy


    I found it hard
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    Oh Well
    Whatever
    Nevermind

  • deemon328deemon328 Member Posts: 5

    Cymdai has finally advanced this discussion to where carebears and PvP'ers can together impact the direction of MMOs.
    I think that in these game company boardrooms, every minutae of PvP and PvE is discussed. I don't believe that anything is put into a game intentionally without complete discussion of the ramifications of that particular feature. They think that our sense of morals will translate into in-game behavior, and I think that is true.
    With that said, I think that the developers and designers are working with a flawed interpretation of the moral status of its players. I think they're using the moral compass of the aging Generation-X'ers to develop their PvP systems. While this ideal might have worked in 2000, they are not factoring in 6 years of jaded experiences by the long-time players, nor the declination of moral values and overall immaturity of Gen-Y'ers and Gen-Next'ers.
    Like it or not, developers are designing(or not designing) PvP ethics and enforcement systems based on an antiquated version of perceived morality code. They need to (sadly) abandon the ideal of player-enforced PvP ethics and develop their PvP systems to eliminate the griefers from the legitimate PvP'ers.
    I'm not going to pretend that I have an easy solution to this. It's sad that I've come to a point that I'm willing to give up my dream of honorable PvP in favor of rules that eliminate the ganker playstyle.
    I do think that develpers can add PvP elements that foster honorable PvP, such as arena tournaments that include games like 1v.1, 2 v.2 and last man standing battle royales that are moderated by admins. Victors are given a special item only attainable in the arena such as a championship belt that serve as visual prestige and provide a useful general ability. Breaking or exploiting the rules in this environment could be virtually eliminated just by the nature of the event.
  • MajorBiggsMajorBiggs Member UncommonPosts: 709

    My rule is this: You join a PVP game/server, prepare to be slaughtered. There shouldn't be any mercy for you if you join something with a ruleset like this. Thats why there are PVE servers (hopefully). Stop whining, it's your choice to play.

    Yes there are dicks, but thats just the way things are.

    This guy sounds like an asshole, but I agree with him. Good article.

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