I was wandering where i can find WInd Serpents to tame which are not in the Horde Zones, i just made a hunter only 23, do i have to go to the barrens to get one?
I was wandering where i can find WInd Serpents to tame which are not in the Horde Zones, i just made a hunter only 23, do i have to go to the barrens to get one?
The last time I heard Wind Serpents are horrible pets now. I would stick with a cat or boar at 23. If you are taming one for a specific skill I suggest checking out:
Almost all pets of the same level have the same base attributes. But some rare pets have inferior attributes. We don't know why, and we rather wish they didn't -- but they do. Because these pets have very high intelligence and spirit, we call them "caster" pets. Unfortunately, intelligence and spirit are not useful attributes for a pet. And all of the other attributes -- including health, armor, and DPS -- are lower for "casters" than for normal pets. So "casters" really are inferior creatures in all ways.
You can identify a pet with "caster" attributes in two ways:
Before you tame the pet, the wild version of a "caster" will have a mana bar whereas normal pets do not. Note that some "casters", like nether rays, initially start with an empty mana bar but will drain your mana to fill theirs up.
After you tame the pet, you can check its attributes against those of a normal pet (here) and those of known "casters" (below).
Of course, you can always skip all the fuss and just check Petopia before you go after a pet. "Casters" are prominently marked on all our pages in order to help you avoid them.
But how bad is it, really? There are some really gorgeous creatures that happen to have "caster" attributes. Can you make up for their faults with carefully-arranged abilities and talents? Or are they really just an utter loss?
After a good bit of research, it appears that the only real difference between "casters" and normal pets is their base attributes. "Casters" benefit from scaling, talents and abilities in exactly the same way that normal pets do. So it is at least theoretically possible to make up for "caster" attributes and end up with a pet that you can live with. It's not so easy, though. If you compare the base attributes in the table below with that of normal pets, you will see the following trends:
"Casters" have between 80% and 83% of the base armor of a normal pet.
At level 10, this is a difference of less than 100 armor and can be easily made up with 5 TP in the Natural Armor passive ability.
Even at high levels, you can make up the difference with Natural Armor, but it's going to cost you a lot of Training Points. At level 64, a Warp Stalker is almost 1000 armor shy of the base armor of a normal pet. That's 150 TP worth of Natural Armor.
"Casters" have about 95% of the base health of a normal pet at low levels, but this ramps down to only 80% of normal base health at high levels.
Missing out on 50 base health at level 20 is no big deal. Once again, you can easily make this up with 10 TP in the Great Stamina passive ability.
But at higher levels it's a lot harder to keep up. A level 43 Fire Roc needs an extra 343 health to match the base health of a normal level 43 pet. That would require Great Stamina (Rank 9), which costs 150 TP and isn't available until level 54 anyway.
Unfortunately, I haven't yet worked out the exact differences in DPS. It is likely, however, that the base DPS of a "caster" pet is again only about 80% of normal base DPS at high levels.
To sum up, pets with "caster" attributes are fairly viable at low levels where the differences in their base attributes are relatively small. And you can help make up for their faults for a number of levels just by keeping up with the passive pet abilities Natural Armor and Great Stamina. But at higher levels, you'd have to spend all of your Training Points on these abilities and you'd still fall short. So if you really absolutely want that very special "caster" pet, you might give it a try -- but be ready for a challenge.
Dargaard of the guild Burrito Bandits on Eonar server has provided this excellent spreadsheet with a graph that visually compares caster pets to normal pets.
Wind serpents are currently one of the best dps hunter pets available, particularly if the hunter has the "Go for the throat" talent from the marksmanship tree. With the talent providing extra focus, the lightning breath ability can do a lot of damage.
A good pet for a beast master hunter is the level 42 cat "King Bangalash". He comes with a special skill that boosts his attack speed, making him probably the highest dps pet in the game. Be careful to never retrain him, as this will cause the skill to disappear. Cat's are particularly good for Night Elves, as their prowl ability combines well with Shadowmeld.
If you really want a wind serpent, then wait until you are level 25 and then head for the thousand needles. I'd advise travelling late at night in order to minimise your chance of running into Horde. Alternatively, just use an easier to find pet such as a cat, boar or wolf for now and wait for the wind serpent until you are in the 40's and can train the serpents in Ferelas.
