I am hearing about all of the RVR and PVP in this game but I havent heard anything about if there is going to be any end game? Plz tell me if you know anything. I hope this game i successful.
We don't know much about the PvE aspect of the game, but we do know what the RvR endgame will be like. Basically, Tier 4 players will be constantly working to push their way to their enemy's cities and ransack them. PvP with purpose. If you haven't already, go watch the latest podast, which details how the battlefronts work.
Then you're playing the wrong game. Warhammer's all about player conflict, not giant phat-lootz raiding parties.
1st: True
2nd:The end game well be in tier 4 , there is a video about it stating that when you arrive in tier 4 you well be fighting at the thunder mountians ( forgot the real name but i'm pretty sure it's somethign with thunder). Which ever race wins at Thunder Mountians well be able to attack the other races captial city.Once after they achieved the capital city and the the other team got control over it , you well be set back at your capital city and the other race well be able to control thier capital city once agian. Ethier you could go and fight at the mountians agian or start back at tier 1.
============================== He's not dead... he's electroencephalographically challenged. ============================== Currently waiting For: 1st.WAR 2nd.AoC 3rd.GnH's 4th. Sword of the New world: Granado Espada
WAR = PvP dables in PvE and WoW = PvE dables in PvP
So, "end game" in WoW is a level 70 raid instance and "end game" in WAR is a tier 4 RvR battleground that results in the capture & destruction of the opposing race's capital city.
"Whosoever shed last blood By man shall his blood be shed For immunity of God make he the man Destroy all that which is evil So that which is good may flourish And I shall count thee among my favored sheep And you shall have the protection of all the angels in Heaven."
1st: True 2nd:The end game well be in tier 4 , there is a video about it stating that when you arrive in tier 4 you well be fighting at the thunder mountians ( forgot the real name but i'm pretty sure it's somethign with thunder). Which ever race wins at Thunder Mountians well be able to attack the other races captial city.Once after they achieved the capital city and the the other team got control over it , you well be set back at your capital city and the other race well be able to control thier capital city once agian. Ethier you could go and fight at the mountians agian or start back at tier 1.
You sort of got that mixed up. You never go back to a previous Tier. Tiers are based on character level. Tier one would be the newbie zones. You can PvP in any Tier equal or higher than you character's personal Tier. For example, a Tier 3 character could not go gank newbs in the Tier 1 zones. They could go participate in the Tier 4 areas, but would likely get their butt kicked.
Each Tier contributes Victory points not only to capturing the battlefront of their level, but to the overall war effort at Tier 4. Victory Points from Tier 1 have the least effect on the Overall war effort, but it's still a contribution.
Tier 4 is where the endgame action is. At the start, there are two capitol cities, two opposing racial territories, and a neutral territory in the middle. The Tier 4 players would start out fighting over the neutral territory. Once enough Victory points are gained on one side, they claim the neutral area, and the battlefront moves to the territory of their enemy. Of course, the enemy will try to puch it back the other way. Again, once enough Victory points are earned in the enemy territory, the battle moves to the enemy city. Ransacking begins. (Note: I think they said that this would occur in instances of 32 players max.) The enemy will try to push you out of their city. If they cannot, they start to recieve buffs and/or guard help. The longer it takes, the more powerful the buffs and/or guards.
Eventually, you lose control of the enemy city. Once this happens, everything resets. That doesn't mean you head beck to Tier 1. It means that you will head back to the neutral territory in the middle of Tier 4.
Edit: I suppose I should also mention that this is happening in three different parts of the world at the same time. Greenskins v Dwarfs, Empire v Chaos, and Dark Elf v High Elf. And, you will be able to travel to different battlefronts to aid your allies. So, maybe the Greenskins are getting their butts kicked, and they put out a call for help and Chaos/Dark Elf players will show up. Or, after playing the Greenskin/Dwarf battlefront for a month, you get bored and go try out the Chaos/Empire battlefront.
