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Should Vanguard be free to play??

Hi, Im just curious after reading the comments on these boards and also being a Vanguard player that cancelled my account, went back to it then cancelled again, if the majority of this community thinks Vanguard (in its current state) should be free to play like GW or Archlord??
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Comments

  • ste2000ste2000 Member EpicPosts: 6,194
    No.

    I hope they raise the subscribtion fee, so undecided people who doesn't really like the game anyway, will give up completely.

    So we won't see the million posts on how to make Vanguard more casual friendly and turn it into Eq2.1

  • dodsfalldodsfall Member UncommonPosts: 173
    No it shouldn't.



    Although I am taking applications for volunteers to come and mow my lawn for free this summer.



    Any takers?
  • ShoalShoal Member Posts: 1,156
    Pointless question.  As part of the SoE All Access Pass collection of loser games, it will *never* be free to play.  It will only get more expensive as they milk the dedicated player base for every last penny they can.  Hell, EQ1 is as expensive as V:SoH.
  • TedDansonTedDanson Member Posts: 513
    Well, if they want to keep some of the subscribers around who don't really care for the game in it's current state but think it has potential then they should atleast offer a lower sub fee until such a time as the game is bug free. Also, I shouldn't have to pay them until I get my helm graphics!
  • ReklawReklaw Member UncommonPosts: 6,495
    If the development would stop as of today then it should be free, but development is ongoing and it's far from the failure some people seem to think it is, rough start for V but i can handle it, it's not like my whole life depence on this game. Real shame that for some of those V basher it seems the end of the world for them.
  • dodsfalldodsfall Member UncommonPosts: 173
    Maybe SOE will send an intern over to my house to mow my lawn until they get all the bugs fixed.....



    I mean it's only fair.
  • djnsodjnso Member Posts: 47
    Originally posted by Shoal

    Pointless question.  As part of the SoE All Access Pass collection of loser games, it will *never* be free to play.  It will only get more expensive as they milk the dedicated player base for every last penny they can.  Hell, EQ1 is as expensive as V:SoH.



    I totally agree that they want to milk every nickel they can from us which is why I am surprised they have not released a hard-copy players guide or atlas (even though it would be outdated the second it was printed).

     

    Teak Silverleaf

    18 Cleric

    Targonor

  • RPGBeechRPGBeech Member Posts: 171
    When was the last time you did anything for strangers for free ?



    Doesn't work for you and it doesn't work for SOE and Sigil either.
  • faceincfaceinc Member Posts: 7
    Originally posted by dodsfall

    Maybe SOE will send an intern over to my house to mow my lawn until they get all the bugs fixed.....



    I mean it's only fair.
    You mean to tell me your intern hasnt showed up ? Im watching mine mow right now :P.



    I agree with the above mentioned that it should not be free as support would stop and the game would cease to progress forward.

    EQ -70sk,70clr
    DaoC- didnt make it past lvl 10
    Archlord-lvl7 booorrrring
    WoW- 60war,60priest, 70rogue

  • trallatralla Member Posts: 290

    well i wouldnt mind if it were free

  • ShoalShoal Member Posts: 1,156
    Originally posted by djnso

    Originally posted by Shoal

    Pointless question.  As part of the SoE All Access Pass collection of loser games, it will *never* be free to play.  It will only get more expensive as they milk the dedicated player base for every last penny they can.  Hell, EQ1 is as expensive as V:SoH.



    I totally agree that they want to milk every nickel they can from us which is why I am surprised they have not released a hard-copy players guide or atlas (even though it would be outdated the second it was printed).

     

    Teak Silverleaf

    18 Cleric

    Targonor



    That one's easy, I think.   Publishing Guides and Atlas's is the pervue of publishing companies, such as Prima.  My guess is that they demand to see the real subscription numbers from SoE on V:SoH.  And based on those, have decided that there is not enough interest in V:SoH to justify the risk of a publishing run.  Which fundamentally means that they do not see 5000+ people buying the Guide.  Which, in and of itself, is pretty telling about the future success of V:SoH, and the current subscription base, and the projected subscription base over the next two years.

    Compare that with WoW, which has had two editions of the base Strategy Guide, a Hardcover Atlas, a Dungeon Guide, and the Burning Crusade Guide.   Same with DAoC, which has had more guides than I can remember.  And don't even ask about EQ1 !

    So, bottom line is this.  From *every* rational indicator, V:SoH is a failed MMORPG, even though so many wanted it to succeed.

