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Vanguard on PS3

i am stoned out of my mind !?!!?

why the hell is vanguard listed for PS3!?!?

Comments

  • mbbladembblade Member Posts: 747

    LMFAO that is too funny. When microsoft had some ties with VG peeps kept saying that VG is gonn abe on 360. Now that SOE has ties your saying its gonna be on the PS3?? That is the way people think i guess huh

  • MX13MX13 Member Posts: 2,489
    Originally posted by Lenoin

    i am stoned out of my mind !?!!?

    why the hell is vanguard listed for PS3!?!?



    Would you mind enlightening us to your source? The game is 20+ Gigs, I doubt it'll be making a console appearance...

    I'll start my own SWG... with Black Jack... and Hookers!!!

    In fact, forget the SWG!!!!

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  • EthanaelEthanael Member UncommonPosts: 194
    It's been said, many, many times, that this is a game for the PC only.



    Regards,
  • _Shadowmage_Shadowmage Member Posts: 1,459

    20+ Gigs - a drop in the ocean for blu-ray.

    But I doubt a PS3 has the grunt to actually run it. Besides which its not like you can just recompile it - Porting Vanguard would be a big job.

    Especially as you need to get it pretty much bug free before releasing a game to console.

  • StoneysilencStoneysilenc Member Posts: 369
    Originally posted by MX13

    Originally posted by Lenoin

    i am stoned out of my mind !?!!?

    why the hell is vanguard listed for PS3!?!?



    Would you mind enlightening us to your source? The game is 20+ Gigs, I doubt it'll be making a console appearance...

    The PS3 has Blu-Ray which can hold:


       

    A single-layer disc can hold 25GB.

    A dual-layer disc can hold 50GB.



    To ensure that the Blu-ray Disc format is easily extendable (future-proof) it also includes support for multi-layer discs, which should allow the storage capacity to be increased to 100GB-200GB (25GB per layer) in the future simply by adding more layers to the discs.


    Vanguard wouldn't be a problem.  Plus the PS3 has a HD for patches.

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  • AxeionAxeion Member UncommonPosts: 418

    Op could mean http://www.mmorpg.com/gamelist.cfm/setView/overview/gameID/147

    note the platforms list ps3

    "Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing." — Robert E. Howard, The Tower of the Elephant (1933)

  • MX13MX13 Member Posts: 2,489
    Originally posted by _Shadowmage


    20+ Gigs - a drop in the ocean for blu-ray.
    But I doubt a PS3 has the grunt to actually run it. Besides which its not like you can just recompile it - Porting Vanguard would be a big job.
    Especially as you need to get it pretty much bug free before releasing a game to console.
    My main point was that pulling from a Disc and pulling from a HD are 2 different things...

    I'll start my own SWG... with Black Jack... and Hookers!!!

    In fact, forget the SWG!!!!

    image
    image
    image

  • DistopiaDistopia Member EpicPosts: 21,183
     I really wouldn't be surprised if almost all of the next line of MMO's have some form of console release.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • DelphosDelphos Member UncommonPosts: 46
    I don´t think we will see vanguard on any console!
  • acmtalkacmtalk Member Posts: 405
    NAh! it will take them 2+ years to fix all the bugs, + all the new ones that they will create before having a PS3 version of the game.

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  • DelphosDelphos Member UncommonPosts: 46
    Originally posted by acmtalk

    NAh! it will take them 2+ years to fix all the bugs, + all the new ones that they will create before having a PS3 version of the game.
    And plus all that you have the fact that ps3 online network yes very bad at the moment, and will take several years to be good like xbox live!
  • DelphosDelphos Member UncommonPosts: 46
    Originally posted by Delphos

    Originally posted by acmtalk

    NAh! it will take them 2+ years to fix all the bugs, + all the new ones that they will create before having a PS3 version of the game.
    And plus all that you have the fact that ps3 online network yes very bad at the moment, and will take several years to be good like xbox live!

    ps: flamengo?.. po....
  • acmtalkacmtalk Member Posts: 405
    Originally posted by Delphos

    Originally posted by Delphos

    Originally posted by acmtalk

    NAh! it will take them 2+ years to fix all the bugs, + all the new ones that they will create before having a PS3 version of the game.
    And plus all that you have the fact that ps3 online network yes very bad at the moment, and will take several years to be good like xbox live!

    ps: flamengo?.. po....

    MennngoooooO!!!!!!   Obina!!!!

    image

  • Theres no way Vanguard would work on PS3. A PS3 has a measly 512 mb of RAM plus a PS3 gamepad would be to clunky to navigate the Vanguard interface. No hotkeys or anything.
  • StoneysilencStoneysilenc Member Posts: 369
    Originally posted by BurnedRage

    Theres no way Vanguard would work on PS3. A PS3 has a measly 512 mb of RAM plus a PS3 gamepad would be to clunky to navigate the Vanguard interface. No hotkeys or anything.

    PS3 doesn't have as much overhead as a PC though so it might work with 512mb ram, plus I am sure there would be things they could do in game to make it use less ram on a PS3.  And they could easily redesign the interface for use with a console gamepad.  FFXI is a MMO and is a PC/PS2 game.

    I don't think it will go on a PS3 but the possibility is that it could.

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  • AndirAndir Member Posts: 232
    The PS3 has a streaming engine.  If they wanted to, it could toally run on 512 MB.  In the case of a streaming engine though, you'd have to change your thought process on acceptable programming.  When you stream media, you don't need alot of memory, but you do need to be able to swap data in and out extremely fast (this is where the 28Gbps bandwidth is a tremendous advantage over the PC and 360's 10.8Gbps) You'd have to have a SPE dedicated to texture management though.  Think of it this way.  If your walking around a world, you could offload the work of loading chunks to an SPE or another core.  You cross a chunk border and in the background it starts streaming content for a chunk out of your visible range.  On normal PCs this slows things down because most of them still have single cores and must split the work and still be able to process AI and your sharing a chunk of your memory bandwidth with the rest of the PC operations.



    I still don't see it coming to the PS3, but it's possible for any console (albiet harder and would require some massive resource management.)
  • RexNebularRexNebular Member Posts: 259

    Well, some people at SWG forums have been saying for years Galaxies is coming to PS3, so I'm thinking we'll see VG on PS3 right after that

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