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If you could put in a number how many games how you played that goes into the category of MMORPG's please post them in this thread.
I have played 4-5 MMOs. Lol, I guess you can call me an unexperienced MMO player.
I have played Ryzom, Runescape, EvE, EQ2, and Guild Wars (there's question to whether this is an MMO thats why I put 4-5)
Comments
Having only played four or five games doesn't necessarily make you inexperienced. A lot of people here list fifty games as a matter of pride, but they've only really played a half-dozen for longer than a few weeks.
Here's my list based on the listing of MMOs on this site - if I say over 100 hours, it could be WAY over:
City of Heroes - Over 100 Hours
City of Villians - Around 100 Hours
Dark Age of Camelot - A Few Hours (Free Trial)
D&D Online - A Few Hours (Free Trial)
EVE - Around 50 Hours
Everquest 2 - Over 100 Hours
Flyff - Around 20 Hours
Guild Wars - Over 100 Hours
Myth War - Around 20 Hours
Ryzom - Around 75 Hours
Ultima Online (Along Time Ago!) - Over 100 Hours
WoW - Over 100 Hours, Way Over
Vanguard - Close to 100 Hours
That's 13 games, and alot of hours.
World War II Online
Star Wars Galaxies (Closed BETA)
City of Heroes
City of Villains
World of Warcraft
Planetside
Dungons & Dragons Online
Auto Assault
Guild Wars
Lord of the Rings Online (Closed BETA)
"Don't corpse-camp that idea. Its never gonna rez"
Bladezz (The Guild)
I have purchased and at least done the first month in the following.
Asherons Call: 1 year or so.
Anarchy Online: Been in and out since launch, since beta 3 really.
Neocron 4 months or so inclusing beta
Asherons Call 2: 4 Months or so, did a revisit just before shut down.
Horizons: 3 Months or so
Everquest 2 Since launch, with breaks, quit this month
Dungeons and Dragons Online: 2 Months
Earth and Beyond: 2 Months
EVE: Account is 2 years old, played for about 4-5 months of that
I am sure I am missing a couple.
I have also tried any number of trials, open Asian betas ( These always have open betas for some reason ), and free games, far to many to list.
The ones I played for more then a week.
El Kardian
Redmoon
Maple Story
And now recently, Voyage century, wich I kinda liked a lot.
Not sure were to List Projet Entropia in this list, but I did a run in that as well, most of that time was in alpha to final, after that not so much.
This in the last 6-7 years or so, much of it while in University.
Play far less these days, giving Vanguard a try rigth now and am both impressed and dissapointed, will give it some more time.
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Originally posted by Jerek_
I wonder if you honestly even believe what you type, or if you live in a made up world of facts.
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Everquest I 3 years
Everquest II 2 years
Rubies of Eventide 3 months
FFXI 2 months
Anarchy Online 2 years
UO 2 years
Asherons Call 1 year
Asherons Call 2 3 months
SWG 1.5 years
EVE 1 year
WOW 2 years
Tale in the Desert 4 months
DDO 3 weeks
Various other games that are not worth mentioning.
Star Wars Galaxies 2004-2006 (1 year and about 4 months)
Saga of Ryzom 2006 (About 3 months)
Dark Age of Camelot 2006 (One month)
WoW 2006 (about 5 days)
City of Heroes 2006-present (About 6 months)
Wurm online
Eve-online
Played
Dark age of camelot - 3 years
World of warcraft - 2,5 years
Played for a short while and quit (less then a year)
EQ2
EQ1
UO
Vanguard
Dark and light
SWG
Shadowbane
Roma victor
Silkroad online
Guild wars
Auto assault
Anarchy online
D&D online
Planetside
Ryzom
Maplestory
MMO's i've beta tested
EQ2
Dark and light
Ryzom
World of warcraft
Auto assault
D&D online
Vanguard
Ryl
Wurm online
9 Dragons
SWG-------------------6+months----Goodgame until the changes started felt like paid beta at times
Anarchy Online------12+months---Always a good one alittle buggy sometimes
CoH--------------------12+ months---BEST MMO I have ever played stability wise lacking in end game
WoW-------------------6+months----Well we all know what WoW is
DDO--------------------6+months----Nice game but so tiny it hardly counts as an MMO
Neocon----------------5+minuts-----German POS a paid beta
Face of mankind----5+minuts-----Total farse paid beta
Planetside------------3+months----Fun if you like shooting little kids in the FACE
WWII online----------12+months---Great concept that never realy took off, not enough initial advertising, the origanal paid beta
Guildwars------------3 weeks total---Another tiny game but has the worse community ever because of the no pay to play
Eve Online------------25+minuts----Just not for me
Vangaurd-------------5+days---------To soon to tell but is very buggy and frankly lacking in many ways, another paid beta
Games I have beta tested.
