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These jpg's do not really do it justice, the particle effect from ther smoke coming from chimneys and forges, the mist effects on the water, dust motes floating in sunlight beams, water ripples etc cannot be captured not to mention that my video card seems to really compress trhe jpgs for quality loss
http://img130.imageshack.us/img130/3259/screenshot00039or0.jpg
http://img130.imageshack.us/img130/3600/screenshot00040no2.jpg
http://img130.imageshack.us/img130/7103/screenshot00042qa2.jpg
http://img251.imageshack.us/img251/5216/screenshot00043cy5.jpg
http://img130.imageshack.us/img130/6468/screenshot00044gl9.jpg
http://img239.imageshack.us/img239/6844/screenshot00045lm1.jpg
http://img130.imageshack.us/img130/6034/screenshot00046xk9.jpg
I miss DAoC
Comments
high-res shots look decent. what boggles me is why they ditched the overly used bloom lighting effect? without it, it looks like Vanguard or Everquest 2. imagine that...
*edit* also, if possible find a way to post those screenies without compression. you can see where its effected the image.
"If you want a picture of the future, imagine a robot foot stomping on a human face -- forever."
If you have the CD from the preorder you can pull a fast one over on Turbine ~chuckle~ and load the high res client from there, then go through about a 2 -3 hour patch job. Now that the cat is out of the bag though I bet Turbine patches the beta 2 client ASAP so people who are waiting on their preorder box don't feel left out.
@Rayx0r - the bloom effect is a slider that goes from 0.0 to 2.0, you can vary the bloom to suit your taste. I have mine set at around .75 . The graphics control in game is pretty good, not as many options as EQII had though. I would like a few more sliders in the place of the drop down choices. I'd have to gove them a 7.5 on graphics control with EQII being a 10. I could probably use a screen cap program. I might just do that this weekend if enough express and interest.
The game runs pretty decent with the high res, I get some hitching in Bree. As far as quality I played EQII from release until last November and Vanguard from October till release and this game not only gets better FPS but looks a ten times better doing so. You just have to see it to believe it. Everything is animated, guards chests rise and fall as they breathe, black wispy smoke comes off torches, chimneys have a white smoke that drifts out, wind moves the trees and grass, in wooded areas a few leaves will fall from the trees, you might see a flock of 50 birds fly into a tree in the distance to roost, the water ripples and a mist comes off waterfalls. It is without a doubt the most immersive game that I have ever played, I really feel like I am in the game, not playing it.
I miss DAoC
I kinda don't like the bloom effect unless its under certain conditions. First bloom is really good an aestherial states like being a ghost or your in some magical dimension. However no bloom in areas makes them feel alot more realistic. The problem with the realism in EQ2 and Vanguard is that they don't actually follow realistic texturing/modeling fundamentals which makes them still look fake and the need for bloom to hide it. Bloom also adds in more processes to calculate. With video cards made in the last 2 years, its actually better on the processor to use HDRI over bloom.
The detail in the faces is really nice. The problem I see is that there is over-noising in some of the textures that wash out the detail. Noise is a fical thing. If you don't add noise it won't look realistic, like in Vanguard. However if you add too much noise you lose detail.
I miss DAoC
Currently: Playing EVE Online
Previous: FFXI, Dragonrealms, sad little stint in WOWland.
Awaiting: Fallen Earth, Hero''s Journey, Tabula Rasa, Age of Conan.
"Because it's easier to nitpick something than to be constructive." -roach5000
I am using a 7900 GT 256 card and a core duo with 2 gig of ram. You can use the high res textures and adjust other graphic settings to get the performance/ quality to where ever you like it. When I use the auto setup it adjusts various sliders for me automatically, that is what those were taken on. However there are settings which were not maxxed out. It would take a 8800GT or GTX to max everything and still get consistent 30 + FPS in town and crowded areas. I normally play at default high, default very high or a custom mix because I like my FPS above 50. I did go to default ultra high and it ran fine for me outside town, but in town I got a lot of stutter when it would be loading PC textures. There is still several weeks of beta left and 3 weeks ago the low res textures were stuttering in Bree and they fixed that. If not I plan on upgrading my card once AMD/ATI gets off their ass and gives Nvidia some competion in DX10 cards. Not so much because of LoTRO but for the new DX10 FPS's coming out. Bioshock is going to rock
I agree, those jpg files suck, the compression just kills it . I think I stated in one or more of my posts above that they did. If you really want to see the real quality you will have to do the open or closed beta or buy it. If they rehased models that is fine with me, I never played DDO and all that matters is that they look good anyway. Why reinvent the wheel ~shrug~ Instead of making new models when they had some that already looked good, spend that time making some other content. Just my opinion of course.
I miss DAoC
Here's a few more screenies with the HiRes client. Sorry, I wasn't in the most picturesque of places, but will get more over the weekend.
Jackdog is right... the .jpg's don't do the graphics justice. I was AMAZED when I logged in the game last night and looked around.
