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I agree that they shouldent give PvP awards(armor/weapons) with an over whelming amount of stats that will soon lead to an unfair advantage on the battlefield. Although, i still think they should give u equipment with that will enhance ur PvP/RvR.
For Example: I think that they should give u a certain amount of "award points" when u kill a specific amount of people, and u can gather those points together to buy Trophies/Trinkets. These Trinkets/Trophies will attach to ur armor and make it better, but u can only attach a certain amount of them on at once. For example, say i have a nice chest piece and i have 4 slots to put what ever trinkets i want on it, so i choose to put +2defense,+5attack,+2%attack speed,+15HP. After i put those on my armor i cant put anymore on since all 4 slots are filled. Say later on say i want to exchange one out, i can go to a "blacksmith/armor merchant"(or w/e you want to call it) to remove the trinkets/Trophies for a certain price based on the lvl of the Armor and how good the Trinket/Trophie is. You might be thinking "hey that still makes it un-even" . Those examples i was giving above where random stats and buffs, they could make the real ones a little bit more minor to stop over-powering in PvP/RvR. sure! the player still has an advantage but not a huge one. You have to think of it this way, the more u do something the better u get, so the more people fight the more experience they get out of it. And this experience can be shown in Trinkets/Trophies in the game.
Also abilites from RvR/PvP ::
Abilities in PvP/RvR sound great, but the struggle is having them balanced out, and not making one class rise above the rest and own. I think they should make it so the amount of Trophies/Trinkets u get on ur armor gives u "Specialization points" and each class has unique abilities,(to even it out) they can spec with those points to get thier unique abilities. For example say i have 6 Pieces of armor and each piece has 3 slots. 6x3=18 , then divide by 2 = 6 ( i divided by 2 to make it so u dont get an overwhelming amount of points) there for giving you 1 point ever 2 slots you fill. You take those points and put them in a skill. But theres a catch, each skill should have a rank, kinda like u spec once in it, it goes to lvl 1, then u spec again in it and now its lvl2 , blah blah blah. There for increasing the skill the more u spec in it, but also costing u more points to spec in it.
So in all:
So in all i think that they should make it so u pvp and get "award points" for a certain amount of players u kill, then u spend those points on Trinkets/Trophies and attach them to ur armor(which can only hold a certain amount)you can also remove them by going to a Armorer/Blacksmith and paying them a certain amount based on the lvl of ur armor and how good ur Trinket/Trophie is. The more Trophies you attach the more "Specialization points" you get letting you spec in ur specific class PvP/RvR abilities. u can increase these abilities by the more u spec in them but, that costs u more points each time. Although these sound over whelming and look like u can over power the other classes, they should set these Abilities andTrophies/Trinkets to minor amount, so that over-powering Pawnage wont arise when ur playing this game. Lastly the more u do something the better u get at it, i think this would be a great way to show ur experience in the game.
P.S.~They also shouldent make these abilities and Trinkets/Trophies impossible to get, they should be easy(for low lvls). As u gain more experience and get stronger ur trinkets should start costing more but also be better. For example: i am lvl 10 and my trinket gives me +1 armor and costs me 2 "award points". Then when i get to lvl 20 i get the same trinket but better, it adds +3 armor but costs 5 "arward points"
i just want fluff taht will help you some what, not carry u to heaven and let u pawn everyone. i want a fight that is still fair and fun but at the same time i want to have some bonuses for how much i've won over time.
Comments on this would be gladly accepted
~JMG
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lvl50Hero~RR4
lvl50Minstrel~RR6
lvl60Pally