Originally posted by Selek im in COH and L2... lineage 2 just sucks, sorry but I really don't like it. COH on the other hand rocks, so my votes for COH
-Selek
I did play lineage 2 for a couple days. Once i got CoH though i couldn't imagine setting foot in Lineage 2 again. I went in for 5 minutes and i found it way too boring compared to CoH's intense combat and ability to sink deep into missions and teams in a matter of minutes.
Game Rankings City of Heroes: W00T!!!!! FFXI: Ok Lineage II: No.... SWG: get out....
Originally posted by rndygiles L2 has what looks like a fun concept, but the game has just been played. Everytime I get in I feel bored. It reminds me a lot of Shadowbane, and I played that for 3-4 months straight and get a cold shiver everytime I think of it now.
That is it in a nutshell
So pity me because I played EQ for 2 years, DAoC for 1 year and AC1 and AC2 for about 6 months each, as well as 3 odd months in Shadowbane and AO. So I know EXACTLY what your saying. When I logged into L2 my first thought was "why did they bother"
If I was an inexperienced MMO player, particularly a first timer then it may be ok. But for a seasoned gamer its just more of the same exercise wheel for my ratty lil feet to run round on. For a new gamer you would be so much better off getting into EQ than L2 its not funny. EQ is a finished product, its polished and has content coming out of its content, L2 wont be at that stage for 2 years and even when it does get done it will still just be EQ by any other name with basically unconsentual PvP which the majority of new gamers find a turn off.
CoH on the other hand has all but broken the MMO mold. Sure for the first 10 levels it can be samey, but after that when you get in a good group the combat is like Anim. Its fast and furious, humerous and fun and the action flows so seemlessly its very easy to forget your playing a well disguised turn based system. The city is pretty darn huge, I have a L11 blaster that I have been working for a few day now after much character swapping. I would say I have seen less than 20% of the available surface play area and about 2% of the dungeons and I consider myself a bit of an explorer. There is just so much to explore that is interesting that you find yourself spending long periods in small areas. Thus the perception that the play are is constrictive does not seem to be felt so much in the game. When you consider that last weekend the main server had over 4500 people on it in prime time and was still basically playable without seeing huge concentrations of people anywhere other than at trainers and vendors.... Id say its quite an achievement. The best part is the game is so stable under laod and already has so much content that Cryptics promises of expanded areas, GM events, storylines, new powers, items, etc etc are much more likely to be realised quickly becuase they are not spending their development hours and resources on propping up crashing servers and bug fixing.
L2 will need to take some sort of major development shift that I personally cannot see ahead in order to end up as somthing more than just an EQ clone or another cookie cutter MMO. And yes I know about the castle seige system etc but even that has been pretty well covered by DAoC and their system is fun, working and you can play it right now. I guess the real question for me is does L2 add anything to the currently available range of MMO options ? So far the answer is basically no.
Only time will tell on this one as ultimately games are a personal opinion thing. Id love to see L2 become a great fantasy MMO because I wanna play one. At this stage its looking like that game might be WoW.... again... who knows...
+-+-+-+-+-+ "MMOs, for people that like think chatting is like a skill or something, rotflol" http://purepwnage.com
-+-+-+-+-+-+ "Far away across the field, the tolling of the iron bell, calls the faithful to their knees. To hear the softly spoken magic spell" Pink Floyd-Dark Side of the Moon
From all I have seen and hard, CoH has nothing but pretty graphics and a new idea. *IDEA*! There is nothing new about coH except the classes and world There is no crafting, no real content outside of combat. Weeee, sounds exciting.
Originally posted by paradyme ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Turn based??? what do u mean turn based???
Fight one on one and you can see the "turn based" nature of the system, if it was on pen and paper it would be action point based etc Im sure... all that stuff is hidden and as I was saying its done well enough to work excellently. The more action you have happening the better it works.
+-+-+-+-+-+ "MMOs, for people that like think chatting is like a skill or something, rotflol" http://purepwnage.com
-+-+-+-+-+-+ "Far away across the field, the tolling of the iron bell, calls the faithful to their knees. To hear the softly spoken magic spell" Pink Floyd-Dark Side of the Moon
I really wanted to get into City of heroes... but i missed my chance on their (april 14th, today invite wave) so i cant give an honest opinion on coh expect that, it looks great and is a great idea. lineage 2 could of been better though. all in all i would have to say city of heroes would win over L2.