Seriously. It's Are'el. This forum doesn't allow apostrophes in usernames.
Long story short, the endgame is an RvR city seige between two opposing sides.
And how many times can we do that without getting tired of it?
That's actually a really good question but also really tough to answer right now. I guess it depends on how much depth they put into the fifteen Tier 4 zones(5 per pairing). I guess if you get sick of one pairing(Let's say Dwarfs vrs Orcs), you could always go to another pairing(Like, Empire vrs Chaos).
Then you have to consider there's five different experiences in a city seige which won't be like each other: Fighting over the middle-ground, defending your pass from your enemies, advancing through your enemies pass, Making City Seiges and Stoping City Seiges.
Then you have to consider there's a large viarety of content in each zone. There are PvE Quests, Public Quests, Skirmishing, Objectives(Probably Both PvE and PvP), and Scenarios at least.
My guess is a while, but Mythic could be lying to us
Long story short, the endgame is an RvR city seige between two opposing sides.
And how many times can we do that without getting tired of it?
depends on how much you like fighting for terriotory. If your very territorial it'd probably be a long time before you get tired of tier 4. if you want to start back at tier 1 you could just simply create another character , or just travel to another area like where choas vs. empire are located.
============================== He's not dead... he's electroencephalographically challenged. ============================== Currently waiting For: 1st.WAR 2nd.AoC 3rd.GnH's 4th. Sword of the New world: Granado Espada
Long story short, the endgame is an RvR city seige between two opposing sides.
And how many times can we do that without getting tired of it?
depends on how much you like fighting for terriotory. If your very territorial it'd probably be a long time before you get tired of tier 4. if you want to start back at tier 1 you could just simply create another character , or just travel to another area like where choas vs. empire are located.
Not to mention that Capturing low level areas helps you capture high level ones. I really like that, it prevent all the players from getting stuck at end game, leaving the newbs to fend for themselves. CoH was the only other MMO I found that gave you reason to roll an alt. Well, I guess you could count WoW's horrible endgame as a reason to roll an alt...I wouldn't.
The same question can be asked of any game and any End-Game content.... We don't know all that will entail the RvR Endgame, But I know PvP endgames have a lot more staying power then PvE Endgames. Even if the gameplay is very simple (Take my favorite online game of all time,,, Wolfenstein: Enemy Territory) besting other players is just as good as content :P
Asking this question is like asking a Counter-Strike player how many times can you shoot someone in the head before you get bored of it? I don't know, but I havn't reached the limit yet :P
No end-game? Tier 4 RvR gameplay sounds a lot more appealing than a 4-hour dungeon/timesink as end-game content.
it still would be nice to have an alternative.
You only need alternatives if the primary choice sucks. In this case, it doesn't, so just play and have fun. 1 great option is still better then 5 mediocre ones.
So, moot point.
What deserves to be done, deserves to be "well" done...
Long story short, the endgame is an RvR city seige between two opposing sides.
And how many times can we do that without getting tired of it?
That's actually a really good question but also really tough to answer right now. I guess it depends on how much depth they put into the fifteen Tier 4 zones(5 per pairing). I guess if you get sick of one pairing(Let's say Dwarfs vrs Orcs), you could always go to another pairing(Like, Empire vrs Chaos).
Then you have to consider there's five different experiences in a city seige which won't be like each other: Fighting over the middle-ground, defending your pass from your enemies, advancing through your enemies pass, Making City Seiges and Stoping City Seiges.
Then you have to consider there's a large viarety of content in each zone. There are PvE Quests, Public Quests, Skirmishing, Objectives(Probably Both PvE and PvP), and Scenarios at least.
My guess is a while, but Mythic could be lying to us
Let's hope there is enough interesting variations on a theme to merit lots of replay.
Long story short, the endgame is an RvR city seige between two opposing sides.
And how many times can we do that without getting tired of it?
