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Is Ryzom really a good game?

r1m1k1r1m1k1 Member Posts: 129

I just finished playing EVE online and I'm looking for something new and I'm hearing great things about this game...... and I wanted to ask if you guys would reccommend this?

 

 

Comments

  • GRIMACHUGRIMACHU Member Posts: 528
    It was, I think that's just changed.

    Postmortem Studios
    Roleplaying games to DIE for
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  • CyntheCynthe Member UncommonPosts: 1,414
    There has been changes and one major one that has upset the long standing community for some time, I'd recommend going to the official site and see for yourself. I think it still has some great potential myself.

    (,,,)=^__^=(,,,)

  • Devildog1Devildog1 Member Posts: 494

    Ryzom is going through some pretty hefty changes ATM! The game got bought out by Game Forge  last month and GF had to let go of Jolt who was hosting the game and aslo providing CSRs to the game!  As far as the buy out goes GF still hasn't really gotten thier feet underthem yet, but it does look promising! They let go of jolt because as they stated either we pay our developers or pay for a CSR staff, which is understandable! I just hope they either hire the CSR staff themselves or at least offer them the positions again on volunteer basis because they are a top notch crew!

    I say this to you download the trial and see for yourself if you like the game! The player base is very friendly and helpful! The best I've seen in my three plus years of playing MMOs!Oh if you decide to play this game don't expect to be spoon fed like WOW! This game makes you think and ask questions! As I said earlier the player base is all to ready to lend a helping hand myself included!

  • VarelseVarelse Member Posts: 14

    Yes, this is a good game, especially for someone who doesn't like an MMO to "hold their hand" all the way through it. There's a steep learning curve, and a barter economy (the game's currency is basically worthless for most things, so people trade goods directly for the most part). The community is dealing with an additional challenge right now, in that the new owner has not been able to renew the contract with the customer service provider/host company that many have known for several years. So far, we seem to be handling that challenge fairly well, continuing to earn our reputation as one of the most mature, friendly and helpful MMO communities.

    For an ex Eve player, I imagine the open skill system, complex forage/craft system, and the small but relatively mature player base would be attractive; although I've never played Eve myself, we do have many players who come from that game to this one.

     

    Bottom line, download the free trial and give it some of your time. No money is required until you're ready to subscribe and move to the full game. You really have nothing to lose :)

  • spritehspriteh Member Posts: 10

    Well as an update (and some clarification), GameForge decided not to renew the contract with Jolt, because it combined both the server hosting and the support and was apparently more than the current income of the game could afford :(

    They offered all ex-CSRs a position should they wish to apply, and some time later the (ex-) lead GM from Jolt stated that he would discuss (individually with anyone who wanted to stay) the removal of the NDA/Contract that was stopping them. Sadly the majority of the old CSRs seem to have left.

    Currently on the English speaking server, we have active GMs ingame the majority of the time (there's only two of them right now and they seem to be pulling alternating shifts of longer than 6hrs each) and the GF rep and other official people have been manning the ticket system, posting on the forums, and handling problems via forum PM.

    All in all, it looks like things are progressing smoothly and the only major hiccup is that the game client itself seems to be getting confused about which server it should be looking for. A solution for this has been found and even if Jolt support had stayed, they wouldn't have been able to do anything more than GF has.

    Also a big  to the community who have by-and-large shown themselves to be very helpful and resilient to complaint once again

     

    ---
    "the" (ex-)spriteh

  • dbischoffdbischoff Member Posts: 37
    create an account - download trial and play as long as you want. Then if you like it you can join - if you don't then maybe the game isn't for you. I personally love the game.
  • TorakTorak Member Posts: 4,905

    Ryzom is definately an under rated game. I have only had a chance to dabble in it recently but if you like the idea of a non-linear, non-hand holding game with the ability to play it how you want rather then being an NPC deployed drone, its worth a look. If you like the "EVE style" you will be very comfortable with Ryzom although its completely different from EVE.

    One of the more interesting aspects that I can't believe no one is talking about and going crazy over is the Ryzom Ring. I haven't had a chance to really play around with it yet but players can make their own content. It works along the lines of the Neverwinter Nights editor. Nothing like it at all on the market.

    Its a shame this game is so over looked, its unique and interesting in about every respect.

  • NetspookNetspook Member UncommonPosts: 1,583

    I downloaded the trial, and was kinda exited about it, cause of the fairly high reviews here.

