So if you haven't already seen the news TTH has announced the new hybrid class - the nomad. The bad news is rogues have been delayed to post launch to make way for it.
I really don't know. I suppose the scout can take in all of the rogue refugees in waiting. Might have been smarter if they stuck with the rogue and put in the nomad post launch, but then I'm sure they considered all the possibilities and have some sort of plan.
What I'm hoping is they don't gimp the melee to much. It always seems like if you can heal you are gonna have crap for melee damage. Think of the Pally in WoW, EQ, or DAoC(or even worse in DAoC, the Warden).
I agree, it sounds like its going to be very similar to the pallys in WoW. It does look like the scouts would be a good temp substitute for all u rogues out there...u still get to stealth and DPS. But maybe by delaying it we might get some more soldier class rolls and actually get enough tanks in this game to where we dont have to whisper the same person to tank the same quest over and over again.
Sounds very bad to me. Introducing a new class and delaying another at this point must mean they are having problems. I smell another beta-stage launch, unfortunately.
You could be right Elae....or they feel that they dont have enough of a variety of classes for the launch. The way they described it, the rogue was a toned down gladiator and a melee scout. Maybe they want to change the class completely and make the rogue something we havent seen before.
Well the introduction is new, but the class has been underwraps for a while. If you read the article you would have noticed that part. I think it is a good idea. You already have the gladiator as melee DPS. What function is the rogue serving above and beyond a gladiator? The rogue is also one of the hardest classes to balance for PvP. I think delaying the rogue is a smart move. The nomad will give another healing option for those people scared of the clothie priest type.
I was left scratching my head about working out how the Rogue slotted in between the Gladiator and the Scout, there seemed to be too many crossovers.
Balancing this class is the thing many people are expressing reservations on. While there has been no word as yet as to what kind of heavy minions they can recruit. If they can recruit a heavy hybrid class, then doubts could start creeping into the hybrid skeptics minds as to exactly how powerful full parties of Nomads with 4 heavy hybrids each in tow in the non instanced world could be....
Sounds very bad to me. Introducing a new class and delaying another at this point must mean they are having problems. I smell another beta-stage launch, unfortunately.
Oh, c'mon. You're probably one of those guys that sees trouble every time a game gets a major change. It isn't even released yet.
PE said they were already testing it privately and will go in for testing with the next closed beta phase(which is stated to be soon). They've got plenty of time.
Also, the Rogue is a bit of an overlap of the Scout and Gladiator. Scout can go stealth also. Gladiator goes dual wield etc etc. I don't think PE made a bad decission on this one.
Sounds very bad to me. Introducing a new class and delaying another at this point must mean they are having problems. I smell another beta-stage launch, unfortunately.
Oh, c'mon. You're probably one of those guys that sees trouble every time a game gets a major change. It isn't even released yet.
PE said they were already testing it privately and will go in for testing with the next closed beta phase(which is stated to be soon). They've got plenty of time.
Also, the Rogue is a bit of an overlap of the Scout and Gladiator. Scout can go stealth also. Gladiator goes dual wield etc etc. I don't think PE made a bad decission on this one. Absolutley, Bzrk the article said that the devs had been testing the class for quite a while so now they feel that it's ready to release for the core testers to put through its paces.
I honestly can't "smell another beta stage launch" as the devs have tried to be as up front as possible about launch features and haven't promised the world. They are working on getting the core mechanics right for release and delaying a fair amount of features it must be admitted to post launch.
I'd happily take this state of affairs any day over false promises of launch features.
"Oh, c'mon. You're probably one of those guys that sees trouble every time a game gets a major change. It isn't even released yet."
Huh? You can of course think what you want, but I find your comment idiotic. It is also dead wrong.
I look forward to trying out this game and hope it will be great, but with the Vanguard disaster in mind its pretty natural to be a bit sceptical, in my opinion. Even a bit foolish not to be so...
Huh? You can of course think what you want, but I find your comment idiotic. It is also dead wrong.
I look forward to trying out this game and hope it will be great, but with the Vanguard disaster in mind its pretty natural to be a bit sceptical, in my opinion. Even a bit foolish not to be so...
Comparing apples with oranges mate. I find you're comment idiotic.
VG was/is a disaster imo, I agree but you don't know about how PE works and how this game is gonna play. People are always expecting the worst when a big change is made even though it isn't even made last minute. Try to think possitive for a change. All this negativity is getting people nowhere.
Im going to have to agree with Bzrk on this one. I mean cmon, have any of u guys played the game yet? Maybe the rogue class was a total bust and they realized that all it is, is a puny gladiater who can stealth like a scout. Who knows maybe they will bring the rogue back for launch if the nomad doesnt work out in beta....this is why its called testing. Stop complaining about something uve never even tried before...its disgusting.
