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Why does DAoC even have PvE?

It's no secret that DAoC is not about PvE but PvP. Which is why it makes me wonder, taken the massive subscribtion loses, that Mythic still holds on to that silly idea that is PvE. I recently returned to Hibernia to give the game another shot but I soon discovered a complete lack of interest in leveling another toon to 50. Why in the name of God do I have to do all this to get to what it's all about? RvR. But no, level 50, CL10, template, and possibly ML10, depending on server.

The first 10 levels should be mandatory in order to get to know your character, but after that give me /50, /Cl10, /ML10, and give me some decent equipent to get me started. Furthermore, all equipment should be available through bounty points. And cluster the damn servers.

1.88's ML's for Bounty Points is like morfin. It'll take away the pain for a while, but won't slow down the process of dying.

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Comments

  • JK-KanosiJK-Kanosi Member Posts: 1,357
    Originally posted by Kazeemia


    It's no secret that DAoC is not about PvE but PvP. Which is why it makes me wonder, taken the massive subscribtion loses, that Mythic still holds on to that silly idea that is PvE. I recently returned to Hibernia to give the game another shot but I soon discovered a complete lack of interest in leveling another toon to 50. Why in the name of God do I have to do all this to get to what it's all about? RvR. But no, level 50, CL10, template, and possibly ML10, depending on server.
    The first 10 levels should be mandatory in order to get to know your character, but after that give me /50, /Cl10, /ML10, and give me some decent equipent to get me started. Furthermore, all equipment should be available through bounty points. And cluster the damn servers.
    1.88's ML's for Bounty Points is like morfin. It'll take away the pain for a while, but won't slow down the process of dying.

     

    Just because you don't like PvE doesn't mean others don't. I for one enjoy PvE very much in DAoC and is my favorite PvE game and yes I have played WoW. To me, PvE rocks in DAoC because it isn't geared around getting the next phat piece of loot or completing some stupid Fed Ex quest, it's about getting together with others and overcoming obstacles as a team. I find grinding to 50 fun when I am grouped, I find the Epic quests entertaining, I find the Champion quests fun and entertaining, and the Master levels. Don't be too quick to decide for everyone that PvE isn't needed in DAoC. DAoC was never designed soley for RvR and hopefully it never will be.

    What you are looking for in a game you can find in FPS games. NO game out there allows you to go straight to max level and PvP aside from GW, but even then, most people don't. 

    MMORPG's w/ Max level characters: DAoC, SWG, & WoW

    Currently Playing: WAR
    Preferred Playstyle: Roleplay/adventurous, in a sandbox game.

  • amoroneamorone Member UncommonPosts: 209

    @Kaz

      Why not really save yourself some time and just go play a first person shooter?!?! I don't get this rather new mentality of MMORPG players that just want to sprint to the end/level cap and then just go around fighting other players. That is in no way, shape or form the spirit of a MMORPG game. Where did this shift begin?!?!?

  • godpuppetgodpuppet Member Posts: 1,416
    Originally posted by JK-Kanosi

    Originally posted by Kazeemia


    It's no secret that DAoC is not about PvE but PvP. Which is why it makes me wonder, taken the massive subscribtion loses, that Mythic still holds on to that silly idea that is PvE. I recently returned to Hibernia to give the game another shot but I soon discovered a complete lack of interest in leveling another toon to 50. Why in the name of God do I have to do all this to get to what it's all about? RvR. But no, level 50, CL10, template, and possibly ML10, depending on server.
    The first 10 levels should be mandatory in order to get to know your character, but after that give me /50, /Cl10, /ML10, and give me some decent equipent to get me started. Furthermore, all equipment should be available through bounty points. And cluster the damn servers.
    1.88's ML's for Bounty Points is like morfin. It'll take away the pain for a while, but won't slow down the process of dying.