    First impressions were not good, mainly because of very bad graphics and UI. The graphics are kinda detailed and such, but imo, the characters are butt ugly, and the surroundings didn't appeal to me at all. I decided to try to be more positive about it and played a little further. My bad first impressions just kept on falling. After trying a few fights it became very clear that this game was not for me, not at all. The combat system is not just bad, it's damn boring...

    Huge disappointment. Needless to say, this install didn't survive for long on my pc.

  • JamelaJamela Member Posts: 55
    Originally posted by Netspook

    ...
     After trying a few fights it became very clear that this game was not for me, not at all. The combat system is not just bad, it's damn boring...
    Reads :  "a suckling yubo handed me my ass time and again and each time I had to respawn because I was too ashamed to ask for resuscitation" :D.



    No offence meant, Netspook, just that my interpretation comes from having heard that tale, or similar, too many times to count, because every Ryzom player has experienced a similar shock. The combat system is fairly simple in essence, as with all games, I think, and gets gradually more complex as you learn other skills, have more options, and become wiser and more knowledgeable. Which obviously takes some time.



    Butt-ugly characters? I resent that, and find it a very odd remark when other games have deliberately ugly races, to their credit! I can appreciate that Ryzom's unique graphical style will not be to everyone's taste, but the environment shows far more life and flow than any other game out there - sit atop a hill overlooking the trees and beasts and watch a thunderstorm move in sometime.
  • NetspookNetspook Member UncommonPosts: 1,583
    Originally posted by Jamela

    Originally posted by Netspook

    ...
     After trying a few fights it became very clear that this game was not for me, not at all. The combat system is not just bad, it's damn boring...
    Reads :  "a suckling yubo handed me my ass time and again and each time I had to respawn because I was too ashamed to ask for resuscitation" :D.



    No offence meant, Netspook, just that my interpretation comes from having heard that tale, or similar, too many times to count, because every Ryzom player has experienced a similar shock. The combat system is fairly simple in essence, as with all games, I think, and gets gradually more complex as you learn other skills, have more options, and become wiser and more knowledgeable. Which obviously takes some time.



    Butt-ugly characters? I resent that, and find it a very odd remark when other games have deliberately ugly races, to their credit! I can appreciate that Ryzom's unique graphical style will not be to everyone's taste, but the environment shows far more life and flow than any other game out there - sit atop a hill overlooking the trees and beasts and watch a thunderstorm move in sometime.



    No offense taken.

    I'm not sure what you mean with that "Reads" comment, but I guess you imply that I was killed over and over again, and that is NOT true. And I'm NOT talking the outcome of the fights, I'm talking about how the fighting is done, and it's interface.

    I like easy-to-use systems, which develop over time, but this game's system didn't interest me at all. And if what you say, is true ("every Ryzom player has experienced a similar shock"), then there really IS something not done right. If the game can't keep ppl's interest the first few minutes, I guess most will do as I, give up very early. And then it really doesn't matter how it will be at higher lvls, since we're too bored to find out.

    Resenting my opinion about butt-ugly characters, because of how OTHER games are made, is just stupid - even more stupid to call it "a very odd remark" when this is the reason. My review was about THIS game, and I can't give Ryzom extra credit because for example a Night Elf in WoW looks worse, or anything like that. And yes, graphics are lively in this game, but lively doesn't automaticly mean good.

  • TorakTorak Member Posts: 4,905
    Originally posted by Netspook

    Originally posted by Jamela

    Originally posted by Netspook

    ...
     After trying a few fights it became very clear that this game was not for me, not at all. The combat system is not just bad, it's damn boring...
    Reads :  "a suckling yubo handed me my ass time and again and each time I had to respawn because I was too ashamed to ask for resuscitation" :D.



    No offence meant, Netspook, just that my interpretation comes from having heard that tale, or similar, too many times to count, because every Ryzom player has experienced a similar shock. The combat system is fairly simple in essence, as with all games, I think, and gets gradually more complex as you learn other skills, have more options, and become wiser and more knowledgeable. Which obviously takes some time.



    Butt-ugly characters? I resent that, and find it a very odd remark when other games have deliberately ugly races, to their credit! I can appreciate that Ryzom's unique graphical style will not be to everyone's taste, but the environment shows far more life and flow than any other game out there - sit atop a hill overlooking the trees and beasts and watch a thunderstorm move in sometime.



    No offense taken.

    I'm not sure what you mean with that "Reads" comment, but I guess you imply that I was killed over and over again, and that is NOT true. And I'm NOT talking the outcome of the fights, I'm talking about how the fighting is done, and it's interface.

