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Question about Adventure Packs! :)

doLL66doLL66 Member Posts: 19

I was wondering what exactly are 'Adventure Packs'?  What is the point?  What do they do?  Are they worht biuying?  Looking for some basic info as to what they are ad pros and cons!

 

Thanks in advance for your help.  image

Comments

  • MoiraeMoirae Member RarePosts: 3,318
    While the expansions are full expansions and require alot of information, the adventure packs only add a storyline but nothing else.

    Don't bother with them.



  • FlemFlem Member UncommonPosts: 2,870

    For the small fee i would get them except for one.  That one being the Bloodline Chronicles.

    As for the other two, they added some good fun stuff so i would suggest getting them.

     

  • olddaddyolddaddy Member Posts: 3,356



    Originally posted by Moirae
    While the expansions are full expansions and require alot of information, the adventure packs only add a storyline but nothing else.

    Don't bother with them.



    Not exactly correct. There is at least one heroic quest, initiating in Enchanted Lands, that requires you to purchase an adventure pack, Tombs of Night I believe. You have to enter the adventure pack area and retrieve an item by killing beasties for a bit.

    Not sure if there are any others.

  • FlemFlem Member UncommonPosts: 2,870



    Originally posted by olddaddy



    Originally posted by Moirae
    While the expansions are full expansions and require alot of information, the adventure packs only add a storyline but nothing else.

    Don't bother with them.


    Not exactly correct. There is at least one heroic quest, initiating in Enchanted Lands, that requires you to purchase an adventure pack, Tombs of Night I believe. You have to enter the adventure pack area and retrieve an item by killing beasties for a bit.

    Not sure if there are any others.



    That would be Bloodline Chronicles.  The quest to start that was initiated by a ring but you only got the ring if you purchased the adv pack.  Nothing about this adv pack took place in Enchanted Lands.
  • mikesterbraumikesterbrau Member Posts: 25

       I have and love the adventure packs but would not buy them solo but got them for free by subscribing to Station Access and would only suggest the adventure packs to people who are also interested in what Station Access offers which for a flat monthly fee you get the adventure pack access, 4 additional character slots, and access to the other SOE games (Planetside, EQ 1, EQ2, The Matrix, Star Wars Galaxies, and starting next year Vanguard as well).   The Bloodline Chronicles takes places through instances in the Nektelos Forest and the ring you get to start the adventure pack is actually a decent ring and every quest completed has a decent item prize and the monsters in the zone drop a lot more status loot than the usual amount so we did it within our guild on the weekends doing 1 quest during the morning session each weekend morning and all agreed it was time well spent.   The Bloodlines works out to 12 quest I think but they run 2.5 hours or more each in most cases. 

         The Splitpaw Sage (A Pack #2) was the one we did not find to be as much fun and have dragged on completing it.   We have not done #3 The Fallen Dynasty but folks that have, tell us it is great and some items  that aid in crafting drop in that zone.

     

    Founder of Skara Brae Guild
    Sysop Bard's Tavern BBS 1987-2002
    Co-Leader Skara Brae guild
    Everquest 2 chapter.
    Guild Hub site: Http://www.bardstavern.net

  • FlemFlem Member UncommonPosts: 2,870



    Originally posted by mikesterbrau

    We have not done #2 The Fallen Dynasty but folks that have, tell us it is great and some items  that aid in crafting drop in that zone.



    I liked the Fallen Dynasty, thiought it was well put together.  The items that aid you in crafting dont drop but rather they are rewards from a very simple quest.  Theres a different one per crafting profession.
  • zandwarfzandwarf Member Posts: 114



    Originally posted by Flem

    For the small fee i would get them except for one.  That one being the Bloodline Chronicles.
    As for the other two, they added some good fun stuff so i would suggest getting them.




    i agree Bloodline was not the best adventure pack, however their were a few things that came out of their that were decent and are still helpful today.  One was the advanced tradeskill recipe you can purchase "if your a tradeskiller" after you complete the quest lines.  The other is the spell you get for finishing the last quest, "this is a diffrent spell than the one in tha advanced book"  The spell is a proc that only works on vampires...which was really useless untill the EOF expansion came out.  The proc still works great at lvl 69 in Castle Mistmore and on any Vampires you run into.  The vampire illusion you can get from that adventure pack was pretty fun too =)

    Splitpaw was a blast, and a really great place to solo if you cant find a group for lvls 20-50.  You can also purchase an additional spell that increases in lvl each time you lvl.  You can only get this spell or CA after you complete a number of quest in this line.  This spell can not be purchesed from anywhere else other that this zone, and it dose not drop anywhere.

