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We all knew it was coming and it looks like Sigil (Brad McQuaid) lost. Let's see how effective of a job Sigil can do now to stop them.
http://www.ige.com/vsoh/gold/vanguardsagaofheroes_en.html
Good luck, Sigil
Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:
http://en.wikipedia.org/wiki/Vaporware
"Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."
Comments
Good job... But i have to ask. How do you prevent this? Is there a game out there that is not a IGE victim?
hahaha... sorry, thats just laughable.
Here's the main page with all the game they cover:
http://www.ige.com/
Oh no!!! they are all in there!! hahah
eqnext.wikia.com
First, they need a strategy to deal with it. What a better strategy then to wait and see their patterns? They have logs for everything and probably have good search engine to look em up.
Let em do it for a couple weeks months and them ban them based on log activities.
I predict that AoC, LOTRO and all your favorite upcomming games will be on IGN!
eqnext.wikia.com
Im sure there are some developers smart enough to think of another system to combat gold farmers, at least to the point where they dont wreck the entire game economy.
Also it would take a lot of money and resources of the company. Recently Blizzard has made selling their in game items and accounts on ebay illegal, it was a good step. Hopefully SOE follows the trend and makes some kind of effort. I realize ebay is a small problem because IGE still exists, but give it time, i still have hope their business will run out someday lol.
MMO's will change eventually..................... right?
Well BMQ has been around a long time. If anyone had an opportunity to design an economy that would not allow pharming it was Brad.
Instead he like all other devs before him has chosen to bury his head in the sand whilst making occasional small squeaky noises from his butt, that sometimes could be interpreted as him being against gold selling.
With the combined programing talents of the Sigil team and the knowledge of gold trading in past games there is NO EXCUSE for VSoH to have been released with an unsecure economy. Yet they did it anyway.
And yall will just go ahead and blame IGE.
http://21361.com/
The only way I see that it could be done to completely stop it, is for the whole economy of an mmo to be completely re-thought. And most of the things you would have to do to completely stomp it out, people wouldn't like:
1. No tradeskills. Or if they do exist..only npc exchanges can be made.
2. Automatic Paychecks. If anyone remembers Final Fantasy VIII, you'll know what I'm talking about. Instead of grinding so much a week to get a certain amount..you are "issued" a reasonable amount each week. BUT..as stated in number 1. Only NPC exchanges can be made. So your thinking, Ok! I'll just gather a trade/crafters resources and use those as currency..NOPE. That would have to cease to exist as well.
So in reality, all your left with is a game that the only time you deal with other players is in adventure groups. And of course, chatting. No other type of trading between players would exist. Just player/npc buying and selling.
I don't buy virtual money...but because of massive grinds behind some of these games, and the feeling some people get of "falling behind" I don't necessarily blame people for occassionally speeding up their bankroll. But again, it wouldn't ever completely go away unless you did a combination of those two things up there, sad to say.
The only way you can combat the gold trade is to simply keep people from trading gold. Period. Story over.
How do you do that?
1) Items traded on the Market are assessed a value by Sigal. Value is based upon rarity, and the actal number of those items currently in the game. Rare items have a high value set by Sigal.
2) Gold is never allowed to be traded from one person to the next. If you need gold, go kill some mobs or do some quests, or sell some items on the Market. However, the gold you receive does not come from another players account, it comes from Sigal's escrow account maintained by the servers.
Cry and whine about not allowing a guildie to give you free gold? Who cares, Cry more noob.
That solves the problem.
Simple reason is there scared . If they loss it will open the floodgates to all kinds of online selling .. every man and there dog would start farming items & ebaying em ..
actually you couldn't JUST ban gold trading..because something else would become the replacement currency lol...Haven't you ever watch those prison specials?? Seriously, if ALL you did was ban gold trading between players then..resources for tradeskills and such would become the currency (like it was for Ultima Online even though they sold Gold as well). I can see it now on IGE lol : 50 Million Purple Frog Eyes for 29.95..15min delivery!!!
