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I tried to like this game.
I'll admit it's fun to chat with people on EvE radio and some of the djs are actually pretty good.
The gameplay itself just sucks.
Mining is mind numbingly boring, takes way too long to fill up a Hoarder. Granted you can bring in some decent cash with a full cargo hold, but once again it's not fun.
I was having fun at first with the combat missions, but then I lost my Rifter in an insanely hard mission.
So I figure no big deal, I'll go mine while I train up some skills, read up on some optimal builds for my ship and shoot for that.
I get enough cash to buy a new Rifter tons of skills and reoutfit my ship with 2 missile launchers, 2 200mm Cannons, a better shield booster, a cap recharger, and a faster afterburner.
So I fly all around the damn region picking up all these new pieces and getting my ship together. I clear out the first wave of pirates in the mission, recharge my shield, wait for my cap to recharge to full and I use the acceleration gate to get to the next wave of pirates.
I get hammered, so I warp out, lick my wounds and come back. I take out a few of them and realize I'm getting hit really hard. I right click show info on this big ass ship.
It's a freakin Destroyer. Needless to say the destroyer wiped me out and I fly back to the nearest station in my pod... again.
This is just stupid. My missions went from way too easy to impossibly hard.
I'm sorry I don't enjoy going through days of boredom mining to make money to buy ships and parts to do missions and get blown up and start all over. Meanwhile I've trained all the easy skills I have and most all my skills take days to train to the next lvl.
What's even worse is that I wasted 20 bucks when I should have just stuck out the damn 14 day trial to figure out that this game is lacking.
Comments
Now as for the gettign a replacement ship its only a problem at the very beginning as soon as you get the hang of running missions you'll be able to start stocking up on replacement modules and ships fairly easily. so if you feel like at least going away from eve after overcoming this pain in the ass mission let me know I'll give you any help i can.
Sometime in the future with the revelation expansion patches they will be changing the difficulty of the different level of missions quite a bit. They are adding lvl 5,6, and 7 level agents to add more variance to the missions and also so that the difficulty between the different levels will not be quite a huge jump.
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Killer 86%, Socializer 53%, Explorer 33%, Achiever 26%
Missions... check
Yep they suck... That's why I don't do either. Congrats you figured out that 5% of EvE sucks and quit.
PvP sucks too. 50 vs 50 laggy blobs or killed before the screen even loads.
If you are lucky enough to get a small gang fight, target, orbit at optimal and hope your cap outlasts his.
yeah, Eve sucks. Or to be more precise CCP sucks
"Just because there are other colours to use in chat does not mean you have to use them..." - Please follow
1. EVE is not a Single Player Game !! If it is too hard ask for help damit.
2. If you expect to start killing stuff with ease within the first 2 weeks then you will be dissapointed.
3. You saw less than 5% of eve and you think it sux.
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PVP in EvE is consentual, you agree to it when you login.
1. If you take the time mining is not boring. Im in a mining barge mining in 0.0 sec making millions. I can buy Game Time Cards so i dont have to pay for my acc.
2. Ask for help on your missions. Only do what the mission tells you to. If its a When Worlds Collide mission...yeah its gonna be extremely hard. Dont kill what you dont have to.
(p.s im rebal 88 in game)
Yeah it was late and I was pissed cause I wasted tons of isk and time. Granted the higher lvl ships and compnents cost more, but that in itself should explain my perspective alittle more clearly.
The mission was a kill all mission. It was a lvl 1 mission too which is why I got so pissed. I went from there being 4-6 well spread out light weight pirates to 10+ pirates, tightly grouped, heavy hitters at each acceleration gate. They spattered like 1 or 2 of the light weight guys in with the groups of big guns. And then the damn Destroyer on top of all that. I canceled the mission from that contact. I lost 2 ships on it and I didn't want to try again. Maybe I shouldn't have gotten so pissed because the missions didn't expire until the 24th. Too late now.
So if mining and missions are only 5% of EvE than what's the other 95%?
Also, joining a corp isn't the easiest thing to do. I played EvE before a loooooooong ass time ago. So long ago I don't remeber the username and password I used back then so I couldn't pick up where I left off.
Anyway, back then I joined EvE University and it pretty much sucked. I got treated like I was a spy for a long time. I really don't recall learning all that much. Sure I got to read corpmail about all this cool stuff that the other guys were doing, and every once in awhile I got to listen to some coordination going on on teamspeak, but the only thing good that came out of that experience was 1 guy took me out ratting. Hooray.
It's easy to say oh there's so much to do, but when you don't back it up with examples it doesn't lend much weight or credibility to your post.
Destoryers are weak..
Anyway upgrade to Cruisers and do level 2 missions. but yeah it can be hard laernign how to fit ships... but its fun also.
"Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine
There is a bit of strategy to "simple" encounters. Ok, more than a bit. Tired of warping in and getting "hammered" by tight clusters of pirates? When you warp in, turn tail and fly in the opposite direction. Hit your afterburner and target enemie ships as they get within striking distance. Pick them off. Now you should be far enough away as not to aggro another cluster. Loot the wrecks and let your shields recharge. Engage the next group. Rinse, repeat. Just observe and adapt.
Never give up, never surrender!
Cheers!
Now for the mission probably is not as bad as you think. you just have to make sure you have your resists setup properly. if you want give me a hollar in game if you want and i'll try and give you the basic idea of what you want to defend against in those missions. and I can probably loan you some money for a destroyer yourself which should make pretty much all level 1 missions a piece of cake.