    Fallen Dynasty was a really good adventure pack.  You can solo alot of the island quest after lvl 50, but after moving to the quest at the lake "Brother Pang's" you really need a group or lvl 70's for them.  You can also quest for a tradeskill charm that adds +10 to your trade skill ability.  You can only do this quest if you are lvl 50+ in tradeskill.

  • mikesterbraumikesterbrau Member Posts: 25

       Sweet info. I did not know about the tradeskill recipe after completing Bloodlines.   I did it on a Paladin in his high 40's that is now a 41 armorer.   We did get the morph to vampire piece and special vampire attack which will come in hand in EOF as I understand it brings back vampires.   The relics we were able to haul out everytime were equal to doing a city writ so that was very nice as well.   We cleared 4 HQ's this weekend so a planing to take a break from that and revisit splitpaw this coming weekend.

     

    Founder of Skara Brae Guild
    Sysop Bard's Tavern BBS 1987-2002
    Co-Leader Skara Brae guild
    Everquest 2 chapter.
    Guild Hub site: Http://www.bardstavern.net

  • zandwarfzandwarf Member Posts: 114



    Originally posted by mikesterbrau

       Sweet info. I did not know about the tradeskill recipe after completing Bloodlines. 



    Yeah, its a advanced 35 book that you can only buy if you have finished these quest.  It lets you craft a number of spells of CA's that do not drop anywhere.  It is a diffrent book than the normal "Advanced 35" book's, so if you do these quest you can get the book where as someone who dose not do them can not. "Unless they purchess them from someone who did the quest, but they are all WAY overpriced. 

    The spell you can get from these advanced books i used on all 3 of my toons untill 60+...its really not a bad spell.  I think that even some of the spells that came out of the advanced book were revamped for the class specific AA line.

  • mikesterbraumikesterbrau Member Posts: 25
       Awesome info and superbly authored response zandwarf, thanks so much.  :)

    Founder of Skara Brae Guild
    Sysop Bard's Tavern BBS 1987-2002
    Co-Leader Skara Brae guild
    Everquest 2 chapter.
    Guild Hub site: Http://www.bardstavern.net

  • olddaddyolddaddy Member Posts: 3,356



    Originally posted by Flem



    Originally posted by olddaddy



    Originally posted by Moirae
    While the expansions are full expansions and require alot of information, the adventure packs only add a storyline but nothing else.

    Don't bother with them.


    Not exactly correct. There is at least one heroic quest, initiating in Enchanted Lands, that requires you to purchase an adventure pack, Tombs of Night I believe. You have to enter the adventure pack area and retrieve an item by killing beasties for a bit.

    Not sure if there are any others.



    That would be Bloodline Chronicles.  The quest to start that was initiated by a ring but you only got the ring if you purchased the adv pack.  Nothing about this adv pack took place in Enchanted Lands.



    No, the quest I am thinking of was a heroic quest that started off on the beach in Enchanted Lands, the next step was to kill a named NPC in a house across the river in Rivervale, then talk to a character in a room behind the curtain of the inn in North Quenos (I believe, may have been South Quenos), then into the adventure pack. I did the quest up to this point with my guild, but didn't have the adventure pack.
  • FlemFlem Member UncommonPosts: 2,870



    Originally posted by olddaddy



    Originally posted by Flem



    Originally posted by olddaddy



    Originally posted by Moirae
    While the expansions are full expansions and require alot of information, the adventure packs only add a storyline but nothing else.

    Don't bother with them.


    Not exactly correct. There is at least one heroic quest, initiating in Enchanted Lands, that requires you to purchase an adventure pack, Tombs of Night I believe. You have to enter the adventure pack area and retrieve an item by killing beasties for a bit.

    Not sure if there are any others.