SWG
CoH/CoV
WoW
DDO
EvE
Shadowbane
Matrix online
Archlord
9 Dragons
Basicly I have seen the best and OMG the worst of MMOs
Cal
Neocron: alpha beta to release.
Dark Age of Camelot : alpha beta to 2007
Earth and Beyond: from open beta too when EA shut it down
World of Warcraft: from beta still playing.
Currently beta testing under NDA.. shh..
WH
PotB
Lotr
ommos playing mmorpg's
I must have played atleast 70% of the games on the list on this site plus a doesen from other sites. Most of them have only been for few days maybe a week but i have played runescape for over 2 years. So i gues around maybe 3 dozen. This is mainly because just about every game is fantesy gind fest and runescape was the first game ive ever played and there was little mob grind. Ive tried EVE and that was fun for awhile but it became anoying waiting a whole week for a skill to level. WoW ive tried and thought was pretty fun but it also was somewhat of a grind fest. Im currently playing guild wars and going on my 23 hour game time(xfire wasnt tracking it) and im really liking it. It is some what of a grind but the story line makes up for it.
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Note: all posts weather fact or fiction are my opinion so please do not rant/hate/flame on them without good reason to
UO - 2 years
AC1 - 3 years
Tibia - 1.5 years
AC2 - 3 months
EQ - 6 months
EQ2 - 3 days
COV - 2 months
Shadowbane - 2 weeks
WOW - 6 months
EVE - 6 months, ongoing
Vanguard - 6 days, ongoing
edit I forgot two:
SWG - 1 year (pre cu)
DAOC - 6 months
There's other I'm sure, most of which i've already forgotten or can't recall their names.
Good question! Unfortunately I don't know, I just couldn't get into it for some reason...it just felt hollow? Not saying it was a bad game as I really didn't play it long enough to have formed a valid/educated opinion, I guess I just didn't give it enough of a chance, same with DDO. I think there may have been something else around at that time that had caught my attention instead - like a good single player game - and I never got around to trying it again
Shadowbane was rediculously buggy though when I tried it & I never bothered going back to it.
Good question! Unfortunately I don't know, I just couldn't get into it for some reason...it just felt hollow? Not saying it was a bad game as I really didn't play it long enough to have formed a valid/educated opinion, I guess I just didn't give it enough of a chance, same with DDO. I think there may have been something else around at that time that had caught my attention instead - like a good single player game - and I never got around to trying it again
Shadowbane was rediculously buggy though when I tried it & I never bothered going back to it.
Well try to find some time. It was quite a solid game. The only single player games that could take my mind off EQ2 would be in the TES series.
AO 6 months
AC1 4 months
AC2 2+ years
Eve 6 months
EQ II 2 months (on all access plan but didn't like the other SOE games, especially SWG-NGE---Bleh)
WoW 1 year
Everquest - roughly 1 year, stopped when Kunark came out
Rubies of Eventide - 2+ Months
Dark Age of Camelot - roughly 1 year, stopped after Shrouded Isles
Anarchy Online - 2+ years, I played on an off. Still play classic now on occasion.
Asherons Call 2 - 6 months or so
Wish Online - Played Beta until it stopped, then was shut down after prolonged development.
Shadowbane - 3-4 monhs
Planetside - 6 months or so
EVE Online - years, since it retailed.
World of Warcraft - years, started in US CB phase 3.
Saga of Ryzom - 2 months.
Everquest 2 - 1 month
City of Villains - 3 months
City of Heroes - 1 week
Guild Wars - 2 months
Matrix Online - 1 month
Dungeons & Dragons Online - Played EU CB for 2-3 months, didnt even buy.
Vanguard - CB + OB for 2-3 months
Something like that. Yes, I know, im an addict.
EDIT:
Lineage 2 - 1 month
Star Wars Galaxies - Played until jump to lightspeed, then again sometime after for about a month
Horizons - 1 month
Face of Mankind - 1 day
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well i have played about 10 MMOs that have a monthly subsription and then about another 9-10 that are free and about 75% of the free ones have only lasted about a month or so. But ever since i put years into MMOs in the warly days i have been tring and tring to find anything can put my undivided attention toward and i have't found that yet. So i say all MMOs have gone to shit. It can't be easy (WoW) and if its really hard (RFonline, mainly 40+lvls) it only lasts so long before i get sick of it. So i guess somewhere in between that has good enough content
1. Played all the revolutionary mmorpgs. What IS revolutionary? It's putting something into a mmorpg that was never in any other mmorpg. Some say it could be taking an existing feature, and making it a thousand times better. (A good example is the swim feature in WoW vs the swim feature in EQ.)
2. Played each of the revolutionary mmorpgs through enough to get a complete feel for the game. Having at least 1 high level/end game character.
The revolutionary mmorpgs would be:
M59: [Meridian 59] Widely accepted by players and game DEVs as the first mmorpg. Thus the fact that it IS a mmorpg. First mmorpg.
