I am really looking forward to trying this game, from what I have seen it seems like it has plenty of potential. I was very disallusioned with an mmorpg that I used to play, which took over my life lol, and I was disappointed with a certain other mmorpg that I beta tested but I wont be playing when it goes live. So I am hoping this game lives up to its potential.
Ill be a casual gamer at best (too much to do ) and I am also hoping there will be room for my type of playstyle... fingers crossed and braced for the impact of disappointment, praying it wont happen that way.
I was looking forward to Gods & Heroes, and am stil, but am much more reluction to buy the game if it ever actually does get released. Remember a game I bought and had to return because it was unplayable....makes me think Gods & Heroes might end up being vaporware.....
========================== The game is dead not, this game is good we make it and Romania Tv give it 5 goat heads, this is good rating for game.
I didn't really take notice of this game until I paid to play the Roma Victor beta and swore off indie MMORPGs forever. My first impression was a very very good one. I love the world and lore it is working with, and the graphics look amazing. Since then I have kept up on most the videos and such but ever since I followed SWG for 2 years pre-release only to barely play it 6 months I have given up on being an MMORPG groupie. AoC has more of my attention now due to its unique combat system, Mature rating, and seige pvp, but G&H appears to be more solid and smooth from what I can tell from gameplay videos.
The recent video has me worried though. The flyover shots of Rome(It was Rome right?) looked very indie and like something from secondlife with very little texture. The combat and graphics involving players and monsters still looks fantastic though. I just worry that this game is not sandbox enough for me. On one end of the spectrum you have UO or Shadowbane, on the other you have Guild Wars with WoW and maybe the EQs being in the middle. As long as this game is in the middle range along with WoW or hopefully closer to UO or Shadowbane I'll be fine with it.
Yeah i'm looking forward to this game, and I would play it just to be in a MMO where pointy eared people (I won't even say the name) are not running around named LeGoLaSs or XxXlegolaasXxX, and it's not a medieval fantasy! I'm so excited im even using New Times Roman font!
On one end of the spectrum you have UO or Shadowbane, on the other you have Guild Wars with WoW and maybe the EQs being in the middle. As long as this game is in the middle range along with WoW or hopefully closer to UO or Shadowbane I'll be fine with it.
That is a great way to put it. If this game is even half as good as it promises, I feel that anyone following it is going to be very pleased. I'm extremely excited, and have been for a while, about this game.
But hey, eye candy isn't everything...I hope with the awesome combat graphics and innovative style there is great gameplay and an equally strong story.
Don't know why these guys try to poop on the party all the time with heresay info. I for one am looking forward to Gods and Heroes, I think the subject matter is a fantastic break from the fantasy genre, Roman myth is going to be very cool.
I am looking forward to it, but I'm not getting my expectations up. I have a sinking feeling that it will end up to be a lot like guild wars, sort of falling into a large scale tournament style game instead of a real mmorpg. What might save it from that is if they really do stick to their long term plans of adding other elements like political systems and adding other nations.
Don't expect too much from this game. Reasons: 1) Perpetual's first MMO & 2) Perpetual's team has virtually no MMO experience not necessarily a bad thing, since it allows greater degree of original thinking, your reasoning would mean no MMOs would ever make it in the first place! SHEESH Original thinking, yes, but inexperience vastly trumps over original thinking. By lacking experience, you multiply the difficulty of your efforts by a factor of 10 or 20. 3) Over 15 months delayed thus far (original release date of October 2005 was FAR missed). Therefore they don't know what they are doing. ROFLMAO - they increased the core Alpha tester base from 50 people to 400 in the last coupla months This means absolutely nothing. The fact they have misjudged by such an incredible timeframe is a testament to their inexperience, which does not bode well for the game. 4) Their lead designer comes from squad-based tactical shooter background, which really lacks any crossover with MMO's everyone has to start somewhere, and Steig Hedlund (Starcraft, Diablo II lead designer) already has 2 of the biggest ever selling titles under his belt Stieg had nothing to do with Starcraft, which was developed at Blizzard South. Stieg was at Blizzard North. Would you want to trust your dollar to someone who was "starting somewhere"? Sure he has experience making games (and a great one at that), but his previous gameplay dynamics don't translate well to the MMO space, which is what we are all looking at here. I'm not writing him off, I'm just saying it's yet another feather in the cap of inexperience. 5) Perpetual has had all kinds of money/funding problems, which forces them to put together never ending demoes of the game, which takes the dev team's focus off actual development, resulting in the team spinning its wheels (this is probably the #1 reason why the game will be mediocre at best) so you are both a PE accountant and developer? - i think if you had any credibility left your reasoning here would make you look more rediculous, but clearly you are a little troll with no idea - probably a WAR or AoC fanboi Actually, yes. I am a developer and have managed multi-million dollar budgets, so I know what it is that I speak of. And a team that has to do demo after demo does indeed end up spinning its wheels very quickly. The team then becomes disillusioned and development suffers greatly. 6) Subject matter = *yawn* another elves and orc game *yawn* - many people are looking for something different - mythologic-historic setting is a fucking great idea Clearly the developer has no pulse on the MMO industry. This genre doesn't even register as a blip on what it is gamers want to play.
Stop being a fanboi and look at games objectively. i think that one was aimed at yourself...
The, "I'm a developer" part got me there, what designer would openly bash other designers especially by name in a forum?
Thats unheard of and very unprofessional dont you think?
Second, what title have you produced? It hard to believe your producing titles and doing interviews too? So which is it? Do you make mmos or just hang around the devs offices asking questions?