     

    Just because you don't like PvE doesn't mean others don't. I for one enjoy PvE very much in DAoC and is my favorite PvE game and yes I have played WoW. To me, PvE rocks in DAoC because it isn't geared around getting the next phat piece of loot or completing some stupid Fed Ex quest, it's about getting together with others and overcoming obstacles as a team. I find grinding to 50 fun when I am grouped, I find the Epic quests entertaining, I find the Champion quests fun and entertaining, and the Master levels. Don't be too quick to decide for everyone that PvE isn't needed in DAoC. DAoC was never designed soley for RvR and hopefully it never will be.

    What you are looking for in a game you can find in FPS games. NO game out there allows you to go straight to max level and PvP aside from GW, but even then, most people don't. 

    PvE rocks in DAoC?



    So you enjoy, grinding task dungeons 24 hours a day 7 days a week until you hit 50 (3 weeks?) THEN, spending the next month getting into a top guild and finding the groups to get ToA gear all so you can compete on the same level as the other buffbot powered twinks out in emain?



    Fun...

    ---
    image

  • godpuppetgodpuppet Member Posts: 1,416
    PvE in DAoC died a long time ago, it used to be about finding a group, spending a few hours killing mobs. In todays MMO scene many consider that boring, but back in the day when grinding was the big thing to do, it was considered enjoyable. Some of my best MMO mates ive made through pygmy groups..



    But now? Your chances of finding a group 1-20 are remote and unlikely at 20-40.



    There are ways this can be resolved, the big issue is there just isnt enough players. Removing the /level 20 command and making daoc original FREE, would allow a mass influx of players, introducing low level groups, which transfers to mid and high level. It would breath fresh air into this game, bring both ex-vets and new people.



    I love DAoC, Played it back in the day, but now? I just dont have the patience to spend every waking hour grinding solo... So I give it a miss

    ---
    image

  • OgrelinOgrelin Member Posts: 636

    Hello?

    First of all, the last poster hasn't played DAoC in awhile....Am I right?

    Nobody does TDs now... atleast not on classic where I play now.

    I can level a character to 50 in 8-10 hours now if I get plvled nad if I have a good solo-character I bet I can do it in 2-3 days played.

    Classic and SI-zones has 150% expbonus
    RvR-Zones have 200% bonus + campbonus, and that includes DF.

    The Battlegrounds are pretty crowded even from lvl 6 and up. I have leveled one char all the way up to 35 only beeing in BGs.

    PvE is not a problem, it's even fun...and I'm mostly a pvp-player.

  • HadreynnHadreynn Member Posts: 112
    Ahh... the good old days of farming Pygmy Goblins, Witherwoodes, and Woodeworms in Lyonesse.
  • JK-KanosiJK-Kanosi Member Posts: 1,357
    Originally posted by godpuppet

    Originally posted by JK-Kanosi

    Originally posted by Kazeemia


    It's no secret that DAoC is not about PvE but PvP. Which is why it makes me wonder, taken the massive subscribtion loses, that Mythic still holds on to that silly idea that is PvE. I recently returned to Hibernia to give the game another shot but I soon discovered a complete lack of interest in leveling another toon to 50. Why in the name of God do I have to do all this to get to what it's all about? RvR. But no, level 50, CL10, template, and possibly ML10, depending on server.
    The first 10 levels should be mandatory in order to get to know your character, but after that give me /50, /Cl10, /ML10, and give me some decent equipent to get me started. Furthermore, all equipment should be available through bounty points. And cluster the damn servers.
    1.88's ML's for Bounty Points is like morfin. It'll take away the pain for a while, but won't slow down the process of dying.

     

    Just because you don't like PvE doesn't mean others don't. I for one enjoy PvE very much in DAoC and is my favorite PvE game and yes I have played WoW. To me, PvE rocks in DAoC because it isn't geared around getting the next phat piece of loot or completing some stupid Fed Ex quest, it's about getting together with others and overcoming obstacles as a team. I find grinding to 50 fun when I am grouped, I find the Epic quests entertaining, I find the Champion quests fun and entertaining, and the Master levels. Don't be too quick to decide for everyone that PvE isn't needed in DAoC. DAoC was never designed soley for RvR and hopefully it never will be.