  • TedDansonTedDanson Member Posts: 513
    Originally posted by Shoal

    Originally posted by djnso

    Originally posted by Shoal

    Pointless question.  As part of the SoE All Access Pass collection of loser games, it will *never* be free to play.  It will only get more expensive as they milk the dedicated player base for every last penny they can.  Hell, EQ1 is as expensive as V:SoH.



    I totally agree that they want to milk every nickel they can from us which is why I am surprised they have not released a hard-copy players guide or atlas (even though it would be outdated the second it was printed).

     

    Teak Silverleaf

    18 Cleric

    Targonor



    That one's easy, I think.   Publishing Guides and Atlas's is the pervue of publishing companies, such as Prima.  My guess is that they demand to see the real subscription numbers from SoE on V:SoH.  And based on those, have decided that there is not enough interest in V:SoH to justify the risk of a publishing run.  Which fundamentally means that they do not see 5000+ people buying the Guide.  Which, in and of itself, is pretty telling about the future success of V:SoH, and the current subscription base, and the projected subscription base over the next two years.

    Compare that with WoW, which has had two editions of the base Strategy Guide, a Hardcover Atlas, a Dungeon Guide, and the Burning Crusade Guide.   Same with DAoC, which has had more guides than I can remember.  And don't even ask about EQ1 !

    So, bottom line is this.  From *every* rational indicator, V:SoH is a failed MMORPG, even though so many wanted it to succeed.


    Yes yes, we know, "WoW iz teh bezt!". 
  • smg77smg77 Member Posts: 672
    Just the fact that they added it to the stable of crappy station pass games shows how much faith they had for it. So if you're already paying for a station pass for EQ it's already free! What a deal!
  • shilakshilak Member Posts: 78
    Originally posted by Shoal


    So, bottom line is this.  From *every* rational indicator, V:SoH is a failed MMORPG, even though so many wanted it to succeed.

    Wrong, in your opinion it is a failed MMORPG, but in reality an MMORPG has only failed if at the point where the last server is shut down its has failed to recover its costs.

    And yes, it should be free, like every other MMO on the market and everything else in the world. Okay, maybe not. Does it really matter if it is free? If you like the MMO you will pay the subscription, its not like $15 a month is a lot! If you dont like it you will find another MMO to play, and spend your $15 there instead.

  • ShoalShoal Member Posts: 1,156
    Originally posted by TedDanson

    Originally posted by Shoal

    Originally posted by djnso

    Originally posted by Shoal

    Pointless question.  As part of the SoE All Access Pass collection of loser games, it will *never* be free to play.  It will only get more expensive as they milk the dedicated player base for every last penny they can.  Hell, EQ1 is as expensive as V:SoH.



    I totally agree that they want to milk every nickel they can from us which is why I am surprised they have not released a hard-copy players guide or atlas (even though it would be outdated the second it was printed).

     

    Teak Silverleaf

    18 Cleric

    Targonor



    That one's easy, I think.   Publishing Guides and Atlas's is the pervue of publishing companies, such as Prima.  My guess is that they demand to see the real subscription numbers from SoE on V:SoH.  And based on those, have decided that there is not enough interest in V:SoH to justify the risk of a publishing run.  Which fundamentally means that they do not see 5000+ people buying the Guide.  Which, in and of itself, is pretty telling about the future success of V:SoH, and the current subscription base, and the projected subscription base over the next two years.

    Compare that with WoW, which has had two editions of the base Strategy Guide, a Hardcover Atlas, a Dungeon Guide, and the Burning Crusade Guide.   Same with DAoC, which has had more guides than I can remember.  And don't even ask about EQ1 !

    So, bottom line is this.  From *every* rational indicator, V:SoH is a failed MMORPG, even though so many wanted it to succeed.


    Yes yes, we know, "WoW iz teh bezt!". 

    Actually, that would more properly be  " WoW is the best ! " .

     

  • grinreapergrinreaper Member Posts: 507
    Originally posted by Shoal

    Originally posted by TedDanson

    Originally posted by Shoal

    Originally posted by djnso

    Originally posted by Shoal

    Pointless question.  As part of the SoE All Access Pass collection of loser games, it will *never* be free to play.  It will only get more expensive as they milk the dedicated player base for every last penny they can.  Hell, EQ1 is as expensive as V:SoH.



    I totally agree that they want to milk every nickel they can from us which is why I am surprised they have not released a hard-copy players guide or atlas (even though it would be outdated the second it was printed).

