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High Res client screenshots

JackdogJackdog Member UncommonPosts: 6,321

These jpg's do not really do it justice, the particle effect from ther smoke coming from chimneys and forges, the mist effects  on the water, dust motes floating in sunlight beams, water ripples etc cannot be captured not to mention that my video card seems to really compress trhe jpgs for quality loss

http://img130.imageshack.us/img130/3259/screenshot00039or0.jpg

http://img130.imageshack.us/img130/3600/screenshot00040no2.jpg

http://img130.imageshack.us/img130/7103/screenshot00042qa2.jpg

http://img251.imageshack.us/img251/5216/screenshot00043cy5.jpg

http://img130.imageshack.us/img130/6468/screenshot00044gl9.jpg

http://img239.imageshack.us/img239/6844/screenshot00045lm1.jpg

http://img130.imageshack.us/img130/6034/screenshot00046xk9.jpg

 

I miss DAoC

Comments

  • RigamortisRigamortis Member UncommonPosts: 207
    They released the high res client or these just SS with everything maxed out?
    Former GM and associate game designer for SOE and Square Enix.  (2001-2008)
  • Rayx0rRayx0r Member, Newbie CommonPosts: 2,902

    high-res shots look decent.  what boggles me is why they ditched the overly used bloom lighting effect?  without it, it looks like Vanguard or Everquest 2.  imagine that...

    *edit* also, if possible find a way to post those screenies without compression. you can see where its effected the image.

    image

    “"If you want a picture of the future, imagine a robot foot stomping on a human face -- forever."
  • JackdogJackdog Member UncommonPosts: 6,321
    Originally posted by Rigamortis

    They released the high res client or these just SS with everything maxed out?



    If you have the CD from the preorder you can pull a fast one over on Turbine ~chuckle~ and load the high res client from there, then go through about a 2 -3 hour patch job. Now that the cat is out of the bag though I bet Turbine patches the beta 2 client ASAP so people who are waiting on their preorder box don't feel left out.

    @Rayx0r - the bloom effect is a slider that goes from 0.0 to 2.0, you can vary the bloom to suit your taste. I have mine set at around .75 . The graphics control in game is pretty good, not as many options as EQII had though. I would like a few more sliders in the place of the drop down choices. I'd have to gove them a 7.5 on graphics control with EQII being a 10. I could probably use a screen cap program. I might just do that this weekend if enough express and interest.

    The game runs pretty decent with the high res, I get some hitching in Bree. As far as quality I played EQII from release until last November and Vanguard from October till release and this game not only gets better FPS but looks a ten times better doing so. You just have to see it to believe it. Everything is animated, guards chests rise and fall as they breathe, black wispy smoke comes off torches, chimneys have a white smoke that drifts out,  wind moves the trees and grass, in wooded areas a few leaves will fall from the trees, you might see a flock of 50 birds fly into a tree in the distance to roost,  the water ripples and a mist comes off waterfalls. It is without a doubt the most immersive game that I have ever played, I really feel like I am in the game, not playing it.

    I miss DAoC

  • CleffyIICleffyII Member, Newbie CommonPosts: 3,440

    I kinda don't like the bloom effect unless its under certain conditions.  First bloom is really good an aestherial states like being a ghost or your in some magical dimension.  However no bloom in areas makes them feel alot more realistic.  The problem with the realism in EQ2 and Vanguard is that they don't actually follow realistic texturing/modeling fundamentals which makes them still look fake and the need for bloom to hide it.  Bloom also adds in more processes to calculate.  With video cards made in the last 2 years, its actually better on the processor to use HDRI over bloom.

    The detail in the faces is really nice.  The problem I see is that there is over-noising in some of the textures that wash out the detail.  Noise is a fical thing.  If you don't add noise it won't look realistic, like in Vanguard.  However if you add too much noise you lose detail.

    image

  • JackdogJackdog Member UncommonPosts: 6,321
    Just did a couple of screen caps using a third party application. Uncompressed png file was 5,000,000, compressed was 2,900,000. A bit too big for me to upload. In comparrison thos compressed jpg are around 500,000 so you can see how much quality I am losing on teh screenies. 