PS - If you have played the game and are a beta tester...im sry if i offended you...u can still continue to complain
Sounds very bad to me. Introducing a new class and delaying another at this point must mean they are having problems. I smell another beta-stage launch, unfortunately.
Who is complaining about the game? I'll take your word that you're not I guess, and I'll assume that post isn't trolling or flaming. Anyway, "What has trying the game to do with anything of this"? Quite a bit, since on the G&H forums most people are discussing topics based on game play experience shared by core testers, which yes, there's not a lot about the new class yet as far as hands on experience from testers, but it has been in planning and in house testing already. The main point that the devs or core testers haven't touched on, rather forum posters like all of us here, is how the Rogue would have fit between the Scout and the Gladiator, with it's abilities, feets, and innate attributes.
I have my concerns also, I'm not soo sure that a hybrid class is the right substitute. For me, it's sort of taking a chance without really taking a chance. It's a gamble in that it simply might not fit and could throw the class food chain out of wack. But it also feels a little like playing safe to me since they've taking something already done instead of trying something wholly new. Of course I could be proven wrong when we see the feet trees and how the minions will factor in.
Dont really care what most peoples oppinons are on this and i wont go into mine, but i wont be playing it until rogues are in, and by then im betting conan will be out.
Comments
Never give up and never surrender!
Though I'm hoping they don't make the Nomad to overpowered with healing and mail-armor
Sounds very bad to me. Introducing a new class and delaying another at this point must mean they are having problems. I smell another beta-stage launch, unfortunately.
Balancing this class is the thing many people are expressing reservations on. While there has been no word as yet as to what kind of heavy minions they can recruit. If they can recruit a heavy hybrid class, then doubts could start creeping into the hybrid skeptics minds as to exactly how powerful full parties of Nomads with 4 heavy hybrids each in tow in the non instanced world could be....
PE said they were already testing it privately and will go in for testing with the next closed beta phase(which is stated to be soon). They've got plenty of time.
Also, the Rogue is a bit of an overlap of the Scout and Gladiator. Scout can go stealth also. Gladiator goes dual wield etc etc. I don't think PE made a bad decission on this one.
PE said they were already testing it privately and will go in for testing with the next closed beta phase(which is stated to be soon). They've got plenty of time.
Also, the Rogue is a bit of an overlap of the Scout and Gladiator. Scout can go stealth also. Gladiator goes dual wield etc etc. I don't think PE made a bad decission on this one. Absolutley, Bzrk the article said that the devs had been testing the class for quite a while so now they feel that it's ready to release for the core testers to put through its paces.
I honestly can't "smell another beta stage launch" as the devs have tried to be as up front as possible about launch features and haven't promised the world. They are working on getting the core mechanics right for release and delaying a fair amount of features it must be admitted to post launch.
I'd happily take this state of affairs any day over false promises of launch features.
"Oh, c'mon. You're probably one of those guys that sees trouble every time a game gets a major change. It isn't even released yet."
Huh? You can of course think what you want, but I find your comment idiotic. It is also dead wrong.
I look forward to trying out this game and hope it will be great, but with the Vanguard disaster in mind its pretty natural to be a bit sceptical, in my opinion. Even a bit foolish not to be so...
Comparing apples with oranges mate. I find you're comment idiotic.
VG was/is a disaster imo, I agree but you don't know about how PE works and how this game is gonna play. People are always expecting the worst when a big change is made even though it isn't even made last minute. Try to think possitive for a change. All this negativity is getting people nowhere.
Ok, got no clue what you are on about, nothing to do with my posts.
Im going to have to agree with Bzrk on this one. I mean cmon, have any of u guys played the game yet? Maybe the rogue class was a total bust and they realized that all it is, is a puny gladiater who can stealth like a scout. Who knows maybe they will bring the rogue back for launch if the nomad doesnt work out in beta....this is why its called testing. Stop complaining about something uve never even tried before...its disgusting.
PS - If you have played the game and are a beta tester...im sry if i offended you...u can still continue to complain
Who is complaining about the game? I only see you two complaining about something you obviously do not understand. I expressed concerns.
What has trying the game to do with anything of this? What is disgusting about it?
If you want to "troll" or "flame" or whatever you call your mindless attacks, then at least apply a fraction of logic in your arguments, please.
I have my concerns also, I'm not soo sure that a hybrid class is the right substitute. For me, it's sort of taking a chance without really taking a chance. It's a gamble in that it simply might not fit and could throw the class food chain out of wack. But it also feels a little like playing safe to me since they've taking something already done instead of trying something wholly new. Of course I could be proven wrong when we see the feet trees and how the minions will factor in.
Never give up and never surrender!