Thats probably Worlds collide mate, yeh that ones a pain in the ass but if your using minmatar i can give ya a good tip.
Once you jump through the 1st gate simply make a run for it to the second gate, your objective is past that second gate. Fighting the npcs after the 1st gate will give you a hard time. Worlds collide is one of those broken missions, but look at it n the bright side...you lost a rifter. A friend of mine did the lv 4 version and lost a Battleship cuz he got warp jammed by the npc tacklers.
Btw as far as mining yes it damn freaking boring, so do it in company my friend....it makes things faster and at least you socialize. Another thing to know is that once you get to doing missions with ease youll be getting a lot of isk and modules from the drops so things will be easier. Anyway good luck to you and hope this helps.
Anyway. I am too interested to know about this "other 95% of the game".
Can you give a brief description on some of the other stuff you can do, perhaps give some examples of situations/tasks or whatever it involves. Thanks
To the OP, be patient. As someone said, there are missions where you don't have to kill everything. You just have to maneuver around to pick up something.
Anyway, if you need help in game my name is Moob Krad.
But anyway, it seems to me that missions and mining compose a lot more than just 5% of this game...
But anyway, it seems to me that missions and mining compose a lot more than just 5% of this game... Missions and mining are the basic source of income. The easiest to do and require less skills than anything else. Of course you can make it more profitable once your skills get better. We all start there, you can branch out once you learn more about the game.
1) about mining, you are doing it in a hauler with ONE turret slot, the only way you should ever do this is when you are afk.
2) your rifter setup isnt very good and probably why you died.
3) don't ever fly everywhere to buy stuff, just go to jita/rens etc.
4) destroyers arent much better than frigs, esp. npc ones
basically you need to L2P
To answer you question you first have to decide on what you want to base it on.
If you base it on available skills then stuff like fighting other players is up to about 12% of EVE with PVE at 40% and Crafting/MFG at 48% and 10% other (basically logging to set training, chatting, etc... never actually leaving a station). Now this is up from a few years ago where it was about 5% player fighting and 95% player co op, and solo play.
That’s just an overview, to really understand this you need to break down the player by skill sets something like this.
Skills, out of 351 skills less than 3.6% are specific player fighting skills (Jamming, Warp disrupt, etc…) the majority are science/research skills at 42.3%. Keep in mind that things like space ship skills are not just specific use, there are a heck of a lot more players using battleships to run missions and rat then to pirate or fight wars.
Items, just look at the marketplace and look at all the items available. 95+/-% are non player fight modules and items.
Now look at the professions: (ok I have not used PVP because EVE is a corp vrs corp game not a player vrs player game. So for wars, ganks, fighting other players lets use PFP=Players Fighting other Players which is the standard 1-100 V 1-100 of EVE fights.
Player Fighting Player classes:
Pirates:
Prats (yes there is a difference)
Alliance Warriors
Alliance Tacklers
Non-player fighters classes.
Miners
traders
Mission runners
Explorers
Builders
Researchers
Scouts
Chatters
(i was going to add the % but why?)
Actually the point is, there are any number of things you can do, if you are only looking at 1 or 2 professions then you are missing 90% of the game. Yes, if all you do is sit at a gate waiting for a kill or an enemy you are missing out on 95% of the game. Though some may find the other 95% undesirable.
An so it begins
Take the Magic: The Gathering 'What Color Are You?' Quiz.[/CENTER]
What is jita/rens?
L2P? How about you learn not to be a self important jerk.
I've played the game for a grand whopping total of 4 days.
Whatever, I'm not getting dragged into some petty flamewar so if you're gonna be a jerk please don't reply.
To Moobkrad, I'll take you up on your offer. I haven't felt like logging in, but maybe I will later on tonight. I see if you're on then. And thanks for the offer.
But anyway, it seems to me that missions and mining compose a lot more than just 5% of this game...
It seems like everybody does missions and mining because that's what everybody does when they are newer. The best ways to make isk require some sort of planning and interaction with other players.
Didnt anyone tell you that eve took a while to get into?
Anyway my advice is to join a corp dont paint all corps with the same brush as that EvE University.
Then expect it to be a month before you begine to see some improvement in your PvE combat.
Just so you know it took me about 5 weeks to get good at all.
p.s. I'm up in empire for the next 2-3 days if you want some help also names on the right.
There are 2 main strategies for beginning the game
Find a n00b corp that takes n00bs and will give you some money and a ship
Or.
Get a mining frigate, followed by a mining cruiser. If youre very patient you can follow through to a retriever but dont get too sidetracked. People have saved up for a BS this way but its a hard grind.
I'd step back and evaluate what you want from the game. Its not a grindable game - things come as a sidebonus to basically hanging around with people. If you try to achieve things that seem like a hard grind its caus theyre not suppose to be ground. Like if you do a lvl 5 dungeon with a guild you can make 5m each or you can mine for 2 hours in a mining cruiser.
The end-game is 0.0 and the guilds that own it are quite elitist. When I made my new character I had to run him up to 3.5m sp in a station before anyone would accept him - this took 2 months unfortunately and is incredibly offputting to someone doing a trial.
2 weeks isnt enough to try the game. If you feel like this is a game you could play if it wasnt for the wait or the grind then play something else while you lvl your skills up. This is the only game I know where you can take a break and achieve a lot during it hence why it maintains such a dedicated user base.
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