The footage features just a few of the low level creatures in the vast world of Telon that beginning players must battle using an arsenal of weaponry and magical spells. Slicing through massive armies of fearsome denizens, players will explore three enormous continents and advance their characters along the path of their choosing. Lush environments reminiscent of oil paintings will immerse players in a highly-detailed seamless world filled with mystery and intrigue.
Well I think it looks okay - that said I hope they sort the melee distance issue out (I'm sure they will though).
Any idea on a real date for this vid?
Currently Playing:GW2 Currently Following:Elder Scrolls Online Games in my wake:Anarchy Online, Archlord (beta), Asherons Call, Asherons Call 2, City of Heroes, Dark Age of Camelot (SI to Catacombs), DDO, EVE Online, EverQuest II (beta), Guild Wars, Horizons, Lineage II,LORTO, Rift, RF Online (beta), RYL, Saga of Ryzon, Shadowbane, Star Wars Galaxies, Vanguard, WAR, WoW
Looks fantastic, the variety of creatures in the video is outstanding.
So use to the generic WoW models used over and over again.
Now playing: VG (after a long break from MMORPGS) Played for more than a month: Darkfall online, Vanguard SOH, Everquest, Horizons, WoW, SWG, Everquest II, Eve
the fact they went to next scene after each attack motion had been done, worries me greatly, if they want slow paced combat that's okay but they sure have to make sure that the player doesn't feel like he's sitting with a 5 second auto attack weapon that would just be horrid.
I really hope they, for themselves, don't turn it into a sleeping pill.
Well I will be playing Vanguard when it come out. Yet I do think its Sony doing EQ2 the way it was ment to be. Not saying EQ2 wasnt any good but it didnt have the everquest feel. Id imagine this game to have the graphics of EQ2 (with a little more detail) but with the gamepaly you expect from a legend like EQ.
I'm guessing SOE's marketing dept. put this together, because of the bad word of mouth over the boring combat we've seen so far. I agree that it feels like they are trying to mislead us with the scenes strung together like that.
On the plus side, some of the combat animations we did see were decent and there seems to be more combat and spell effects.
On the minus side, the graphics continue to strike me as dated. I know we lose a lot of the clarity and detail in the video format, but I'm reminded of the situation we saw with EQ2, where the screen shots looked good, but when the game was in motion it looked bad.
It should be easy enough to tweak combat speed, I can live with less than stellar graphics if the rest of the game is good. (Assuming the models aren't as ugly as EQ2 and the transitions between near and far aren't immersion killing as in EQ2).
I really look forward to try out Vanguard. Just hope they wont put any combat upgrade on this one... I got only 1 thing to say about that movie, it just doesnt show anything... All you see is people bashing and missing, I think trailers or in-game movies before launch of the game should contain the interface, this would give us a better idea about whats comin up.
Remember this game is still in beta, so there not going to show any of the interface untill closer to launch witch isnt going to be untill Q1 of 2007. In one of the interviews they talked about there pvp witch will have mounted combat ground and air at some point. I really have high hopes for this game but I think this game will be the second comming of the MMO world or it will be a huge flop, and that depends on how bad Sony can screw it up if Sigil lets them have to much creative control. We will see I guess.
Originally posted by CoreChamber Well I will be playing Vanguard when it come out. Yet I do think its Sony doing EQ2 the way it was ment to be. Not saying EQ2 wasnt any good but it didnt have the everquest feel. Id imagine this game to have the graphics of EQ2 (with a little more detail) but with the gamepaly you expect from a legend like EQ.
You know, sometimes I wonder if Sigil didn't get Sony involved in Vanguard for the simple fact that if it does bomb, everyone will just say "It bombed because SOE was involved!".
I wasnt impressed .. fighting distance looked bad .. like you are swinging in the air .. to the person who said they would play it because nothing will come out till 2008, there are a bunch slated to come out in 2007 .. and some even look better than this. IMHO
I`ve always defended Vanguard but this trailer smells SOE all the way and this is a bad move as some of the excerpts are dated.(watch some footage from E3 vid with the giant.. and the guy in Red have already been used)Until now all movies were from beta and this one does not look like beta.So,Sigil Staff I hope you know what you are doing by allowing such trailers
In the land of Predators,the lion does not fear the jackals...
The animations look fine -- very realistic in stance and execution. As for the time between strikes, this was a topic of discussion long, long ago, before there was a beta; because back then Sigil was telling the community that combat would be in eight-second rounds, in order to allow the player to react to the many circumstances high-level combat can involve. It could be argued that the rounds should then lengthen only in higher-level combat, but that... just wouldn't feel right, would it?
We know the eight-second limit is no longer in place, but I still expect that the time between strikes will be slightly longer than most people are accustomed to, because at higher levels things become most strategically reactionary. Something that I think would be extremely difficult to capture in a video clip unless it is frozen at key frames and explained by a narrator.
Originally posted by Ngeldu5t I`ve always defended Vanguard but this trailer smells SOE all the way and this is a bad move as some of the excerpts are dated.(watch some footage from E3 vid with the giant.. and the guy in Red have already been used)Until now all movies were from beta and this one does not look like beta.So,Sigil Staff I hope you know what you are doing by allowing such trailers
Marketting is one area Sigil does not have much say in, as far as I am aware.
Favorites: EQ, EVE | Playing: None. Mostly VR and strategy | Anticipating: CU, Pantheon
Originally posted by Amathe LMAO!!! To make it seem like combat isn't slow and dull, they string together a series of fights (lasting only one swing time each) to make it look fast! What a fraud. Next time show an entire fight, or at least enough of one for people to judge.