That's actually a really good question but also really tough to answer right now. I guess it depends on how much depth they put into the fifteen Tier 4 zones(5 per pairing). I guess if you get sick of one pairing(Let's say Dwarfs vrs Orcs), you could always go to another pairing(Like, Empire vrs Chaos).
Then you have to consider there's five different experiences in a city seige which won't be like each other: Fighting over the middle-ground, defending your pass from your enemies, advancing through your enemies pass, Making City Seiges and Stoping City Seiges.
Then you have to consider there's a large viarety of content in each zone. There are PvE Quests, Public Quests, Skirmishing, Objectives(Probably Both PvE and PvP), and Scenarios at least.
My guess is a while, but Mythic could be lying to us
Let's hope there is enough interesting variations on a theme to merit lots of replay.
Then where does the game later expand to?
The game really does'nt expand anywhere else other than to other area's such as where the empire vs.choas region is located. If you decide you get bored of playing dwarfes vs. greenskin's you could go and assist the high elfs vs. dark elfes in thier battle. If you get bored of the PvP you could try quests or public quests which are quests you have to do while PvPing. But public quests does'nt completely rely on Pvping.
============================== He's not dead... he's electroencephalographically challenged. ============================== Currently waiting For: 1st.WAR 2nd.AoC 3rd.GnH's 4th. Sword of the New world: Granado Espada
Long story short, the endgame is an RvR city seige between two opposing sides.
And how many times can we do that without getting tired of it?
That's actually a really good question but also really tough to answer right now. I guess it depends on how much depth they put into the fifteen Tier 4 zones(5 per pairing). I guess if you get sick of one pairing(Let's say Dwarfs vrs Orcs), you could always go to another pairing(Like, Empire vrs Chaos).
Then you have to consider there's five different experiences in a city seige which won't be like each other: Fighting over the middle-ground, defending your pass from your enemies, advancing through your enemies pass, Making City Seiges and Stoping City Seiges.
Then you have to consider there's a large viarety of content in each zone. There are PvE Quests, Public Quests, Skirmishing, Objectives(Probably Both PvE and PvP), and Scenarios at least.
My guess is a while, but Mythic could be lying to us
Let's hope there is enough interesting variations on a theme to merit lots of replay.
Then where does the game later expand to?
The game really does'nt expand anywhere else other than to other area's such as where the empire vs.choas region is located. If you decide you get bored of playing dwarfes vs. greenskin's you could go and assist the high elfs vs. dark elfes in thier battle. If you get bored of the PvP you could try quests or public quests which are quests you have to do while PvPing. But public quests does'nt completely rely on Pvping.Seems like a long term issue.......
Long story short, the endgame is an RvR city seige between two opposing sides.
And how many times can we do that without getting tired of it?
That's actually a really good question but also really tough to answer right now. I guess it depends on how much depth they put into the fifteen Tier 4 zones(5 per pairing). I guess if you get sick of one pairing(Let's say Dwarfs vrs Orcs), you could always go to another pairing(Like, Empire vrs Chaos).
Then you have to consider there's five different experiences in a city seige which won't be like each other: Fighting over the middle-ground, defending your pass from your enemies, advancing through your enemies pass, Making City Seiges and Stoping City Seiges.
Then you have to consider there's a large viarety of content in each zone. There are PvE Quests, Public Quests, Skirmishing, Objectives(Probably Both PvE and PvP), and Scenarios at least.
My guess is a while, but Mythic could be lying to us
Let's hope there is enough interesting variations on a theme to merit lots of replay.
Then where does the game later expand to?
The game really does'nt expand anywhere else other than to other area's such as where the empire vs.choas region is located. If you decide you get bored of playing dwarfes vs. greenskin's you could go and assist the high elfs vs. dark elfes in thier battle. If you get bored of the PvP you could try quests or public quests which are quests you have to do while PvPing. But public quests does'nt completely rely on Pvping.Seems like a long term issue.......
Seems like you'll just have to be dedicated to the game then.
