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Story and Events. Don't be fooled

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  • SeanDavisSeanDavis Member Posts: 412
    Lol, with minimal time investment those activities can be done in two weeks tops.



    So what? Apparently, not for me? The thing is, if I invested the same time I invested in these on standard missions, I would have leveled faster. Rather simple.



    I'm so sorry, I don't play many hours a day, I have other free time interests, some school duties and periods of lazyness and boredom. I'll still post my opinion about stuff I know about, if you don't like it, I don't care.




    Such as? There is nothing.



    Right after you refused to deny the existence of the things I listed, and rather chose to point out they were poor in quantity? Nah. "Nothing" does mean "nothing".



    Exactly, be specific.



    A generalization is applying something specific (the levelling system and standard missions suck and you don't play them) to something general (the game sucks and you don't play it).



    So yea, be specific and don't generalize, it's stupid.



    Be specific.



    Why? I meant it in a general way. It applies to several cases in the past (some of which I did point out, specificly), and will probably apply several times in the future.



    Oh wait, there's a specific example right below. Learn to read.



    Meaningless, pointless, roleplaying. Not game content, chatroom activites.



    And what if I called the content falling into your definition of "game content" meaningless and pointless? Because frankly, there are many things in MxO that aren't related to story, such as Zero One quest or levelling, and I think it's "meaningless and pointless", thus I'm not interested in them.



    There's no way you could make an event or mission in a chatroom, so rebutted. I rule.
  • freiheitfreiheit Member Posts: 264

    Originally posted by SeanDavis





    So what? Apparently, not for me? The thing is, if I invested the same time I invested in these on standard missions, I would have leveled faster. Rather simple.



    I'm so sorry, I don't play many hours a day, I have other free time interests, some school duties and periods of lazyness and boredom. I'll still post my opinion about stuff I know about, if you don't like it, I don't care.

    Well I'm glad you could admit that there is very little to do and leveling sucks because of poor game design.












    A generalization is applying something specific (the levelling system and standard missions suck and you don't play them) to something general (the game sucks and you don't play it).



    So yea, be specific and don't generalize, it's stupid.
    Troll more.







    Why? I meant it in a general way. It applies to several cases in the past (some of which I did point out, specificly), and will probably apply several times in the future.



    Oh wait, there's a specific example right below. Learn to read.
    Lol, not at all. It was general nonsense, you can't trow around the word event. These vute little RP meeting you have with other players and rarebit, are not game content. It's BS chatroom stuff. Be specific, you can't.




    So you play to roleplay, which you can do in a chatroom. You CAN do all of those things things ina  chatroom, L2RP. So aside from player created roleplay, this game lacks basic game content someone would expect from an MMO. SEE WE AGREE.
    And what if I called the content falling into your definition of "game content" meaningless and pointless? Because frankly, there are many things in MxO that aren't related to story, such as Zero One quest or levelling, and I think it's "meaningless and pointless", thus I'm not interested in them.



    There's no way you could make an event or mission in a chatroom, so rebutted. I rule.
  • SeanDavisSeanDavis Member Posts: 412
    Well I'm glad you could admit that there is very little to do and leveling sucks because of poor game design.



    What a shame I've never denied it.



    I feel stupid for talking for someone else, but even CW, your vendetta, said it sucked. Everone has always agreed it sucked, including me.



    Troll more.



    There are many ways of trolling, but I've never thought pointing out logical fallacies in others' posts was called trolling. Thanks, I'll know this from now on. I'll always be trolling on every board I'll come across, in this sense of the word. Thanks.





    Lol, not at all. It was general nonsense, you can't trow around the word event. These vute little RP meeting you have with other players and rarebit, are not game content. It's BS chatroom stuff. Be specific, you can't.



    Except they contain (mass) combat, chases, movement through the world and generally everything happening in a realistic 3D world. The chatroom part of it is what is said in the chatbox.



    So yea, it is game content - not in the sense of new mechanics etc. being introduced, but in terms of stuff to actively do in the game (which is never possible in a chatroom). And I call them "events" for the simply reason they are called so.



    So, let's recap. There are like 3-5 EVENTS each week, and right now that I'm saying it, I mean it neither positively nor negatively, but simply as a matter of fact it is.

    This is the specific example for the general statement that I often mean things this way, without a real positive meaning. The last example was with the dev number.



    Just because you don't agree with semantics and can't accept an agreed name for something, and are ignorant about what goes on in those... things, it doesn't mean I failed to give you a specific example to my point, because that's exactly what I did.





    So you play to roleplay, which you can do in a chatroom. You CAN do all of those things things ina  chatroom, L2RP. So aside from player created roleplay, this game lacks basic game content someone would expect from an MMO. SEE WE AGREE.