    I like easy-to-use systems, which develop over time, but this game's system didn't interest me at all. And if what you say, is true ("every Ryzom player has experienced a similar shock"), then there really IS something not done right. If the game can't keep ppl's interest the first few minutes, I guess most will do as I, give up very early. And then it really doesn't matter how it will be at higher lvls, since we're too bored to find out.

    Resenting my opinion about butt-ugly characters, because of how OTHER games are made, is just stupid - even more stupid to call it "a very odd remark" when this is the reason. My review was about THIS game, and I can't give Ryzom extra credit because for example a Night Elf in WoW looks worse, or anything like that. And yes, graphics are lively in this game, but lively doesn't automaticly mean good.



    I can agree with some of what you are saying. It took me a few tries at the trial before I really warmed up to Ryzom. I agree the intial start leaves a LOT to be desired although it has improved greatly since it launched. Its no worse then many other games out there. The new unlimited trial really gives you the time to dig into the game. If you use the "if it doesn't grab you in the first few minutes" reasoning (the exact comment I made about Ryzom about a year and a half ago) you gotta ask yourself, did you really give it a chance? Most MMO communities will blast you for saying that in other games.

    What is a fair amount of time anyway? A few minutes, a few days, a few weeks? If I logged into WoW and played it a few minutes, did I give it a fair chance? It is a carbon copy of any other game out there as far as mechanics are concerned. Hit mobs until you "ding" then seek out an NPC for a pat on the head. So what is a fair amount of time to give it? I'm a vet of many MMOs I can pretty much guess what WoW will be like playing without ever logging in. So what is a fair chance? (by the way, I did play WoW extensively many moons ago, x2 level 60's and rank Capt pvper) I don't really know what  "fair" chance is. It took me about an hour to estimate RF was a piece of junk. It took me about an hour to figure out DDO was garbage, it took me about 2 months to realize Lineage 2 was a great game if you can get past the grind.

    The skill system is sort of weird if you are not use to classes systems. That is probably its biggest enemy to current MMO players. Unfortunately, open skill system / sandbox players are pretty rare and because of Ryzoms poor launch, it pretty much sealed its own fate. The skill systems strength is the fact that you can make your own skills. Its insane how much that is overlooked by MMOers.

    I don't agree with you on the graphics but I see what you are trying to say. You didn't like the "Artstyle" the actual graphics are fine but its not a fantasy cookie cutter thus, MMOers don't like it but MMORPG players will as it gives a great opportunity to play in a unique environment. One of the problems with the MMO community today is they are very resistant to anything but fantasy cookie cutters. If it doesn't have elves, dwarves and orcs, MMOers are pretty closed about it. That makes the future of MMOs very bleak. Any other genre has a wide variety of themes to pick from except for MMORPG's. If you even have a vague interest in anything aside from fantasy clones, forget it. I guess thats why the MMO genre remains the most unpopular genre of the video game industry. Its all the same, dull fantasy grinders. No story, no skill, no twist or turns in the road, everything is preset moreso then console games which is ironic. MMOs are becoming and more like linear console games while RPG's are becoming more free form and non-linear. I see a shift happening in the near future. 

    The UI is a matter of taste, its not that much different from any other game /shrug.... I've played to many MMOs, UI's are all the same to me.

    Its a game that appeals to the hardcore sandbox role player so most of the MMO community will not like it. Its the only MMO on the market that allows you to make your own content. Its unbelievable that this game is as obsure as it is.

    Sounds to me like you made a hasty decission based on a small amount of time ingame. Did you join a guild and really get a feel for what the game is all about?  

  • frkhot97frkhot97 Member Posts: 393

    Darn it Torak, you made me want to take up my sub again!

    The art style of Ryzom appeals to me, a great lot. The armors made from leaves and bamboo and the alien looking creatures. The avatars are okay, just not as "sexy" as the asian games, but atleast there are no Tolkien-type races. The animations are not as good as they could have been, unfortunately.

    Yes I unsubbed some months ago, after the Jolt CSRs was kicked. I felt that was the end of the saga. But truth is, no other game compares when it comes to a "living breathing world". Mobs that follows their own agenda instead of just waiting for a player to kill them. Resources hidden in the ground that a crafter can combine in hundreds of ways to make gear.

    Now, where did I put my credit card...

  • roamieroamie Member Posts: 115

    ryzom + 3d model editor = fantasy second life ?

  • ZorvanZorvan Member CommonPosts: 8,912
    Originally posted by roamie


    ryzom + 3d model editor = fantasy second life ?
    No.
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