    What you are looking for in a game you can find in FPS games. NO game out there allows you to go straight to max level and PvP aside from GW, but even then, most people don't. 

    PvE rocks in DAoC?



    So you enjoy, grinding task dungeons 24 hours a day 7 days a week until you hit 50 (3 weeks?) THEN, spending the next month getting into a top guild and finding the groups to get ToA gear all so you can compete on the same level as the other buffbot powered twinks out in emain?



    Fun...

     

    As another person has pointed out before, grinding is a state of mind of the person doing something repetitive that is not fun. No I do not enjoy grinding task dungeons, but I don't grind them either. Instead, I join a group of other players and kill mobs in other locations; such as in the classic zones, shrouded isles zones, catacombs zones, and lately the battlegrounds. I play on a classic server because I cannot stand bots, so I do not have the pleasure of doing the ML's, however, when I did play on a TOA server and when I did do the ML's I had a lot of fun. I enjoyed doing the ML's.

    Who says I grind my way up to 50 as fast as I can anyways? Maybe I take the scenic route to 50 and stop by in different PvE zones and kill some bosses, stop in at each BG to cap out my RPs and etc. Not everyone is like you and like another person said in this thread, MMORPGs are not about rushing to the endgame to kill other people.

    MMORPG's w/ Max level characters: DAoC, SWG, & WoW

    Currently Playing: WAR
    Preferred Playstyle: Roleplay/adventurous, in a sandbox game.

  • JK-KanosiJK-Kanosi Member Posts: 1,357
    Originally posted by godpuppet

    PvE in DAoC died a long time ago, it used to be about finding a group, spending a few hours killing mobs. In todays MMO scene many consider that boring, but back in the day when grinding was the big thing to do, it was considered enjoyable. Some of my best MMO mates ive made through pygmy groups..



    But now? Your chances of finding a group 1-20 are remote and unlikely at 20-40.



    There are ways this can be resolved, the big issue is there just isnt enough players. Removing the /level 20 command and making daoc original FREE, would allow a mass influx of players, introducing low level groups, which transfers to mid and high level. It would breath fresh air into this game, bring both ex-vets and new people.



    I love DAoC, Played it back in the day, but now? I just dont have the patience to spend every waking hour grinding solo... So I give it a miss

     

    I play on Classic as I've mentioned in a previous post. I have an Alb, Mid, and Hib toon and each was grouped the majority of the time before 20. Grouping still exists and is common in the lower levels on the classic servers. What I do is: First, I ask in /gu chat if anyone wants to group; Second, I flag myself LFG in the LFG options, which by the way is how I got 3 out of 6 or 7 groups so far; and Thirdly, I go and find something to do until I get into a group. Sometimes this takes all of 5 min, other times it takes hours. However, the majority of the time I find a group relatively fast. The key is saving solo stuff like Epic quests and other things that are mildly entertaining solo for when you can't get a group.

    I'm both sorry that your experiences aren't the same and also happy that mine aren't the same as yours. But I haven't had trouble finding groups since the first day I started playing this game (2002).

    MMORPG's w/ Max level characters: DAoC, SWG, & WoW

    Currently Playing: WAR
    Preferred Playstyle: Roleplay/adventurous, in a sandbox game.

  • godpuppetgodpuppet Member Posts: 1,416
    Originally posted by Ogrelin
    First of all, the last poster hasn't played DAoC in awhile....Am I right?
    Nobody does TDs now... atleast not on classic where I play now.
    I can level a character to 50 in 8-10 hours now if I get plvled nad if I have a good solo-character I bet I can do it in 2-3 days played.
    Classic and SI-zones has 150% expbonus

    RvR-Zones have 200% bonus + campbonus, and that includes DF.
    The Battlegrounds are pretty crowded even from lvl 6 and up. I have leveled one char all the way up to 35 only beeing in BGs.
    PvE is not a problem, it's even fun...and I'm mostly a pvp-player.
    Its been in the region of 6 months since I trialed. It was about 3 months after Classic servers.



