I thought determining the system specs was one of the goals of closed beta? Well, at least refining it to the point where you could put it on the box, (I'm sure they had some goal in mind early... but reality usually ends up different than original intent).
i also went to teh games convention in leipzig/germany and was able to see then game running on low/mid-level computers and it was really ok. i have to add that they presented an alpha version of the game but even if you cannot set details to max its still nice imho.
i also went to teh games convention in leipzig/germany and was able to see then game running on low/mid-level computers and it was really ok. i have to add that they presented an alpha version of the game but even if you cannot set details to max its still nice imho.
i also went to teh games convention in leipzig/germany and was able to see then game running on low/mid-level computers and it was really ok. i have to add that they presented an alpha version of the game but even if you cannot set details to max its still nice imho.
hope that helped
goukage
are these the min.req. or the recomended req. ?
I'm hoping minimum. Would be nice for games to be catered to recent computers, instead of 2+ years old.
i also went to teh games convention in leipzig/germany and was able to see then game running on low/mid-level computers and it was really ok. i have to add that they presented an alpha version of the game but even if you cannot set details to max its still nice imho.
hope that helped
goukage
are these the min.req. or the recomended req. ?
I'm hoping minimum. Would be nice for games to be catered to recent computers, instead of 2+ years old.
That's kind of a slippery slope though.
If you make a game that needs an extremely recent computer, than your running the risk of alienating 80% of the computer gaming population.
I thik WoW is a great example of this, while by far not the best game, it's obviously done very well for itself. What I believe helped it's success was the fact that it was/is very light on system resources, almost anyone could play it and run it at a level that looks good and clean.
I literally installed it on my neices "Barbi" computer so she could play and to my surprise, it ran like a dream. Even on the lowest end system the game kept it's "look", it's true that artistically WoW might not be everyones cup of tea but it has certainly stayed true to it's artistic source. In other words, it looks like past warcraft games.
I think this has proven to be a wonderful benmark and I really don't understand games like Vanguard or EQ2 that were made to such an extreme that they could only be enjoyed in their full glory by perhaps, 10 to 20% of gamers. While the gamers that can't afford to buy a $3,000 SLi System are stuck on the support forum reading posts from support staff that say:
"Well, we made a game that would look good next year too, so buy new hardware and you should be fine"
Seriously, WTF is up with that? If I buy a game now, it should be designed to look good now, on hardware that the average person can actually afford.
So yes, while I hope they go for a decent enough computer spec, I hope they open it enough to allow a good percentage of gamers to be able to play. Give it to the masses I say.
i also went to teh games convention in leipzig/germany and was able to see then game running on low/mid-level computers and it was really ok. i have to add that they presented an alpha version of the game but even if you cannot set details to max its still nice imho.
hope that helped
goukage
are these the min.req. or the recomended req. ?
Pretty sure these are the recommended specs, the game will run decently on older computers I'm sure.
The game doesnt look that high poly, kinda like WoW.
i also went to teh games convention in leipzig/germany and was able to see then game running on low/mid-level computers and it was really ok. i have to add that they presented an alpha version of the game but even if you cannot set details to max its still nice imho.
hope that helped
goukage
are these the min.req. or the recomended req. ?
I'm hoping minimum. Would be nice for games to be catered to recent computers, instead of 2+ years old.
That's kind of a slippery slope though.
If you make a game that needs an extremely recent computer, than your running the risk of alienating 80% of the computer gaming population.
I thik WoW is a great example of this, while by far not the best game, it's obviously done very well for itself. What I believe helped it's success was the fact that it was/is very light on system resources, almost anyone could play it and run it at a level that looks good and clean.
I literally installed it on my neices "Barbi" computer so she could play and to my surprise, it ran like a dream. Even on the lowest end system the game kept it's "look", it's true that artistically WoW might not be everyones cup of tea but it has certainly stayed true to it's artistic source. In other words, it looks like past warcraft games.
I think this has proven to be a wonderful benmark and I really don't understand games like Vanguard or EQ2 that were made to such an extreme that they could only be enjoyed in their full glory by perhaps, 10 to 20% of gamers. While the gamers that can't afford to buy a $3,000 SLi System are stuck on the support forum reading posts from support staff that say:
"Well, we made a game that would look good next year too, so buy new hardware and you should be fine"
Seriously, WTF is up with that? If I buy a game now, it should be designed to look good now, on hardware that the average person can actually afford.
So yes, while I hope they go for a decent enough computer spec, I hope they open it enough to allow a good percentage of gamers to be able to play. Give it to the masses I say.