     

    Teak Silverleaf

    18 Cleric

    Targonor



    That one's easy, I think.   Publishing Guides and Atlas's is the pervue of publishing companies, such as Prima.  My guess is that they demand to see the real subscription numbers from SoE on V:SoH.  And based on those, have decided that there is not enough interest in V:SoH to justify the risk of a publishing run.  Which fundamentally means that they do not see 5000+ people buying the Guide.  Which, in and of itself, is pretty telling about the future success of V:SoH, and the current subscription base, and the projected subscription base over the next two years.

    Compare that with WoW, which has had two editions of the base Strategy Guide, a Hardcover Atlas, a Dungeon Guide, and the Burning Crusade Guide.   Same with DAoC, which has had more guides than I can remember.  And don't even ask about EQ1 !

    So, bottom line is this.  From *every* rational indicator, V:SoH is a failed MMORPG, even though so many wanted it to succeed.


    Yes yes, we know, "WoW iz teh bezt!". 

    Actually, that would more properly be  " WoW is the best ! " .

     

    That's true...it is the best polished turd in all of gaming
  • ShoalShoal Member Posts: 1,156
    Originally posted by grinreaper

    Originally posted by Shoal

    Originally posted by TedDanson

    Originally posted by Shoal

    Originally posted by djnso

    Originally posted by Shoal

    Pointless question.  As part of the SoE All Access Pass collection of loser games, it will *never* be free to play.  It will only get more expensive as they milk the dedicated player base for every last penny they can.  Hell, EQ1 is as expensive as V:SoH.



    I totally agree that they want to milk every nickel they can from us which is why I am surprised they have not released a hard-copy players guide or atlas (even though it would be outdated the second it was printed).

     

    Teak Silverleaf

    18 Cleric

    Targonor



    That one's easy, I think.   Publishing Guides and Atlas's is the pervue of publishing companies, such as Prima.  My guess is that they demand to see the real subscription numbers from SoE on V:SoH.  And based on those, have decided that there is not enough interest in V:SoH to justify the risk of a publishing run.  Which fundamentally means that they do not see 5000+ people buying the Guide.  Which, in and of itself, is pretty telling about the future success of V:SoH, and the current subscription base, and the projected subscription base over the next two years.

    Compare that with WoW, which has had two editions of the base Strategy Guide, a Hardcover Atlas, a Dungeon Guide, and the Burning Crusade Guide.   Same with DAoC, which has had more guides than I can remember.  And don't even ask about EQ1 !

    So, bottom line is this.  From *every* rational indicator, V:SoH is a failed MMORPG, even though so many wanted it to succeed.


    Yes yes, we know, "WoW iz teh bezt!". 

    Actually, that would more properly be  " WoW is the best ! " .

     

    That's true...it is the best polished turd in all of gaming

    And that would make V:SoH what?  The most Unpolished Turd in all of gaming?

    Anyway.  Last post here.  Sorry for the short hijack.

  • tevanstevans Member Posts: 87

    Not free but not a full subscription price either. By the dev's own admission this game was released too soon and we still got charged full price. Everybody says that the game has a lot of potential. The problem is we shouldn't have to pay for potential. We should only pay for the current product not what it has the potential to become. I think for now until the potential is actually met, we should only be charged half price on the subscription fees. When they deliver the other half of the game that Brad so eloquently talked about last week then they can charge full price.

    Either way though it's getting to the point where I'm just about done with this game. All the bugs, nerfs and performance problems are finally taking it's toll. I really do like the game but I start asking myself is it worth the frustration and all the aggravation that I'm going through. Every patch seems to make performance worse for me even though my pc meets or exceeds all reccommended specs. So I ask myself, do I really want to play a game with problems that has a potential that may never be fulfilled? Or do I want to play a game that is relatively problem free and is not as frustrating? Maybe there is something to all those vanboi's saying "Go play WoW". Do they know something that I don't know?

  • LordFaridLordFarid Member Posts: 24

     

    As there are a lot of games out there that are more finished, better balanced and have less bugs then Vanguard and are free, I would say yes, Vanguard should be free. I played the game for 3 weeks until frustration with the multitide of bugs and servercrashes made me cancel my account. I would possibly  return if it was free. That is assuming they at least fix the major bugs and even then im not sure. In its current state i wouldn't even play it again if they offered me 15 dollars a month to play it.