    Becuase powerleveling is fun PvE?





    Everyone in this thread seems to say the world is "packed" I played on EU servers, that may have something to do with this difference of opinion..

    ---
    image

  • KyleranKyleran Member LegendaryPosts: 44,095
    I have heard that the Euro servers are very barren of players..in fact, many Euro playrs have moved over the the US serv ers in the past 6 months.... entire gruilds running around from overseas....

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • WordaenWordaen Member Posts: 203
    I jsut resubbed and reactived my old account after more than a year. Personally, I love the PvE aspect. I'm not a big PvPer, although I might use one of my casters for it to give it a whirl in this game. WoW really killed PvP for me with the gank squads, griefing, ?? characters harassing lowbies and the lame BG activity (turtle anyone?).



    I recalled that I really liked being able to solo or group, have a house, NOT have to spend endless days in a dungeon crawl hoping to win a roll on a piece of loot and generally enjoying myself so I came back. And so far, I remember why I liked this game in the first place. Yeah the graphics are "older" (it is what, 5 years old or something?) and it's not as "smooth" as WoW or other games but it definitely fits my niche.



    So here's one vet coming back and loving PvE.
  • hogscraperhogscraper Member Posts: 322
    I've gotten quite a bad taste in my mouth playing the toons I first made when I came to classic because of some of the people there, but I still enjoy leveling them solo. Even though I left Hib to make albs and mids, I still like the mechanics of the game in pve and still try to level my toons there. I really like hunting mobs and trying different things to see just how quickly I can kill somthing. I know vamps are designed to be solo, but today, in CV, I got from 49.0 to 49.9 in 2 hours solo. Anyone that complains about 'grinding' in daoc has not played this game recently or is trying to level solo, no guild, no friends and without ever asking a single person about anything. When SI came out it took me two evenings on my necro to get from 49 to 50 killing water elementals near Clifton.  Double xp in rvr zones means you can't even beg people to do a TD now, (if you happen to be sadistic enough to want to do them for hours on end that is).

    All of the toons I've made on classic have been mostly solo or with guild groups, and have xp'd exclusively in rvr zones. Demon's Breach 1 and 2, bg's and NF. I love that not only is there double xp there, but having the threat of INC! at all times and having to respond accordingly adds an awesome dimension of consequence/fear/excitement that has been missing in leveling since I first ran like a p***y from river racers at level 7 heading to the Plains on my first toon.



    I would hate it if Mythic got rid of pve altogether and somehow allowed people to /level 50 or just had rvr zones. Dumbest thing I can think of. It reminds me of the times I've been unlucky enough to group with a guy that had never played the game and bought an account with high level toons on it. Have had a sorc not mez one time in a couple hours of playing and when we asked what was up, he thought his toon was a pet class only. When we yelled for demezz he had to ask what we were talking about and had to have us tell him the exact name of the spell and how to use it. A lot of people don't mind helping new players to the game, but when it's in a group of 50's trying to get rps, that's not the time that anyone wants to spend teaching basics to someone. I don't think it would be that bad if there were no mobs in this game for the players already here, but there are way too many reasons to hate this idea. What about all the people that try to fight the good fight on the underpopulated realms? are the albs on classic supposed to just run out to the hib zerg in thid over and over and over and maybe get a bub a day on their level 20 toons while their enemies are leveling up like mad? PVE is where people are supposed to learn their characters strengths and weaknesses and RVR is where those skills are put to the test. I laugh my ass off when some noob NS tries to perf my armsman, but it also makes me sad, because that poor jackass may just leave the game if he never figures out who to fight. Watched the same NS die a dozen times in Molvik last night trying to perf BD's in the middle of zergs, trying to perf Valkeries. Just death after death. If he had have played the toon in pve instead of getting pl'd he might have known its weaknesses but instead he just died. A lot. Then logged.
  • SubrennaSubrenna Member Posts: 31

    possted by JK-Kanosi: (in part)

    Just because you don't like PvE doesn't mean others don't. I for one enjoy PvE very much in DAoC................t, it's about getting together with others and overcoming obstacles as a team.............., I find the Epic quests entertaining, I find the Champion quests fun and entertaining, and the Master levels. Don't be too quick to decide for everyone that PvE isn't needed in DAoC.

