I hate to bash but honestly the more I think about it.. I really think this project will fall like a ton of bricks. For one.. WAY too late, the hype is dead. The mechanics they are using for the type of lore/story they are trying to follow NOT GOOD, The fan base will expect ALOT more. Really imo the only stand out mmorpgs comming out in 2007 are gunna be Vanguard, AoC, and possibly chronicles of spell born (WAR) releases 2008 i beilve?.. 2006 what did we have? Archlord.. PFFTTT... lol, so hopefully VG will come through.
Comments
LOTR Online ist just another MMO, nothing bad, but nothing special.
It will have his fans his community and his suscribers.
Nothing like WoW 7m Users but some 10k-100k People will have their Fun with it.
1. It's made by turbine... a company known for choosing money-in-the-pocket over customer-satisfaction, (ala AC2)
2. It's a well known world. Contrary to what many may think, I think a well known world makes it harder to make a good MMO, because there are so many expectations to meet. The big name is good for initial sales, but over time, it works against an mmo. Single-player does better with big licenses imo.
3. nothing really innovative about it. static npc quest givers, group, crawls, grind, crafting maybe? housing? pvp? Even if it had all these, (and it might not, haven't read much lately), then it's just the same thing as other MMOs out there...
SO, i think because of the license they will healthy initial sales, (everyone wants to see the mines of moria or rivendale etc), but after 2 months, population will drop like crazy.... (just my opinion, hope I'm wrong).
heres my train of thought.
Turbine = AC
Turbine = AC2
Turbine = DDO
Release DAte
AC < AC2 < DDO
Quality
AC > AC2 > DDO
From this evidence, Im finding a definate negative corrolation between the date the game is released by "Turbine" and the Quality and fun of the game. I named this the Turbine Game-Quality Theory.
Following this theory, LOTR online is almost garunteed to be a flop.
after 6 or so years, I had to change it a little...
Yeah I agree that the game won't be as good since they took too long after the movies to get it released. The movies have kind of faded from the public view, so the people that liked the movies but aren't die-hard Tolkien fans won't be as interested.
Plus Turbine got a black mark from what they did with AC2. I mean you release an expansion then a month later kill the game? Geez I thought SOE was money hungry but that's just beyond lame. Had they said game was going to be cancelled no one would of bought the expansion so of course they kept quiet til they got some money rolling in. They didn't even wait to see if the expansion was helping subscriptions at all, so they must of planned on killing the game in the first place.
The game will be profitable though I'm sure. There are enough LOTR fans out there to give it enough subscriptions. I mean SWG still has people playing despite all its problems.
I will certainly try it. Contrary to some I see Middle Earth as a perfect setting for a mmo, in fact I fail to see anything better, it is at the very core of everything in the fantasy genre.
No other game out there attracts me at the moment. I tried most of them, but they are either too old with an established player base or not addictive at all (EQ2/WoW). So I await LoTR with eagerness and expect to spend many months of good fun in it. The Turbine brand is a bit scary, though.
I do not see why VG is expected to be a hit as opposed to LoTR. I suppose its cause some people loved the goblins in Lake of Ill Omen in Everquest, heh. I do not expect any high quality or creativity coming from those people. Hope I'm wrong.
I think it'll do fine. Probably a few hundred thousand players.
"A ship-of-war is the best ambassador." - Oliver Cromwell
The whole Turbine debate is interesting. Turbine's recent games have been dissapointing to say the least.
However, remember Turbine is the company behind AC1, arguably one of the best mmorpgs ever (according to people that have actually played the game).
Perhaps Turbine can finally pull it together after 8 years and release another high-quality game. Im doubtful though, the original people behind AC1 have long since left.
In two years, i think AC1 will still have more subs than DDO (its already outlasted AC2).
Turbine shouldn't bring to mind a negative image. It's just that most players here are either too young or too entrenched with EQ1/WoW to know anything about AC1 and Turbine's past.
no chance of it flopping it will sell tons and do very well, just not sure about the staying power of it a half year or so down the road
Which Final Fantasy Character Are You?
Final Fantasy 7
Current MMO: None
Previous MMOs: WoW, Guild Wars, SWG, EQ2, LotrO, Vanguard, Matrix Online, AoC, Ultima Online, Fallen Earth, D&D Online, Champions Online, Aion, Rift.
Having spent some time in LOTR OL. I think it will be a solid next gen game that appeals to many folks which will make it financialy viable / profitable.
Due to the plethera of choices that will also be available to the subscribers of MMORPG's at it's release, I don't think that it will be a 'Block Buster'. but 'Flop like a ton of Bricks' that's an extreamly pessimistic, and unlikely end for that game.
This will have many many more people interested in it than AC2 ever could have hoped to muster. That in itself will give it the customer base they need. As for playing it safe, well, honestly that's all they will need to do to turn a buck. The game is fun, and the world familiar, the Quest system is superior to any that I have seen implemented yet in an MMORPG. ( a personal private 'event' instance for 'me a solo player' at level 7? wow, Total environment change in an area due to what happened in that 'event', Impressive!)
Over all it's gonna do just fine. It just may not be that 'next best thing' that we all crave to replace the 'current best thing.'
zWolf -out.
Thank you,
zWolf -out.
Turbine is the company that rightfully deserves every discontempt
Not only that pulling the plug on AC2 right after they sold the expansion was one of the stinkiest moves in MMO history. But their other jewel DDO , alienated the whole generation of D&D players.
Next move , Lord of the rings
Or should i say Warcraft of the rings !
That is right LOTR is the most blatant WOW clone we seen until now.
I dont think it will flop like DDO did. D&D players would be playing DDO if it was not such piece of shit.
And i think LOTRO will not be a bad game in a way.
It will strongly apeal to fast food mmo players. Just as WOW did.
But it will alienate most of LOTR crowd , that is for sure.
On the end it will come as vanilla WOW.
Nothing I would play for sure
"Before this battle is over all the world will know that few...stood against many." - King Leonidas
Bash GOOD. More Bash!
Hey, if the bash fits then bash with gusto.
Everything Bahk and most others said so far is the truth, especially with regard to marketing this plain vanilla game to enough gamers to create a sizeable community. It will never last, this game is already a lead zeppelin, especially with Turbine behind it.
When I was a boy I read JR Tolkien's Lord of the Rings in a tree fort my friends and I had built far enough away from the nearest real house so that we could smoke pot and not attract the cops. We took turns reading aloud between bong hits. Then for hours we'd all be quite affected by the story, everything filtered through the lens of Tolkien's famous story. Years later when I saw the LotR movie I thought: what a POS. My main complaint was the casting but the movies was a let-down in many other ways. I suppose for modern children who are not in the habit of reading anything more complicated than the menu at McDonalds, the LotR movie was a big event. How pathetic.
Quoteth a poster: "Perhaps Turbine can finally pull it together after 8 years and" ...
I'd just like to point that if they haven't done something correct in EIGHT YEARS, then folks, it's time to put a fork in 'em.
As others in this thread have done I dismissed the game after noticing that it's being produced by Turbine. The above two sentences ought to help explain why I think that it's just peachy to do so.
Not to be a smart arse or anything, just saying...
~Mysk
They lost me when they decided to stick with click-and-watch combat--so 90's, lol.
Sorry, I just can't play click-and-watch.
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"Freedom is just another name for nothing left to lose" - Janis Joplin
"Freedom is just another name for nothing left to lose" - Janis Joplin