============================== He's not dead... he's electroencephalographically challenged. ============================== Currently waiting For: 1st.WAR 2nd.AoC 3rd.GnH's 4th. Sword of the New world: Granado Espada
Long story short, the endgame is an RvR city seige between two opposing sides.
And how many times can we do that without getting tired of it?
That's actually a really good question but also really tough to answer right now. I guess it depends on how much depth they put into the fifteen Tier 4 zones(5 per pairing). I guess if you get sick of one pairing(Let's say Dwarfs vrs Orcs), you could always go to another pairing(Like, Empire vrs Chaos).
Then you have to consider there's five different experiences in a city seige which won't be like each other: Fighting over the middle-ground, defending your pass from your enemies, advancing through your enemies pass, Making City Seiges and Stoping City Seiges.
Then you have to consider there's a large viarety of content in each zone. There are PvE Quests, Public Quests, Skirmishing, Objectives(Probably Both PvE and PvP), and Scenarios at least.
My guess is a while, but Mythic could be lying to us
Let's hope there is enough interesting variations on a theme to merit lots of replay.
Then where does the game later expand to?
The game really does'nt expand anywhere else other than to other area's such as where the empire vs.choas region is located. If you decide you get bored of playing dwarfes vs. greenskin's you could go and assist the high elfs vs. dark elfes in thier battle. If you get bored of the PvP you could try quests or public quests which are quests you have to do while PvPing. But public quests does'nt completely rely on Pvping.Seems like a long term issue.......
Seems like you'll just have to be dedicated to the game then.
What else do you want out of WAR? Large group raiding? More areas to fight over? Ransacking a capital is not a quick event. You will have to fight over territory and win.
Well, first off DAoC has been going strong for a good number of years and that game end game is mostly RvR like this one, only a bit worse as you do not conquer cities, but "just" keeps.
Then again, EA Mythic already said WAR will have its own Darkness Rising. Basically a huge dungeons that all factions can access to and filled with PvE content... but it is a full pvp area, so you will fight mobs and other players at the same time.
Mythic has said there will be like 20% pve at the end of the game, this means there will be some sort of pve end game included, maybe they intend it just as a part of the whole (like the dungeon mentioned before) or maybe they do mean there are also big bad ass pve monsters to fight. After all, even Vanilla DAoC had its own dragon raids.
"If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"
Long story short, the endgame is an RvR city seige between two opposing sides.
And how many times can we do that without getting tired of it? Depends on the induvidual. If it gets boring, quit. And just look back at the fun you had with the game and accept the game being over for your part. No game lasts forever. Thus this is a MMORPG there will still be room for add-on content and improvements so if you quit one time you might come back and check out the new content someday later.
$OE lies list http://www.rlmmo.com/viewtopic.php?t=424&start=0 " And I don't want to hear anything about "I don't believe in vampires" because *I* don't believe in vampires, but I believe in my own two eyes, and what *I* saw is ******* vampires! "
Comments
that will probably be PvP. with a little bit of PvE thrown in for good measure.
We don't know much about the PvE aspect of the game, but we do know what the RvR endgame will be like. Basically, Tier 4 players will be constantly working to push their way to their enemy's cities and ransack them. PvP with purpose. If you haven't already, go watch the latest podast, which details how the battlefronts work.
Podcast Page - Pick #3
Seriously.
It's Are'el. This forum doesn't allow apostrophes in usernames.
If you want a real harsh death penalty, go play Russian Roulet. - Hamzal
If you want a real harsh death penalty, go play Russian Roulet. - Hamzal
1st: True
2nd:The end game well be in tier 4 , there is a video about it stating that when you arrive in tier 4 you well be fighting at the thunder mountians ( forgot the real name but i'm pretty sure it's somethign with thunder). Which ever race wins at Thunder Mountians well be able to attack the other races captial city.Once after they achieved the capital city and the the other team got control over it , you well be set back at your capital city and the other race well be able to control thier capital city once agian. Ethier you could go and fight at the mountians agian or start back at tier 1.