    DAoC was never designed soley for RvR and hopefully it never will be.

    -------------------

    ^^^ quoted cuz it was said well  and not to argue with JK  ---directed at OP

    I think you have been listening to the wrong 'secrets'

     I started playing just as ToA came out and besides ML's and Artis - it added some very nice PVE - though often not explored for its own sake.. 

    I finally became tired of the 'red you're dead' mentality and being fodder for gank groups.  I went to the 'Classic' servers and found much the same .  I have found myself more and more often playing Gaheris - a whole server - well enough populated with ALL PVE! and access to all 3 realms and all charactors.   They are attacked regularly on the vn boards as 'care-bears' - and geyheris (so mature) yet  it is a great alternative.  I wont abandon my PVP chars altogether, spent a lot of time with them - but dont kid yourself  just becuz you want the fast track and the easy way to start PVP - it doesnt mean you are in any majority.

    Btw, even if you get to 50 fast - it doesnt  promise that you wont be spending a lot of time lfg if you arent in a guild, have ts or vent, or  magically also quickly become at  LEAST RR4 -  You wont get to the Frontiers as any RR if you dont take the time to do the battlegrounds tho- that may take more time than you want too.

  • SpeedyBananaSpeedyBanana Member Posts: 32
    I also don't get why PvE is still around. While it has gotten faster it's still very dull and annoying to level up a character to 50. The people who actually "enjoy" PvE in Daoc have clearly never played a real pve game, or many games in general.



    There are just too many stupid requirements still in order to get to RvR. It might be easy for someone who has been playing non stop since launch to get to level 50 in a few days played but it's not so for somebody new to the game that doesn't know where to go and level, what quests to do and what not to do, without friends to power level him and without money to twink his chars. I mean it might be easy for you to load your char with purples and buy a dozen different buff potions, or get power leveled by your friends, but keep in mind that's not something someone new to the server / game can do.



    I came back and leveld up a new char to 50 very recently and I can tell you PvE is almost deserted. I stood with LFG up (no, not the looking for guid)  the entire time and from 1-40 there were no groups at all. Most of the places I leveled up in were completely empty as well. From 40-50 I got into 2 groups over the course of almost 2 weeks I think.



    Removing PVE would be a pretty big change, but a pretty big change is needed to keep this game from dying. Doing that would also bring more people into RvR which is something we desperately need even on classic.
  • JK-KanosiJK-Kanosi Member Posts: 1,357
    Originally posted by SpeedyBanana

    I also don't get why PvE is still around. While it has gotten faster it's still very dull and annoying to level up a character to 50. The people who actually "enjoy" PvE in Daoc have clearly never played a real pve game, or many games in general.



    There are just too many stupid requirements still in order to get to RvR. It might be easy for someone who has been playing non stop since launch to get to level 50 in a few days played but it's not so for somebody new to the game that doesn't know where to go and level, what quests to do and what not to do, without friends to power level him and without money to twink his chars. I mean it might be easy for you to load your char with purples and buy a dozen different buff potions, or get power leveled by your friends, but keep in mind that's not something someone new to the server / game can do.



    I came back and leveld up a new char to 50 very recently and I can tell you PvE is almost deserted. I stood with LFG up (no, not the looking for guid)  the entire time and from 1-40 there were no groups at all. Most of the places I leveled up in were completely empty as well. From 40-50 I got into 2 groups over the course of almost 2 weeks I think.