Incorrect. Remember that Lineage 2 is designed for a different culture. Yes, the setting is similar, but a lot of the underlying concepts and the way the engine works is built around a different culture than what we find in America and Europe. For example, the extremely difficult boss characters. Everquest had them because they didn't know any better, nothing to work off of, Lineage has them because of the sheer numbers in the player base. Same issue with the leveling, it being more difficult (or shall I say, time consuming) than other games.
#2: Someone mentioned not all heros in CoH being able to fly
Every here can fly as of level 6 in CoH
#3: Turn-based combat system in CoH
It is turn based because you're skills are time dependent, and there is a base rate everyone works off of. (Nessecary for balance in an MMORPG) It appears real time because you can choose not to make a action the second it's available, but it doesn't change the fact that you're still using actions based on "turns". For example, the brawl skill can be used every turn, while a fire blash can only be used every 3 turns. Much easier to understand if you've played a MUD.All acitons are based on rounds/turns, the only difference between a regular turn-based system and something like CoH is that you're free to do actions at any point in during the round, rather than waiting for a specific time when all actions take place.
Ok, well I haven't played COH yet, but still it gets my vote. Lineage 2 is about as deep as a mud puddle. I serriously got to level 10 by binding my buttons to kill monster, loot monster, target next monster. Yea, talk about fun . Then I started hunting bigger things, and found I could defeat most of them by just running away, firing, then running away. Wow can you feel the tallent involved there.
So then I thought I might try out the pvp, seeing as it's supposed to be the games big focus only to find it's nothing specail. Sure I didn't get involved in any big seige wars, but I can see how hit would work. A bunch of players standing outside a castle tapping the bash ram button and trying to franticly click away as burning pitch and aarows rain down from the parapets above. Serriously from what I experanced most pvp combat is determinded by who can hit who first and who takes the most effective rout to run away from the other person. It's no fun, boaring, and truly not worth anybodies time.
If COH is more fun the a kick to the nutz then it's got to be better than Lineage 2. Now on my list as one of the worst mmorpgs of all time.
Vice Man
PS: Those of you who think I'm whiniing because I got my arse handed to me in pvp, you're wrong! I killed 27 people to my 2 deaths three of those people being up to 7 levels higher than myself.
Originally posted by Ceyan Three things: #1: Lineage 2 being done before... Incorrect. Remember that Lineage 2 is designed for a different culture. Yes, the setting is similar, but a lot of the underlying concepts and the way the engine works is built around a different culture than what we find in America and Europe. For example, the extremely difficult boss characters. Everquest had them because they didn't know any better, nothing to work off of, Lineage has them because of the sheer numbers in the player base. Same issue with the leveling, it being more difficult (or shall I say, time consuming) than other games. #2: Someone mentioned not all heros in CoH being able to fly Every here can fly as of level 6 in CoH #3: Turn-based combat system in CoH It is turn based because you're skills are time dependent, and there is a base rate everyone works off of. (Nessecary for balance in an MMORPG) It appears real time because you can choose not to make a action the second it's available, but it doesn't change the fact that you're still using actions based on "turns". For example, the brawl skill can be used every turn, while a fire blash can only be used every 3 turns. Much easier to understand if you've played a MUD.All acitons are based on rounds/turns, the only difference between a regular turn-based system and something like CoH is that you're free to do actions at any point in during the round, rather than waiting for a specific time when all actions take place.
Exactly.....
+-+-+-+-+-+ "MMOs, for people that like think chatting is like a skill or something, rotflol" http://purepwnage.com
-+-+-+-+-+-+ "Far away across the field, the tolling of the iron bell, calls the faithful to their knees. To hear the softly spoken magic spell" Pink Floyd-Dark Side of the Moon
Ok, since i have both games i figure i should write up a review on both...
Lineage II- The graphics, very up to date. No problems there. Unfortunatley the combat is extremely boring, and the levelling is a huge grind. The customization is utterly utterly horrid. Wow! look at me, i can choose either face A, or face B! I'm sure i won't like the other 10 thousand people crammed in the city! Quests, very boring. Go find a certain monster and camp it until it spawns (you can never kill it either because there are 20 other people waiting for it to spawn).
In conclusion, there is no "real" skill in this game. If you have the spare time to devote hours to this game then you can be considered "leet". If you enjoy hacking and slashing at things for hours on end, have fun. If not, this isn't your game.