  • anarchyartanarchyart Member Posts: 5,378
    Originally posted by Shoal


    So, bottom line is this.  From *every* rational indicator, V:SoH is a failed MMORPG, even though so many wanted it to succeed.

    Nowadays people, and I use that term very loosely, think that any MMO that doesn't have 8 million subs like WoW is a failure. This is just not the case. And to say Vanguard is a failed MMORPG after a month and a half of release is far too short sighted. Give it a year and then let's talk about success or failure.

    image
  • tbarneytbarney Member Posts: 67
    Free?

    No, that doesn't make sense.  Unless you think it's ok to buy a tv that has say a number of channels that don't work.



    Either I don't mind paying for something good, or if it is broken, malfunctioning, or below par I won't buy it.




  • KelsonmacKelsonmac Member Posts: 313
    This is not a dig on Vanguard, but more of a dig on MMORPG's in genereal. Three basic points.



    1) Generally, a MMORPG, upon purchase, gives its buyers a 30 day "free" trial upon purchase.

    2) After the 30 day trial is over, the general cost of a MMORPG is $14.99 a month.



    3) Generally speaking, most MMORPG's run into a myriad of bugs and problems that render the game "unplayable" as promised on the box - or as promised as advertised. These problems seem to follow every new MMORPG release around for several months.





    My solution? Shorten the "free" trial to 7 days. After that, make a "special offer" that the first 6 months of the MMORPG will be only $7.99 a month, and then will increase to the normal $14.99 a month. This will generate MORE revenue for the developers of the games, and allow them the funds to FIX their games. I say this because it will attract more players, increase initial subscribers and give the game a jump start.



    Frankly speaking, I don't think Vanguard should go free to play. However, I think more people are quitting the game in higher numbers than new people are coming into it. The game has major problems and needs to be fixed. My fear is that as more and more people leave the game, the funds will not be there for the necessary fixes.
  • TrumboTrumbo Member Posts: 20
    Originally posted by anarchyart

    Originally posted by Shoal


    So, bottom line is this.  From *every* rational indicator, V:SoH is a failed MMORPG, even though so many wanted it to succeed.

    Nowadays people, and I use that term very loosely, think that any MMO that doesn't have 8 million subs like WoW is a failure. This is just not the case. And to say Vanguard is a failed MMORPG after a month and a half of release is far too short sighted. Give it a year and then let's talk about success or failure.

    Give it a year? Or, 179.45 to be precise on a monthly sub?



    Shadowbane didn't get a year. Horizons didn't get a year. Dark & Light didn't get a year. Many others didn't get a year before settling in a niche little games with hardly any worthwhile number of subs.

    Many didn't even make it to market, such as Wish and the Microsoft title I can't even remember now.



     Why should Brad's bungle get a year? Or at least a year at the customer's expense. Because he's Brad? Vanguard doesn't need 8 million subscribers, but it needs to keep people and attract new people and the people who sing the game's praises are doing it a disservice because you convince some people to try it out it its dysfunctional state and they wind up leaving after a month or two because of it.  It should still be in BETA and free to those testers until it's a fully functional MMO.
  • vingvegavingvega Member Posts: 577
    Free? Do you get groceries for free?  Do you get gas for free?  They have free MMO's...the Korean, buy our online coin, point and click, advertising, games.  This is a retail MMO.  If all these games where free, how do you think they would upkeep their servers?  Or pay the devs to put out patches and updates to fix the problems people always whine and cry about.  If people want free games go play pogo.
  • KelsonmacKelsonmac Member Posts: 313
    Originally posted by anarchyart

    Originally posted by Shoal


    So, bottom line is this.  From *every* rational indicator, V:SoH is a failed MMORPG, even though so many wanted it to succeed.

    Nowadays people, and I use that term very loosely, think that any MMO that doesn't have 8 million subs like WoW is a failure. This is just not the case. And to say Vanguard is a failed MMORPG after a month and a half of release is far too short sighted. Give it a year and then let's talk about success or failure.

    I knid of disagree with you.



    MMORPG's rely greatly on word-of-mouth . . . and Vanguard isn't getting much of it. I have tried and tried to get some of my old guildmates to join me on Vanguard. They grumble about some specific things that they have heard about it and ask me if they are true. I won't lie to them . . but I DO say that the devs are always patching the game and that it is getting fixed in increments.



    Their response? "I'll wait, then". I don't blame them. But honestly, the longer they wait, the less chance they will come play EVEN IF the issues are fixed.
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