Despite the other threads already created on the topic, I thought I would add my perspective on Lord of the Rings Online for anyone who's interested in playing or just interested in thoughts on the game. I don't offer them as criticism or praise, but opinion only.
I came to the game as a huge Lord of the Rings fan. I played an old MUD called the Two Towers for about 5 years and I just really enjoy the lore. That was the primary appeal of this game for me - the chance at immersion in a world I love.
I had some problems with installation, but a quick scan of the forums helped me identify the problem and I was up and running the day the World Tour started. For my first character, I chose a hobbit minstrel. I got my old handle from the MUD i used to play and I was finally able to experience the joy of seeing him come to life in three dimensions. I was satisfied with the character creation, but I would have liked more. There were enough options that I felt like I set myself apart enough, and of the encounters I had with other hobbits in the game, I stayed just satisfied enough.
The minstrel was somewhat entertaining for me, but lost some luster around level 8-10. I tried several other classes also, but I'm just not a fan of a class-based system anymore. I learned the skills as quick as I would in any other game, and then it just boiled down to the same old routine. There's not much more to say that hasn't already been said except that I have to add myself to the number who wants something new (and preferably more open) from MMO skill systems.
I don't have much to comment on about combat either other than that line of sight issues seemed more irritating to me here than before. I don't know if that is something Turbine is addressing or if I was just having troubles adjusting, but it kind of got to me at times.
I really like the title system. Some might think it is a gimmick, but I at least like the concept. I would say add more titles, and make them more difficult to achieve than just killing X mobs, or completing X delivery quests. But it's still a nice addition for character flavor. (Player instruments are good flavor also).
My personal angle on the environments in this game is that they are great. I'm not hard to please with graphics and I haven't explored as much as I'd like yet, but I felt Middle Earth and I felt the Shire, and I am only able to run the game on medium graphical setting. With everything turned up, I thought it looked gorgeous.
I keep hearing people say that they like how they are able to feel like they are advancing the story, but I haven't had the chance. None of my friends wanted to beta test this one, so I entered the game alone. I did enough of the epic quest line as I could, but when I got to the group part I had to stop because no one wants to group. For anything. I tried chats. I tried kinships. I don't know if the problem was just stingy beta testers or a low pop server, but I really wasn't pleased with the community. So I can't say whether or not the game really allows you to feel like you advance the story. This is somewhere the game really, really needs to succeed. It would be a major drawback if a significant part of the player base isn't able to experience the story.
I loved being in Middle Earth. It's a place I have loved for a long time. But I am undecided on whether I want to subscribe to Turbine's version. It's a worth a try for those who are fans of Lord of the Rings. I would advise you to give it a shot and see if it charms you.
Comments
join a large guild.
Once you hit level 13 or so, make sure to explore the areas of the game suitable for the 13-15 level range, the world is a lot bigger than I appreciated prior to that point.
I like the Minstrel, but I can appreciate the idea of trying the classes to find what fits your playstyle. I've liked some classes a lot more than others and I think it has more to do with the personal fit than deficiencies in game design. (I also like the Burglar a lot, even though I couldn't stand playing a Rogue in WoW or similar classes in other games, so finding the right fit may not be as simple as picking a class that on the surface appears to be similar to what you've enjoyed playing elsewhere).
No game is perfect, nor is any game for everyone. I hope you will continue to give it a full trial while you can, I have a feeling this will be a good game for you if you give it a chance.
As far as the community aspect, I've been pleased that 95%+ of the people at least start off with real RPing names appropriate for the setting, a good sign. Haven't seen leet speak, very few obnoxious players. People are learning the game now and I find personally that I like to have a better undertanding of the game before I get much into grouping. I think things will change a lot once retail hits and people start to settle into long term thinking, rather that "trial mode".
Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated
Truly, once the supreme template is created out of a point system , everyone would be the same anyway. I really feel that the combat system in LotRO is a lot more flexible then people are making it sound.
I like pie !
The skill system of LoTRO is the same as any other MMO,
don't even bother trying to defend it.
Played so far: 9Dragons, AO, AC, AC2, CoX, DAoC, DF, DnL, DR, DDO, Ent, EvE, EQ, EQ2, FoMK, FFO, Fury, GW, HG:L, HZ, L1, L2, M59, MU, NC1, NC2, PS, PT, R:O, RF:O, RYL, Ryzom, SL, SB, SW:G, TR, TCoS, MX:O, UO, VG, WAR, WoW...
It all sucked.
Why / waht do we need to defend , the game works ...
who me ?
I miss DAoC
Any more explanation of how exactly the classes develop beyond level 15 would be greatly appreciated.
I agree wholeheartedly. If someone feels the need to tell everyone in chat how much better this or that game is compared to the one we are currently playing, by all means they should GO PLAY THAT GAME!!
Before you give up completely (9 days remaining on free Open BETA), consider trying one or both of the following servers.
If your aim is to feel as you are there, even though I don't really role play, I find being around those that do is more immersive than being surrounded by those that don't.
"Don't corpse-camp that idea. Its never gonna rez"
Bladezz (The Guild)
who me ?
Any more explanation of how exactly the classes develop beyond level 15 would be greatly appreciated. you can probably find out what you wish to know by a careful reading of the games FAQ on the main site. However I would not advise buying if you do not care for the open beta. No biggie, there are many games which I did not care for that others love. EvE, WoW, and COH/CoV come to mind. That does not meant hey are bad games, just that they were not fun for me and that is a subjective thing.
I miss DAoC
This limited time free preview of The Lord of the Rings Online(tm): Shadows of Angmar(tm) gives you an early look at one of the most eagerly anticipated online games of 2007.
This program is only open to players from North America, Australia, and New Zealand.
WTF? world tour :S.... ok the world tour is only for americabs and australians... bullshit !
who me ?
Any more explanation of how exactly the classes develop beyond level 15 would be greatly appreciated. you can probably find out what you wish to know by a careful reading of the games FAQ on the main site. However I would not advise buying if you do not care for the open beta. No biggie, there are many games which I did not care for that others love. EvE, WoW, and COH/CoV come to mind. That does not meant hey are bad games, just that they were not fun for me and that is a subjective thing.
Well FAQs only tell so much. I prefer a player's perspective over even a well-written web-site description. And it's not that I don't like the open beta - I am enjoying it actually. It's what's beyond what I have access to in open beta that I am concerned with.
So what if the players are all trolls ?
who me ?
"Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine
Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated
Having been 20 (?) in closed beta, I'm feeling restricted in open beta, because the hunter class really begins to emerge above 15. Others have said similar things about their classes.
There will be a significant content addition shortly after launch; that should be very interesting as a guide to the game's long term direction. Housing is being worked on, might be past the initial planning stage.
"Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine
I find it hard to believe that no one wanted to group. I constantly /ooc for fellowships to complete epic quests and it only takes about a few minutes to a get a group together. Granted I am playing an elf and one of the more populated servers aka...Brandywine.
Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.
Game(s) I Am Currently Playing:
GW2 (+LoL and BF3)