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Drop your swords and spellbooks, great warriors and mystical wizards, and come and get some yummy candy and cookies! Yes, you too, you wacky Ninjas and Elves!
http://www.uo.com/holiday2006.html
Holiday Gifts 2006 |
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Stocking Your gifts will be delivered in a handy stocking, appropriate for storing treats, gifts, coal... anything you like. The stocking is designed to hang on a wall when placed in a house. |
Holiday Card Season's Greetings from the Ultima Online Developers to you! Each eligible character will receive a personalized holiday card from one of the UO staff members. |
Gingerbread House Deed Keep a bit of holiday sweetness on display in your house all year round! This beautiful piece will not redeed with other seasonal display items. |
Candy Canes What would a holiday be without candy? Be careful you don't eat too many sweets, you'll ruin your teeth... |
Gingerbread Cookies Everyone will get a few of these little guys to snack on! |
Gingerbread Cookie Recipe Scroll Make Gingerbread Cookies for your holiday celebrations! Ginger is available for purchase on Farmers and Bakers. (Mondain's Legacy required) |
Comments
Talk about CandyLand!
Just face it already!
UO is a crappy game now.
This game USED to be the best, but then they cattered to all the whiney bitches who couldnt play the game for what it was.
so its bad for a game to reward there client base on a seasonal basis as oposed to games that dont reward there player base at all. hmm.
thats really inteligent there semp you keep making yourself look more and more like ohh i dont know..............
Which Final Fantasy Character Are You?
Final Fantasy 7
No, it's bad when the gifts destroy the integrity of the game environment, gameplay balance, and existing economies, i.e. giant comical snowmen, blessed uber items or bonuses, and regifted rares. This does not only apply to holiday gifts in the case of EA and UO, but also nearly every expansion or publish to the game.
Lyonman....secretly Semp does still love UO, I mean the guy seems to be here talking about UO more than he does gaming it seems :P
So they release crappy gifts, Atleast I get these crappy gifts and atleast the game has lasted longer than 5 minutes for them to mean something. Get over it semp its actually quite sad the way you act
I do love UO - Classic UO (Pre-Renaissance), when the game was a virtual world.
It's not just the "crappy gifts" it's the crappy development, crappy design, crappy expansions and crappy gameplay, of which the "crappy gifts" are a reflection and factor of.
Electronic Arts made a 180 degree shift to Ultima Online with the release of Renaissance, shifting from a growing dangerously exciting competitive medieval virtual world to a dying CandyLand Eutopia graphical chat room.
well its back to off-topic for me im tired of semp and when ever someone likes uo and makes a post on how they have great experiences in the game. he feels the need to bring the thread down im tired of it i sugjest just reporting everything he says until hes stops posting here.
semp we all get that you may have liked it way back when and dont like it now thats fine but when you bring a good thread down it makes you seem/look like a jerk. you dont see me in roma victor posting anything i can negative there. so please stop doing it here.
No.
When it comes to MMOGs I enjoy discussing Ultima Online, not only because it is a classic and the first 100k+ MMOG (all with out Trammel, mind you), but because it is a good example of what not to do - switch the rules in the middle of a game, pulling the rug out from under your customers' feet.
Ultima Online is a good study in MMOGs, it has been morphed from the side-project, labor of love, of a small group of caring, experienced, intelligent developers at Origin, Inc. that exploded into a great success, only to be ignorantly taken over and wrecked piece by piece by the Electronic Arts corporation that owned it, in favor of seeking the short-term profits of the standard perceived teen computer gaming market, with unremarkable gaming designs catered to the lowest common denominator.
Basically Ultima Online was converted from an outstanding multiplayer game design that kept players competing and interested in playing often, even with very little developer content, into merely a vehicle for EA to sell some extra boxes every year.
EVE Online is a good example of how EA failed with Ultima Online, hopefully Roma Victor will be the next example.