There was a video posted i think it might have been from E3 it was like a 2 parter 15 or so minutes from one of the Devs where they took you through the starting city and showed you some houses, killed a boar. Also showed you the starting charcater selections and i remember him saying that the they were going to keep the graphics toned and not outrageous so they could reach the largest amount of people that that they could. Also if you have actually seen videos the game it looks pretty damn nice at least i think, nothing to get upset about imo. But if graphics are the most important thing to you then this game isn't meant for you.
There was a video posted i think it might have been from E3 it was like a 2 parter 15 or so minutes from one of the Devs where they took you through the starting city and showed you some houses, killed a boar. Also showed you the starting charcater selections and i remember him saying that the they were going to keep the graphics toned and not outrageous so they could reach the largest amount of people that that they could. Also if you have actually seen videos the game it looks pretty damn nice at least i think, nothing to get upset about imo. But if graphics are the most important thing to you then this game isn't meant for you.
That's a good news it's great if they stuck to this decision.
I thought determining the system specs was one of the goals of closed beta? Well, at least refining it to the point where you could put it on the box, (I'm sure they had some goal in mind early... but reality usually ends up different than original intent). Well if you signed up for their beta, you would of noticed the dxdiag log file they make you send, so obviously they're still trying to find what range of computers can run TCoS the best.
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kiet ngyeb
Fragland.net - Fragland Arcade - Fragland.be - ScifiBelgium
It will be as always ... the specs will be high and my computer will need an upgrade.
But i think this title is definitely worth upgrading.
here are some specs listed on amazon
* CPU: P4 3Ghz
* 1GB Ram
* 128MB DirectX 9.0 Gfx
* 6 GB free harddisk
i also went to teh games convention in leipzig/germany and was able to see then game running on low/mid-level computers and it was really ok. i have to add that they presented an alpha version of the game but even if you cannot set details to max its still nice imho.
hope that helped
goukage
I'm hoping minimum. Would be nice for games to be catered to recent computers, instead of 2+ years old.
I'm hoping minimum. Would be nice for games to be catered to recent computers, instead of 2+ years old.
That's kind of a slippery slope though.
If you make a game that needs an extremely recent computer, than your running the risk of alienating 80% of the computer gaming population.
I thik WoW is a great example of this, while by far not the best game, it's obviously done very well for itself. What I believe helped it's success was the fact that it was/is very light on system resources, almost anyone could play it and run it at a level that looks good and clean.
I literally installed it on my neices "Barbi" computer so she could play and to my surprise, it ran like a dream. Even on the lowest end system the game kept it's "look", it's true that artistically WoW might not be everyones cup of tea but it has certainly stayed true to it's artistic source. In other words, it looks like past warcraft games.
I think this has proven to be a wonderful benmark and I really don't understand games like Vanguard or EQ2 that were made to such an extreme that they could only be enjoyed in their full glory by perhaps, 10 to 20% of gamers. While the gamers that can't afford to buy a $3,000 SLi System are stuck on the support forum reading posts from support staff that say:
"Well, we made a game that would look good next year too, so buy new hardware and you should be fine"
Seriously, WTF is up with that? If I buy a game now, it should be designed to look good now, on hardware that the average person can actually afford.
So yes, while I hope they go for a decent enough computer spec, I hope they open it enough to allow a good percentage of gamers to be able to play. Give it to the masses I say.
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Pretty sure these are the recommended specs, the game will run decently on older computers I'm sure.
The game doesnt look that high poly, kinda like WoW.
I'm hoping minimum. Would be nice for games to be catered to recent computers, instead of 2+ years old.
That's kind of a slippery slope though.
If you make a game that needs an extremely recent computer, than your running the risk of alienating 80% of the computer gaming population.
I thik WoW is a great example of this, while by far not the best game, it's obviously done very well for itself. What I believe helped it's success was the fact that it was/is very light on system resources, almost anyone could play it and run it at a level that looks good and clean.
I literally installed it on my neices "Barbi" computer so she could play and to my surprise, it ran like a dream. Even on the lowest end system the game kept it's "look", it's true that artistically WoW might not be everyones cup of tea but it has certainly stayed true to it's artistic source. In other words, it looks like past warcraft games.
I think this has proven to be a wonderful benmark and I really don't understand games like Vanguard or EQ2 that were made to such an extreme that they could only be enjoyed in their full glory by perhaps, 10 to 20% of gamers. While the gamers that can't afford to buy a $3,000 SLi System are stuck on the support forum reading posts from support staff that say:
"Well, we made a game that would look good next year too, so buy new hardware and you should be fine"
Seriously, WTF is up with that? If I buy a game now, it should be designed to look good now, on hardware that the average person can actually afford.
So yes, while I hope they go for a decent enough computer spec, I hope they open it enough to allow a good percentage of gamers to be able to play. Give it to the masses I say.
http://www.youtube.com/user/Metallica8589/videos?view=0
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