    Removing PVE would be a pretty big change, but a pretty big change is needed to keep this game from dying. Doing that would also bring more people into RvR which is something we desperately need even on classic.

     

    It's okay to have your own opinion and people would respect it, but it is hard to when you go off telling others that if they enjoy PvE in DAoC that they haven't played other PvE games or many games in general.

    I enjoy PvE in DAoC more than any other game on the market, except for the old SWG and CoH. I've played WoW, CoH, SWG, GW, L2, LoTRO, AC, AO, DDO, EvE, EQ, EQ2, FFXI, Horizons, Planetside, TSoR, and Shadowbane. This is all over a 4+ year time period as well. Sometimes I played more than 1 MMORPG at a time.

    So I'd appreciate some maturity from you and stop telling people what they have and haven't done. I personally enjoy grouping with others and grinding more than I like doing Fed Ex and Kill x and Collect quests.

    MMORPG's w/ Max level characters: DAoC, SWG, & WoW

    Currently Playing: WAR
    Preferred Playstyle: Roleplay/adventurous, in a sandbox game.

  • SubrennaSubrenna Member Posts: 31
    Originally posted by SpeedyBanana

    I also don't get why PvE is still around. While it has gotten faster it's still very dull and annoying to level up a character to 50. The people who actually "enjoy" PvE in Daoc have clearly never played a real pve game, or many games in general.



    There are just too many stupid requirements still in order to get to RvR. It might be easy for someone who has been playing non stop since launch to get to level 50 in a few days played but it's not so for somebody new to the game that doesn't know where to go and level, what quests to do and what not to do, without friends to power level him and without money to twink his chars. I mean it might be easy for you to load your char with purples and buy a dozen different buff potions, or get power leveled by your friends, but keep in mind that's not something someone new to the server / game can do.



    I came back and leveld up a new char to 50 very recently and I can tell you PvE is almost deserted. I stood with LFG up (no, not the looking for guid)  the entire time and from 1-40 there were no groups at all. Most of the places I leveled up in were completely empty as well. From 40-50 I got into 2 groups over the course of almost 2 weeks I think.



    Removing PVE would be a pretty big change, but a pretty big change is needed to keep this game from dying. Doing that would also bring more people into RvR which is something we desperately need even on classic.



    A good thing would be to get into a guild - even the starter guild people can answer questions about where to go and what quest to do and how to get there...

    I have NEVER been PL'd or would ever ask to be.  I found where to go to get aurulite and my toons when to thid with spellbound gear - not the best - but I did ok - till I worked my way up to better.

    For the most part I dont think people look much at the looking for guild window.. but I have had great sucess grouping by doing /who __ in the game and finding levels near mine to group with - Most people really dont like to be asked for a Power Level....

    Sometimes you just have to work for things... altho I always find it funny when people talk about how hard the "work" in a GAME.

    You and other posters may not like PVE and thats ok for YOU --- but don't decide for me or others.....

  • SpeedyBananaSpeedyBanana Member Posts: 32

    I enjoy PvE in DAoC more than any other game on the market, except for the old SWG and CoH. I've played WoW, CoH, SWG, GW, L2, LoTRO, AC, AO, DDO, EvE, EQ, EQ2, FFXI, Horizons, Planetside, TSoR, and Shadowbane. This is all over a 4+ year time period as well. Sometimes I played more than 1 MMORPG at a time.
    So I'd appreciate some maturity from you and stop telling people what they have and haven't done. I personally enjoy grouping with others and grinding more than I like doing Fed Ex and Kill x and Collect quests


    Not everbody is as easily amused as you are. Maybe you should try playing Ball in a Cup since you really seem to enjoy doing the same thing over and over.
  • JK-KanosiJK-Kanosi Member Posts: 1,357
    Originally posted by SpeedyBanana


    I enjoy PvE in DAoC more than any other game on the market, except for the old SWG and CoH. I've played WoW, CoH, SWG, GW, L2, LoTRO, AC, AO, DDO, EvE, EQ, EQ2, FFXI, Horizons, Planetside, TSoR, and Shadowbane. This is all over a 4+ year time period as well. Sometimes I played more than 1 MMORPG at a time.
    So I'd appreciate some maturity from you and stop telling people what they have and haven't done. I personally enjoy grouping with others and grinding more than I like doing Fed Ex and Kill x and Collect quests


    Not everbody is as easily amused as you are. Maybe you should try playing Ball in a Cup since you really seem to enjoy doing the same thing over and over.