==============================
He's not dead... he's electroencephalographically challenged.
==============================
Currently waiting For:
1st.WAR
2nd.AoC
3rd.GnH's
4th. Sword of the New world: Granado Espada
Since, people still want to compare WAR with WoW.
WAR = PvP dables in PvE and WoW = PvE dables in PvP
So, "end game" in WoW is a level 70 raid instance and "end game" in WAR is a tier 4 RvR battleground that results in the capture & destruction of the opposing race's capital city.
"Whosoever shed last blood
By man shall his blood be shed
For immunity of God make he the man
Destroy all that which is evil
So that which is good may flourish
And I shall count thee among my favored sheep
And you shall have the protection of all the angels in Heaven."
You sort of got that mixed up. You never go back to a previous Tier. Tiers are based on character level. Tier one would be the newbie zones. You can PvP in any Tier equal or higher than you character's personal Tier. For example, a Tier 3 character could not go gank newbs in the Tier 1 zones. They could go participate in the Tier 4 areas, but would likely get their butt kicked.
Each Tier contributes Victory points not only to capturing the battlefront of their level, but to the overall war effort at Tier 4. Victory Points from Tier 1 have the least effect on the Overall war effort, but it's still a contribution.
Tier 4 is where the endgame action is. At the start, there are two capitol cities, two opposing racial territories, and a neutral territory in the middle. The Tier 4 players would start out fighting over the neutral territory. Once enough Victory points are gained on one side, they claim the neutral area, and the battlefront moves to the territory of their enemy. Of course, the enemy will try to puch it back the other way. Again, once enough Victory points are earned in the enemy territory, the battle moves to the enemy city. Ransacking begins. (Note: I think they said that this would occur in instances of 32 players max.) The enemy will try to push you out of their city. If they cannot, they start to recieve buffs and/or guard help. The longer it takes, the more powerful the buffs and/or guards.
Eventually, you lose control of the enemy city. Once this happens, everything resets. That doesn't mean you head beck to Tier 1. It means that you will head back to the neutral territory in the middle of Tier 4.
Edit: I suppose I should also mention that this is happening in three different parts of the world at the same time. Greenskins v Dwarfs, Empire v Chaos, and Dark Elf v High Elf. And, you will be able to travel to different battlefronts to aid your allies. So, maybe the Greenskins are getting their butts kicked, and they put out a call for help and Chaos/Dark Elf players will show up. Or, after playing the Greenskin/Dwarf battlefront for a month, you get bored and go try out the Chaos/Empire battlefront.
Seriously.
It's Are'el. This forum doesn't allow apostrophes in usernames.
http://www.gametrailers.com/player.php?id=16685&type=wmv&pl=game
If you want a real harsh death penalty, go play Russian Roulet. - Hamzal
That's actually a really good question but also really tough to answer right now. I guess it depends on how much depth they put into the fifteen Tier 4 zones(5 per pairing). I guess if you get sick of one pairing(Let's say Dwarfs vrs Orcs), you could always go to another pairing(Like, Empire vrs Chaos).
Then you have to consider there's five different experiences in a city seige which won't be like each other: Fighting over the middle-ground, defending your pass from your enemies, advancing through your enemies pass, Making City Seiges and Stoping City Seiges.
Then you have to consider there's a large viarety of content in each zone. There are PvE Quests, Public Quests, Skirmishing, Objectives(Probably Both PvE and PvP), and Scenarios at least.
My guess is a while, but Mythic could be lying to us
depends on how much you like fighting for terriotory. If your very territorial it'd probably be a long time before you get tired of tier 4. if you want to start back at tier 1 you could just simply create another character , or just travel to another area like where choas vs. empire are located.
==============================
He's not dead... he's electroencephalographically challenged.
