If you ask me, Granado Espada is by far the best korean MMORPG ever made so far. Its new, refreshing, yet at the same time familiar, and it has a lot of depth. Sadly, the only english version announce so far is the singapore version. Although outsiders are allowed to play, there is of yet no company that purchased the license for US/EU.
haveing 3 characters out in a MMOG is disgusting IMO. It takes away the need for groups. And it gives you simply too much to worry about. Lvling each of em, buying each of them gear........ I dont like the idea.
Playing: EVE Online Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online Looking forward to: Archeage, Kingdom Under Fire 2 KUF2's Official Website - http://www.kufii.com/ENG/ -
haveing 3 characters out in a MMOG is disgusting IMO. It takes away the need for groups. And it gives you simply too much to worry about. Lvling each of em, buying each of them gear........ I dont like the idea.
so you read that the game lets you control 3 characters and you start assuming that you'd have to buy stuff for all 3 and level all 3? thats a bunch of BS. And you also say that oh we have 3 characters, why would i group? ermm ok
Originally posted by tvalentine haveing 3 characters out in a MMOG is disgusting IMO. It takes away the need for groups. And it gives you simply too much to worry about. Lvling each of em, buying each of them gear........ I dont like the idea.
Exactly this one ist what i like about GE.
Ill hope the english beta will start soon.
I want to play this one by myself. Looking at Screens,hearing previews and opinions of poeple i dont know doesnt tell me if i will like the game.
haveing 3 characters out in a MMOG is disgusting IMO. It takes away the need for groups. And it gives you simply too much to worry about. Lvling each of em, buying each of them gear........ I dont like the idea.
so you read that the game lets you control 3 characters and you start assuming that you'd have to buy stuff for all 3 and level all 3? thats a bunch of BS. And you also say that oh we have 3 characters, why would i group? ermm ok
Dont make baseless assumptions..... QFE ^
All maintenance and storage of your characters will be done in the Barracks. At every town, you will be able to access these barracks and switch characters that you wish to have in your active team. Each character will have to be leveled individually; therefore you should choose your team well.
that is taken straight from the singapore website for the game. here is some more, since people are too lazy to go read it.
You start with one character, and will have to go through a series of quests before you can utilize three team members. It is generally advised that with three characters, you should be able to handle mobs that are about or over 10 levels higher than your characters.
There is no real penalty for dying in game. However, when a member of your team dies in battle, they will gain the minimal or no experience from the battle. This makes it harder for that certain character to level up. At lower levels, characters may be able to revive themselves after their HP has regenerated, but at higher levels, a scout's resurrection potion will be needed to revive your character.
Each character class is able to wield certain weapons, and each weapon will possess certain stances that will become accessible at different levels.
These stances will give them talents that are applicable to each of these weapons, aiding the character in battle. As your characters utilizes the stance, its stance level will also increase. At different stance levels, you will be able to learn new talents. It is also possible to learn high level talents by purchasing stance books from certain NPCs.
thats enough i guess...here is the website, in english.
Originally posted by mruppert Doesn't look like anything special.
Look... Read up on the damn game, you can't go by looks to find out the game machanics. This will take top MMORPG in no time once it is released into US grounds, you can quote me on this. It will happen.
Originally posted by tvalentine haveing 3 characters out in a MMOG is disgusting IMO. It takes away the need for groups. And it gives you simply too much to worry about. Lvling each of em, buying each of them gear........ I dont like the idea.
Ever heard of the final fantasy series? Ya just about the biggest RPG crazed series, how the hell could GE go wrong?
[[ DEAD ]] - Funny - I deleted my account on the site using the cancel account button. Forum user is separate and still exists with no way of deleting it. Delete it admins. Do it, this ends now.
haveing 3 characters out in a MMOG is disgusting IMO. It takes away the need for groups. And it gives you simply too much to worry about. Lvling each of em, buying each of them gear........ I dont like the idea.
The MCC (multi char control) is actually pretty exciting and allows for a lot of combinations.
Mob density is crazy, and mob spawn is incredibly fast, you'll need all three chars to survive.
Gear
Item drop is decent (items with special bonuses like +atk spd are drop only). Also the level/uberness of the item doesn't seem to help as much as leveling up your skills.
