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Here is the number of characters by server :
Guk : 54 125
Najena : 72 040
Blackburrow : 56 477
Antoinia Bayle : 74 582
Unrest : 68 883
Kithicor : 52 691
Nektulos : 55 128
Butcherblock : 55 385
Lucan DLere : 72 060
Everforst : 59 777
The Bazaar : 48 062
Nagafen : 90 017
Vox : 80 745
Venekor : 62 564
Befallen : 55 211
Permafrost : 76 322
Crushbone : 61 959
Runnyeye : 49 230
Mistmoore : 64 420
Oasis : 60 626
Innovation : 32 381
Darathar : 31 426
Gorenaire : 11 636
Talendor : 22 881
Valor : 36 080
Storms : 32 560
Splitpaw : 52 150
Sebilis : 41 631
Total : 1 531 049 characters
Most populated : Nagafen (90 017)
Less populated : Gorenaire (11 636)
BTW -> This is not the number of subscribers ...
But if each subribers have in average :
2 characters : 765 525 subscribers
3 characters : 510 350 subscribers
4 characters : 382 762 subscribers
5 characters : 306 210 subscribers
Those numbers have been taken from : http://eq2players.station.sony.com
Comments
You do realize they don't wipe characters from closed accounts don't you?
Last count by mmogchart.com was about 170k subscribers.
Uhm, yeah.. those numbers mean nothing. I'd imagine more than half quit anywhere between a year and two years ago. Hell, I have buddies who quit the first week of the game that you'll find on EQ2players.
EQ1 - 200k (probably less)
SWG - 110k (probably less)
PS - 20k
MxO - 30k
total - 360k
Total SOE subs - 680k
360k - 680k = 320k EQ2 subs
It was SOE official report, a companie like Sony cant lie about numbers
It was SOE official report, a companie like Sony cant lie about numbers
Suuuure they can't!
If EQ2 had over 300k subscribers like the op was leading us to believe, that fact would be mentioned by SOE/ Sony on a daily basis - they'd love to have that many subscribers for an individual game.
In addition, the sheer number of new MMO players that WoW has brought in recently is probably a bit of a windfall for EQ II. Some proportion of players that leave WoW will want something similar, but with perhaps a bit more depth. EQ II is really the only game out right now that fit's that bill and has much visibility (An aside: Vanguard has pretty good visibility now....but doesn't have a bit more depth...it's like going from arthmatic to calculus. In addition it currently runs like feces on most PCs....not very appealing to most former WoWers). Hell, they ought to give a free client and a month sub to anyone that can prove they played WoW recently if they really want to grow their player base.
All in all, I don't think 300K players is an unreasonable number. It's still pretty meager compared to what these cames are capable of. Less than EQ had at it's peak. Why all the vehement insistence that it's only 150k?
I don't want to write this, and you don't want to read it. But now it's too late for both of us.