     

    Why don't you try and be more rude. It's no wander you've found it hard to adapt in DAoC, because you don't know how to socialize without starting a fight. Every MMORPG with levels or skills (UO) makes you do something over and over again. If this bothers you, I would suggest playing single player games until the MMORPG market changes.

    MMORPG's w/ Max level characters: DAoC, SWG, & WoW

    Currently Playing: WAR
    Preferred Playstyle: Roleplay/adventurous, in a sandbox game.

  • SubrennaSubrenna Member Posts: 31
    Originally posted by JK-Kanosi

    Originally posted by SpeedyBanana


    I enjoy PvE in DAoC more than any other game on the market, except for the old SWG and CoH. I've played WoW, CoH, SWG, GW, L2, LoTRO, AC, AO, DDO, EvE, EQ, EQ2, FFXI, Horizons, Planetside, TSoR, and Shadowbane. This is all over a 4+ year time period as well. Sometimes I played more than 1 MMORPG at a time.
    So I'd appreciate some maturity from you and stop telling people what they have and haven't done. I personally enjoy grouping with others and grinding more than I like doing Fed Ex and Kill x and Collect quests


    Not everbody is as easily amused as you are. Maybe you should try playing Ball in a Cup since you really seem to enjoy doing the same thing over and over.

     

    Why don't you try and be more rude. It's no wander you've found it hard to adapt in DAoC, because you don't know how to socialize without starting a fight. Every MMORPG with levels or skills (UO) makes you do something over and over again. If this bothers you, I would suggest playing single player games until the MMORPG market changes.

    He can be more rude-- I've seen his posts on the vn general board -- didnt go well for him there either  I guess so he comes back here to complain.
  • PietoroPietoro Member Posts: 162
    Originally posted by amorone


    @Kaz
      Why not really save yourself some time and just go play a first person shooter?!?! I don't get this rather new mentality of MMORPG players that just want to sprint to the end/level cap and then just go around fighting other players. That is in no way, shape or form the spirit of a MMORPG game. Where did this shift begin?!?!?


    It baffles me too.
  • WerppaWerppa Member Posts: 211
    Well, atleast I like grinding, no matter if I'm solo or in a group. I've leveled 4 toons to 50 and I've done lots of pve-raids and enjoyed them.

    "I actually cook my meat with nothing but my burning hatred for vegetables"

  • hogscraperhogscraper Member Posts: 322
    Little kids are so funny. Playing a game is about being rewarded for work put in. Same as real life. I hate when people cry about this saying but this isn't real life! its a game dammit! Grow up. Life is about getting what you put in. And only lazy people that have to have their demands for pleasure answered immediately without having to do anything for them make these complaints. For all you losers incapable of understanding this, go play a free shard. It's exactly what you're asking for. No work, everything is free and the pvp is the blandest thing you can ask for. Most fights are you block your opponant, your opponant blocks you, you block your opponant your opponant blocks you. Why are they like this? because everyone is given everything they want, best gear, free abilities, free xp to 50 , everything a toon could have. Only from what I've seen, and this is from asking, not estimating, the majority of the people there are around 10 years old. Not really coincidental to me that the same people that play there want Mythic to change DAoC to be exactly the same. If you want the rewards of killing temped out, skilled daoc players without ever having to work for it, free shards are for you.
  • WordaenWordaen Member Posts: 203
    Originally posted by hogscraper