==============================
Currently waiting For:
1st.WAR
2nd.AoC
3rd.GnH's
4th. Sword of the New world: Granado Espada
depends on how much you like fighting for terriotory. If your very territorial it'd probably be a long time before you get tired of tier 4. if you want to start back at tier 1 you could just simply create another character , or just travel to another area like where choas vs. empire are located.
Not to mention that Capturing low level areas helps you capture high level ones. I really like that, it prevent all the players from getting stuck at end game, leaving the newbs to fend for themselves. CoH was the only other MMO I found that gave you reason to roll an alt. Well, I guess you could count WoW's horrible endgame as a reason to roll an alt...I wouldn't.
Asking this question is like asking a Counter-Strike player how many times can you shoot someone in the head before you get bored of it? I don't know, but I havn't reached the limit yet :P
You only need alternatives if the primary choice sucks. In this case, it doesn't, so just play and have fun. 1 great option is still better then 5 mediocre ones.
So, moot point.
What deserves to be done, deserves to be "well" done...
That's actually a really good question but also really tough to answer right now. I guess it depends on how much depth they put into the fifteen Tier 4 zones(5 per pairing). I guess if you get sick of one pairing(Let's say Dwarfs vrs Orcs), you could always go to another pairing(Like, Empire vrs Chaos).
Then you have to consider there's five different experiences in a city seige which won't be like each other: Fighting over the middle-ground, defending your pass from your enemies, advancing through your enemies pass, Making City Seiges and Stoping City Seiges.
Then you have to consider there's a large viarety of content in each zone. There are PvE Quests, Public Quests, Skirmishing, Objectives(Probably Both PvE and PvP), and Scenarios at least.
My guess is a while, but Mythic could be lying to us
Let's hope there is enough interesting variations on a theme to merit lots of replay.
Then where does the game later expand to?
That's actually a really good question but also really tough to answer right now. I guess it depends on how much depth they put into the fifteen Tier 4 zones(5 per pairing). I guess if you get sick of one pairing(Let's say Dwarfs vrs Orcs), you could always go to another pairing(Like, Empire vrs Chaos).
Then you have to consider there's five different experiences in a city seige which won't be like each other: Fighting over the middle-ground, defending your pass from your enemies, advancing through your enemies pass, Making City Seiges and Stoping City Seiges.
Then you have to consider there's a large viarety of content in each zone. There are PvE Quests, Public Quests, Skirmishing, Objectives(Probably Both PvE and PvP), and Scenarios at least.
My guess is a while, but Mythic could be lying to us
Let's hope there is enough interesting variations on a theme to merit lots of replay.
Then where does the game later expand to?
The game really does'nt expand anywhere else other than to other area's such as where the empire vs.choas region is located. If you decide you get bored of playing dwarfes vs. greenskin's you could go and assist the high elfs vs. dark elfes in thier battle. If you get bored of the PvP you could try quests or public quests which are quests you have to do while PvPing. But public quests does'nt completely rely on Pvping.
==============================
He's not dead... he's electroencephalographically challenged.
==============================
Currently waiting For:
1st.WAR
2nd.AoC
3rd.GnH's
4th. Sword of the New world: Granado Espada
That's actually a really good question but also really tough to answer right now. I guess it depends on how much depth they put into the fifteen Tier 4 zones(5 per pairing). I guess if you get sick of one pairing(Let's say Dwarfs vrs Orcs), you could always go to another pairing(Like, Empire vrs Chaos).
Then you have to consider there's five different experiences in a city seige which won't be like each other: Fighting over the middle-ground, defending your pass from your enemies, advancing through your enemies pass, Making City Seiges and Stoping City Seiges.
Then you have to consider there's a large viarety of content in each zone. There are PvE Quests, Public Quests, Skirmishing, Objectives(Probably Both PvE and PvP), and Scenarios at least.
My guess is a while, but Mythic could be lying to us
Let's hope there is enough interesting variations on a theme to merit lots of replay.
Then where does the game later expand to?