Third, coming out on an mmo forum (especially this one) and saying you've managed "multi million dollar budgets" pretty much just tells us all that you yourself have seriously mismanaged those funds seeing as how 90% of the mmos out at this point (by popular opinion here) suck ? Help me out there.
Now show me where Stieg's name is on that list. Stop believing everything you hear and do some research for yourself. Blizzard South developed Starcraft. Stieg worked at Blizzard North. There is no crossover between studio work.
You are a 100% hater-troll.
Moby is far from authoritative and game credits are far from consistent.
Plenty of people don;t get credited for work done, plenty of people get credit for doing jack squat. Short of 1. a strong union of gameworkers, and 2. somehting the equivalent of the IMDB, the developers themselves are pretty much the only ones that know how things went down.
Oh yeah, and check out the credits for Diablo2--plenty of studio crossover there, but I guess that never happens.
Don't expect too much from this game. Reasons: 1) Perpetual's first MMO 2) Perpetual's team has virtually no MMO experience 3) Over 15 months delayed thus far (original release date of October 2005 was FAR missed). Therefore they don't know what they are doing. 4) Their lead designer comes from squad-based tactical shooter background, which really lacks any crossover with MMO's 5) Perpetual has had all kinds of money/funding problems, which forces them to put together never ending demoes of the game, which takes the dev team's focus off actual development, resulting in the team spinning its wheels (this is probably the #1 reason why the game will be mediocre at best) 6) Subject matter = *yawn*
Stop being a fanboi and look at games objectively.
"Objectively" means mistaking squad-based tactical shooters for Action-RPGs?
Originally posted by netboyz While at Red Storm, Stieg was known to take credit for other people's work as well, hence it doesn't surprise me that he makes the claim, on the record, that he worked on Starcraft, when in reality it is refuted by the official list of credits.
It's awesome to make up new lies when people start to see through your old ones. Also awesome to make these accusations under the cover of anonymity. If Hedlund is lying (which I doubt) at least he's doing it as himself, you chicken shit.
Comments
Why do ppl anyways put these polls in the most bios place ever.
Best way to market a game you like
// The G&H Townhall - http://gnhth.vault.ign.com - a Gods and Heroes fansite
I am really looking forward to trying this game, from what I have seen it seems like it has plenty of potential. I was very disallusioned with an mmorpg that I used to play, which took over my life lol, and I was disappointed with a certain other mmorpg that I beta tested but I wont be playing when it goes live. So I am hoping this game lives up to its potential.
Ill be a casual gamer at best (too much to do ) and I am also hoping there will be room for my type of playstyle... fingers crossed and braced for the impact of disappointment, praying it wont happen that way.
==========================
The game is dead not, this game is good we make it and Romania Tv give it 5 goat heads, this is good rating for game.
I didn't really take notice of this game until I paid to play the Roma Victor beta and swore off indie MMORPGs forever. My first impression was a very very good one. I love the world and lore it is working with, and the graphics look amazing. Since then I have kept up on most the videos and such but ever since I followed SWG for 2 years pre-release only to barely play it 6 months I have given up on being an MMORPG groupie. AoC has more of my attention now due to its unique combat system, Mature rating, and seige pvp, but G&H appears to be more solid and smooth from what I can tell from gameplay videos.
The recent video has me worried though. The flyover shots of Rome(It was Rome right?) looked very indie and like something from secondlife with very little texture. The combat and graphics involving players and monsters still looks fantastic though. I just worry that this game is not sandbox enough for me. On one end of the spectrum you have UO or Shadowbane, on the other you have Guild Wars with WoW and maybe the EQs being in the middle. As long as this game is in the middle range along with WoW or hopefully closer to UO or Shadowbane I'll be fine with it.
Yeah i'm looking forward to this game, and I would play it just to be in a MMO where pointy eared people (I won't even say the name) are not running around named LeGoLaSs or XxXlegolaasXxX, and it's not a medieval fantasy! I'm so excited im even using New Times Roman font!
[/URL]
Which Final Fantasy Character Are You?
[URL=http://www.ff-fan.com/final-fantasy-7]Final Fantasy 7
But hey, eye candy isn't everything...I hope with the awesome combat graphics and innovative style there is great gameplay and an equally strong story.
Never give up and never surrender!
The, "I'm a developer" part got me there, what designer would openly bash other designers especially by name in a forum?
Thats unheard of and very unprofessional dont you think?
Second, what title have you produced? It hard to believe your producing titles and doing interviews too? So which is it? Do you make mmos or just hang around the devs offices asking questions?
Third, coming out on an mmo forum (especially this one) and saying you've managed "multi million dollar budgets" pretty much just tells us all that you yourself have seriously mismanaged those funds seeing as how 90% of the mmos out at this point (by popular opinion here) suck ? Help me out there.
But I doubt he will post again...
Here are the credits for Starcraft:
http://www.mobygames.com/game/windows/starcraft/credits
Now show me where Stieg's name is on that list. Stop believing everything you hear and do some research for yourself. Blizzard South developed Starcraft. Stieg worked at Blizzard North. There is no crossover between studio work.
You are a 100% hater-troll.Moby is far from authoritative and game credits are far from consistent.
Plenty of people don;t get credited for work done, plenty of people get credit for doing jack squat. Short of 1. a strong union of gameworkers, and 2. somehting the equivalent of the IMDB, the developers themselves are pretty much the only ones that know how things went down.
Oh yeah, and check out the credits for Diablo2--plenty of studio crossover there, but I guess that never happens.