    I miss DAoC

  • KemenlithKemenlith Member Posts: 263
    What're the system recommendations for the high res client?

    Currently: Playing EVE Online
    Previous: FFXI, Dragonrealms, sad little stint in WOWland.
    Awaiting: Fallen Earth, Hero''s Journey, Tabula Rasa, Age of Conan.

  • BlurrBlurr Member UncommonPosts: 2,155
    Sorry but I don't find these screenshots that good honestly. The models for the most part look like the same rehashed DDO style ones. The mirror effect on the floor in the dwarf hall is nice, and one of the dwarves in a closeup (with the big red beard) looks good, but the rest of it pretty much just looks like ass. I keep thinking I'm looking at DDO when I see screenshots from this game.

    "Because it's easier to nitpick something than to be constructive." -roach5000

  • JackdogJackdog Member UncommonPosts: 6,321
    Originally posted by Kemenlith

    What're the system recommendations for the high res client?



    I am using a 7900 GT  256 card and a core duo with 2 gig of ram.  You can use the high res textures and adjust other graphic settings to get the performance/ quality to where ever you like it. When I use the auto setup it adjusts various sliders for me automatically, that is what those were taken on. However there are settings which were not maxxed out. It would take a 8800GT or GTX to max everything and still get consistent 30 + FPS in town and crowded areas. I  normally play at default high, default very high or a custom mix because I like my FPS above 50. I did go to default ultra high and it ran fine for me outside town, but in town I got a lot of stutter when it would be loading PC textures. There is still several weeks of beta left and 3 weeks ago the low res textures were stuttering in Bree and they fixed that. If not I plan on upgrading my card once AMD/ATI gets off their ass and gives Nvidia some competion in DX10 cards. Not so much because of LoTRO but for the new DX10 FPS's coming out. Bioshock is going to rock :)

     

    Originally posted by Blurr

    Sorry but I don't find these screenshots that good honestly. The models for the most part look like the same rehashed DDO style ones. The mirror effect on the floor in the dwarf hall is nice, and one of the dwarves in a closeup (with the big red beard) looks good, but the rest of it pretty much just looks like ass. I keep thinking I'm looking at DDO when I see screenshots from this game.

    I agree, those jpg files suck, the compression just kills it . I think I stated in one or more of my posts above that they did.  If you really want to see the real quality you will have to do the open or closed beta or buy it. If they rehased models that is fine with me, I never played DDO and all that matters is that they look good anyway. Why reinvent the wheel ~shrug~ Instead of making new models when they had some that already looked good, spend that time making some other content. Just my opinion of course.

     

    I miss DAoC

  • JonMichaelJonMichael Member Posts: 796

    Here's a few more screenies with the HiRes client.  Sorry, I wasn't in the most picturesque of places, but will get more over the weekend.

    Jackdog is right... the .jpg's don't do the graphics justice.  I was AMAZED when I logged in the game last night and looked around.

    _________________________________
    JonMichael

    Currently: AION, an MMO Beta under NDA
    Played: WAR, LOTRO, Hellgate: London, CoX, GW, SotNW, DAOC, EQ2, SWG, WoW, AO, Horizons, Second Life, There, TSO
    Beta'd: There, Second Life, EQ2, DAOC:LotM, LOTRO, Tabula Rasa, Gods and Heroes, Hellgate: London, Requiem:Bloodymare, AoC, WAR, DDO, Fallen Earth

  • JonMichaelJonMichael Member Posts: 796

    Just logged in and took a few more:

    _________________________________
    JonMichael

    Currently: AION, an MMO Beta under NDA
    Played: WAR, LOTRO, Hellgate: London, CoX, GW, SotNW, DAOC, EQ2, SWG, WoW, AO, Horizons, Second Life, There, TSO
    Beta'd: There, Second Life, EQ2, DAOC:LotM, LOTRO, Tabula Rasa, Gods and Heroes, Hellgate: London, Requiem:Bloodymare, AoC, WAR, DDO, Fallen Earth

  • EventideEventide Member UncommonPosts: 74
    missed a post... nevermind :P
  • Rayx0rRayx0r Member, Newbie CommonPosts: 2,902
    Originally posted by JonMichael


    Here's a few more screenies with the HiRes client.  Sorry, I wasn't in the most picturesque of places, but will get more over the weekend.
    Jackdog is right... the .jpg's don't do the graphics justice.  I was AMAZED when I logged in the game last night and looked around.





