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VSoH review from Ctrl+Alt+Del

Comments

  • dendeadendea Member Posts: 110

    MMO's are never really done is a way of saying X game is unfinished and not polished but you should stil pay for it while the company tries to fix something that should of been done already. 

    It just shocks this is one of the only fields where getting 50% of your job done on opening day is tolerated.

    If only i could find a troll with a tin foil hat. =(

  • AeronisAeronis Member Posts: 231
    Originally posted by dendea


    MMO's are never really done is a way of saying X game is unfinished and not polished but you should stil pay for it while the company tries to fix something that should of been done already. 
    You have to first ask yourself what you think "should" have been done already.

    The truth is most of what "should" have been put into Vanguard is already in, in that it's functionally very complete and a good game. It's more complete and feature/content rich than most MMORPGs, and better than some MMORPGs even years later.



    If you answer is "Everything should have been in, period", then your standards are unreasonable a fantasy that no MMORPG has ever lived up to and never could.

    All these years later and WoW still doesn't have houses, even though they said they were planning them shorlty after release.
  • sephersepher Member Posts: 3,561
    Originally posted by Aeronis

    Originally posted by dendea


    MMO's are never really done is a way of saying X game is unfinished and not polished but you should stil pay for it while the company tries to fix something that should of been done already. 
    You have to first ask yourself what you think "should" have been done already.

    The truth is most of what "should" have been put into Vanguard is already in, in that it's functionally very complete and a good game. It's more complete and feature/content rich than most MMORPGs, and better than some MMORPGs even years later.



    If you answer is "Everything should have been in, period", then your standards are unreasonable a fantasy that no MMORPG has ever lived up to and never could.

    All these years later and WoW still doesn't have houses, even though they said they were planning them shorlty after release. 'Finished' is subjective, but Vanguard wasn't finished in one of the worst most blaring obvious ways an MMO can be.



    World of Warcraft missing housing (which I don't recall at all being promised at any point), siege in battlegrounds, and hero classes were nothing you'd miss or even be able to achieve as they were planned on day one.



    Two classes and alchemy being pulled out of the game late in the design process hits a bit harder.



    So too does entire parts of a functioning system being missing. Like ships with no ship vs. ship content or at sea content. Seamless dungeons chosen over instancing when AES was necessary to return the 1st generation return to semi-circle camping spawn points. And so on.



    So 'finished' doesn't equate to more features, more vapor promises, 'finished' means what you have in-game is complete and working fully as it's supposed to.



    Now I'm not saying WoW was finished, I know talents were missing, I know PvP was limited to rewardless contested territories and such. But it was executed and more 'finished' than anything Vanguard could try and equate to. It was as finished as you could hope, while Vanguard was close to as incomplete as you could dread with obviously missing day-one content and day-one bugs.
  • MarkajMarkaj Member Posts: 165

    "Every MMO is released unfinished" is a blatant lie. MMOs are released in a sloppy, bug ridden, broken shape because there is always a fanatical fanbois base that is ready to pay for them.

    MMOs can be released pretty ready, working and polished. WOW showed it and LOTRO is another game which is about to show it. Yes, most quests can actually work! Yes the game engine can run well and also look well! Yes, the ui, the inventory and the basic game mechanics can work quite flawlessy! And no, you don't have to suffer gross flaws like xp losses, item losses, etc.

    You know how to get future games released in a better shape, don't you?

    Simple; don't buy half finished crap! And tell others not to buy it as well! When game developers will encounter sane, realistic and mature gamers who are not gullible vs. blind fanbois who are ready to pay money and time for merely "a promise", then and only then we will see better games released in better state.  

     

    CONTRIBUTE INTO THE GAMING INDUSTRY! STOP PAYING FOR BORING COPYCATS, UNFINISHED BUGFESTS AND CRANKY JUNKWARE. BE A RESPONSIBLE GAMER!

  • MaldachMaldach Member Posts: 399

    Very biased, shine job. There is a huge difference between MMO's evolving and being unfinished. EQ, EQ2, EVE, DAoC, WoW, etc. were finished, but continue to evolve. Vanguard is nowhere close to being finished. He doesn't make one mention of bugs or crashes, either. That is a crime in and of itself. To ignore them is unbelievable.

    Reviewers need to stop rating Vanguard on its potential (which is great), and rate it on what it is at this point in time, a bad game.

    When the bugs, memory leaks and client optimizations are worked out, maybe this will be a good game. Until then, buyer beware.

  • KcissemKcissem Member Posts: 276
    Originally posted by Maldach


    Very biased, shine job. There is a huge difference between MMO's evolving and being unfinished. EQ, EQ2, EVE, DAoC, WoW, etc. were finished, but continue to evolve. Vanguard is nowhere close to being finished. He doesn't make one mention of bugs or crashes, either. That is a crime in and of itself. To ignore them is unbelievable.
    Reviewers need to stop rating Vanguard on its potential (which is great), and rate it on what it is at this point in time, a bad game.
    When the bugs, memory leaks and client optimizations are worked out, maybe this will be a good game. Until then, buyer beware.

     

    The mmo's you mention as being finished upon release is quite absurd.  EQ2 was not finished at all, it wasn't till about 6 months after release it got to a polished state.  Too many bugs to count when eq2 was release where i actually quit because of them. (i haven't had that happen to me yet with vanguard, personally haven't encountered the majority of bugs people complain about).

    WoW also had a ton of bugs at release, it was more polished then eq2 but not what i would call in a finished or polished state for release.  I couldn't log in for 3 days cuz of a client bug, once in you had the server issues, after that you had a bunch of quests that didn't work.

    Eve Online out of the ones you mentioned is the only one i can say that the devs CCP in that case did a really good job and getting it released in a polished state. it had issues but most of them were resolved pretty quickly.  I can't really say much about EQ1 or DAoc cuz i never played them at launch or at all.

    Vanguard on the other hand in my personal experience has been a better release then i experienced in EQ2 or WoW.  Again i am saying personal experience not overall community experience.  As like i said i have not experience the majority of bugs most people complain about.  Ones i have experienced were very minor.  I don't have lag but i do have a top of the line system so i wasn't expecting any.  so for me the devs gets a kudos.  As with all games mmo's included people experiences with bugs or gameplays is different and is as varied as people systems hardware.  overall it comes down to wait for a trial and if you don't like it don't pay to play.  if you currently pay to play it's easy enough to hit the cancel subscription button.  Now i know people will say what about the 50 bucks i paid for the game.  well you never wasted money on a single player game you didn't play? it's the same thing.

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