    Yea, except player created roleplay isn't game content. It's not even "content" at all, at least not in the sense of developers offering it to players, which is the whole point of discussing content in a game.



    Before I agree with you, I'd appreciate you to make some sense.

  • freiheitfreiheit Member Posts: 264

    Originally posted by SeanDavis





    What a shame I've never denied it.



    I feel stupid for talking for someone else, but even CW, your vendetta, said it sucked. Everone has always agreed it sucked, including me.

    You guys seem to think the game is awesome, I'm glad we're on the same page and can agree that it sucks.







    There are many ways of trolling, but I've never thought pointing out logical fallacies in others' posts was called trolling. Thanks, I'll know this from now on. I'll always be trolling on every board I'll come across, in this sense of the word. Thanks.

    I don't think you know what that means.







    Except they contain (mass) combat, chases, movement through the world and generally everything happening in a realistic 3D world. The chatroom part of it is what is said in the chatbox.

    No, you need to L2RP, all fo that is more than possible.



    So yea, it is game content - not in the sense of new mechanics etc. being introduced, but in terms of stuff to actively do in the game (which is never possible in a chatroom). And I call them "events" for the simply reason they are called so.

    Right, a few mins every week or so.



    So, let's recap. There are like 3-5 meaningless roleplay sessions with other players each week, and right now that I'm saying it, I mean it neither positively nor negatively, but simply as a matter of fact it is. I may need to redefine the word event because it's misleading.

    This is the specific example for the general statement that I often mean things this way, without a real positive meaning. The last example was with the dev number.

    Fixed



    Just because you don't agree with semantics and can't accept an agreed name for something, and are ignorant about what goes on in those... things, it doesn't mean I failed to give you a specific example to my point, because that's exactly what I did.

    No you didn't, so try please.



    So you play to roleplay, which you can do in a chatroom. You CAN do all of those things things ina  chatroom, L2RP. So aside from player created roleplay, this game lacks basic game content someone would expect from an MMO. SEE WE AGREE.



    Yea, except player created roleplay isn't game content. It's not even "content" at all, at least not in the sense of developers offering it to players, which is the whole point of discussing content in a game.



    Before I agree with you, I'd appreciate you to make some sense.

    So these events aren't content even. What content are the developers working on?

  • SeanDavisSeanDavis Member Posts: 412
    You guys seem to think the game is awesome, I'm glad we're on the same page and can agree that it sucks.



    I've never thought it was awesome. I've never said it was awesome. Everything you thought along these lines was your imagination.



    And there again, you go with your silly generalizations. I hate standard missions because they're meaningless and the same everytime, there's absolutely nothing you can get from them. All the other content, be it missions or partial quests, have a storyline and all that jazz, and sometimes/often more creative usage of the system, so I'm saying it DOESN'T SUCK.



    Why can't you equal standard missions to MxO? Because it's not the only thing MxO has, simple as, or I would've left after a few weeks.



    No, you need to L2RP, all fo that is more than possible.



    Yea, you mean RP like "I put a gun in your gut"? Well yea, if I learn to role play, I can imagine and say this, if you play MxO, it's happening. So no, you're wrong.



    Right, a few mins every week or so.



    Since, as I've heard, an event endures for one hour, and action appears to be 50%, or or even more of it (don't quote me on that), and there are 3-5 events each week - I'd say a few mins every week is a serious understatement.



    Fixed



    Fixing is unhealthy.

    I don't get what you mean by "meaningless", I obviously have a different conception of this word.

    And if you still think there's nothing but RP and chatting and events, well think what you want.



    No you didn't, so try please.



    General claim: I often mean things in a neutral sense.

    Specific examples: When I talk about the number of events each week, or quote some dev for talking about 60 members at some point.



    Learn to read...please?



    So these events aren't content even. What content are the developers working on?



    You said "player created events", and I was talking about them not being content, not the dev events. Why, why can't you just read what I write? It's not like it's some riddle philosophical bullshit, it's as simplistic as it can get.

  • freiheitfreiheit Member Posts: 264

    Originally posted by SeanDavis





    I've never thought it was awesome. I've never said it was awesome. Everything you thought along these lines was your imagination.



    And there again, you go with your silly generalizations. I hate standard missions because they're meaningless and the same everytime, there's absolutely nothing you can get from them. All the other content, be it missions or partial quests, have a storyline and all that jazz, and sometimes/often more creative usage of the system, so I'm saying it DOESN'T SUCK.



    Why can't you equal standard missions to MxO? Because it's not the only thing MxO has, simple as, or I would've left after a few weeks.

    Right and all that other stuff is easily done in a few weeks at the slowest pace. So unless you're a turtle or never log in, all you're left with is RP, missions, and pointless PVP.