You'd have to pretty much cancel out trading alltogether and make NPC/Player trading/selling/buying only.
THAT solves the problem
Here is the top-secret method to stop real money trade in online video games:
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DO NOT F'N BUY IT.
Agreed! That is why I had such high hopes for Star Trek Online. There really isn't an economy in Star Trek and the federation provides for everything you need. Now, P.E. is talking about a player economy. So sad really, there was hope. I'll continue following STO, but if it is just another "keep-up-with-the-economy-stupid" type games, I'll most likely pass. There is much more to MMOGs than just economies. Matter of fact, some of the games I loved the most were NPC driven. Take FFXI for example, you can buy most everything off of NPCs so there is a built in way to keep the economy in balance. Saying that, even that game has an IGE type problem.
Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:
http://en.wikipedia.org/wiki/Vaporware
"Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."
well there is absolutely nothign they can do to prevent this. Since IGE is just like you and I when they sign up and play there is no way to determine if a certain char works for IGE. The prevention has always been don't buy it and flame those who do. Nothing will ever change
5g = $101.71
10g = $201.31
15g = $298.83
20g = $396.36
You'd have to be insane....
.............
Well Mr.Knowitall basically says what Ive always held to be true. The ultimate responsibility rests with the devs.
Several of you have put up ideas that would stop farming cold tomorrow. Unfortunately most of them involve stopping player trade altogether.
What this shows us though is this :
A few people casually discussing this in a thread on a website have come up with several methods of stopping virtual trading DEAD! and we are just basically fans with some gaming experience.
So SURELY the combined minds at Sigil could fashion a more elegant solution if they chose to.
You all are asking me and yourselves to accept the premise that Sigil (and Blizzard and the rest) are capable of creating worlds like VSoH and WoW but are incapable of conceiving a way to secure them.
I dont accept that and Im frankly surprised that any of you do.
Whats lacking here is will, not technology.
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"MMOs, for people that like think chatting is like a skill or something, rotflol"
http://purepwnage.com
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"Far away across the field, the tolling of the iron bell, calls the faithful to their knees. To hear the softly spoken magic spell" Pink Floyd-Dark Side of the Moon
I agree. Brad and company have been on anti IGE type campaign for a long, long time. The one good news that I see is that they track everything very closely in this game. If gamerX logs in and goes from having hardly no gold to 10 gold after selling someone some bear meat, then you know who your gold seller and buyer is on the server. It is going to be very interesting to see how this all plays out.
You nailed it about the will of the company. Does the company want $30 a month from both parties involved or not? Let's face it, VSoH was launched in such a state, not even Brad McQuaid wanted it to go. He did it for pure money reasons. They couldn't hold back any longer. Money makes the world go round, and unfortunately without it, you just have to close down.
The choice for Brad and company now is do they want to keep the casuals around or not? You can see it already. People are already asking for a gold and more for items in the brokers. On my server, level 15 items are already 30s or more. When a player that is casual and logs in to play 2 hours for the night after a 12 hour work day, the last thing they want to do is go grind for 12 hours to buy their level 5 hours for level 10 adventuring gear. When you bring in the casual crowd, you bring in people that usually have a lot more money than time. They want to PLAY (i.e. go out ganking players with their friends). Thus, the IGE types are successful.
Combine all that with a company hurting financially, you can guess which way the company is going to look at gold buying/selling.
Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:
http://en.wikipedia.org/wiki/Vaporware
"Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."
"Freedom is just another name for nothing left to lose" - Janis Joplin
Fror Sigil wanting to stop this happening it would have taken a miricle tbh,simply put it was always going to happen as others have said its how they deal with it now.
But this is yet another problem with the comunication outside of the game the lack of offcial forums is a scandal as for having to trawl round god knows how many sites for info is stupid it really is.
But this is my only real complaint with VG so far i can put up with the bugs its still new but as i say the lack of official forums is a big bugbear for me.