    That would be Bloodline Chronicles.  The quest to start that was initiated by a ring but you only got the ring if you purchased the adv pack.  Nothing about this adv pack took place in Enchanted Lands.



    No, the quest I am thinking of was a heroic quest that started off on the beach in Enchanted Lands, the next step was to kill a named NPC in a house across the river in Rivervale, then talk to a character in a room behind the curtain of the inn in North Quenos (I believe, may have been South Quenos), then into the adventure pack. I did the quest up to this point with my guild, but didn't have the adventure pack.


    What you have just described isnt Bloodlines but a couple of steps from the "Reaching Blade of the Assassin" Heritage quest.

    Heres the write up on ogaming for this, steps 2 and 6 sound like what you have described:

    http://eq2.ogaming.com/db/quests/TheReachingBladeoftheAssassin.php

  • DelamekoDelameko Member Posts: 200

    Originally posted by Flem
    Originally posted by olddaddy
    Originally posted by Flem
    Originally posted by olddaddy
    Originally posted by Moirae
    While the expansions are full expansions and require alot of information, the adventure packs only add a storyline but nothing else.

    Don't bother with them.

    Not exactly correct. There is at least one heroic quest, initiating in Enchanted Lands, that requires you to purchase an adventure pack, Tombs of Night I believe. You have to enter the adventure pack area and retrieve an item by killing beasties for a bit.

    Not sure if there are any others.


    That would be Bloodline Chronicles.  The quest to start that was initiated by a ring but you only got the ring if you purchased the adv pack.  Nothing about this adv pack took place in Enchanted Lands.

    No, the quest I am thinking of was a heroic quest that started off on the beach in Enchanted Lands, the next step was to kill a named NPC in a house across the river in Rivervale, then talk to a character in a room behind the curtain of the inn in North Quenos (I believe, may have been South Quenos), then into the adventure pack. I did the quest up to this point with my guild, but didn't have the adventure pack.

    What you have just described isnt Bloodlines but a couple of steps from the "Reaching Blade of the Assassin" Heritage quest.

    Heres the write up on ogaming for this, steps 2 and 6 sound like what you have described:

    http://eq2.ogaming.com/db/quests/TheReachingBladeoftheAssassin.php



    Yeah, sounds like you (olddaddy) got the Crypt Of Betrayal (which is in the sewers under Qeynos) mixed up with the Crypt of Thaen (Bloodlines).


  • olddaddyolddaddy Member Posts: 3,356



    Originally posted by Delameko



    Originally posted by Flem



    Originally posted by olddaddy



    Originally posted by Flem



    Originally posted by olddaddy



    Originally posted by Moirae
    While the expansions are full expansions and require alot of information, the adventure packs only add a storyline but nothing else.

    Don't bother with them.


    Not exactly correct. There is at least one heroic quest, initiating in Enchanted Lands, that requires you to purchase an adventure pack, Tombs of Night I believe. You have to enter the adventure pack area and retrieve an item by killing beasties for a bit.

    Not sure if there are any others.



    That would be Bloodline Chronicles.  The quest to start that was initiated by a ring but you only got the ring if you purchased the adv pack.  Nothing about this adv pack took place in Enchanted Lands.



    No, the quest I am thinking of was a heroic quest that started off on the beach in Enchanted Lands, the next step was to kill a named NPC in a house across the river in Rivervale, then talk to a character in a room behind the curtain of the inn in North Quenos (I believe, may have been South Quenos), then into the adventure pack. I did the quest up to this point with my guild, but didn't have the adventure pack.


    What you have just described isnt Bloodlines but a couple of steps from the "Reaching Blade of the Assassin" Heritage quest.

    Heres the write up on ogaming for this, steps 2 and 6 sound like what you have described:

    http://eq2.ogaming.com/db/quests/TheReachingBladeoftheAssassin.php




    Yeah, sounds like you (olddaddy) got the Crypt Of Betrayal (which is in the sewers under Qeynos) mixed up with the Crypt of Thaen (Bloodlines).



    lol, not just me, I was following the rest of my guildies on that one. I broke off when they got to the adventure pack entrance. We were all Freeport based, so it's understandable.....
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