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Downtime...

One thing I haven't seen mentioned on the forums, and it is also one of the greatest things about Vanguard, is there is hardly any downtime. Your hit points, endurance and energy bars recover very quick. Other games i have played i have spent more time sitting around waiting to recover than actually getting on with the job at hand.  In Vangaurd I have found that I can kill one enemy and by the time i run up to the next i have recovered enough to fight it.

I love it.  You can actually see the stat' bars filling up.

Another game I am playing, Saga of Ryzom, a great game, but boy oh boy them stat' bars, they are frozen. I usually sit my character down and go and get a drink, or something to eat, and then come back.

I have been playing Vangaurd for about 3 weeks and i can see that I will be playing it for a long time yet.  There is alot to explore out there. Give it ago, it is a great game.

 

Comments

  • TallynTallyn Member UncommonPosts: 217
    Yeah, I do think that Sigil almost hit the nail on the head with recovery time here. A little too fast for me personally, but I definetly can't complain that it's not slow.



    At 23 I can usually run from one mob to next for about 6 kills before I have to rest for 15 seconds. This makes it pretty fast paced and let's you get a breather to chat to guild mates or whatnot. (Especially since it's impossible for me to type and fight at the same time as Paladin solo combat is like a mini-game that requires all of my attention. *grins*)
  • treysmoothtreysmooth Member UncommonPosts: 648
    I hear ya on that, when I'm in a party with my dread knight there is so much going on and I love it.  At lvl 18 I have 4 methods to keep hate off the squishy's and it takes all four and a good amount of attacks and chains to make it work.  Nothing better than being in a group that is in synch and rollin from enemy to enemy.  I would agree though that pause every 5 or 6 enemies is necessary if you wanna talk with your mates.
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