A sci-fi MMO will come out with amazing graphics, outstanding gameplay, and free per month? How can I make this bold statement? Easy; in game advertisement from the biggest names in pop-culture. Hear me now, believe me later. It's coming sooner than you think, and pay per month games will be a dinosaur. The technology will get cheaper, the development optimized, and the games themselves will have no choice but be free per month. The only catch is you will have to put with ads ingrained into your game. Think about it...
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"theres a message in my alphabets it saids ooooooooo"
"PETER THOSE ARE CHEERIOS"
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hmm, would be nice, but. i dunno.
I personally wouldnt mind in game advertisement. you see like, Listerine add's on the walls and Wal-Mart rep NPC's. click on the NPC and it says like, "go to wal-mart.com for outstanding prices....ooooo." lol. i think thatd be funny shit.
I've never played guild wars, but ive played Archlord, and, for a free game. that had a nice amount of content IMO. i think it would take WoW to go free to play, or go down to like...$10 a month to really change anything
I predict MMO's in the next few years.... will continue to suck for the most part like they do today.
Also you people are nuts if you think P2P is going to come to a end, if anything its going to become more expensive... I see 20 bucks a month in 10 years..
Need I remind you that alot of these MMO's cost about as much as a movie to make...The purchase price is not going to cover that, and ingame advertisement probably won't either not to mention its going to ruin the feel of a game... I can see it now, im playing World of Diablo (in 2015) and when I enter that villiage to sell some off the gear I grinded and as soon my level 45 Barbarian w/2h axe hits the vendor Im greeted by a tampoon Ad... yeah that will work.
"Have you every had that not so fresh feeling Doomsday."......
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You see, every mammal on this planet instinctively develops a natural equilibrium with their surrounding environment, but you humans do not. You spread to an area, and you multiply, and you multiply, until every natural resource is consumed. The only way you can survive is to spread to another area. There is another organism on this planet that follows the same pattern. Do you know what it is? A virus. Human beings are a disease, a cancer of this planet.-Mr.Smith
Well they have been getting cheaper over time. I think we may see more free MMOs, but I have a suspicion the pay to play ones will have the communities that are worth being a part of.
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I'm not so sure about that. Over the past decade or so, we have become a culture that pays a monthly fee to get a better or more easily accessible version of something we have had all along. IE: Cell phones, internet, satellite radio, cable tv, satellite TV, MMOs, etc.
Dude... If they ARE forming a new kind of Hollywood, but for the mmo market then they will come crashing down even more than predicted. They'll have to adapt like anyone else. 20 million? In a few years there will be nearly half a billion potential mmo players.
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In the next 10 years you will see the MMO genre become more like all other video game genres.
MMOs will become more graphics centric instead of gameplay centric(which is happening now) which will raise the development time for the MMO which in turn will raise the cost to make the MMO which in turn will require MMOs to have huge third party distributers like EA or SOE. Because of the massive cost of making an average MMO less risks will be taken in thier design which will cause them to become even more uniform then they are now.
The cost of the monthly fee will soon be raised to $20. This is inevitable and will rise no matter what. It's just simple economics.
There is advertising at movies and they are not free. $15.00 a month is chump change. I blow that much on dinner, I spend more than that for parking and cover charge for a club and a lot more if drinks are involved.
The game play (not the graphics) would have to be far beyond anything else for me to get into it. And then the reason I would be into it would be great game play not because it is free.
Now, a POS mmorpg which isn't worth $15.00 a month might fall into a special case situation. It wasn't worth paying for in the first place or at least not worth $15.00 per month.
ESPECIALLY if its a sci-fi...it makes it just that much more easier to deal with...hell if it was some sort of relevant advertisement I'd put up with it in an old classic MMO. Pros out weigh the Cons for me
All I want is the truth
Just gimme some truth
John Lennon
With a massive economy that is directly linked to the real world there will be real world means to stop bots and cheaters as the financial stakes will be very high. Also, in a real economy bots would just cause a massive devaluation, contrary to the interests of the botters.
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It's easy to track ads when you're being exposed to them on the internet. Click here, to buy this. Use this code to get a discount (and if you have the code you got it from XYZ game you were playing). So, advertisers will know how much bang they are getting for their buck, and IMO it won't be enough to pay for MMORPGs.
In otherwords, ads won't turn into sales enough for the companies to fork over the kind of money it takes to make a first class MMORPG.
Basically, tell Blizzard this: You've got a choice. You can charge 15 bucks a month from your players, or take what the advertisers will give you. What's it gonna be? The 15 bucks a month is the better deal.
My guess is that it will trend towards both models. For example, you could pay monthly for wow with no advertisments, or you could play for free with advertising enabled. It would be pretty easy for the devs to put some sort of browser in the interface, and they could even store your credit card and billing information to facilitate sales. It could add further profit to the MMO model.
In the end, though, some people simply will not put up with ads in the MMO they are trying to escape reality in. As long as they pay their hard earned dough each month, I see no reason why any gaming company would want to diminish that experience.
I think you vastly underestimate the power of advertising in the gaming market for those who would put up with it for a free game. There are many people who make very good livings based off advertising in niche website markets. Blizzard could EASILY support Wow on advertising. Imagine how much money they could make on computer component related advertisements alone (e.g. newegg special on GeForce 10billionXTX!!). Not to mention that advertisers would foam at the mouth to be able to market their products to EIGHT MILLION people in the same environment. It's ridiculous. I don't even know if advertisers have ever had that kind of opportunity to market to that many like minded people in one setting. They'd give Blizzard their firstborns for that kind of opportunity.