A good pet for a beast master hunter is the level 42 cat "King Bangalash". He comes with a special skill that boosts his attack speed, making him probably the highest dps pet in the game.
All hunter pet speeds were normalised ages ago meaning there is no difference between different pets in the same family other than the skills they start with and what they look like.
This means there is no reason why Bangalash should be any different to any other cat once they're trained up.
A good pet for a beast master hunter is the level 42 cat "King Bangalash". He comes with a special skill that boosts his attack speed, making him probably the highest dps pet in the game.
All hunter pet speeds were normalised ages ago meaning there is no difference between different pets in the same family other than the skills they start with and what they look like.
This means there is no reason why Bangalash should be any different to any other cat once they're trained up.
Actually you are wrong. All were normalised except for King Bangalash, who retains a special skill called Cobra Reflexes which only he has (it can be seen on the pet training screen.) No one on the hunter forums knows if this was intentional, or just something that was overlooked when they tried to normalise the pets.
However I can personally confirm this extra skill is present, since I have tamed him and seen the skill myself.
Actually you are wrong. All were normalised except for King Bangalash, who retains a special skill called Cobra Reflexes which only he has (it can be seen on the pet training screen.) No one on the hunter forums knows if this was intentional, or just something that was overlooked when they tried to normalise the pets.
However I can personally confirm this extra skill is present, since I have tamed him and seen the skill myself.
the patch notes for 2.1 show Cobra Reflexes was in fact intentional and will be a trainable skill available to all pets. basically it was introduced on a small scale to test how balanced the increase in attack speed would be. not a single complaint about it but i'll bet good money once it goes live as trainable there will be an endless outcry against it.
also windserpents are far from the best dps pet now. what made them great was lightening breath scaling with the hunters ranged attack power. the scaling was "hot fixed" cutting the damage by up to 50% in some cases. LB plus GFTT is still a nice combo do to it being an instant cast ranged attack, but since there's still a bug with the pet moving in and out of range its dps is no longer any better than a cat with claw.
Comments
petopia.brashendeavors.net/
Doktar - 70 Troll Priest - Perenolde
A) General Chat within the game
www.thottbot.com
On thottbot you can search for pet types I do believe.
BTW, didn't you say your hunter was 40?
Doktar - 70 Troll Priest - Perenolde
Almost all pets of the same level have the same base attributes. But some rare pets have inferior attributes. We don't know why, and we rather wish they didn't -- but they do. Because these pets have very high intelligence and spirit, we call them "caster" pets. Unfortunately, intelligence and spirit are not useful attributes for a pet. And all of the other attributes -- including health, armor, and DPS -- are lower for "casters" than for normal pets. So "casters" really are inferior creatures in all ways.
You can identify a pet with "caster" attributes in two ways:
But how bad is it, really? There are some really gorgeous creatures that happen to have "caster" attributes. Can you make up for their faults with carefully-arranged abilities and talents? Or are they really just an utter loss?
After a good bit of research, it appears that the only real difference between "casters" and normal pets is their base attributes. "Casters" benefit from scaling, talents and abilities in exactly the same way that normal pets do. So it is at least theoretically possible to make up for "caster" attributes and end up with a pet that you can live with. It's not so easy, though. If you compare the base attributes in the table below with that of normal pets, you will see the following trends:
Dargaard of the guild Burrito Bandits on Eonar server has provided this excellent spreadsheet with a graph that visually compares caster pets to normal pets.
