I dont know if I want to laugh or stare in awe. I work in a gaming industry and there is no easy "tutorial" way you write a MMO. You want to write MMO or you want to code one, or build one?
Id check Realmcrafter page if you are interested in simply building one, but if you want to write one make sure you have a division/army/department of people to work for you. (it basically depends what quality are we talking about)
I dont know if I want to laugh or stare in awe. I work in a gaming industry and there is no easy "tutorial" way you write a MMO. You want to write MMO or you want to code one, or build one? Id check Realmcrafter page if you are interested in simply building one, but if you want to write one make sure you have a division/army/department of people to work for you. (it basically depends what quality are we talking about)
Yeah, that's what I meant. Thanks. I'm not too good at these terms.
If you're that passionate about it then you should check out the big names in the industry and see if they got any employment openings. The best thing to do in the MMORPG industry is ride on the backs of those who are great, atleast till you can stand on your own.
Originally posted by mmorpg23 What are some guides, tutorials, books, advice, etc. for writing MMORPGs? I'd really like to write one but there's nothing on the topic anywhere!
There's nothing on the topic anywhere because it's not something you can just sit down and do. It can't be done in an evening, a week, a month, or even a year. We're talking monster projects. Cities have been built and destroyed in the time it takes to write an MMO. This all assumes, as was mentioned above, that you have 50 or more people working under you as well. It's certainly not something you could sit down and do by yourself.
Originally posted by mmorpg23 What are some guides, tutorials, books, advice, etc. for writing MMORPGs? I'd really like to write one but there's nothing on the topic anywhere!
There's nothing on the topic anywhere because it's not something you can just sit down and do. It can't be done in an evening, a week, a month, or even a year. We're talking monster projects. Cities have been built and destroyed in the time it takes to write an MMO. This all assumes, as was mentioned above, that you have 50 or more people working under you as well. It's certainly not something you could sit down and do by yourself.
Oh. Yeah. This discussion is really getting me no where. I know I need a team, but I've seen some books on it. I don't get this...
Originally posted by mmorpg23 What are some guides, tutorials, books, advice, etc. for writing MMORPGs? I'd really like to write one but there's nothing on the topic anywhere!
There's nothing on the topic anywhere because it's not something you can just sit down and do. It can't be done in an evening, a week, a month, or even a year. We're talking monster projects. Cities have been built and destroyed in the time it takes to write an MMO. This all assumes, as was mentioned above, that you have 50 or more people working under you as well. It's certainly not something you could sit down and do by yourself.
Oh. Yeah. This discussion is really getting me no where. I know I need a team, but I've seen some books on it. I don't get this...
Most of the books on "game development" are trash books written for people who really have no idea what they're looking for. My parents gave me one as a Christmas gift one year, because they thought I would like it. It was totally useless, and I resorted to using it to prop the window open.
If you really want to write a game, I suggest you learn about different programming languages, and then get some books on those languages specifically. It's still only the first in a LONG list of game development tasks, but it's a start, and should give you at least some idea of how massive this project really is.
Originally posted by mmorpg23What are some guides, tutorials, books, advice, etc. for writing MMORPGs? I'd really like to write one but there's nothing on the topic anywhere!
There's nothing on the topic anywhere because it's not something you can just sit down and do. It can't be done in an evening, a week, a month, or even a year. We're talking monster projects. Cities have been built and destroyed in the time it takes to write an MMO. This all assumes, as was mentioned above, that you have 50 or more people working under you as well. It's certainly not something you could sit down and do by yourself.
Oh. Yeah. This discussion is really getting me no where. I know I need a team, but I've seen some books on it. I don't get this...
Most of the books on "game development" are trash books written for people who really have no idea what they're looking for. My parents gave me one as a Christmas gift one year, because they thought I would like it. It was totally useless, and I resorted to using it to prop the window open. If you really want to write a game, I suggest you learn about different programming languages, and then get some books on those languages specifically. It's still only the first in a LONG list of game development tasks, but it's a start, and should give you at least some idea of how massive this project really is.
I've seen some high-rated MMORPG-writing (creating, programming, whatever) books that look pretty good. Not trying to be argumentative, though.
Actually, there is a lot of good material out there. However, I think you might want to get a little more specific with your interests before you dive in. There is a lot involved in creating a game - especially an MMORPG. Are you intending to design one fully yourself or are you simply wanting to learn about it? Perhaps you would like to see what aspect of it interests you most. For example, modeling, texturing, animating, coding, writing, composing, recording, planning, etc.
Do you have any experience doing anything at all? You mention several programming languages (I would forget about ActionScript or Liberty Basic for an MMORPG), do you really have much experience with them? How about with artwork?
Comments
I dont know if I want to laugh or stare in awe. I work in a gaming
industry and there is no easy "tutorial" way you write a MMO. You want
to write MMO or you want to code one, or build one?
Id check Realmcrafter page if you are interested in simply building
one, but if you want to write one make sure you have a
division/army/department of people to work for you. (it basically depends what quality are we talking about)
~MMORPG23
~MMORPG23
There's nothing on the topic anywhere because it's not something you can just sit down and do. It can't be done in an evening, a week, a month, or even a year. We're talking monster projects. Cities have been built and destroyed in the time it takes to write an MMO. This all assumes, as was mentioned above, that you have 50 or more people working under you as well. It's certainly not something you could sit down and do by yourself.
There's nothing on the topic anywhere because it's not something you can just sit down and do. It can't be done in an evening, a week, a month, or even a year. We're talking monster projects. Cities have been built and destroyed in the time it takes to write an MMO. This all assumes, as was mentioned above, that you have 50 or more people working under you as well. It's certainly not something you could sit down and do by yourself.
Oh. Yeah. This discussion is really getting me no where. I know I need a team, but I've seen some books on it. I don't get this...
~MMORPG23
Most of the books on "game development" are trash books written for people who really have no idea what they're looking for. My parents gave me one as a Christmas gift one year, because they thought I would like it. It was totally useless, and I resorted to using it to prop the window open.
If you really want to write a game, I suggest you learn about different programming languages, and then get some books on those languages specifically. It's still only the first in a LONG list of game development tasks, but it's a start, and should give you at least some idea of how massive this project really is.
Okay. Which is the best language(s) for writing games though? I know these:
Java
C++
Liberty BASIC
Python
ActionScript (it comes with Flash)
~MMORPG23
Programming Role Playing Games with DirectX
Multiplayer Game Programming
Do those look good?
~MMORPG23
Actually, there is a lot of good material out there. However, I think you might want to get a little more specific with your interests before you dive in. There is a lot involved in creating a game - especially an MMORPG. Are you intending to design one fully yourself or are you simply wanting to learn about it? Perhaps you would like to see what aspect of it interests you most. For example, modeling, texturing, animating, coding, writing, composing, recording, planning, etc.
Do you have any experience doing anything at all? You mention several programming languages (I would forget about ActionScript or Liberty Basic for an MMORPG), do you really have much experience with them? How about with artwork?