     

    those are nice screenies. curious, compared to Jacks I like these a bit better, but I can tell you have some different settings (and no im not saying this just to be an ass to ya jackdog, im actually glad to see you're actually a fan of an MMO *wink*).  I dont mean this negatively, but how is your bloom lighting set compared to jackdogs?  personally, I like the bloom effect to an extent and it seems that in these screenshots theres a nice medium. 

    still sort of hard to tell with the night shots however, but they do look nice

    image

    “"If you want a picture of the future, imagine a robot foot stomping on a human face -- forever."
  • JonMichaelJonMichael Member Posts: 796
    Originally posted by Eventide

    Very nice thanks. Do the high res textures hit your FPS hard or not really



    A bit... but not all the time.  If I'm on a horse taking a long ride, it will studder every once in a while... sometimes in the city.  But it's certainly not bad enough for me to turn them down. :)

    I haven't been in a large group yet out adventuring, so I'm not sure how it will do with 6 people's particle effects, but we'll see!

    _________________________________
    JonMichael

    Currently: AION, an MMO Beta under NDA
    Played: WAR, LOTRO, Hellgate: London, CoX, GW, SotNW, DAOC, EQ2, SWG, WoW, AO, Horizons, Second Life, There, TSO
    Beta'd: There, Second Life, EQ2, DAOC:LotM, LOTRO, Tabula Rasa, Gods and Heroes, Hellgate: London, Requiem:Bloodymare, AoC, WAR, DDO, Fallen Earth

  • JonMichaelJonMichael Member Posts: 796
    Originally posted by Rayx0r


    those are nice screenies. curious, compared to Jacks I like these a bit better, but I can tell you have some different settings (and no im not saying this just to be an ass to ya jackdog, im actually glad to see you're actually a fan of an MMO *wink*).  I dont mean this negatively, but how is your bloom lighting set compared to jackdogs?  personally, I like the bloom effect to an extent and it seems that in these screenshots theres a nice medium. 
    still sort of hard to tell with the night shots however, but they do look nice


    Actually, Rayz0r, I'm not sure.I have everything maxed to the hilt on ultra high.  I'll take a look next time and see.

    _________________________________
    JonMichael

    Currently: AION, an MMO Beta under NDA
    Played: WAR, LOTRO, Hellgate: London, CoX, GW, SotNW, DAOC, EQ2, SWG, WoW, AO, Horizons, Second Life, There, TSO
    Beta'd: There, Second Life, EQ2, DAOC:LotM, LOTRO, Tabula Rasa, Gods and Heroes, Hellgate: London, Requiem:Bloodymare, AoC, WAR, DDO, Fallen Earth

  • Rayx0rRayx0r Member, Newbie CommonPosts: 2,902
    Originally posted by JonMichael

    Originally posted by Rayx0r


    those are nice screenies. curious, compared to Jacks I like these a bit better, but I can tell you have some different settings (and no im not saying this just to be an ass to ya jackdog, im actually glad to see you're actually a fan of an MMO *wink*).  I dont mean this negatively, but how is your bloom lighting set compared to jackdogs?  personally, I like the bloom effect to an extent and it seems that in these screenshots theres a nice medium. 
    still sort of hard to tell with the night shots however, but they do look nice


    Actually, Rayz0r, I'm not sure.I have everything maxed to the hilt on ultra high.  I'll take a look next time and see.

     

    thanks man

    these are the first high-res shots Ive seen.  Ive really been looking forward to seeing these so any shots any of you guys want to post..well im all eyes. 

    and, well im not going to post shots from any other games and compare and contrast a million different lighting settings and machine scenerios to something I feel superior or inferior.  but I would like to see the difference in settings, and also lighting conditions. 

    I just want to see some nice screenies with daylight, maybe weather effects..  ok.. my HD is full and I dont have the space to re-dl LotR to check the game out so im living vicariously through your screenshots and feedback :P

    and, well if anyone could be so unbiased to speak out a bit on the performance or maybe show their fps *shrugs*.

    i was in beta last year, so I know the game performs extremely well

    image

    “"If you want a picture of the future, imagine a robot foot stomping on a human face -- forever."
  • virtuellavirtuella Member UncommonPosts: 699
    An easy way to tell the difference.