    Little kids are so funny. Playing a game is about being rewarded for work put in. Same as real life. I hate when people cry about this saying but this isn't real life! its a game dammit! Grow up. Life is about getting what you put in. And only lazy people that have to have their demands for pleasure answered immediately without having to do anything for them make these complaints. For all you losers incapable of understanding this, go play a free shard. It's exactly what you're asking for. No work, everything is free and the pvp is the blandest thing you can ask for. Most fights are you block your opponant, your opponant blocks you, you block your opponant your opponant blocks you. Why are they like this? because everyone is given everything they want, best gear, free abilities, free xp to 50 , everything a toon could have. Only from what I've seen, and this is from asking, not estimating, the majority of the people there are around 10 years old. Not really coincidental to me that the same people that play there want Mythic to change DAoC to be exactly the same. If you want the rewards of killing temped out, skilled daoc players without ever having to work for it, free shards are for you.
    I agree with you here on the PvE thing. Personally, I have a lot of fun actually levelling a character and learning what they can and cannot do alone or grouped. That to me is part of the fun of the game. Having played as many mmorpgs as I have, nothing infuriates me more than a PLed, ebayed or otherwise geared character that has NO idea what to do in PvP or PvE and/or no idea how to use the stuff they have because it was given to them and not "earned" (i.e. they didn't put the work in for the quest and had someone walk them through it or do it for them, that kind of thing). The person is in such a big hurry to "get to the top level" or "get the best gear" that they forget a really basic tenet for gaming and life....you have to learn to walk before you can run. What good is being max level or having the best gear right off if you have no clue how that interacts with a group dynamic? What good is all that gear if you don't know how to play with other people on that character and have to learn "on the fly". My Paladin completed the epic stuff and has some nice skills but it's also taken me a long time to get a good feel for him and how best to use him in both solo and group encounters, PvE and RvR. I can go after 3 lvl 50 mobs and walk away in PvE but in RvR, I need a difft playstyle even one on one or I get my ass handed to me. It took me levelling the character and gaining play experience to learn this.




  • KazeemiaKazeemia Member Posts: 60

    @Kaz

      Why not really save yourself some time and just go play a first person shooter?!?! I don't get this rather new mentality of MMORPG players that just want to sprint to the end/level cap and then just go around fighting other players. That is in no way, shape or form the spirit of a MMORPG game. Where did this shift begin?!?!?

    -------------------------------------------------------------------- (I still haven't found out how to quote)  ^ quote from Amorone

    I did stop playing MMO's, but I can't ignore the fact that DAoC is dying and Mythic basically does nothing (or at least very little) to prevent it. I don't care personally, I guess, but with dwindling subscribtion numbers (most) people just don't come to DAoC for PvE, in my oppinion. Most of you who said that you enjoyed PvE also mentioned that you solo most of the time....nothing prevents you from doing that even if /50, ML, CL and auto template was to be implemented.

    DAoC is dying and with it's last breath soon to come Mythic ought to focus heavily on PvP which is the meat and potatos of the game. Just take a look at ToA and the disgruntled attitude quick to follow. ToA was heavy PvE'ing and the players hated it because it made RvR'ing even more inaccessable.

    My guess is that the hardcore core of players still remaining in DAoC is not there for PvE.

  • JulianDracosJulianDracos Member UncommonPosts: 1,528
    Here is the problem - loot comes from PvE.  If you remove PvE then you need to code a new way to get loot. 



    They removed ToA on 3 servers.



    You can RvR starting at level 1.  It starts to be populated around level 20.



    Leveling is insanely fast.  Not to mention unless you have played PvE you have no idea how to play your toon and what it can do.  This you suck at RvR.



    WAR is coming out that is going to be an RvR game



    GW is out and is free and is mostly based around 8 man teams and that would be the "core" type of people you are wanting to come to this game.  They won't.



    DAOC needs to remake its image and this means improving the PvE experience (PvE is the most popular aspect of mmo) to distance itself from WAR and improve RvR (which is being done this summer). 



    I really do not see what else they can do outside of advertise. 
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