To add the this I found that grinding was actually counter intuitive when wanting to get to that next level, especially the even levels where you gain new abilities. Questing and completing quests is really the only way to go and not grinding.
Now, that being said, some of the quests are the typical kill so many of X and that is about the closest thing to grinding you will need to do.
While the game is being labelled as casual it is immersive and fun. It is definately more casual and far easier then VG which has its own flaws and merrits. I am playing both and the best way to enjoy the grind in VG is to do it in a group.
With LOTRO you can almost solo at least up past 15th level with only perhaps needing help on a few quests like the Great Barrow Mound quests which are best done in a small Fellowship.
It's not a grindy type system, the quests are mixed short arc, long arc, one time kills and so on. It keeps the pace from getting stale, I'm pretty much a solo player and I have made it to level 23 without too much effort. I enjoy the heck out of this game and find it to be refreshing in its approach.
No, LotRO is definitely aiming at a different market segment than Vanguard. It is not a hardcore grinding game. I would say the level advancement is pretty similar to WoW's - a very fast player can reach max level in a matter of weeks, a moderate player will take several months, and a very casual player could spend the best part of a year reaching level 50. I play beta a couple hours a day, and its taken me several weeks to go from level 20 to level 37.... and it gets much slower the higher you go (plus as we get closer to release, they are upping the xp requirements - they were set low before so that people could advance quicker and they could test the higher level content).
LotRO will be one of the more casual-friendly games out there. Its also very solo-friendly, I solo'd pretty much all the way to level 35 except a few quests here and there. As you reach the 30s though, you will definitely notice more group quests and less solo quests. But the game can be played either way.
There is a lot in the game to stop and see an enjoy. If all you do is try to level as fast as you can, and never do anything else that doesnt give xp, you will miss a lot of what the game (and the other players) have to offer.
does lvling in this game demand u to grind as hell?
or ppl with less time to play can enjoy it to?
thanks up a head :P
There is grinding, but for entirely different reasons.
Most people that grind do so for traits, not so much for exp. Especially when you get to racial traits that require you to kill a hefty number of certain mob types.
It's certainly not required, but some of the traits are neat-o and worth "grinding" for.
I'm starting to beleive traits are going to play a nice sized roll in the output of damage and the overall effectiveness of your character. Also think the Titles will have perfectionist going bonkers to get them all
Based on several weeks of VG and several hours of LotRO, my feeling so far is that the "feel" of LotRO is not at all like VG. VG has many irritants, technical (e.g. hitching) and intentional (e.g. travel), that stack to make the overall experience Not Fun. LotRO is far better technically, has a connected, coherent story line ready made, and is just fun.
Comments
You get more xp from quests than you do from standing in one spot and grind mobs.
It's probably the most casual game you will find ,so if you don't have time to play so much this is for you.
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To add the this I found that grinding was actually counter intuitive when wanting to get to that next level, especially the even levels where you gain new abilities. Questing and completing quests is really the only way to go and not grinding.
Now, that being said, some of the quests are the typical kill so many of X and that is about the closest thing to grinding you will need to do.
While the game is being labelled as casual it is immersive and fun. It is definately more casual and far easier then VG which has its own flaws and merrits. I am playing both and the best way to enjoy the grind in VG is to do it in a group.
With LOTRO you can almost solo at least up past 15th level with only perhaps needing help on a few quests like the Great Barrow Mound quests which are best done in a small Fellowship.
No, LotRO is definitely aiming at a different market segment than Vanguard. It is not a hardcore grinding game. I would say the level advancement is pretty similar to WoW's - a very fast player can reach max level in a matter of weeks, a moderate player will take several months, and a very casual player could spend the best part of a year reaching level 50. I play beta a couple hours a day, and its taken me several weeks to go from level 20 to level 37.... and it gets much slower the higher you go (plus as we get closer to release, they are upping the xp requirements - they were set low before so that people could advance quicker and they could test the higher level content).
LotRO will be one of the more casual-friendly games out there. Its also very solo-friendly, I solo'd pretty much all the way to level 35 except a few quests here and there. As you reach the 30s though, you will definitely notice more group quests and less solo quests. But the game can be played either way.
There is a lot in the game to stop and see an enjoy. If all you do is try to level as fast as you can, and never do anything else that doesnt give xp, you will miss a lot of what the game (and the other players) have to offer.
Elladan - ESO (AD)
Camring - SWTOR (Ebon Hawk)
Eol & Justinian - Rift (Faeblight)
Ceol and Duri - LotRO (Landroval)
Kili - WoW
Eol - Lineage 2
Camring - SWG
Justinian (Nimue), Camring - DAoC
Most people that grind do so for traits, not so much for exp. Especially when you get to racial traits that require you to kill a hefty number of certain mob types.
It's certainly not required, but some of the traits are neat-o and worth "grinding" for.
who me ?
Based on several weeks of VG and several hours of LotRO, my feeling so far is that the "feel" of LotRO is not at all like VG. VG has many irritants, technical (e.g. hitching) and intentional (e.g. travel), that stack to make the overall experience Not Fun. LotRO is far better technically, has a connected, coherent story line ready made, and is just fun.