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Characters like this made UO the unique game it (once) was, read and enjoy

ReeveswReevesw Member UncommonPosts: 4

www.askcorran.com/belan/episodes.html

Posted just for a fun read, it's quite old tho

Comments

  • sempiternalsempiternal Member UncommonPosts: 1,082
    Not a problem, most everything good about UO is old.
  • obiiobii Member UncommonPosts: 804
    Not everything is old.



    Lots of fine unique characters still in UO.

    But you can find them in all other games too.
  • sempiternalsempiternal Member UncommonPosts: 1,082
    Let me rephrase, the best of UO is history.
  • RainStarRainStar Member Posts: 638
    Originally posted by sempiternal

    Let me rephrase, the best of UO is history.
    Isn't that the way it is with most games?
  • sempiternalsempiternal Member UncommonPosts: 1,082
    No, because when a game gets better nobody complains.
  • BrainyBrainy Member EpicPosts: 2,238
    Originally posted by sempiternal

    No, because when a game gets better nobody complains.
    LOL quit dreaming.  Someone always complains.  Usually they complain about making a change, once the exact change they want is implemented then they complain to change it back.  People always complain about something, even if it was absolutely perfect, people would be complaining.  There is not one single thing that is popular in the entire world where there isnt people complaining about it.  Thats just part of being good and at the top.
  • sempiternalsempiternal Member UncommonPosts: 1,082
    Ok, technically you are right.  I should have been more specific, so that you would not have had to write a whole paragraph.  I should have included a word like "hardly" or "most" to save you some time typing.
  • RainStarRainStar Member Posts: 638
    Originally posted by sempiternal

    Ok, technically you are right.  I should have been more specific, so that you would not have had to write a whole paragraph.  I should have included a word like "hardly" or "most" to save you some time typing.



    Even inserting those words wouldn't make your statement hold.

    People complain about a game not going gold fast enough vs people who say the game was released too soon.

    People complain about a game being too difficult vs people who say the game is too easy

    People complain the game is not balanced vs people who say some professions should be stronger in combat than others.

    There's more I could post about people and their complaining but this post would turn into a book.

  • sempiternalsempiternal Member UncommonPosts: 1,082
    Sure it does, "most" doesn't mean everyone, only a majority.
  • ApocalypticaApocalyptica Member Posts: 491
    Lol, UO still is a great game and for me it even got better and better. Still love it, still play it and yes, it is still  a very unique game with very unique chars. Just look at all the cookie cutter mmo's that are coming out....

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    Do I ever sleep?
    image

  • sempiternalsempiternal Member UncommonPosts: 1,082

    Well, that's the thing, for many it also got worse and worse.

    I would rather have seen UO continue on the virtual world path, with a virtual economy, interactive NPCs and player freewill, moderated by effective deterrants.  Richard Garriott, Star Long and Ralph Koster really had a good project going until Electronic Arts stepped in and started micro-managing.

    Now what do we have? Just another "T" rated for Teen Electronic Arts yearly sequel kiddie video game.

    Blah!  Big difference.

    At the very least if they were only smart enough to have released Trammel on new, seperate servers.  But even that would not have been as good as encouraging the original developers to stay on the original virtual world path they were on, fine tuning it along the way.

    I would not be surprised if some of the players playing UO before Trammel was released were not only EA corporate executives, but also carebears.

    Carebears that probably got killed while mining or were foolish and had their house looted one afternoon...

    ...and as a result had an undue influence on the direction of the game the next week.

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