    Screenshot grabbed from the US boards.



    http://img293.imageshack.us/img293/4095/lowhighej4.jpg




    ___________________________________________

    image

  • JackdogJackdog Member UncommonPosts: 6,321
    Originally posted by Rayx0r  
    and, well if anyone could be so unbiased to speak out a bit on the performance or maybe show their fps *shrugs*.
    i was in beta last year, so I know the game performs extremely well




    I have not seen any weather this build. I saw it snowing up in the mountains  a few builds back. I think that is part of what they are still tweaking in. It is still planned for release as far as I know. Here are some screenies with FPS by FRAPS in the upper left, settings are mixed for optimum performance vs looks. Once again my EVGA card takes lousy screen shots so take these with a grain of salt.

    http://img120.imageshack.us/img120/314/screenshot00018aj4.jpg

    http://img296.imageshack.us/img296/849/screenshot00027yg1.jpg

    img120.imageshack.us/img120/1073/screenshot00034qg0.jpg

    img120.imageshack.us/img120/5051/screenshot00033cb2.jpg

    img296.imageshack.us/img296/5113/screenshot00023on9.jpg

     

    I miss DAoC

  • virtuellavirtuella Member UncommonPosts: 699
    Jackdog,download paint shop pro which is on trial or another graphical program.



    Then use Print screen and paste that into the program and save from there.

    Looks much nicer that way and that way your graphiccard has nothing to do with "dumbing" down your shots :)

    ___________________________________________

    image

  • JackdogJackdog Member UncommonPosts: 6,321
    Originally posted by virtuella

    Jackdog,download paint shop pro which is on trial or another graphical program.



    Then use Print screen and paste that into the program and save from there.

    Looks much nicer that way and that way your graphiccard has nothing to do with "dumbing" down your shots :)
    tried that last night, yeah they look great but I still would have had to compress the crap out of them to get them hosted or change my screen resolutions, they were about 6,000,000 bites each, the ones I am posting are 500,000

    I miss DAoC

  • macpetemacpete Member UncommonPosts: 64
    Very nice screenshots Jackdog. I also agree with you that people have to look the game running to believe how its visuals work.



    Landscapes are marvellous but to be honest I still don't like the models that Turbine use for playing charachters, NPCs and mobs ... it seems to me that in the creation of the landscapes and of the characthers they have followed two very different visual approaches ... like there were two separated  teams of artists working on the game's visuals ... (sorry, my English is terrible this morning).

    -

  • JonMichaelJonMichael Member Posts: 796
    Originally posted by macpete

    Very nice screenshots Jackdog. I also agree with you that people have to look the game running to believe how its visuals work.



    Landscapes are marvellous but to be honest I still don't like the models that Turbine use for playing charachters, NPCs and mobs ... it seems to me that in the creation of the landscapes and of the characthers they have followed two very different visual approaches ... like there were two separated  teams of artists working on the game's visuals ... (sorry, my English is terrible this morning).
    Actually, this is the first game where I feel the NPC's and monsters blend very well with the environment.

    _________________________________
    JonMichael

    Currently: AION, an MMO Beta under NDA
    Played: WAR, LOTRO, Hellgate: London, CoX, GW, SotNW, DAOC, EQ2, SWG, WoW, AO, Horizons, Second Life, There, TSO
    Beta'd: There, Second Life, EQ2, DAOC:LotM, LOTRO, Tabula Rasa, Gods and Heroes, Hellgate: London, Requiem:Bloodymare, AoC, WAR, DDO, Fallen Earth

  • gimpusmonsgimpusmons Member Posts: 60
    Originally posted by JonMichael



    Actually, this is the first game where I feel the NPC's and monsters blend very well with the environment.

    Agreed. The art direction at all levels is uniformly superb.

    And thanks for the high res pics guys. I can definitely see the improved detail. I'm looking forward to trying it out... although probably not while in Bree. I love the place, but during peak hours it reminds me of Lagforge.

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