Like WoW, or any other MMORPG ever made for that matter, put an entire fight into a marketing video? You're opinions used to have some originality, now you seem like you're just another slack-jawed keyboard mashing troll. The graphics look great in that video and it leaves you wanting more. I now know that you have no interest in Vanguard and your daily visits to the forum are just exactly what I thought originally. You're a Vanguard troll.
I loved the video. While short, it showed me some of the locations I haven't ever seen yet. Can't wait to get there myself.
The combat looks too "Console-esque" for with the the particle effects but other than that the clip really doesn't tell me much about whether I will like the game or not.
It is good to see some posters actually addressing the clip. I get pretty tired of the political garbage. "I hate any game made by X company" stuff really gets old.
Originally posted by Mischiff I wasnt impressed .. fighting distance looked bad .. like you are swinging in the air .. to the person who said they would play it because nothing will come out till 2008, there are a bunch slated to come out in 2007 .. and some even look better than this. IMHO
WTH is with people bitching about combat distance? I just have to know, how old are you? Not that I'm putting you down, but I just want to know.
Originally posted by BriarFox It is good to see some posters actually addressing the clip. I get pretty tired of the political garbage. "I hate any game made by X company" stuff really gets old.
Originally posted by anarchyart Originally posted by Mischiff I wasnt impressed .. fighting distance looked bad .. like you are swinging in the air .. to the person who said they would play it because nothing will come out till 2008, there are a bunch slated to come out in 2007 .. and some even look better than this. IMHO
WTH is with people bitching about combat distance? I just have to know, how old are you? Not that I'm putting you down, but I just want to know. They are complaining about the distance because for a game thats marketing itself on graphics and realism, you would expect something a little more believable. When you swing a sword that does not even come close (2 feet) to the monster you are attacking, and damage is still done, its disapointing. If it was WoW or Spellborn, something more unrealistic (although nicely stylized), it would be more acceptable in my opinion.
You should not expect this from what they call a "Next-Gen" mmo.
Comments
Man this game looks worse every time i see it! LOL
Anyway, i will be getting it. Because if Vanguard will not be good , there will be no good mmos until 2008
"Before this battle is over all the world will know that few...stood against many." - King Leonidas
Any idea on a real date for this vid?
Currently Playing: GW2
Currently Following: Elder Scrolls Online
Games in my wake: Anarchy Online, Archlord (beta), Asherons Call, Asherons Call 2, City of Heroes, Dark Age of Camelot (SI to Catacombs), DDO, EVE Online, EverQuest II (beta), Guild Wars, Horizons, Lineage II,LORTO, Rift, RF Online (beta), RYL, Saga of Ryzon, Shadowbane, Star Wars Galaxies, Vanguard, WAR, WoW
Looks fantastic, the variety of creatures in the video is outstanding.
So use to the generic WoW models used over and over again.
Now playing: VG (after a long break from MMORPGS)
Played for more than a month: Darkfall online, Vanguard SOH, Everquest, Horizons, WoW, SWG, Everquest II, Eve
Dark Kingdoms for Playstation 3
But combat varity is better than beatiful graphics and smacking the same 3 buttons over and over
the fact they went to next scene after each attack motion had been done, worries me greatly, if they want slow paced combat that's okay but they sure have to make sure that the player doesn't feel like he's sitting with a 5 second auto attack weapon that would just be horrid.
I really hope they, for themselves, don't turn it into a sleeping pill.
Take the Magic: The Gathering 'What Color Are You?' Quiz.
LMAO!!!
To make it seem like combat isn't slow and dull, they string together a series of fights (lasting only one swing time each) to make it look fast!
What a fraud. Next time show an entire fight, or at least enough of one for people to judge.
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On the plus side, some of the combat animations we did see were decent and there seems to be more combat and spell effects.
On the minus side, the graphics continue to strike me as dated. I know we lose a lot of the clarity and detail in the video format, but I'm reminded of the situation we saw with EQ2, where the screen shots looked good, but when the game was in motion it looked bad.
It should be easy enough to tweak combat speed, I can live with less than stellar graphics if the rest of the game is good. (Assuming the models aren't as ugly as EQ2 and the transitions between near and far aren't immersion killing as in EQ2).
Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated
Rift
In the land of Predators,the lion does not fear the jackals...
I don't like scrap vids.. they don't show me anything!
"Huntress"
Like WoW, or any other MMORPG ever made for that matter, put an entire fight into a marketing video? You're opinions used to have some originality, now you seem like you're just another slack-jawed keyboard mashing troll. The graphics look great in that video and it leaves you wanting more. I now know that you have no interest in Vanguard and your daily visits to the forum are just exactly what I thought originally. You're a Vanguard troll.
I loved the video. While short, it showed me some of the locations I haven't ever seen yet. Can't wait to get there myself.
but other than that the clip really doesn't tell me much about whether
I will like the game or not.
It is good to see some posters actually addressing the clip. I
get pretty tired of the political garbage. "I hate any game made
by X company" stuff really gets old.
They are complaining about the distance because for a game thats marketing itself on graphics and realism, you would expect something a little more believable. When you swing a sword that does not even come close (2 feet) to the monster you are attacking, and damage is still done, its disapointing. If it was WoW or Spellborn, something more unrealistic (although nicely stylized), it would be more acceptable in my opinion.
You should not expect this from what they call a "Next-Gen" mmo.
jesus that was like the most unimpressive video i ever seen in my life.
And this game just looks more and more like EQ2 every video i see .