Mobs drop items that you can actually use later on (eg. lv 48 mobs drop lv 48-52 items).
Eg. at lv 47 just picked up a lv 48 staff with +17% atk spd, so I'm not going to bother buying a clean lv 52 staff later.
For each char I only equip one piece of armor + weapon, that's enough.
Money was never an issue (admittedly I am playing on a higher rate (Japanese) test server, but on the normal rate servers I never had problems either). Some of the powerful wizard and warlock AOE spells require consumables, so I just didn't spam those.
Grouping / Soloing
You can solo with your team very effectively - I'm using fighter/wizard/scout, fighter to tank, wizard to nuke and scout to heal. The fighter has a nice AOE attack with a polearm, saved me from spamming the costly wizard AOE a lot.
Or you can party with other people in areas that would otherwise be above your level.
Partying is sort of an added protection in case you hit a box (appears randomly, spawns multiple mobs when hit) or run into a miniboss (normal mob with super high hp, randomly spawns, supposed to discourage botters etc).
You can also form squads to do missions together (eg. kililng raidbosses).
In hold mode your scout (the healer) will even autoheal your party members' characters.
Leveling
You can only have 3 chars in your team at once.
If you make more PC chars they will start at lv 1.
If you make an NPC char they will start at different levels (eg. Lisa Lynway starts at lv 24, which is around the same level you have to be in order to do her quest).
You have to finish quests to get NPC cards, which can be either used to create chars or sold to other players.
Your barracks can hold up to 4 chars, you can buy more slots with in-game currency.
It's a nice game. My only gripe is lack of character customization and not many armor skins. PVP is on a duel basis, which is pretty much necessary since some team combinations can be really unbalanced (musketeers *cough*). The gameplay is really fun, and the graphics are beautiful. The only reason I am writing all this up is because my connection is currently too laggy to play!
English CB should start in Jan, signup form is on the IAH website
Having never played this game, I can only hope that its mechanics are similar to Final Fantasy XII (which was cool as hell, for those who haven't played it). It's what Guild Wars (or at least the missioning/PVE part) should have been from the beginning.
No, its a korean MMORPG, but its also avaible in Japan. Its currently the 3rd most played MMO in Japan, right behind Final Fantasy XI and Ragnarok Online.
Look... Read up on the damn game, you can't go by looks to find out the game machanics. This will take top MMORPG in no time once it is released into US grounds, you can quote me on this. It will happen.
Originally posted by tvalentine
haveing 3 characters out in a MMOG is disgusting IMO. It takes away the need for groups. And it gives you simply too much to worry about. Lvling each of em, buying each of them gear........ I dont like the idea.
Ever heard of the final fantasy series? Ya just about the biggest RPG crazed series, how the hell could GE go wrong?
well for one ...... Final Fantasy IS A SINGLEPLAYER. And i really didnt mean to troll/flame in my post either, i said IMO. Its new and their tryin somethin different, i might try the game out. But it just seems like a bad idea.
Playing: EVE Online Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online Looking forward to: Archeage, Kingdom Under Fire 2 KUF2's Official Website - http://www.kufii.com/ENG/ -
haveing 3 characters out in a MMOG is disgusting IMO. It takes away the need for groups. And it gives you simply too much to worry about. Lvling each of em, buying each of them gear........ I dont like the idea.
so you read that the game lets you control 3 characters and you start assuming that you'd have to buy stuff for all 3 and level all 3? thats a bunch of BS. And you also say that oh we have 3 characters, why would i group? ermm ok
Dont make baseless assumptions.....QFE ^
All maintenance and storage of your characters will be done in the Barracks. At every town, you will be able to access these barracks and switch characters that you wish to have in your active team. Each character will have to be leveled individually; therefore you should choose your team well.
that is taken straight from the singapore website for the game. here is some more, since people are too lazy to go read it.
You start with one character, and will have to go through a series of quests before you can utilize three team members. It is generally advised that with three characters, you should be able to handle mobs that are about or over 10 levels higher than your characters.
