Wondering what the loot system is like, to me you have your 3 basic mmo loot systems
1 - EQ Style - Named mobs drop specific items, not really anything to find on normal trash mobs (in general)
2 - AC Style - Weapons/Armor/Items drop all the time, with a random generator deciding what type/quality you get
3 - Wow Style - A mixture of the two, random drops of everyday mobs, and sometimes the occasional named mob who can drop something special.
Comments
AC style
who me ?
Sounds good!
Nice to see they are keeping it realistic. Is loot from everyday mobs comparable to quest rewards, and do boss mobs drop special items?
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Playing - LotRO
Retired - WoW/GW/CoH/CoV/DnL
Waiting For - AoC/WAR
who me ?
who me ?
who me ?
I look at it like this - If i spend hours and hours everyday to keep my crafting to near equal skill to my fighting... Should I not be able to make useful items?
Simply put - if you cannot craft items that are better than quested or drop'd items then why have crafting? @.o
However, if I want to use what I crafted unless it is jewelry, then I'm behind the curve.
Just put up your junk on the AH. I have plenty of alts and rarely replace the crafted items, that
my friend sends me. Think of all the stuff people will buy if they didn't preorder. You can make plenty of
money of new players.