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JonMichael
Currently: AION, an MMO Beta under NDA
Played: WAR, LOTRO, Hellgate: London, CoX, GW, SotNW, DAOC, EQ2, SWG, WoW, AO, Horizons, Second Life, There, TSO
Beta'd: There, Second Life, EQ2, DAOC:LotM, LOTRO, Tabula Rasa, Gods and Heroes, Hellgate: London, Requiem:Bloodymare, AoC, WAR, DDO, Fallen Earth
Just logged in and took a few more:
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JonMichael
Currently: AION, an MMO Beta under NDA
Played: WAR, LOTRO, Hellgate: London, CoX, GW, SotNW, DAOC, EQ2, SWG, WoW, AO, Horizons, Second Life, There, TSO
Beta'd: There, Second Life, EQ2, DAOC:LotM, LOTRO, Tabula Rasa, Gods and Heroes, Hellgate: London, Requiem:Bloodymare, AoC, WAR, DDO, Fallen Earth
those are nice screenies. curious, compared to Jacks I like these a bit better, but I can tell you have some different settings (and no im not saying this just to be an ass to ya jackdog, im actually glad to see you're actually a fan of an MMO *wink*). I dont mean this negatively, but how is your bloom lighting set compared to jackdogs? personally, I like the bloom effect to an extent and it seems that in these screenshots theres a nice medium.
still sort of hard to tell with the night shots however, but they do look nice
"If you want a picture of the future, imagine a robot foot stomping on a human face -- forever."
A bit... but not all the time. If I'm on a horse taking a long ride, it will studder every once in a while... sometimes in the city. But it's certainly not bad enough for me to turn them down.
I haven't been in a large group yet out adventuring, so I'm not sure how it will do with 6 people's particle effects, but we'll see!
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JonMichael
Currently: AION, an MMO Beta under NDA
Played: WAR, LOTRO, Hellgate: London, CoX, GW, SotNW, DAOC, EQ2, SWG, WoW, AO, Horizons, Second Life, There, TSO
Beta'd: There, Second Life, EQ2, DAOC:LotM, LOTRO, Tabula Rasa, Gods and Heroes, Hellgate: London, Requiem:Bloodymare, AoC, WAR, DDO, Fallen Earth
Actually, Rayz0r, I'm not sure.I have everything maxed to the hilt on ultra high. I'll take a look next time and see.
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JonMichael
Currently: AION, an MMO Beta under NDA
Played: WAR, LOTRO, Hellgate: London, CoX, GW, SotNW, DAOC, EQ2, SWG, WoW, AO, Horizons, Second Life, There, TSO
Beta'd: There, Second Life, EQ2, DAOC:LotM, LOTRO, Tabula Rasa, Gods and Heroes, Hellgate: London, Requiem:Bloodymare, AoC, WAR, DDO, Fallen Earth
Actually, Rayz0r, I'm not sure.I have everything maxed to the hilt on ultra high. I'll take a look next time and see.
thanks man
these are the first high-res shots Ive seen. Ive really been looking forward to seeing these so any shots any of you guys want to post..well im all eyes.
and, well im not going to post shots from any other games and compare and contrast a million different lighting settings and machine scenerios to something I feel superior or inferior. but I would like to see the difference in settings, and also lighting conditions.
I just want to see some nice screenies with daylight, maybe weather effects.. ok.. my HD is full and I dont have the space to re-dl LotR to check the game out so im living vicariously through your screenshots and feedback :P
and, well if anyone could be so unbiased to speak out a bit on the performance or maybe show their fps *shrugs*.
i was in beta last year, so I know the game performs extremely well
"If you want a picture of the future, imagine a robot foot stomping on a human face -- forever."
Screenshot grabbed from the US boards.
http://img293.imageshack.us/img293/4095/lowhighej4.jpg
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I have not seen any weather this build. I saw it snowing up in the mountains a few builds back. I think that is part of what they are still tweaking in. It is still planned for release as far as I know. Here are some screenies with FPS by FRAPS in the upper left, settings are mixed for optimum performance vs looks. Once again my EVGA card takes lousy screen shots so take these with a grain of salt.
http://img120.imageshack.us/img120/314/screenshot00018aj4.jpg
http://img296.imageshack.us/img296/849/screenshot00027yg1.jpg
img120.imageshack.us/img120/1073/screenshot00034qg0.jpg
img120.imageshack.us/img120/5051/screenshot00033cb2.jpg
img296.imageshack.us/img296/5113/screenshot00023on9.jpg
I miss DAoC
Then use Print screen and paste that into the program and save from there.
Looks much nicer that way and that way your graphiccard has nothing to do with "dumbing" down your shots
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I miss DAoC
Landscapes are marvellous but to be honest I still don't like the models that Turbine use for playing charachters, NPCs and mobs ... it seems to me that in the creation of the landscapes and of the characthers they have followed two very different visual approaches ... like there were two separated teams of artists working on the game's visuals ... (sorry, my English is terrible this morning).
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JonMichael
Currently: AION, an MMO Beta under NDA
Played: WAR, LOTRO, Hellgate: London, CoX, GW, SotNW, DAOC, EQ2, SWG, WoW, AO, Horizons, Second Life, There, TSO
Beta'd: There, Second Life, EQ2, DAOC:LotM, LOTRO, Tabula Rasa, Gods and Heroes, Hellgate: London, Requiem:Bloodymare, AoC, WAR, DDO, Fallen Earth
Agreed. The art direction at all levels is uniformly superb.
And thanks for the high res pics guys. I can definitely see the improved detail. I'm looking forward to trying it out... although probably not while in Bree. I love the place, but during peak hours it reminds me of Lagforge.