There is no real penalty for dying in game. However, when a member of your team dies in battle, they will gain the minimal or no experience from the battle. This makes it harder for that certain character to level up. At lower levels, characters may be able to revive themselves after their HP has regenerated, but at higher levels, a scout's resurrection potion will be needed to revive your character.
Each character class is able to wield certain weapons, and each weapon will possess certain stances that will become accessible at different levels.
These stances will give them talents that are applicable to each of these weapons, aiding the character in battle. As your characters utilizes the stance, its stance level will also increase. At different stance levels, you will be able to learn new talents. It is also possible to learn high level talents by purchasing stance books from certain NPCs.
thats enough i guess...here is the website, in english.
thx jay, really didnt feel like goin and copy pasteing it...... well maybe, you just beat me to it
Playing: EVE Online Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online Looking forward to: Archeage, Kingdom Under Fire 2 KUF2's Official Website - http://www.kufii.com/ENG/ -
haveing 3 characters out in a MMOG is disgusting IMO. It takes away the need for groups. And it gives you simply too much to worry about. Lvling each of em, buying each of them gear........ I dont like the idea.
The MCC (multi char control) is actually pretty exciting and allows for a lot of combinations.
Mob density is crazy, and mob spawn is incredibly fast, you'll need all three chars to survive.
Gear
Item drop is decent (items with special bonuses like +atk spd are drop only). Also the level/uberness of the item doesn't seem to help as much as leveling up your skills.
Mobs drop items that you can actually use later on (eg. lv 48 mobs drop lv 48-52 items).
Eg. at lv 47 just picked up a lv 48 staff with +17% atk spd, so I'm not going to bother buying a clean lv 52 staff later.
For each char I only equip one piece of armor + weapon, that's enough.
Money was never an issue (admittedly I am playing on a higher rate (Japanese) test server, but on the normal rate servers I never had problems either). Some of the powerful wizard and warlock AOE spells require consumables, so I just didn't spam those.
Grouping / Soloing
You can solo with your team very effectively - I'm using fighter/wizard/scout, fighter to tank, wizard to nuke and scout to heal. The fighter has a nice AOE attack with a polearm, saved me from spamming the costly wizard AOE a lot.
Or you can party with other people in areas that would otherwise be above your level.
Partying is sort of an added protection in case you hit a box (appears randomly, spawns multiple mobs when hit) or run into a miniboss (normal mob with super high hp, randomly spawns, supposed to discourage botters etc).
You can also form squads to do missions together (eg. kililng raidbosses).
In hold mode your scout (the healer) will even autoheal your party members' characters.
Leveling
You can only have 3 chars in your team at once.
If you make more PC chars they will start at lv 1.
If you make an NPC char they will start at different levels (eg. Lisa Lynway starts at lv 24, which is around the same level you have to be in order to do her quest).
You have to finish quests to get NPC cards, which can be either used to create chars or sold to other players.
Your barracks can hold up to 4 chars, you can buy more slots with in-game currency.
It's a nice game. My only gripe is lack of character customization and not many armor skins. PVP is on a duel basis, which is pretty much necessary since some team combinations can be really unbalanced (musketeers *cough*). The gameplay is really fun, and the graphics are beautiful. The only reason I am writing all this up is because my connection is currently too laggy to play!
English CB should start in Jan, signup form is on the IAH website
I lied about only one piece of armour. Couldn't resist the hats (useless but adorable) First off....lets give congrats and thanks to a game that has tried something innovative and new! I was interested in this game a little before, but after reading this post, I am ready to wet my pants in anticipation. I will definitely put this at the top of my watch list.
There's really no need for partying in this game...but it's not like it's non-existent....
You can party in what is called squid...but I never had the need for it...unless the areas are just way too filled up, and I was obliged to party to kill mobs...
What's really good about this game is the fact that it ain't your typical korean hack&slash...
The game is at times even more complicated than any other MMOs I've played...Once you get to higher levels (50+) controlling your characters become really complex.
It's like playing Starcraft in an MMO setting...alot of finger movement....
And lastly, I think this is the game that might suit the NA gamers taste a little better than other korean MMOs due to the fact that the grind isn't terribly bad.
I hit lvl 60 with all three of my Adelina/Grace/scout set-up in 2 weeks.