City of Heroes- Graphics, also up to date and the cities look awesome. You can really get a sense of the height of all the buildings, not to mention when your on top of them peering down into the city. Character customization is unbelievable. I have not witnessed ONE person who looks like me so far in the game. The missions, are very well done. No matter what mission you chose, can be accomplished with any amount of players in your party, or just solo. And is set at a certain difficulty depending how many are in your party. Hero abilities are great too. Once you hit level 6, you will find a power pool with tons of abilities to add to your hero such as flight, stealth, teleportation, invisibility,speed, jump and many many more. The combat, is action packed! It's almost like your watching a saturday morning cartoon battle and your in it! Your litteraly always running, or flying around the battle fighting "people"!!! Not 2 inch rats, not rabbits, but people!
In conclusion, overall a great fast paced game for the casual and hardcore gamer.
I could have wrote a much more detailed piece on both games but unfortunatley it's 9:00 and im trying to finish an english assignment at the same time.
Game Rankings City of Heroes: W00T!!!!! FFXI: Ok Lineage II: No.... SWG: get out....
Comments
I did play lineage 2 for a couple days. Once i got CoH though i couldn't imagine setting foot in Lineage 2 again. I went in for 5 minutes and i found it way too boring compared to CoH's intense combat and ability to sink deep into missions and teams in a matter of minutes.
Game Rankings
City of Heroes: W00T!!!!!
FFXI: Ok
Lineage II: No....
SWG: get out....
That is it in a nutshell
So pity me because I played EQ for 2 years, DAoC for 1 year and AC1 and AC2 for about 6 months each, as well as 3 odd months in Shadowbane and AO. So I know EXACTLY what your saying. When I logged into L2 my first thought was "why did they bother"
If I was an inexperienced MMO player, particularly a first timer then it may be ok. But for a seasoned gamer its just more of the same exercise wheel for my ratty lil feet to run round on. For a new gamer you would be so much better off getting into EQ than L2 its not funny. EQ is a finished product, its polished and has content coming out of its content, L2 wont be at that stage for 2 years and even when it does get done it will still just be EQ by any other name with basically unconsentual PvP which the majority of new gamers find a turn off.
CoH on the other hand has all but broken the MMO mold. Sure for the first 10 levels it can be samey, but after that when you get in a good group the combat is like Anim. Its fast and furious, humerous and fun and the action flows so seemlessly its very easy to forget your playing a well disguised turn based system. The city is pretty darn huge, I have a L11 blaster that I have been working for a few day now after much character swapping. I would say I have seen less than 20% of the available surface play area and about 2% of the dungeons and I consider myself a bit of an explorer. There is just so much to explore that is interesting that you find yourself spending long periods in small areas. Thus the perception that the play are is constrictive does not seem to be felt so much in the game. When you consider that last weekend the main server had over 4500 people on it in prime time and was still basically playable without seeing huge concentrations of people anywhere other than at trainers and vendors.... Id say its quite an achievement. The best part is the game is so stable under laod and already has so much content that Cryptics promises of expanded areas, GM events, storylines, new powers, items, etc etc are much more likely to be realised quickly becuase they are not spending their development hours and resources on propping up crashing servers and bug fixing.
L2 will need to take some sort of major development shift that I personally cannot see ahead in order to end up as somthing more than just an EQ clone or another cookie cutter MMO. And yes I know about the castle seige system etc but even that has been pretty well covered by DAoC and their system is fun, working and you can play it right now. I guess the real question for me is does L2 add anything to the currently available range of MMO options ? So far the answer is basically no.
Only time will tell on this one as ultimately games are a personal opinion thing. Id love to see L2 become a great fantasy MMO because I wanna play one. At this stage its looking like that game might be WoW.... again... who knows...
+-+-+-+-+-+
"MMOs, for people that like think chatting is like a skill or something, rotflol"
http://purepwnage.com
-+-+-+-+-+-+
"Far away across the field, the tolling of the iron bell, calls the faithful to their knees. To hear the softly spoken magic spell" Pink Floyd-Dark Side of the Moon
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Turn based??? what do u mean turn based???
+-+-+-+-+-+
"MMOs, for people that like think chatting is like a skill or something, rotflol"
http://purepwnage.com
-+-+-+-+-+-+
"Far away across the field, the tolling of the iron bell, calls the faithful to their knees. To hear the softly spoken magic spell" Pink Floyd-Dark Side of the Moon
GeeViouS
Three things:
#1: Lineage 2 being done before...
