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Thoughts on Scions of Fate?

As far as the english community goes within 9 hours of beta testing Archers were thee most widely hated by other classes.

Healers were loved. Spearmen where rare however that might be they could easily find partys. Blades came in a giant population while swordsmen came in second. A similar motion was done with the korean Yulgang. As like Yulgang korean version NA was also a ungodly grind fest. This came to be due to the pure fact of waiting around for my ass to heal. The aggro mobs.......good god man talk about ambush you either have a healer or someone to back your ass up in such area's. However widely hated the archer class was, other classes band together to bring such a kill stealing POS class down. So there was teamwork involved. This game had the most roughest cb1 start I have ever seen, it was suppose to come at 2am Pacific I am central 2 hours behind me. The closed beta did not start till 12am 16th as I had forseen where all others thought I was flaming, it lasted till around 9am my time. I was maddened by this because college was needed to be done, I had to leave at 8:30 I woke up at 7:30am only to have a hour to play. When I got home at work from 5pm it will still not up, took a look at the forums the place was a flaming forest of hell. At that point in time my first wave was this community just blows ass. However I dug deeper despite that fact because I have determination to try anything and get as far as I have set my standards. Due to this I play more than on mmorpg beta test more than one mmorpg at all times. As of now I am subscribed to eq2 and FFXI both which I play, well...not so much eq2 anymore can't find my damn disc 2. At anyrate back to the topic that I am opening,  the community ingame was a whole different matter, the only reason the forum was the way it was because people where in fact maddened by their failure to launch on a time that they had gone extremely fair in starting up. To have such trouble during your opening time will infratute people.  Another problem that rised was the euro timezone didn't fit with ours, so that had left probably a third of key holders out. People however thought the spearmen were weak however I dueled a bladesmen and he was dead from the moment I skill attacked him and then criticaled his ass. Came back for a second helping me the all merciful spearmen blew his ass a second time. Another is quest monsters when your sent to get them a lot of despute comes over them. A bit of a problem in my opinion. It wasn't this way in the korean version due to the huge fact that their population was afk sleeping their asses off because its night, save for the nucterinal ones. I still think such a wait for some god damn healing should not be imposed. I hate having to sit around whilst a mob walks about me. I want to have the ability to slay em all in a huge sweep rather requiring a bit of potions or not. Dead vally of mobs is better than a living one. As with all games it had it's pro's and con's. However I will leave you the community to decide which you feel  outwheighs the other. If you try to refer me as a NDA breaching if their be one. Didn't see one at anyrate. I'll I have to do is simply refer it to the korean. Because the game has long been out for 3 or 4 some odd years you can not be seriouse on trying to put a NDA on that, I would laugh and call it a joke.

 

At any rate who has their opinion on the matter?

Take a deep drink of your demon Lad, tonight we tangle with the fire in the gut.

Comments

  • WoodskullWoodskull Member Posts: 10
    O.o



    Dude! I could get into like 5-6 sentences in your gigantic Wall-of-Text before my eyes started to bleed. Cut that block up a bit, will you?



    //Woodskull
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