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What team are you planning to use?

GameloadingGameloading Member UncommonPosts: 14,182
So, what team is everyone planning to use?



My setup will be a defensive fighter, a Musketeer for damage and a scout for healing. the mage classes are a bit too fragile for my taste.
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Comments

  • NeverasNeveras Member UncommonPosts: 303
    I think I'm going to use a defensive fighter, Wizard with a touch of offense and mostly Buff, and Scout for healing and secondary tank.

    It may be slightly slow going but it should be a tough team to take down and bump up survival a bit. I hope anyway.
  • WartWart Member Posts: 84
    Originally posted by Neveras

    I think I'm going to use a defensive fighter, Wizard with a touch of offense and mostly Buff, and Scout for healing and secondary tank.

    It may be slightly slow going but it should be a tough team to take down and bump up survival a bit. I hope anyway.


    That was my main group when I was playing the Japanese version except my fighter used the gun and sword stance mostly. I didn't like my wizard in the early levels until she learned levitation and the aoe spell that came along with it.



    I'll probably try something different this time around.

    ===
    Currently Playing: Guild Wars 2

  • adantesadantes Member Posts: 6
    For the brief time I played the Japanese GE (As much fun as it is, trying to figure out what I was supposed to be doing in a game I can't read at all was more effort than I was willing to put forth), I discovered I really disliked the controls for fighters and how melee felt.  Definatley going to start with a scout and warlock in the party.  The remaining slot will probably go to a Wizard, although I may just draw lots between musketeer, wizard, and warlock.
  • kopemakopema Member Posts: 263


    Originally posted by adantes
    I discovered I really disliked the controls for fighters and how melee felt...
    Just out of curiosity: why would anyone bother typing anything after this sentence? How can there possibly be any point to making a new MMORPG if its combat isn't fun and engaging? I mean, that's what we spend 80% of or time either directly doing, or indirectly trying to enhance.

    I'll put up with all the bugs in the world as long as they're being worked on steadily, but by the time you get to beta stage, you can have placeholders for pretty much every part of the game EXCEPT the combat. Game designers may work on "balancing" combat indefinitely, but otherwise it's as good as it's going to get long before the game gets to beta.

    Can someone actually be enough of a pie-eyed optimist to believe that designers are going to flesh out thousands acres of content; tens of thousands of items, skills, powers, artwork, sounds, etc.; spend untold man-hours playtesting and balancing the whole thing; and THEN collectively say "oops" and tack on some kick-ass combat animations?

  • Darkz0rDarkz0r Member Posts: 78
    Fighter, Musk, Mage.



    If that does not work out, swapping Musk for Scout.
  • adantesadantes Member Posts: 6
    Kopema, did you notice that Fighter is the name of one of the classes?  What you quoted there simply means that I'll avoid recruiting one of the five classes and I won't bother giving daggers to the scouts.



    Awfully long response for having almost no relevance to the original post.
  • Mr.Man_7Mr.Man_7 Member Posts: 224
    I'll try musk,fighter,scout. I'f it doesnt work out at first ill ty going with musk,musk,scout. Mages just arent my type but they could be useful for large number of enemies.

    ==============================
    He's not dead... he's electroencephalographically challenged.
    ==============================
    Currently waiting For:
    1st.WAR
    2nd.AoC
    3rd.GnH's
    4th. Sword of the New world: Granado Espada

  • Mr.Man_7Mr.Man_7 Member Posts: 224
    Originally posted by adantes

    For the brief time I played the Japanese GE (As much fun as it is, trying to figure out what I was supposed to be doing in a game I can't read at all was more effort than I was willing to put forth), I discovered I really disliked the controls for fighters and how melee felt.  Definatley going to start with a scout and warlock in the party.  The remaining slot will probably go to a Wizard, although I may just draw lots between musketeer, wizard, and warlock.
    BUMP/ Are you referring to elementist when you say warlock? This is'nt WoW.

    ==============================
    He's not dead... he's electroencephalographically challenged.
    ==============================
    Currently waiting For:
    1st.WAR
    2nd.AoC
    3rd.GnH's
    4th. Sword of the New world: Granado Espada

  • GameloadingGameloading Member UncommonPosts: 14,182
    Originally posted by Mr.Man_7

    Originally posted by adantes

    For the brief time I played the Japanese GE (As much fun as it is, trying to figure out what I was supposed to be doing in a game I can't read at all was more effort than I was willing to put forth), I discovered I really disliked the controls for fighters and how melee felt.  Definatley going to start with a scout and warlock in the party.  The remaining slot will probably go to a Wizard, although I may just draw lots between musketeer, wizard, and warlock.
    BUMP/ Are you referring to elementist when you say warlock? This is'nt WoW. The elementalist is called a Warlock in the non-english versions of Granado Espada.
  • Sephiroth28Sephiroth28 Member Posts: 25
    Surprised there isn't much hype for this game, although seeing how the newer games haven't exactly lived up to their own hype maybe thats a good thing...