"Caster" Attributes by Level
Doktar - 70 Troll Priest - Perenolde
Type: Offensive
HP: Medium (+0%) • Armor: Low (+0%) • DPS: High (+7%)
Learns: Bite, Cower, Dive, Growl, Lightning Breath
Diet: Bread, Cheese, Fish
Deviate Coiler Hatchling (11 Elite, The Wailing Caverns) * Lightning Breath 1
Deviate Coiler (15-16 Elite, The Wailing Caverns) * Lightning Breath 2
Thunderhawk Hatchling (18-20, The Barrens) * Lightning Breath 2 * Caster
Thunderhawk Cloudscraper (20-22, The Barrens) * Lightning Breath 2 * Caster
Greater Thunderhawk (23-24, The Barrens) * Lightning Breath 2 * Caster
Hakkar'i Sapper (49-50 Elite, The Temple of Atal'Hakkar) * Lightning Breath 5 * Caster
Deviate Dreadfang (20-21 Elite, The Wailing Caverns) * Lightning Breath 2
Soulflayer (61 Elite, Zul'Gurub) * Lightning Breath 6
Deviate Stinglash (16-17 Elite, The Wailing Caverns) * Lightning Breath 2
Deviate Venomwing (20-21 Elite, The Wailing Caverns) * Lightning Breath 2
Venomous Cloud Serpent (26-28, Thousand Needles) * Lightning Breath 3
Scalewing Serpent (66-67, Blade's Edge Mountains) * Lightning Breath 6
Felsworn Scalewing (66-67, Blade's Edge Mountains) * Lightning Breath 6
Cobalt Serpent (68 Elite, Sethekk Halls) * Unknown * Caster
Swiftwing Shredder (68-69, Netherstorm) * Lightning Breath 6
Washte Pawne (25, The Barrens) * Lightning Breath 3
Arikara <Vengeance> (28 Elite Quest Spawn, Thousand Needles)
Vale Screecher (41-43, Feralas) * Dive 2, Lightning Breath 4
Rogue Vale Screecher (44-46, Feralas) * Dive 2, Lightning Breath 4
Azzere the Skyblade (25 Rare, The Barrens) * Caster
Spawn of Hakkar (51 Elite, The Temple of Atal'Hakkar) * Dive 3, Lightning Breath 5
Son of Hakkar (60 Elite, Zul'Gurub) * Lightning Breath 6
Cloud Serpent (25-26, Thousand Needles) * Lightning Breath 3 * Caster
Elder Cloud Serpent (27-29, Thousand Needles) * Lightning Breath 3 * Caster
Hayoc (41 Rare, Dustwallow Marsh)
Arash-ethis (49 Rare, Feralas) * Dive 2, Lightning Breath 5
Hakkar'i Frostwing (49-50 Elite, The Temple of Atal'Hakkar) * Lightning Breath 5 * Caster
Doktar - 70 Troll Priest - Perenolde
A good pet for a beast master hunter is the level 42 cat "King Bangalash". He comes with a special skill that boosts his attack speed, making him probably the highest dps pet in the game. Be careful to never retrain him, as this will cause the skill to disappear. Cat's are particularly good for Night Elves, as their prowl ability combines well with Shadowmeld.
If you really want a wind serpent, then wait until you are level 25 and then head for the thousand needles. I'd advise travelling late at night in order to minimise your chance of running into Horde. Alternatively, just use an easier to find pet such as a cat, boar or wolf for now and wait for the wind serpent until you are in the 40's and can train the serpents in Ferelas.
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This means there is no reason why Bangalash should be any different to any other cat once they're trained up.
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This means there is no reason why Bangalash should be any different to any other cat once they're trained up.
Actually you are wrong. All were normalised except for King Bangalash, who retains a special skill called Cobra Reflexes which only he has (it can be seen on the pet training screen.) No one on the hunter forums knows if this was intentional, or just something that was overlooked when they tried to normalise the pets.
However I can personally confirm this extra skill is present, since I have tamed him and seen the skill myself.
D&D Home Page - What Class Are You? - Build A Character - D&D Compendium
also windserpents are far from the best dps pet now. what made them great was lightening breath scaling with the hunters ranged attack power. the scaling was "hot fixed" cutting the damage by up to 50% in some cases. LB plus GFTT is still a nice combo do to it being an instant cast ranged attack, but since there's still a bug with the pet moving in and out of range its dps is no longer any better than a cat with claw.
yeah i stick to wolves and cats here is my way of doing things for a whiel:
Ghostpaw alpha (lvl 27-29)- Ashen
Crag Coyote (lvl 35-36)- Dust. Marsh
Felpaw Wolf((47-48)- Felwood
Bloodaze Worg (55-57)- Blackrock Sp.
and anything else, that king pet sounds awesome.
WoW addict.