    Yea, you mean RP like "I put a gun in your gut"? Well yea, if I learn to role play, I can imagine and say this, if you play MxO, it's happening. So no, you're wrong.

    Whooosh.







    Since, as I've heard, an event endures for one hour, and action appears to be 50%, or or even more of it (don't quote me on that), and there are 3-5 events each week - I'd say a few mins every week is a serious understatement.

    I've heard and seen quote the opposite, that is if you're even lucky enough to be logged on during a ropleplay session. And what if you don't like roleplay?







    Fixing is unhealthy.

    I don't get what you mean by "meaningless", I obviously have a different conception of this word.

    And if you still think there's nothing but RP and chatting and events, well think what you want.

    Thanks.







    General claim: I often mean things in a neutral sense.

    Specific examples: When I talk about the number of events each week, or quote some dev for talking about 60 members at some point.



    Learn to read...please?

    Be specific about what we're talking about here and now, not about what you said in other threads. Pay attention troll.





    You said "player created events", and I was talking about them not being content, not the dev events. Why, why can't you just read what I write? It's not like it's some riddle philosophical bullshit, it's as simplistic as it can get.

    The lesig are players, anything inloved with them is a player event.

  • SeanDavisSeanDavis Member Posts: 412
    I've heard and seen quote the opposite, that is if you're even lucky enough to be logged on during a ropleplay session. And what if you don't like roleplay?



    K, it was second-hand knowledge at best, so meh. I'll have to ask more specificly.



    To answer your last question, I suppose if you don't like to roleplay, the events and this entire game will significantly, significantly lose its appeal to you, and not cause you to continue playing? Wow, wise question, my friend. What if someone isn't interested in the main aspect and purpose of a product, well maybe THE PRODUCT ISN'T FOR HIM??



    Although there was that one guy on DN1 who said he didn't like roleplaying but enjoyed the tasks and activities he had to do in live events... and there's enough of those, as I've stated innumerable times.



    Be specific about what we're talking about here and now, not about what you said in other threads. Pay attention troll.



    What the fuck? It was about this very thread.



    You:

    "Others use language like, "3 events a week" to make it seem as if it's a fast paced intense thing, it's not, it sucks."



    I:

    "As I've heard from other people, events usually endure for approximately one hour, not a few minutes.

    And as I haven't heard from other people but easily have observed in live event posts, events progress the storyline, contain tasks, action/combat and often play back prewritten scenarios."


    You:

    "These "events" are bullshit. You have no clue what you're talking about. A honda and a bently are both cars sure, but they're not really the same."




    Basically, all I do is stating facts about events (yea, it's a fact that I've heard it was an hour... lol), and you interpret it as an attempt to make them look artificially good and form your rebuttal correspondingly: "they suck".



    So what I do is emphasizing that I meant it in a rather neutral way, as a statement, not as "promotion", or whatever. This is the specific case, the example I brought up, but it fits into my general way, which is often saying something neutrally like this.



    So, I'm specific about this thread bringing up an example right out of this thread, and being specific for bringing up an example for my general statement - and also being general, because something in this thread fits into a general picture.



    I don't troll, you just don't grasp anything.



    The lesig are players, anything inloved with them is a player event.



    Oh, that's right, I forgot it.



    K, they're partially player events and partially dev events. This is the truth, nothing else. In your new thread, you said you interacted with players - well not only, also with a dev.

  • freiheitfreiheit Member Posts: 264

    Originally posted by SeanDavis





    K, it was second-hand knowledge at best, so meh. I'll have to ask more specificly.



    To answer your last question, I suppose if you don't like to roleplay, the events and this entire game will significantly, significantly lose its appeal to you, and not cause you to continue playing? Wow, wise question, my friend. What if someone isn't interested in the main aspect and purpose of a product, well maybe THE PRODUCT ISN'T FOR HIM??



    Although there was that one guy on DN1 who said he didn't like roleplaying but enjoyed the tasks and activities he had to do in live events... and there's enough of those, as I've stated innumerable times.

    Since when was roleplay the main product of the Game? I didn't see that when I bought it and it wasn't like that for the first year. I thought PVP was.  There were a few people on DN1 who said they thought events sucked, were at bad times, and lacked any creativity. See it goes both ways.





    What the fuck? It was about this very thread.



    You:

    "Others use language like, "3 events a week" to make it seem as if it's a fast paced intense thing, it's not, it sucks."



    I:

    "As I've heard from other people, events usually endure for approximately one hour, not a few minutes.

    And as I haven't heard from other people but easily have observed in live event posts, events progress the storyline, contain tasks, action/combat and often play back prewritten scenarios."

     

     

    You:

    "These "events" are bullshit. You have no clue what you're talking about. A honda and a bently are both cars sure, but they're not really the same."