GRIND sucks? You wanna be max level in a month? Since when did society award easy-goers and lazy-fools? MAKES ME PHOBIC OF STUPIDITY!
There's really no need for partying in this game...but it's not like it's non-existent....
You can party in what is called squid...but I never had the need for it...unless the areas are just way too filled up, and I was obliged to party to kill mobs...
What's really good about this game is the fact that it ain't your typical korean hack&slash...
The game is at times even more complicated than any other MMOs I've played...Once you get to higher levels (50+) controlling your characters become really complex.
It's like playing Starcraft in an MMO setting...alot of finger movement....
And lastly, I think this is the game that might suit the NA gamers taste a little better than other korean MMOs due to the fact that the grind isn't terribly bad.
I hit lvl 60 with all three of my Adelina/Grace/scout set-up in 2 weeks.
lol Most of the big quest can't be done solo. Have you even bothered to do a boss run?
In War - Victory. In Peace - Vigilance. In Death - Sacrifice.
haveing 3 characters out in a MMOG is disgusting IMO. It takes away the need for groups. And it gives you simply too much to worry about. Lvling each of em, buying each of them gear........ I dont like the idea.
Actuallly about the party part your able to party up about 4 to 6 different people doesn't matter how many mcc you have active. That can be up to like a whole division, between 12 to 18. I was playing the japanese version and was doing a dungeon run with a korean who had 3 different chars active and all it said was that there is only 2 people in the party.
Take a deep drink of your demon Lad, tonight we tangle with the fire in the gut.
Originally posted by coffee Its simple... this game is korean so will SUX as ALL korean games do, they all look, feel, smell and sux as any korean game before it and will continue too untill North korean takes back the south.
Right, because we all know that North Korea makes such awesome games. Or any games at all, for that matter.
Actually, they might, if they weren't so determined to kill everyone.
Comments
No dissapointments here, the game will take gaming to a new level.
The whole combat system has been re-designed and is completely different to the existing click and slash mode
The game introduces a brracks system.
A player can control three characters at the same time, and they combat with formation, stance and combo system.
That's just one feature.
The lore will be great in the same fashion as classic Japanese RPG games.
The whole setting is a break from the medieval fantasy/sci fi binary
And the game is definitely going to be released in English
Playing: EVE Online
Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online
Looking forward to: Archeage, Kingdom Under Fire 2
KUF2's Official Website - http://www.kufii.com/ENG/ -
Dont make baseless assumptions.....
My Brute - Dare to challenge?
Exactly this one ist what i like about GE.
Ill hope the english beta will start soon.
I want to play this one by myself.
Looking at Screens,hearing previews and opinions of poeple i dont know doesnt tell me if i will like the game.
Dont make baseless assumptions..... QFE ^
All maintenance and storage of your characters will be done in the Barracks. At every town, you will be able to access these barracks and switch characters that you wish to have in your active team. Each character will have to be leveled individually; therefore you should choose your team well.
that is taken straight from the singapore website for the game. here is some more, since people are too lazy to go read it.
You start with one character, and will have to go through a series of quests before you can utilize three team members. It is generally advised that with three characters, you should be able to handle mobs that are about or over 10 levels higher than your characters.
There is no real penalty for dying in game. However, when a member of your team dies in battle, they will gain the minimal or no experience from the battle. This makes it harder for that certain character to level up. At lower levels, characters may be able to revive themselves after their HP has regenerated, but at higher levels, a scout's resurrection potion will be needed to revive your character.
Each character class is able to wield certain weapons, and each weapon will possess certain stances that will become accessible at different levels.
These stances will give them talents that are applicable to each of these weapons, aiding the character in battle. As your characters utilizes the stance, its stance level will also increase. At different stance levels, you will be able to learn new talents. It is also possible to learn high level talents by purchasing stance books from certain NPCs.
thats enough i guess...here is the website, in english.
www.granadoespada.sg/game_fea.html
Look... Read up on the damn game, you can't go by looks to find out the game machanics. This will take top MMORPG in no time once it is released into US grounds, you can quote me on this. It will happen.
Ever heard of the final fantasy series? Ya just about the biggest RPG crazed series, how the hell could GE go wrong?