Incorrect. Remember that Lineage 2 is designed for a different culture. Yes, the setting is similar, but a lot of the underlying concepts and the way the engine works is built around a different culture than what we find in America and Europe. For example, the extremely difficult boss characters. Everquest had them because they didn't know any better, nothing to work off of, Lineage has them because of the sheer numbers in the player base. Same issue with the leveling, it being more difficult (or shall I say, time consuming) than other games.
#2: Someone mentioned not all heros in CoH being able to fly
Every here can fly as of level 6 in CoH
#3: Turn-based combat system in CoH
It is turn based because you're skills are time dependent, and there is a base rate everyone works off of. (Nessecary for balance in an MMORPG) It appears real time because you can choose not to make a action the second it's available, but it doesn't change the fact that you're still using actions based on "turns". For example, the brawl skill can be used every turn, while a fire blash can only be used every 3 turns. Much easier to understand if you've played a MUD.All acitons are based on rounds/turns, the only difference between a regular turn-based system and something like CoH is that you're free to do actions at any point in during the round, rather than waiting for a specific time when all actions take place.
Only certain characters can fly depending on your class. I have 2 level 10 chars and neither can fly.
City of Hero's Characters:
- Black Samurai - Mezmo Man - Flare -
-----------------Censored------------------
Ok, well I haven't played COH yet, but still it gets my vote. Lineage 2 is about as deep as a mud puddle. I serriously got to level 10 by binding my buttons to kill monster, loot monster, target next monster. Yea, talk about fun . Then I started hunting bigger things, and found I could defeat most of them by just running away, firing, then running away. Wow can you feel the tallent involved there.
So then I thought I might try out the pvp, seeing as it's supposed to be the games big focus only to find it's nothing specail. Sure I didn't get involved in any big seige wars, but I can see how hit would work. A bunch of players standing outside a castle tapping the bash ram button and trying to franticly click away as burning pitch and aarows rain down from the parapets above. Serriously from what I experanced most pvp combat is determinded by who can hit who first and who takes the most effective rout to run away from the other person. It's no fun, boaring, and truly not worth anybodies time.
If COH is more fun the a kick to the nutz then it's got to be better than Lineage 2. Now on my list as one of the worst mmorpgs of all time.
Vice Man
PS: Those of you who think I'm whiniing because I got my arse handed to me in pvp, you're wrong! I killed 27 people to my 2 deaths three of those people being up to 7 levels higher than myself.
+-+-+-+-+-+
"MMOs, for people that like think chatting is like a skill or something, rotflol"
http://purepwnage.com
-+-+-+-+-+-+
"Far away across the field, the tolling of the iron bell, calls the faithful to their knees. To hear the softly spoken magic spell" Pink Floyd-Dark Side of the Moon
Ok, since i have both games i figure i should write up a review on both...
Lineage II- The graphics, very up to date. No problems there. Unfortunatley the combat is extremely boring, and the levelling is a huge grind. The customization is utterly utterly horrid. Wow! look at me, i can choose either face A, or face B! I'm sure i won't like the other 10 thousand people crammed in the city! Quests, very boring. Go find a certain monster and camp it until it spawns (you can never kill it either because there are 20 other people waiting for it to spawn).
In conclusion, there is no "real" skill in this game. If you have the spare time to devote hours to this game then you can be considered "leet". If you enjoy hacking and slashing at things for hours on end, have fun. If not, this isn't your game.
City of Heroes- Graphics, also up to date and the cities look awesome. You can really get a sense of the height of all the buildings, not to mention when your on top of them peering down into the city. Character customization is unbelievable. I have not witnessed ONE person who looks like me so far in the game. The missions, are very well done. No matter what mission you chose, can be accomplished with any amount of players in your party, or just solo. And is set at a certain difficulty depending how many are in your party. Hero abilities are great too. Once you hit level 6, you will find a power pool with tons of abilities to add to your hero such as flight, stealth, teleportation, invisibility,speed, jump and many many more. The combat, is action packed! It's almost like your watching a saturday morning cartoon battle and your in it! Your litteraly always running, or flying around the battle fighting "people"!!! Not 2 inch rats, not rabbits, but people!
In conclusion, overall a great fast paced game for the casual and hardcore gamer.
I could have wrote a much more detailed piece on both games but unfortunatley it's 9:00 and im trying to finish an english assignment at the same time.
Game Rankings
City of Heroes: W00T!!!!!
FFXI: Ok
Lineage II: No....
SWG: get out....
L2: Grind
CoH: Fun (from what I´ve heard)