The game really does'nt expand anywhere else other than to other area's such as where the empire vs.choas region is located. If you decide you get bored of playing dwarfes vs. greenskin's you could go and assist the high elfs vs. dark elfes in thier battle. If you get bored of the PvP you could try quests or public quests which are quests you have to do while PvPing. But public quests does'nt completely rely on Pvping.Seems like a long term issue.......
That's actually a really good question but also really tough to answer right now. I guess it depends on how much depth they put into the fifteen Tier 4 zones(5 per pairing). I guess if you get sick of one pairing(Let's say Dwarfs vrs Orcs), you could always go to another pairing(Like, Empire vrs Chaos).
Then you have to consider there's five different experiences in a city seige which won't be like each other: Fighting over the middle-ground, defending your pass from your enemies, advancing through your enemies pass, Making City Seiges and Stoping City Seiges.
Then you have to consider there's a large viarety of content in each zone. There are PvE Quests, Public Quests, Skirmishing, Objectives(Probably Both PvE and PvP), and Scenarios at least.
My guess is a while, but Mythic could be lying to us
Let's hope there is enough interesting variations on a theme to merit lots of replay.
Then where does the game later expand to?
The game really does'nt expand anywhere else other than to other area's such as where the empire vs.choas region is located. If you decide you get bored of playing dwarfes vs. greenskin's you could go and assist the high elfs vs. dark elfes in thier battle. If you get bored of the PvP you could try quests or public quests which are quests you have to do while PvPing. But public quests does'nt completely rely on Pvping.Seems like a long term issue.......
Seems like you'll just have to be dedicated to the game then.
==============================
He's not dead... he's electroencephalographically challenged.
==============================
Currently waiting For:
1st.WAR
2nd.AoC
3rd.GnH's
4th. Sword of the New world: Granado Espada
That's actually a really good question but also really tough to answer right now. I guess it depends on how much depth they put into the fifteen Tier 4 zones(5 per pairing). I guess if you get sick of one pairing(Let's say Dwarfs vrs Orcs), you could always go to another pairing(Like, Empire vrs Chaos).
Then you have to consider there's five different experiences in a city seige which won't be like each other: Fighting over the middle-ground, defending your pass from your enemies, advancing through your enemies pass, Making City Seiges and Stoping City Seiges.
Then you have to consider there's a large viarety of content in each zone. There are PvE Quests, Public Quests, Skirmishing, Objectives(Probably Both PvE and PvP), and Scenarios at least.
My guess is a while, but Mythic could be lying to us
Let's hope there is enough interesting variations on a theme to merit lots of replay.
Then where does the game later expand to?
The game really does'nt expand anywhere else other than to other area's such as where the empire vs.choas region is located. If you decide you get bored of playing dwarfes vs. greenskin's you could go and assist the high elfs vs. dark elfes in thier battle. If you get bored of the PvP you could try quests or public quests which are quests you have to do while PvPing. But public quests does'nt completely rely on Pvping.Seems like a long term issue.......
Seems like you'll just have to be dedicated to the game then.
I am dedicated to my job. I play games for fun.Well, first off DAoC has been going strong for a good number of years and that game end game is mostly RvR like this one, only a bit worse as you do not conquer cities, but "just" keeps.
Then again, EA Mythic already said WAR will have its own Darkness Rising. Basically a huge dungeons that all factions can access to and filled with PvE content... but it is a full pvp area, so you will fight mobs and other players at the same time.
Mythic has said there will be like 20% pve at the end of the game, this means there will be some sort of pve end game included, maybe they intend it just as a part of the whole (like the dungeon mentioned before) or maybe they do mean there are also big bad ass pve monsters to fight. After all, even Vanilla DAoC had its own dragon raids.
"If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"
$OE lies list
http://www.rlmmo.com/viewtopic.php?t=424&start=0
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And I don't want to hear anything about "I don't believe in vampires" because *I* don't believe in vampires, but I believe in my own two eyes, and what *I* saw is ******* vampires! "