Mob density is crazy, and mob spawn is incredibly fast, you'll need all three chars to survive.
Gear
Item drop is decent (items with special bonuses like +atk spd are drop only). Also the level/uberness of the item doesn't seem to help as much as leveling up your skills.
Mobs drop items that you can actually use later on (eg. lv 48 mobs drop lv 48-52 items).
Eg. at lv 47 just picked up a lv 48 staff with +17% atk spd, so I'm not going to bother buying a clean lv 52 staff later.
For each char I only equip one piece of armor + weapon, that's enough.
Money was never an issue (admittedly I am playing on a higher rate (Japanese) test server, but on the normal rate servers I never had problems either). Some of the powerful wizard and warlock AOE spells require consumables, so I just didn't spam those.
Grouping / Soloing
You can solo with your team very effectively - I'm using fighter/wizard/scout, fighter to tank, wizard to nuke and scout to heal. The fighter has a nice AOE attack with a polearm, saved me from spamming the costly wizard AOE a lot.
Or you can party with other people in areas that would otherwise be above your level.
Partying is sort of an added protection in case you hit a box (appears randomly, spawns multiple mobs when hit) or run into a miniboss (normal mob with super high hp, randomly spawns, supposed to discourage botters etc).
You can also form squads to do missions together (eg. kililng raidbosses).
In hold mode your scout (the healer) will even autoheal your party members' characters.
Leveling
You can only have 3 chars in your team at once.
If you make more PC chars they will start at lv 1.
If you make an NPC char they will start at different levels (eg. Lisa Lynway starts at lv 24, which is around the same level you have to be in order to do her quest).
You have to finish quests to get NPC cards, which can be either used to create chars or sold to other players.
Your barracks can hold up to 4 chars, you can buy more slots with in-game currency.
It's a nice game. My only gripe is lack of character customization and not many armor skins. PVP is on a duel basis, which is pretty much necessary since some team combinations can be really unbalanced (musketeers *cough*). The gameplay is really fun, and the graphics are beautiful. The only reason I am writing all this up is because my connection is currently too laggy to play!
English CB should start in Jan, signup form is on the IAH website
http://granadoespada.sg
I lied about only one piece of armour. Couldn't resist the hats (useless but adorable)
Granado Espada : L`Aigle
Having never played this game, I can only hope that its mechanics are similar to Final Fantasy XII (which was cool as hell, for those who haven't played it). It's what Guild Wars (or at least the missioning/PVE part) should have been from the beginning.
Look... Read up on the damn game, you can't go by looks to find out the game machanics. This will take top MMORPG in no time once it is released into US grounds, you can quote me on this. It will happen.
Ever heard of the final fantasy series? Ya just about the biggest RPG crazed series, how the hell could GE go wrong?
well for one ...... Final Fantasy IS A SINGLEPLAYER. And i really didnt mean to troll/flame in my post either, i said IMO. Its new and their tryin somethin different, i might try the game out. But it just seems like a bad idea.Playing: EVE Online
Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online
Looking forward to: Archeage, Kingdom Under Fire 2
KUF2's Official Website - http://www.kufii.com/ENG/ -
Dont make baseless assumptions.....QFE ^
All maintenance and storage of your characters will be done in the Barracks. At every town, you will be able to access these barracks and switch characters that you wish to have in your active team. Each character will have to be leveled individually; therefore you should choose your team well.
that is taken straight from the singapore website for the game. here is some more, since people are too lazy to go read it.
You start with one character, and will have to go through a series of quests before you can utilize three team members. It is generally advised that with three characters, you should be able to handle mobs that are about or over 10 levels higher than your characters.
There is no real penalty for dying in game. However, when a member of your team dies in battle, they will gain the minimal or no experience from the battle. This makes it harder for that certain character to level up. At lower levels, characters may be able to revive themselves after their HP has regenerated, but at higher levels, a scout's resurrection potion will be needed to revive your character.
Each character class is able to wield certain weapons, and each weapon will possess certain stances that will become accessible at different levels.