    Thinking for first party:

    -Fighter (offensive)

    -Wizard (buffs/offensive)

    -Scout (heals)



    And for a second party:

    -Fighter (defensive)

    -Muskateer (offensive)

    -Scout (heals)



    Although a third party could be interesting:

    -Elementalist (offensive)

    -Muskateer (offensive)

    -Fighter (offensive)



    Lots of combinations, all depends on when I see what the specific stances are

    ---

  • Mr.Man_7Mr.Man_7 Member Posts: 224

    For got my second party , it really sucks that you'll have to do multiple quests and gain to a high level to have a second party but whatever:

    Starting Party:

    Fighter (Offensive / Defensive)

    Muskateer (Offensive)

    Scout (Healer)

     

    Secondary party:

    Muskateer (offensive)

     Elementalist (Offensive)

    Wizard (Buffer / puller / offensive)

    ==============================
    He's not dead... he's electroencephalographically challenged.
    ==============================
    Currently waiting For:
    1st.WAR
    2nd.AoC
    3rd.GnH's
    4th. Sword of the New world: Granado Espada

  • HerakHerak Member Posts: 20
    not sure yett ... but im in cb too :D

    _____________________________

    Xp>vista>2000>98se>98>95>3.1>dos>linux0.54beta1>Hamster Running in a wheel>milenium

  • CleffyIICleffyII Member, Newbie CommonPosts: 3,440
    I am gonna use 3 scouts.  None for healing, only for thieving and diversionary tactics, and joining groups only to not heal.

    image

  • GameloadingGameloading Member UncommonPosts: 14,182
    Originally posted by CleffyII

    I am gonna use 3 scouts.  None for healing, only for thieving and diversionary tactics, and joining groups only to not heal.
    well, you'll certainly win the originality prize xD
  • Mr.Man_7Mr.Man_7 Member Posts: 224
    Originally posted by CleffyII

    I am gonna use 3 scouts.  None for healing, only for thieving and diversionary tactics, and joining groups only to not heal.
    Lol. If you look at it that way thhat is smart stragedy.

    ==============================
    He's not dead... he's electroencephalographically challenged.
    ==============================
    Currently waiting For:
    1st.WAR
    2nd.AoC
    3rd.GnH's
    4th. Sword of the New world: Granado Espada

  • Sephiroth28Sephiroth28 Member Posts: 25
    Originally posted by CleffyII

    I am gonna use 3 scouts.  None for healing, only for thieving and diversionary tactics, and joining groups only to not heal.
    Thats usually the sort of thing I would do, but in MMOs people are going to stereotype you and never let you join a group.  People see a healing class (the only one in this game) and will want you for your heals, or see a fighter and want a tank instead of say a very offensive build that you enjoy using for damage instead of tanking.  While it might be easier to pull off in this game, the vast majority of people are going to want the stereotypical roles, its going to be tough for you if you stick with that I bet.

    ---

  • CleffyIICleffyII Member, Newbie CommonPosts: 3,440
    Ya, the scouts aren't really to hot for tanking or damage dealing.  I switched 1 out for a NPC.

    image

  • NeverasNeveras Member UncommonPosts: 303
    Ended up using a different team.

    I've got a fighter using the ?high-guard stance (the one that's pure defensive) with most points put into Guardian.

    Scout with no weapons for auto-heal, switching to fortitudo soon however.

    Musketeer with Standing Stance (Muskets) with points spread between Head Shot and the blinding shot.
  • Xerion12Xerion12 Member Posts: 371
    I am currently using a Muskateer,  Scout,  and Wizard.  I really chose them upon preference not knowing about their skills and attributes,  if anyone has any advice for stances and whatnot I would be much appreciative to hear them. ^^

    image

  • Darkz0rDarkz0r Member Posts: 78
    After hitting the 2nd parts and the boss of the first dungeon I decided to change my team a bit...



    Im gonna try either ele/fighter/scout or ele/musk/scout



    Until lvl 14 it was relatively easy.



    And damn, this game IS GREAT. Sure its not "omfg", but its something NEW and DIFFERENT.

    Ive played LOTRO/SoF/WoW/EvE (currently playing)/lots of other stuff...and nothing except EvE got me hooked (and WoW for 4-5 months, but anyway)



    I think Ill play this at least 2 months (which is a big thing for me ;P).

    Much love for this game, I hope they get playerbase.
  • DarkTorrentDarkTorrent Member Posts: 9

    Well soon as I get the game up and running, I've already decided what my main group is gonna be.

    Elementalist - Wizard - Elementalist

     

    I've always been big on magic-using in any game I play, because it's normally the most challenging to start, but most rewarding in the end. I figure it'll be a good support team for a group too. I figure making one Elementalist Fire and one Ice just to see what I can pull off with it.

  • GameloadingGameloading Member UncommonPosts: 14,182
    I changed my team as well, from a fighter - musketeer - Scout to a Musketeer-elementalist-scout set up. the reason for this is so I can keep better track of what is happening on the screen. Before, it was quite hectic with the fighter running around and the musketeer standing still shooting things.
  • SadSurferSadSurfer Member UncommonPosts: 67
    I went for Wiz - Scout - Fighter but thinking of switching Fighter to Musk as I cannot control the fighter from running everywhere.

    SS
  • Sephiroth28Sephiroth28 Member Posts: 25
    Yeah once the fighter gets provoke and the guardian skill from I think the high guard stance they become a little bit more useful.  For most of the early levels my wizard would just one-shot the monster before my fighter would even get there.



    Thinking of putting in my musketeer instead of the fighter for normal stuff and then putting the fighter back in for the big boss fights.  Already bought a 5th barracks slot so I got one of each class at least 12+ so I can mix and match.

    ---

  • RalsarRalsar Member UncommonPosts: 305
    That is one of the greatest things.  Being able to try all these different team makeups.  I love having access to multiple characters.  Good times :)
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