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On Thursday, News Editor Garrett Fuller took in a telephone Press Conference being held by EA Mythic for their upcoming MMORPG, Warhammer Online: Age of Reckoning. He reports on what exactly Paul Barnett and Jeff Hickman had to say.
Being only a call, this press conference was a little different. Fortunately, Paul Barnett and Jeff Hickman gave us a wealth of knowledge and insight into Warhammer Online. Trying to follow Jeff's approach to the technical game mechanics and Paul's wild eyed views on Warhammer creates quite a journey. If there ever was an Abbott and Costello of the MMO world it is certainly Paul and Jeff. We also have to thank Eddiemae Jukes of Kohnke Communications for hosting and managing the call. No easy task when these two get talking about Warhammer. So let's get to the point, there's a W.A.R. brewing and I am not talking about some dwarven keg of new ale, I am talking about battles, killing, RvR, PvP, and the ability to cut off your opponent's head and stick it on your guild's banner!
Jeff Hickman is the Senior Producer of Warhammer Online at EA Mythic and the lead producer on the project. Many of the game play, interface, and mechanics questions were fielded by Jeff throughout the call. Paul Barnett is the Creative Director of W.A.R. and in his own words, "a waving monkey from the UK". Paul is here to spout Warhammer lore until the "Americans make my game." Paul was able to answer some great lore questions about the IP and how many elements will work into the game.
Read the article here.
Cheers,
Jon Wood
Managing Editor
MMORPG.com
Comments
First!
Warhammer online FTW!!
WHY MUST YOU TORMENT ME....... All these other "titles" out on the market... are NOT "fun"..... why must I keep waiting... :-X
On a serious note.... I reading interviews with these guys.. they are so full of..... fun!
Development of WAR seems to be moving very steadily and without any sort of delay. The gap between the release of Dwarf/Greenskin information and Empire/Chaos info was a lot shorter than most people thought it would take, even for EA Mythic I think. I wouldn't be surprised to find Elf information start to come out sometime in late January, but again that's just a hope.
Regardless of when release is, I'd rather wait and make sure they get the game right than have them rush it to meet player demand.
Because whether you plan on playing the game or criticising it to death; at the rate it's going, Warhammer is destined to be a landmark in MMO gaming. As well as a much needed change of pace.
ZHOMG, the hype...This reminds me of WoW when it was beign developed.
I guess its one of those games that when I get Ill skip work/college/everything for a few days to play non-stop. :P
Lets hope it pwns.
http://youtube.com/watch?v=XgnK1_yBQ5s
Climbing inside of your pet in order to do battle is crazy, but I really think it is going to be made of win. I CAN'T wait, and if I don't get into beta I am going to fall over and die.
P.S. That video is very cool and has a lot of neat info.
Doktar - 70 Troll Priest - Perenolde
http://www.speedtest.net/result/7300033012
Otherwise, very good article. If they can pull it off as written, that will be good fun.
Your mom
There has been no news on W.A.R. coming out for the 360 yet.
I wish I had more info, for you.
Next time we talk with EA Mythic, I'll certainly ask the question.
Cheers,
GFulls
Im pretty impressed with how WAR is shaping up now. The games quest mechanics really seem to be seeking a Non-Linear balance.
This is something Ive been looking for in a game for quite awhile. Im hoping there battle skill tend towards similar potenial damage. Yet totally diffrent patterns to achieve it. In anycase Im really looking foward to this game.
People need to keep an eye on this game next year. Out of all the titles being released, this is the one to watch.
We all need to watch what happens when an experienced MMORPG company that actually tries to design innovative games (rather than just polishing existing game mechanics) gets support from a monster publisher and uses an established IP.
The outcome of this game will influence the industry, one way or another.
Having played CoH/CoV for the past 2 something years I'm really anxious to get back to a fantasy setting and I;m really looking forward to this game.
That said I've also become very spoiled on character customisation and all creativity aspects of coming up with something unique... I must say I love the idea of "earned" character customisation... but I hope we can take this further and really achieve significantly unique looks.
Obvously a weapon and armor based setting means that your items confer much of your look... I hope that at any given level, we're not all forced into a similar appearance for the same class of the same race just because... well.. there's an easilly identifiable set of armor which is better than all others. I don't like it when I see artwork with the caption "tier 3 ironbreaker".
However it's all looking very nice I must say.
Which Final Fantasy Character Are You?
if I were to kill a titan tomorrow and no CCP employees showed up to say grats I would petition it.
Waiting for: the next MMO that lets me make this macro
if hp < 30 then CastSpell("heal") SpellTargetUnit("player") else CastSpell("smite") end
What is ESRB rating this game is expected to receive, anyways?
Which Final Fantasy Character Are You?
Final Fantasy 7
Can't wait.
I can't WAIT!
Now playing Vanguard, but drooling for WAR
That's nice but we are talking about Warhammer. *grin*
Sammual
It's better be hated for who you are, than loved for who you aren't.
Certainly sounds pretty awesome.
The only thing I wasn't keen on was the 'higher level players won't be able to gank lowbies in lowby pvp zones'. To me, one of the major benefits of being a higher level player is the ability to absolutely annihilate lower level players. Otherwise, what's all the effort for? There's no fun in fighting people of the same level.. Even as a low level character, I'd much rather take on somebody higher level than I, simply because it'd be so rewarding to actually win the fight.
Other than that, though, it does sound absolutely awesome. Can't wait.