UO: [Ultima Online] Everything in this game, including 2nd most brutal death penalty ever done in a mmorpg. More revolutionary features, more "firsts" than any mmorpg ever, with CSWG coming closest to it.
EQ: [Everquest] The first 100% sucessful PvE only game. 4th most brutal death penalty ever in a mmorpg. Had best ever swim feature too, until WoW (WoW wins because of loads more underwater places.) Plus many other features.
AC: [Asheron's Call] EQ if it had real PvP. Plus first mmorpg with no zones, 3rd most brutal death penalty ever, and other features.
SfP : [Strive for Power] The most brutal, vicious, death penalty ever in a mmorpg. What can that be? *drumroll* Permadeath. (And since mmorpg.com still lists "Race War Kingdoms" on some parts of this site as a mmorpg, then SfP is a mmorpg. ) Only mmorpg with permadeath. Only mmorpg that allows you to form your own group - playing 1,2 and more characters at the same time in the same group. And other features.
RS : [Runescape] Still the best free mmorpg with no downloading at all! Introduced many players to the mmorpg market who moved on to Pay to Play mmorpgs. Plus the 3rd most brutal death penalty of every PvE mmorpg (After UO, and SfP). After UO, the next most brutal PvP mmorpg. No matter what, when you die, the enemy gets to loot some of your items - no matter what!
AS : [Astonia aka Astonia III] Dungeons that really are ... PITCH DARK! You cannot see what is lurking in the darkness!!! You need to bring your own torches. And they burn out after a while too! Guess what happens IF you run out of torches? And if you use a 2H weapon, you must throw your torch on the ground before using the 2H weapon. (Makes sence eh? ). This revolutionary feature alone makes dungeon crawling in this mmorpg the most revolutionary (and scariest ) out of every mmorpg ever made! Has other intresting features too.
AO: [Anarchy Online] Many new revolutionary features, copied by just about every single mmorpg.... including instancing/personal dungeons (WoW aka World of Warcraft bow down to AO and stay bowed down!) Still best atmospheric flight (yes, far better than even what WoW has, and is planning.).
EvE : [Eve Online] Main revolutionary feature is that one is able to train their character while offline. Very major, different, feature no other mmorpg ever had.
CSWG : [Star Wars Galaxies] Aka Classic SWG since this game no longer exists. The current SWG is a gutted carcass of the greatness it once was... a long time ago... The first year SWG was out, it was unofficially UO2. In fact, every single SWG game DEV, came from UO! It took just about everything in UO, and made it far better. As well as having tons, tons, tons, tons, of other revolutionary features. One bad revolutionary feature about SWG that WoW took to the millionth level - SWG was the first mmorpg to have a decent death penalty (had to make a corpse run that was avarage dangerous) then... later DUMB its death penalty down! WoW's death penalty is even more laughable than SWG's death penalty.
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WoW : [World of Warcraft] Is there anything at all revolutionary about WoW? Every single thing in WoW was in every single mmorpg before it. But... there is one revolutionary feature that only WoW has!!!
Well, yes. The first mmorpg with absolutly no death! Death in WoW compared to other mmorpgs is.... n-o-t-h-i-n-g. They could offset this BAD revolutionary feature by putting in some permadeath servers! (And this is the company famous for having permadeath in its other famous online game/games?)
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With all this said, I have played every revolutionary mmorpg, as well as non-revolutionary mmorpgs heheh, except for M59.
Currently playing WoW off and on. Waiting a few months for the mighty VG to iron out hidden and non-hidden bugs before trying it. And... waiting for STO. IMHO the current best mmorpg is still AO. Still nothing like the feeling of getting your first plane/spaceship and being able to fly absolutly anywhere, at anytime!
Starting in '98
Runescape - 2 Years, first MMO
Helbreath - 4 years
Played about every MMO listed on www.mpogd.com, and it added up to around 80-90 games after a month.
Ultima Online - Played on a classic shard for about 2 months, and had a crafter cha. Really liked this game, and want to see some of these features in the newer upcomming games.
WoW - US Alpha test, then Beta and later on EU Beta. And played it since a week ago, when VG:SoH came out.
Now playing Vanguard, and having fun...
Futilez - Mature MMORPG Community
Correcting people since birth.
Everquest
I probably missed a bunch. These are the ones I can remember.
Anarchy Online
City of Heroes
City of Villains
Dark Age of Camelot
Dungeons & Dragons
EVE Online
EverQuest II
EverQuest
Final Fantasy XI
Flyff
Guild Wars
Guild Wars Factions
Guild Wars Nightfall
Horizons
Phantasy Star Universe
Rubies of Eventide
RYL: Unforgiven Wars
Ryzom
Scions of Fate (Yulgang)
Second Life
SEED
Star Wars Galaxies
The Matrix Online
World of Warcraft
This is mostly going by the site list, I forgot some I'm sure.
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