These stances will give them talents that are applicable to each of these weapons, aiding the character in battle. As your characters utilizes the stance, its stance level will also increase. At different stance levels, you will be able to learn new talents. It is also possible to learn high level talents by purchasing stance books from certain NPCs.
thats enough i guess...here is the website, in english.
www.granadoespada.sg/game_fea.html
thx jay, really didnt feel like goin and copy pasteing it...... well maybe, you just beat me to it
Playing: EVE Online
Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online
Looking forward to: Archeage, Kingdom Under Fire 2
KUF2's Official Website - http://www.kufii.com/ENG/ -
Mob density is crazy, and mob spawn is incredibly fast, you'll need all three chars to survive.
Gear
Item drop is decent (items with special bonuses like +atk spd are drop only). Also the level/uberness of the item doesn't seem to help as much as leveling up your skills.
Mobs drop items that you can actually use later on (eg. lv 48 mobs drop lv 48-52 items).
Eg. at lv 47 just picked up a lv 48 staff with +17% atk spd, so I'm not going to bother buying a clean lv 52 staff later.
For each char I only equip one piece of armor + weapon, that's enough.
Money was never an issue (admittedly I am playing on a higher rate (Japanese) test server, but on the normal rate servers I never had problems either). Some of the powerful wizard and warlock AOE spells require consumables, so I just didn't spam those.
Grouping / Soloing
You can solo with your team very effectively - I'm using fighter/wizard/scout, fighter to tank, wizard to nuke and scout to heal. The fighter has a nice AOE attack with a polearm, saved me from spamming the costly wizard AOE a lot.
Or you can party with other people in areas that would otherwise be above your level.
Partying is sort of an added protection in case you hit a box (appears randomly, spawns multiple mobs when hit) or run into a miniboss (normal mob with super high hp, randomly spawns, supposed to discourage botters etc).
You can also form squads to do missions together (eg. kililng raidbosses).
In hold mode your scout (the healer) will even autoheal your party members' characters.
Leveling
You can only have 3 chars in your team at once.
If you make more PC chars they will start at lv 1.
If you make an NPC char they will start at different levels (eg. Lisa Lynway starts at lv 24, which is around the same level you have to be in order to do her quest).
You have to finish quests to get NPC cards, which can be either used to create chars or sold to other players.
Your barracks can hold up to 4 chars, you can buy more slots with in-game currency.
It's a nice game. My only gripe is lack of character customization and not many armor skins. PVP is on a duel basis, which is pretty much necessary since some team combinations can be really unbalanced (musketeers *cough*). The gameplay is really fun, and the graphics are beautiful. The only reason I am writing all this up is because my connection is currently too laggy to play!
English CB should start in Jan, signup form is on the IAH website
http://granadoespada.sg
I lied about only one piece of armour. Couldn't resist the hats (useless but adorable) First off....lets give congrats and thanks to a game that has tried something innovative and new! I was interested in this game a little before, but after reading this post, I am ready to wet my pants in anticipation. I will definitely put this at the top of my watch list.
There's really no need for partying in this game...but it's not like it's non-existent....
You can party in what is called squid...but I never had the need for it...unless the areas are just way too filled up, and I was obliged to party to kill mobs...
What's really good about this game is the fact that it ain't your typical korean hack&slash...
The game is at times even more complicated than any other MMOs I've played...Once you get to higher levels (50+) controlling your characters become really complex.
It's like playing Starcraft in an MMO setting...alot of finger movement....
And lastly, I think this is the game that might suit the NA gamers taste a little better than other korean MMOs due to the fact that the grind isn't terribly bad.
I hit lvl 60 with all three of my Adelina/Grace/scout set-up in 2 weeks.
GRIND sucks? You wanna be max level in a month?
Since when did society award easy-goers and lazy-fools?
MAKES ME PHOBIC OF STUPIDITY!
In War - Victory.
In Peace - Vigilance.
In Death - Sacrifice.
===
Currently Playing: Guild Wars 2
Take a deep drink of your demon Lad, tonight we tangle with the fire in the gut.
man r u serious?
errr.i doubt this game will rock
dunno, but the features are not my type, since i am an anime-type MMORPG fans, SoF or ro2 would be better suit me
Right, because we all know that North Korea makes such awesome games. Or any games at all, for that matter.
Actually, they might, if they weren't so determined to kill everyone.