    Basically, all I do is stating facts about events (yea, it's a fact that I've heard it was an hour... lol), and you interpret it as an attempt to make them look artificially good and form your rebuttal correspondingly: "they suck".

    You seem to ignore or leave out the comparisons to the events the game had when it bagan, these events do suck are are just a skeleton of what they were, should be, events used to last days. Not minutes or even a (omg ) whole hour. It would be nice if they had some real effects on players too. When you you get that? BTW, the events now, run by one guy and players, are a joke.



    So what I do is emphasizing that I meant it in a rather neutral way, as a statement, not as "promotion", or whatever. This is the specific case, the example I brought up, but it fits into my general way, which is often saying something neutrally like this.

    No you're going off hear say, I'm comparing my experiences I have personally had with both styles of events. You started playing too late and just hit 50 and you don't partake in events, so stfu about them.



    So, I'm specific about this thread bringing up an example right out of this thread, and being specific for bringing up an example for my general statement - and also being general, because something in this thread fits into a general picture.



    I don't troll, you just don't grasp anything.

    This is ironic.



    The lesig are players, anything inloved with them is a player event.



    Oh, that's right, I forgot it.



    K, they're partially player events and partially dev events. This is the truth, nothing else. In your new thread, you said you interacted with players - well not only, also with a dev.

    I also said  a (lol) dev. I think that's rarebits title right? Good thing a dev is running the storyline of the martix. Sound like canon to me. Why not just pick up any guy off the street.

  • SeanDavisSeanDavis Member Posts: 412
    Since when was roleplay the main product of the Game? I didn't see that when I bought it and it wasn't like that for the first year. I thought PVP was.  There were a few people on DN1 who said they thought events sucked, were at bad times, and lacked any creativity. See it goes both ways.



    Roleplay doesn't have to be the main product of a game, just like PvP doesn't have to be. There is no way to RP anywhere else like in an MMO, it opens totally new possibilities to RP, so I guess it's not an aspect you should neglect, although you might not like it.



    Yea, bottom line is, not everyone's interested in RP, not everyone's interested in the Matrix, not everyone's interested in MxO or its live events. Never would have thought that.

    Or is there any other point you had?



    This is ironic.



    I realize I don't understand everything aswell, but you didn't understand this one. I was just explaining something in this thread with something general, that's  not trolling at all.



    I also said  a (lol) dev. I think that's rarebits title right? Good thing a dev is running the storyline of the martix. Sound like canon to me. Why not just pick up any guy off the street.



    I don't know. You think every guy on the street can write, or run a storyline? Sorry, no.



    I suppose you could say all of them could learn to write, but they also could learn to program and develop content. What's your point??
  • freiheitfreiheit Member Posts: 264

    Originally posted by SeanDavis

    Since when was roleplay the main product of the Game? I didn't see that when I bought it and it wasn't like that for the first year. I thought PVP was.  There were a few people on DN1 who said they thought events sucked, were at bad times, and lacked any creativity. See it goes both ways.



    Roleplay doesn't have to be the main product of a game, just like PvP doesn't have to be. There is no way to RP anywhere else like in an MMO, it opens totally new possibilities to RP, so I guess it's not an aspect you should neglect, although you might not like it.



    Yea, bottom line is, not everyone's interested in RP, not everyone's interested in the Matrix, not everyone's interested in MxO or its live events. Never would have thought that.

    Or is there any other point you had?.

    You nailed it, MXO doesn't offer much







    I also said  a (lol) dev. I think that's rarebits title right? Good thing a dev is running the storyline of the martix. Sound like canon to me. Why not just pick up any guy off the street.



    I don't know. You think every guy on the street can write, or run a storyline? Sorry, no.



    I suppose you could say all of them could learn to write, but they also could learn to program and develop content. What's your point??

    What's the difference between a guy on the street and rarebit? They're both just as qualified going intot his position. Maybe the guy on the street can actaully code, rarebit can't. Maybe the guy on the street can pump out a fast paced instnse story, rarebit can't.  My point is, having rarebit continue the story of the matrix, (because that is what the roleplayers care about right) is a joke.

  • SeanDavisSeanDavis Member Posts: 412
    If you want to talk about someone who can write stories, or can code, talk about writers (talented, or schooled), or about programmers.

    A "guy on the street", or baff's version, "janitor", stands for someone who can't do shit and doesn't know shit.



    Why Rarebit moves the story at the slow pace? Apparently because he is multi-tasked and only spends part-time on the story and everything else.



    Even though it moves slowly (like when you get a week gap between two TV show episodes, or more considering an episode has more content than three missions), I find it very interesting and intense, his writing is diverse, witty and just good. The only thing that disturbs a part of me is too much humor.



    All of this is personal opinion, of course. I just wonder where you got yours since... do you play the game, do you follow the storyline, and all that jazz? Just wondering.
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